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Feb 1st, 2016
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  1. 2016-02-01 10:17:36.827 - Thread: 1 -> Log Started
  2. 2016-02-01 10:17:36.831 - Thread: 1 -> Timezone (local - UTC): -5h
  3. 2016-02-01 10:17:36.831 - Thread: 1 -> App Version: 01_119_014
  4. 2016-02-01 10:17:36.831 - Thread: 1 -> Steam build: Always true
  5. 2016-02-01 10:17:36.831 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.ProcessorCount: 32
  7. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
  8. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.Version: 4.0.30319.42000
  12. 2016-02-01 10:17:36.831 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-02-01 10:17:36.831 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-02-01 10:17:36.831 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-02-01 10:17:36.831 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-02-01 10:17:36.831 - Thread: 1 -> Default Culture: en-US
  17. 2016-02-01 10:17:36.831 - Thread: 1 -> Default UI Culture: en-US
  18. 2016-02-01 10:17:36.832 - Thread: 1 -> IsAdmin: False
  19. 2016-02-01 10:17:36.840 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-02-01 10:17:36.844 - Thread: 1 -> Path: C:\Users\chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-02-01 10:17:36.894 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-02-01 10:17:36.894 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-02-01 10:17:36.894 - Thread: 1 -> MusicVolume: 0
  24. 2016-02-01 10:17:36.894 - Thread: 1 -> GameVolume: 1
  25. 2016-02-01 10:17:36.894 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-02-01 10:17:36.895 - Thread: 1 -> Language: 0
  27. 2016-02-01 10:17:36.895 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-02-01 10:17:36.895 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-02-01 10:17:36.895 - Thread: 1 -> FirstTimeRun: False
  30. 2016-02-01 10:17:36.895 - Thread: 1 -> VideoAdapter: 0
  31. 2016-02-01 10:17:36.895 - Thread: 1 -> ScreenWidth: 1600
  32. 2016-02-01 10:17:36.895 - Thread: 1 -> ScreenHeight: 900
  33. 2016-02-01 10:17:36.895 - Thread: 1 -> RefreshRate: 60000
  34. 2016-02-01 10:17:36.895 - Thread: 1 -> WindowMode: 0
  35. 2016-02-01 10:17:36.895 - Thread: 1 -> VerticalSync: False
  36. 2016-02-01 10:17:36.895 - Thread: 1 -> HardwareCursor: True
  37. 2016-02-01 10:17:36.895 - Thread: 1 -> RenderQuality: 1
  38. 2016-02-01 10:17:36.895 - Thread: 1 -> FieldOfView: 60
  39. 2016-02-01 10:17:36.895 - Thread: 1 -> RenderInterpolation: False
  40. 2016-02-01 10:17:36.895 - Thread: 1 -> GrassDensity: 1
  41. 2016-02-01 10:17:36.895 - Thread: 1 -> LowMemSwitchToLow: 0
  42. 2016-02-01 10:17:36.895 - Thread: 1 -> VoiceChatVolume: 1
  43. 2016-02-01 10:17:36.895 - Thread: 1 -> HudWarnings: True
  44. 2016-02-01 10:17:36.895 - Thread: 1 -> VoiceChat: True
  45. 2016-02-01 10:17:36.895 - Thread: 1 -> CubeBuilderBuildingMode: 0
  46. 2016-02-01 10:17:36.895 - Thread: 1 -> ControlsHints: False
  47. 2016-02-01 10:17:36.895 - Thread: 1 -> RotationHints: True
  48. 2016-02-01 10:17:36.895 - Thread: 1 -> ShowCrosshair: True
  49. 2016-02-01 10:17:36.895 - Thread: 1 -> DisableHeadbob: False
  50. 2016-02-01 10:17:36.895 - Thread: 1 -> CompressSaveGames: False
  51. 2016-02-01 10:17:36.895 - Thread: 1 -> ShowPlayerNamesOnHud: True
  52. 2016-02-01 10:17:36.895 - Thread: 1 -> ReleasingAltResetsCamera: True
  53. 2016-02-01 10:17:36.895 - Thread: 1 -> UiTransparency: 1
  54. 2016-02-01 10:17:36.895 - Thread: 1 -> UiBkTransparency: 1
  55. 2016-02-01 10:17:36.895 - Thread: 1 -> MutedPlayers:
  56. 2016-02-01 10:17:36.895 - Thread: 1 -> CubeBuilderUseSymmetry: True
  57. 2016-02-01 10:17:36.895 - Thread: 1 -> NeedShowTutorialQuestion: False
  58. 2016-02-01 10:17:36.895 - Thread: 1 -> DebugComponentsInfo: 1
  59. 2016-02-01 10:17:36.895 - Thread: 1 -> MinimalHud: False
  60. 2016-02-01 10:17:36.898 - Thread: 1 -> MyConfig.Load() - END
  61. 2016-02-01 10:17:36.900 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  62. 2016-02-01 10:17:37.596 - Thread: 1 -> WMI {
  63. 2016-02-01 10:17:37.606 - Thread: 1 -> {
  64. 2016-02-01 10:17:37.606 - Thread: 1 -> Caption = AMD Radeon R9 200 Series
  65. 2016-02-01 10:17:37.606 - Thread: 1 -> AdapterRam = 3221225472
  66. 2016-02-01 10:17:37.606 - Thread: 1 -> DriverVersion = 15.301.1201.0
  67. 2016-02-01 10:17:37.606 - Thread: 1 -> DriverDate = 20151223000000.000000-000
  68. 2016-02-01 10:17:37.606 - Thread: 1 -> Description = AMD Radeon R9 200 Series
  69. 2016-02-01 10:17:37.606 - Thread: 1 -> DeviceID = VideoController1
  70. 2016-02-01 10:17:37.606 - Thread: 1 -> Name = AMD Radeon R9 200 Series
  71. 2016-02-01 10:17:37.606 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6798)
  72. 2016-02-01 10:17:37.606 - Thread: 1 -> VideoArchitecture = 5
  73. 2016-02-01 10:17:37.606 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6798&SUBSYS_3001148C&REV_00\4&32F9D75B&0&0018
  74. 2016-02-01 10:17:37.606 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  75. 2016-02-01 10:17:37.606 - Thread: 1 -> }
  76. 2016-02-01 10:17:37.607 - Thread: 1 -> }
  77. 2016-02-01 10:17:37.766 - Thread: 1 -> Steam.IsActive: True
  78. 2016-02-01 10:17:37.767 - Thread: 1 -> Steam.IsOnline: True
  79. 2016-02-01 10:17:37.767 - Thread: 1 -> Steam.OwnsGame: True
  80. 2016-02-01 10:17:37.767 - Thread: 1 -> Steam.UserId: 76561197972099563
  81. 2016-02-01 10:17:37.767 - Thread: 1 -> Steam.UserName: chrisw
  82. 2016-02-01 10:17:37.767 - Thread: 1 -> Steam.Branch:
  83. 2016-02-01 10:17:37.767 - Thread: 1 -> Build date: 2016-01-29 05:52
  84. 2016-02-01 10:17:37.767 - Thread: 1 -> Build version: 0.1.5872.32182
  85. 2016-02-01 10:17:37.817 - Thread: 1 -> MySandboxGame.Constructor() - START
  86. 2016-02-01 10:17:37.817 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  87. 2016-02-01 10:17:37.817 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
  88. 2016-02-01 10:17:37.818 - Thread: 1 -> Found processor count: 32
  89. 2016-02-01 10:17:37.818 - Thread: 1 -> Using processor count: 16
  90. 2016-02-01 10:17:38.793 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  91. 2016-02-01 10:17:38.800 - Thread: 1 -> 40e6c52c9c2b3d95ff15a3067bfcf4f7053683c5
  92. 2016-02-01 10:17:39.173 - Thread: 1 -> Loading scenarios
  93. 2016-02-01 10:17:39.254 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  94. 2016-02-01 10:17:39.257 - Thread: 1 -> e30499854f452222d94da64376903d29a94e0ef8
  95. 2016-02-01 10:17:39.269 - Thread: 1 -> Preallocate - START
  96. 2016-02-01 10:17:39.271 - Thread: 1 -> SyncClass - START
  97. 2016-02-01 10:17:39.273 - Thread: 1 -> SyncClass - END
  98. 2016-02-01 10:17:39.273 - Thread: 1 -> MySpaceBuildComponent - START
  99. 2016-02-01 10:17:39.273 - Thread: 1 -> MySpaceBuildComponent - END
  100. 2016-02-01 10:17:39.273 - Thread: 1 -> MySpaceWorldGenerator - START
  101. 2016-02-01 10:17:39.288 - Thread: 1 -> MySpaceWorldGenerator - END
  102. 2016-02-01 10:17:39.288 - Thread: 1 -> MySpaceRespawnComponent - START
  103. 2016-02-01 10:17:39.291 - Thread: 1 -> MySpaceRespawnComponent - END
  104. 2016-02-01 10:17:39.291 - Thread: 1 -> MyEntities - START
  105. 2016-02-01 10:17:39.327 - Thread: 1 -> MyEntities - END
  106. 2016-02-01 10:17:39.327 - Thread: 1 -> MyObjectBuilder_Base - START
  107. 2016-02-01 10:17:39.327 - Thread: 1 -> MyObjectBuilder_Base - END
  108. 2016-02-01 10:17:39.327 - Thread: 1 -> MyTransparentGeometry - START
  109. 2016-02-01 10:17:39.397 - Thread: 1 -> MyTransparentGeometry - END
  110. 2016-02-01 10:17:39.397 - Thread: 1 -> MyCubeGridDeformationTables - START
  111. 2016-02-01 10:17:39.411 - Thread: 1 -> MyCubeGridDeformationTables - END
  112. 2016-02-01 10:17:39.411 - Thread: 1 -> MyMath - START
  113. 2016-02-01 10:17:39.411 - Thread: 1 -> MyMath - END
  114. 2016-02-01 10:17:39.422 - Thread: 1 -> MyDefinitionManager - START
  115. 2016-02-01 10:17:39.422 - Thread: 1 -> MyDefinitionManager - END
  116. 2016-02-01 10:17:39.422 - Thread: 1 -> MyCubeGridDefinitions - START
  117. 2016-02-01 10:17:39.484 - Thread: 1 -> MyCubeGridDefinitions - END
  118. 2016-02-01 10:17:39.484 - Thread: 1 -> MyAIActionsParser - START
  119. 2016-02-01 10:17:39.485 - Thread: 1 -> MyAIActionsParser - END
  120. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerBase - START
  121. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerBase - END
  122. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerServerBase - START
  123. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerServerBase - END
  124. 2016-02-01 10:17:39.485 - Thread: 1 -> MyDedicatedServerBase - START
  125. 2016-02-01 10:17:39.485 - Thread: 1 -> MyDedicatedServerBase - END
  126. 2016-02-01 10:17:39.485 - Thread: 1 -> MyDedicatedServerBattle - START
  127. 2016-02-01 10:17:39.485 - Thread: 1 -> MyDedicatedServerBattle - END
  128. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerLobbyClient - START
  129. 2016-02-01 10:17:39.485 - Thread: 1 -> MyMultiplayerLobbyClient - END
  130. 2016-02-01 10:17:39.485 - Thread: 1 -> MyServerDebugCommands - START
  131. 2016-02-01 10:17:39.494 - Thread: 1 -> MyServerDebugCommands - END
  132. 2016-02-01 10:17:39.494 - Thread: 1 -> MyMultiplayerClient - START
  133. 2016-02-01 10:17:39.494 - Thread: 1 -> MyMultiplayerClient - END
  134. 2016-02-01 10:17:39.494 - Thread: 1 -> MyMultiplayerLobby - START
  135. 2016-02-01 10:17:39.494 - Thread: 1 -> MyMultiplayerLobby - END
  136. 2016-02-01 10:17:39.494 - Thread: 1 -> MyDedicatedServer - START
  137. 2016-02-01 10:17:39.494 - Thread: 1 -> MyDedicatedServer - END
  138. 2016-02-01 10:17:39.494 - Thread: 1 -> MyAiTargetManager - START
  139. 2016-02-01 10:17:39.502 - Thread: 1 -> MyAiTargetManager - END
  140. 2016-02-01 10:17:39.502 - Thread: 1 -> MySyncHandTool - START
  141. 2016-02-01 10:17:39.504 - Thread: 1 -> MySyncHandTool - END
  142. 2016-02-01 10:17:39.504 - Thread: 1 -> MyEntityStatComponent - START
  143. 2016-02-01 10:17:39.508 - Thread: 1 -> MyEntityStatComponent - END
  144. 2016-02-01 10:17:39.508 - Thread: 1 -> MyCharacterStatComponent - START
  145. 2016-02-01 10:17:39.508 - Thread: 1 -> MyCharacterStatComponent - END
  146. 2016-02-01 10:17:39.508 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  147. 2016-02-01 10:17:39.508 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  148. 2016-02-01 10:17:39.508 - Thread: 1 -> MySyncAirtightDoorGeneric - START
  149. 2016-02-01 10:17:39.509 - Thread: 1 -> MySyncAirtightDoorGeneric - END
  150. 2016-02-01 10:17:39.509 - Thread: 1 -> MySyncDoor - START
  151. 2016-02-01 10:17:39.511 - Thread: 1 -> MySyncDoor - END
  152. 2016-02-01 10:17:39.511 - Thread: 1 -> MySyncGravityGenerator - START
  153. 2016-02-01 10:17:39.512 - Thread: 1 -> MySyncGravityGenerator - END
  154. 2016-02-01 10:17:39.512 - Thread: 1 -> MySyncGravityGeneratorSphere - START
  155. 2016-02-01 10:17:39.514 - Thread: 1 -> MySyncGravityGeneratorSphere - END
  156. 2016-02-01 10:17:39.514 - Thread: 1 -> MySyncGyro - START
  157. 2016-02-01 10:17:39.518 - Thread: 1 -> MySyncGyro - END
  158. 2016-02-01 10:17:39.518 - Thread: 1 -> MySyncLightingBlock - START
  159. 2016-02-01 10:17:39.527 - Thread: 1 -> MySyncLightingBlock - END
  160. 2016-02-01 10:17:39.527 - Thread: 1 -> MySyncRadioBroadcaster - START
  161. 2016-02-01 10:17:39.530 - Thread: 1 -> MySyncRadioBroadcaster - END
  162. 2016-02-01 10:17:39.530 - Thread: 1 -> MySyncEntity - START
  163. 2016-02-01 10:17:39.531 - Thread: 1 -> MySyncEntity - END
  164. 2016-02-01 10:17:39.531 - Thread: 1 -> MySyncOxygenGenerator - START
  165. 2016-02-01 10:17:39.534 - Thread: 1 -> MySyncOxygenGenerator - END
  166. 2016-02-01 10:17:39.534 - Thread: 1 -> MySyncAirVent - START
  167. 2016-02-01 10:17:39.537 - Thread: 1 -> MySyncAirVent - END
  168. 2016-02-01 10:17:39.537 - Thread: 1 -> MySyncOxygenTank - START
  169. 2016-02-01 10:17:39.543 - Thread: 1 -> MySyncOxygenTank - END
  170. 2016-02-01 10:17:39.543 - Thread: 1 -> MySyncButtonPanel - START
  171. 2016-02-01 10:17:39.547 - Thread: 1 -> MySyncButtonPanel - END
  172. 2016-02-01 10:17:39.548 - Thread: 1 -> MySyncCameraBlock - START
  173. 2016-02-01 10:17:39.549 - Thread: 1 -> MySyncCameraBlock - END
  174. 2016-02-01 10:17:39.549 - Thread: 1 -> MySyncProjector - START
  175. 2016-02-01 10:17:39.565 - Thread: 1 -> MySyncProjector - END
  176. 2016-02-01 10:17:39.565 - Thread: 1 -> MySyncTimerBlock - START
  177. 2016-02-01 10:17:39.571 - Thread: 1 -> MySyncTimerBlock - END
  178. 2016-02-01 10:17:39.571 - Thread: 1 -> MySyncJumpDrive - START
  179. 2016-02-01 10:17:39.580 - Thread: 1 -> MySyncJumpDrive - END
  180. 2016-02-01 10:17:39.580 - Thread: 1 -> MyChatHistory - START
  181. 2016-02-01 10:17:39.580 - Thread: 1 -> MyChatHistory - END
  182. 2016-02-01 10:17:39.580 - Thread: 1 -> MySyncControllableEntity - START
  183. 2016-02-01 10:17:39.590 - Thread: 1 -> MySyncControllableEntity - END
  184. 2016-02-01 10:17:39.590 - Thread: 1 -> MySyncShipController - START
  185. 2016-02-01 10:17:39.594 - Thread: 1 -> MySyncShipController - END
  186. 2016-02-01 10:17:39.594 - Thread: 1 -> MySyncRemoteControl - START
  187. 2016-02-01 10:17:39.604 - Thread: 1 -> MySyncRemoteControl - END
  188. 2016-02-01 10:17:39.604 - Thread: 1 -> MySyncJumpDriveSystem - START
  189. 2016-02-01 10:17:39.611 - Thread: 1 -> MySyncJumpDriveSystem - END
  190. 2016-02-01 10:17:39.611 - Thread: 1 -> MySyncDestructions - START
  191. 2016-02-01 10:17:39.621 - Thread: 1 -> MySyncDestructions - END
  192. 2016-02-01 10:17:39.621 - Thread: 1 -> MyGuiBlueprintScreen - START
  193. 2016-02-01 10:17:39.663 - Thread: 1 -> MyGuiBlueprintScreen - END
  194. 2016-02-01 10:17:39.663 - Thread: 1 -> MyGuiIngameScriptsPage - START
  195. 2016-02-01 10:17:39.664 - Thread: 1 -> MyGuiIngameScriptsPage - END
  196. 2016-02-01 10:17:39.664 - Thread: 1 -> MySyncAdvancedDoor - START
  197. 2016-02-01 10:17:39.665 - Thread: 1 -> MySyncAdvancedDoor - END
  198. 2016-02-01 10:17:39.665 - Thread: 1 -> MySyncEnvironmentItems - START
  199. 2016-02-01 10:17:39.674 - Thread: 1 -> MySyncEnvironmentItems - END
  200. 2016-02-01 10:17:39.674 - Thread: 1 -> MyGuiScreenAdminMenu - START
  201. 2016-02-01 10:17:39.674 - Thread: 1 -> MyGuiScreenAdminMenu - END
  202. 2016-02-01 10:17:39.674 - Thread: 1 -> MyCommandCharacter - START
  203. 2016-02-01 10:17:39.678 - Thread: 1 -> MyCommandCharacter - END
  204. 2016-02-01 10:17:39.678 - Thread: 1 -> MyCommandConsole - START
  205. 2016-02-01 10:17:39.679 - Thread: 1 -> MyCommandConsole - END
  206. 2016-02-01 10:17:39.679 - Thread: 1 -> MyCommandEntity - START
  207. 2016-02-01 10:17:39.682 - Thread: 1 -> MyCommandEntity - END
  208. 2016-02-01 10:17:39.682 - Thread: 1 -> MyGpsCollection - START
  209. 2016-02-01 10:17:39.688 - Thread: 1 -> MyGpsCollection - END
  210. 2016-02-01 10:17:39.688 - Thread: 1 -> MySyncConveyorSorter - START
  211. 2016-02-01 10:17:39.693 - Thread: 1 -> MySyncConveyorSorter - END
  212. 2016-02-01 10:17:39.693 - Thread: 1 -> MySyncLaserAntenna - START
  213. 2016-02-01 10:17:39.699 - Thread: 1 -> MySyncLaserAntenna - END
  214. 2016-02-01 10:17:39.699 - Thread: 1 -> MySyncManipulationTool - START
  215. 2016-02-01 10:17:39.702 - Thread: 1 -> MySyncManipulationTool - END
  216. 2016-02-01 10:17:39.702 - Thread: 1 -> MySyncMissionTriggers - START
  217. 2016-02-01 10:17:39.705 - Thread: 1 -> MySyncMissionTriggers - END
  218. 2016-02-01 10:17:39.705 - Thread: 1 -> MySyncScenario - START
  219. 2016-02-01 10:17:39.714 - Thread: 1 -> MySyncScenario - END
  220. 2016-02-01 10:17:39.714 - Thread: 1 -> MySyncCubeBlock - START
  221. 2016-02-01 10:17:39.714 - Thread: 1 -> MySyncCubeBlock - END
  222. 2016-02-01 10:17:39.714 - Thread: 1 -> MySyncSoundBlock - START
  223. 2016-02-01 10:17:39.722 - Thread: 1 -> MySyncSoundBlock - END
  224. 2016-02-01 10:17:39.723 - Thread: 1 -> MySyncSpaceBall - START
  225. 2016-02-01 10:17:39.726 - Thread: 1 -> MySyncSpaceBall - END
  226. 2016-02-01 10:17:39.726 - Thread: 1 -> MyCameraCollection - START
  227. 2016-02-01 10:17:39.728 - Thread: 1 -> MyCameraCollection - END
  228. 2016-02-01 10:17:39.728 - Thread: 1 -> MySyncHelper - START
  229. 2016-02-01 10:17:39.732 - Thread: 1 -> MySyncHelper - END
  230. 2016-02-01 10:17:39.732 - Thread: 1 -> MySyncSensorBlock - START
  231. 2016-02-01 10:17:39.739 - Thread: 1 -> MySyncSensorBlock - END
  232. 2016-02-01 10:17:39.739 - Thread: 1 -> MySyncTextPanel - START
  233. 2016-02-01 10:17:39.754 - Thread: 1 -> MySyncTextPanel - END
  234. 2016-02-01 10:17:39.754 - Thread: 1 -> MySyncGrid - START
  235. 2016-02-01 10:17:39.791 - Thread: 1 -> MySyncGrid - END
  236. 2016-02-01 10:17:39.791 - Thread: 1 -> MyFactionCollection - START
  237. 2016-02-01 10:17:39.796 - Thread: 1 -> MyFactionCollection - END
  238. 2016-02-01 10:17:39.796 - Thread: 1 -> MySyncThrower - START
  239. 2016-02-01 10:17:39.798 - Thread: 1 -> MySyncThrower - END
  240. 2016-02-01 10:17:39.798 - Thread: 1 -> MyToolBarCollection - START
  241. 2016-02-01 10:17:39.803 - Thread: 1 -> MyToolBarCollection - END
  242. 2016-02-01 10:17:39.803 - Thread: 1 -> MySyncProgrammableBlock - START
  243. 2016-02-01 10:17:39.808 - Thread: 1 -> MySyncProgrammableBlock - END
  244. 2016-02-01 10:17:39.808 - Thread: 1 -> MySyncMissiles - START
  245. 2016-02-01 10:17:39.810 - Thread: 1 -> MySyncMissiles - END
  246. 2016-02-01 10:17:39.810 - Thread: 1 -> MyScriptedGroupsSystem - START
  247. 2016-02-01 10:17:39.811 - Thread: 1 -> MyScriptedGroupsSystem - END
  248. 2016-02-01 10:17:39.811 - Thread: 1 -> MySyncLargeTurret - START
  249. 2016-02-01 10:17:39.824 - Thread: 1 -> MySyncLargeTurret - END
  250. 2016-02-01 10:17:39.824 - Thread: 1 -> MySyncConveyors - START
  251. 2016-02-01 10:17:39.825 - Thread: 1 -> MySyncConveyors - END
  252. 2016-02-01 10:17:39.825 - Thread: 1 -> MySyncMeteorShower - START
  253. 2016-02-01 10:17:39.827 - Thread: 1 -> MySyncMeteorShower - END
  254. 2016-02-01 10:17:39.827 - Thread: 1 -> MySyncBattery - START
  255. 2016-02-01 10:17:39.828 - Thread: 1 -> MySyncBattery - END
  256. 2016-02-01 10:17:39.828 - Thread: 1 -> MySyncCockpit - START
  257. 2016-02-01 10:17:39.828 - Thread: 1 -> MySyncCockpit - END
  258. 2016-02-01 10:17:39.828 - Thread: 1 -> MySyncFloatingObjects - START
  259. 2016-02-01 10:17:39.856 - Thread: 1 -> MySyncFloatingObjects - END
  260. 2016-02-01 10:17:39.856 - Thread: 1 -> MySyncBlockHelpers - START
  261. 2016-02-01 10:17:39.857 - Thread: 1 -> MySyncBlockHelpers - END
  262. 2016-02-01 10:17:39.857 - Thread: 1 -> MySyncWarhead - START
  263. 2016-02-01 10:17:39.862 - Thread: 1 -> MySyncWarhead - END
  264. 2016-02-01 10:17:39.863 - Thread: 1 -> ProductionBlockSync - START
  265. 2016-02-01 10:17:39.867 - Thread: 1 -> ProductionBlockSync - END
  266. 2016-02-01 10:17:39.867 - Thread: 1 -> SyncClass - START
  267. 2016-02-01 10:17:39.872 - Thread: 1 -> SyncClass - END
  268. 2016-02-01 10:17:39.872 - Thread: 1 -> MySyncExplosions - START
  269. 2016-02-01 10:17:39.874 - Thread: 1 -> MySyncExplosions - END
  270. 2016-02-01 10:17:39.874 - Thread: 1 -> MySyncCharacter - START
  271. 2016-02-01 10:17:39.892 - Thread: 1 -> MySyncCharacter - END
  272. 2016-02-01 10:17:39.892 - Thread: 1 -> MyPlayerCollection - START
  273. 2016-02-01 10:17:39.912 - Thread: 1 -> MyPlayerCollection - END
  274. 2016-02-01 10:17:39.912 - Thread: 1 -> MySyncGlobal - START
  275. 2016-02-01 10:17:39.917 - Thread: 1 -> MySyncGlobal - END
  276. 2016-02-01 10:17:39.917 - Thread: 1 -> MyMultiplayerSyncObject - START
  277. 2016-02-01 10:17:39.922 - Thread: 1 -> MyMultiplayerSyncObject - END
  278. 2016-02-01 10:17:39.922 - Thread: 1 -> Preallocate - END
  279. 2016-02-01 10:17:39.934 - Thread: 1 -> MySandboxGame.Constructor() - END
  280. 2016-02-01 10:17:39.940 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  281. 2016-02-01 10:17:39.940 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5872.32182, Culture=neutral, PublicKeyToken=null
  282. 2016-02-01 10:17:39.940 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5872.32182, Culture=neutral, PublicKeyToken=null
  283. 2016-02-01 10:17:39.940 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  284. 2016-02-01 10:17:39.940 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  285. 2016-02-01 10:17:39.940 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  286. 2016-02-01 10:17:39.944 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  287. 2016-02-01 10:17:39.955 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  288. 2016-02-01 10:17:39.955 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  289. 2016-02-01 10:17:39.956 - Thread: 1 -> Virtualized: False
  290. 2016-02-01 10:17:39.961 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz
  291. 2016-02-01 10:17:39.962 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz
  292. 2016-02-01 10:17:39.964 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 137,403,224,064 bytes
  293. 2016-02-01 10:17:39.964 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  294. 2016-02-01 10:17:39.964 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 93,418,852,352 bytes
  295. 2016-02-01 10:17:39.964 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,477,073,408 bytes
  296. 2016-02-01 10:17:39.969 - Thread: 1 -> Drive C: | Capacity: 299,982,909,440 bytes | Free space: 144,813,772,800 bytes
  297. 2016-02-01 10:17:39.969 - Thread: 1 -> Drive E: | Capacity: 104,853,504 bytes | Free space: 65,470,464 bytes
  298. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive F: | Capacity: 104,853,504 bytes | Free space: 65,495,040 bytes
  299. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive G: | Capacity: 320,070,479,872 bytes | Free space: 109,562,130,432 bytes
  300. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive J: | Capacity: 500,001,927,168 bytes | Free space: 31,699,718,144 bytes
  301. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive K: | Capacity: 500,001,927,168 bytes | Free space: 46,524,055,552 bytes
  302. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive M: | Capacity: 15,999,862,566,912 bytes | Free space: 8,262,776,258,560 bytes
  303. 2016-02-01 10:17:39.970 - Thread: 1 -> Drive Q: | Capacity: 25,162,674,176 bytes | Free space: 4,118,822,912 bytes
  304. 2016-02-01 10:17:39.971 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  305. 2016-02-01 10:17:39.971 - Thread: 1 -> MySandboxGame.Initialize() - START
  306. 2016-02-01 10:17:40.072 - Thread: 1 -> MyGuiGameControlsHelpers()
  307. 2016-02-01 10:17:40.211 - Thread: 1 -> Physics.Init
  308. 2016-02-01 10:17:40.211 - Thread: 1 -> Version: Release(0), 1800, [S]
  309. 2016-02-01 10:17:40.217 - Thread: 1 -> HkGameName: SpaceEngineers Release
  310. 2016-02-01 10:17:40.249 - Thread: 1 -> MySandboxGame.LoadData() - START
  311. 2016-02-01 10:17:40.250 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
  312. 2016-02-01 10:17:40.254 - Thread: 1 -> af3a73c5c390679a65a76d3ff389c30e5ed29986
  313. 2016-02-01 10:17:40.505 - Thread: 1 -> Loading Sounds
  314. 2016-02-01 10:17:40.512 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
  315. 2016-02-01 10:17:40.526 - Thread: 1 -> MyAudio.LoadData - START
  316. 2016-02-01 10:17:40.582 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (USB PnP Sound Device) - Channel #: 2
  317. 2016-02-01 10:17:41.577 - Thread: 1 -> MyAudio.LoadData - END
  318. 2016-02-01 10:17:41.593 - Thread: 1 -> Could not find any sound for 'None'
  319. 2016-02-01 10:17:41.593 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  320. 2016-02-01 10:17:41.593 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  321. 2016-02-01 10:17:41.593 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  322. 2016-02-01 10:17:41.593 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  323. 2016-02-01 10:17:41.597 - Thread: 1 -> MyGuiManager()
  324. 2016-02-01 10:17:41.696 - Thread: 1 -> MyScreenManager()
  325. 2016-02-01 10:17:41.797 - Thread: 1 -> MyConfig.Save() - START
  326. 2016-02-01 10:17:41.798 - Thread: 1 -> Path: C:\Users\chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  327. 2016-02-01 10:17:41.825 - Thread: 1 -> MyConfig.Save() - END
  328. 2016-02-01 10:17:41.828 - Thread: 1 -> MyGuiManager.LoadContent() - START
  329. 2016-02-01 10:17:41.940 - Thread: 1 -> MyGuiManager.LoadContent() - START
  330. 2016-02-01 10:17:41.940 - Thread: 1 -> MyGuiManager.LoadContent() - END
  331. 2016-02-01 10:17:41.940 - Thread: 1 -> MyGuiManager.LoadContent() - END
  332. 2016-02-01 10:17:41.954 - Thread: 1 -> Loading default controls
  333. 2016-02-01 10:17:42.003 - Thread: 1 -> MySandboxGame.LoadData() - END
  334. 2016-02-01 10:17:42.070 - Thread: 1 -> MySandboxGame.Initialize() - END
  335. 2016-02-01 10:17:42.074 - Thread: 1 -> Timer Frequency: 1948428
  336. 2016-02-01 10:17:42.075 - Thread: 1 -> Ticks per frame: 32610
  337. 2016-02-01 10:17:42.979 - Thread: 1 -> Analytics helper process start reported
  338. 2016-02-01 10:17:46.642 - Thread: 8 -> Loading available saves - START
  339. 2016-02-01 10:17:46.644 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\chris\AppData\Roaming\SpaceEngineers\Saves\76561197972099563'
  340. 2016-02-01 10:17:47.238 - Thread: 8 -> Loading available saves - END
  341. 2016-02-01 10:17:47.238 - Thread: 8 -> Corrupted worlds:
  342. 2016-02-01 10:17:47.238 - Thread: 8 -> 1-02--0--0-19-50-17-se-world-backup
  343. 1-09--0--0-20-34-42-se-world-backup
  344.  
  345. 2016-02-01 10:17:47.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  346. 2016-02-01 10:17:47.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  347. 2016-02-01 10:17:48.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  348. 2016-02-01 10:17:48.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
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