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- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #692:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.zw" might be used before being initialized
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124d40, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124d40, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124d40, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2e2924e0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124dd0, desc 0x7f53766b1a60 partial stub!
- 0047:fixme:d3d11:wined3d_usage_from_d3d11 Unhandled bind flags 0x80.
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da4f750, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da4f750, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da4f750, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc 0x7f537071e370 partial stub!
- 002c:fixme:d3d11:wined3d_depth_stencil_view_desc_from_d3d11 Unhandled depth stencil view flags 0x1.
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da1fdb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da1fdb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2da1fdb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc 0x7f536f813960 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df68f60, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df68f60, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df68f60, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc 0x7f536f813960 partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df99030, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df99030, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc (nil) partial stub!
- 002c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2df99030, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x2124e30, desc 0x7f536f813960 partial stub!
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #695:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #698:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #699:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(73) : warning C7050: "ps_in[4].yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #700:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(88) : warning C7050: "ps_in[5].yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #701:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(77) : warning C7050: "ps_in[7].yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(38) : warning C7050: "R0.w" might be used before being initialized
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #704:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(41) : warning C7050: "R0.w" might be used before being initialized
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800002c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000282.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80020302.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800002c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000282.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #707:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[6].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[7].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(26) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(56) : warning C7050: "R0.w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(64) : warning C7050: "R8.zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(78) : warning C7050: "R22.yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(81) : warning C7050: "R25.w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(82) : warning C7050: "R26.w" might be used before being initialized
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #709:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(30) : warning C7050: "R1.yw" might be used before being initialized
- 0047:fixme:d3d11:wined3d_usage_from_d3d11 Unhandled bind flags 0x80.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #711:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #713:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(77) : warning C7050: "ps_in[5].yzw" might be used before being initialized
- 0047:fixme:d3d11:wined3d_usage_from_d3d11 Unhandled bind flags 0x80.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #716:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(71) : warning C7050: "ps_in[4].yzw" might be used before being initialized
- 0047:fixme:d3d11:wined3d_usage_from_d3d11 Unhandled bind flags 0x80.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800002c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000282.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0047:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800002c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00199983.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000202.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x80000282.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
- 0048:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
- 0048:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #719:
- 0048:fixme:d3d_shader:print_glsl_info_log Vertex info
- 0048:fixme:d3d_shader:print_glsl_info_log -----------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[5].w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[7]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[8]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[9]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[10]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[11]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[12]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[13]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[14]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[15]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[16]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[17]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[18]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[19]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[20]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[21]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[22]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[23]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[24]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[25]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[26]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[27]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[28]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[29]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[30]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(40) : warning C7050: "vs_out[31]" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(46) : warning C7050: "R5.xz" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(47) : warning C7050: "R6.w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(48) : warning C7050: "R7.zw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(49) : warning C7050: "R8.w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(51) : warning C7050: "R10.yzw" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log 0(52) : warning C7050: "R11.w" might be used before being initialized
- 0048:fixme:d3d_shader:print_glsl_info_log
- 0048:fixme:d3d_shader:print_glsl_info_log Fragment info
- 0048:fixme:d3d_shader:print_glsl_info_log -------------
- 0048:fixme:d3d_shader:print_glsl_info_log 0(42) : warning C7050: "R2.w" might be used before being initialized
- AL lib: (EE) ReleaseThreadCtx: Context 0x7f5329d9d7c0 current for thread being destroyed, possible leak!
- AL lib: (EE) ReleaseThreadCtx: Context 0x7f5329d9d7c0 current for thread being destroyed, possible leak!
- 002c:fixme:d3d11:d3d11_immediate_context_Flush iface 0xce050 stub!
- 002c:fixme:d3d11:d3d11_immediate_context_Flush iface 0xce050 stub!
- AL lib: (EE) ReleaseThreadCtx: Context 0x7f5329fbfde0 current for thread being destroyed, possible leak!
- 002c:fixme:msvcrt:__clean_type_info_names_internal (0x2431878) stub
- 002c:fixme:msvcrt:__clean_type_info_names_internal (0x2345768) stub
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