dai_pon

Untitled

Mar 13th, 2018
154
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.84 KB | None | 0 0
  1. Options:
  2. none: of player with black stained glass pane named "&7." to be unstealable
  3. locked: of player with red concrete named "&c未開放" to be unstealable
  4. none2: of player with 101 named "&8." to be unstealable
  5.  
  6. command /custom:
  7. trigger:
  8. open chest with 6 row named "武器の選択" to player
  9. wait 1 ticks
  10. format slot 17 of player with black stained glass pane named "&7." to be unstealable
  11. format slot 26 of player with black stained glass pane named "&7." to be unstealable
  12. format slot 35 of player with black stained glass pane named "&7." to be unstealable
  13. format slot 18 of player with black stained glass pane named "&7." to be unstealable
  14. format slot 27 of player with black stained glass pane named "&7." to be unstealable
  15. format slot 53 of player with black stained glass pane named "&7." to be unstealable
  16. format slot 34 of player with red concrete named "&c未開放" to be unstealable
  17. format slot 10 of player with red concrete named "&c未開放" to be unstealable
  18. format slot 11 of player with red concrete named "&c未開放" to be unstealable
  19. format slot 12 of player with red concrete named "&c未開放" to be unstealable
  20. format slot 13 of player with red concrete named "&c未開放" to be unstealable
  21. format slot 14 of player with red concrete named "&c未開放" to be unstealable
  22. format slot 15 of player with red concrete named "&c未開放" to be unstealable
  23. format slot 16 of player with red concrete named "&c未開放" to be unstealable
  24. format slot 19 of player with red concrete named "&c未開放" to be unstealable
  25. format slot 20 of player with red concrete named "&c未開放" to be unstealable
  26. format slot 21 of player with red concrete named "&c未開放" to be unstealable
  27. format slot 22 of player with red concrete named "&c未開放" to be unstealable
  28. format slot 23 of player with red concrete named "&c未開放" to be unstealable
  29. set {_loop1} to 0
  30. loop 10 times:
  31. format slot {_loop1} {@none}
  32. add 1 to {_loop1}
  33. set {_loop2} to 36
  34. loop 10 times:
  35. format slot {_loop2} {@none}
  36. add 1 to {_loop2}
  37. set {_loop3} to 28
  38. loop 6 times:
  39. format slot {_loop3} {@locked}
  40. add 1 to {_loop3}
  41. set {_loop4} to 46
  42. loop 7 times:
  43. format slot {_loop4} {@none2}
  44. add 1 to {_loop4}
  45. if player has permission "sk.ak47":
  46. format slot 10 of player with gold shovel named "&8AK-47" to close then run [execute player command "/ak"]
  47. stop
  48.  
  49. if player has permission "sk.m16":
  50. format slot 11 of player with wood axe named "&8M16" to close then run [execute player command "/m16"]
  51. stop
  52.  
  53. if player has permission "sk.ots":
  54. format slot 12 of player with 2266 named "&8Ots-14" to close then run [execute player command "/ots"]
  55. stop
  56.  
  57. if player has permission "sk.galil":
  58. format slot 13 of player with prismarine shard named "&8Galil" to close then run [execute player command "/galil"]
  59. stop
  60.  
  61. if player has permission "sk.aug":
  62. format slot 14 of player with rabbit hide named "&8Aug" to close then run [execute player command "/aug"]
  63. stop
  64.  
  65. if player has permission "sk.aks":
  66. format slot 15 of player with 2267 named "&8AKS-74U" to close then run [execute player command "/aks"]
  67. stop
  68.  
  69. if player has permission "sk.m1":
  70. format slot 16 of player with 2262 named "&8M1-Garand" to close then run [execute player command "/m1"]
  71. stop
  72.  
  73. if player has permission "sk.camrs":
  74. format slot 19 of player with stone axe named "&8CAMRS" to close then run [execute player command "/camrs"]
  75. stop
  76.  
  77. if player has permission "sk.scar":
  78. format slot 20 of player with clock named "&8SCAR-L" to close then run [execute player command "/scar"]
  79. stop
  80.  
  81. if player has permission "sk.bum":
  82. format slot 21 of player with 2261 named "&8Bumblebee" to close then run [execute player command "/bum"]
  83. stop
  84.  
  85. if player has permission "sk.sfw":
  86. format slot 22 of player with wood pickaxe named "&8C8-SFW" to close then run [execute player command "/sfw"]
  87. stop
  88.  
  89. if player has permission "sk.x95":
  90. format slot 23 of player with string named "&8X95" to close then run [execute player command "/x95"]
  91. stop
  92.  
  93. on right click holding book:
  94. name of held item contains "&eAK-47 解放の書"
  95. execute console command "pex user %player% add sk.ak47"
  96. set {_location} to location of player
  97. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  98. send "&9>>> &e武器を開放しました!"
  99. remove 1 of player's held item from the player's inventory
  100.  
  101. on right click holding book:
  102. name of held item contains "&eM16 解放の書"
  103. execute console command "pex user %player% add sk.m16"
  104. set {_location} to location of player
  105. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  106. send "&9>>> &e武器を開放しました!"
  107. remove 1 of player's held item from the player's inventory
  108.  
  109. on right click holding book:
  110. name of held item contains "&eOts-14 解放の書"
  111. execute console command "pex user %player% add sk.ots"
  112. set {_location} to location of player
  113. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  114. send "&9>>> &e武器を開放しました!"
  115. remove 1 of player's held item from the player's inventory
  116.  
  117. on right click holding book:
  118. name of held item contains "&eGalil 解放の書"
  119. execute console command "pex user %player% add sk.galil"
  120. set {_location} to location of player
  121. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  122. send "&9>>> &e武器を開放しました!"
  123. remove 1 of player's held item from the player's inventory
  124.  
  125. on right click holding book:
  126. name of held item contains "&eAug 解放の書"
  127. execute console command "pex user %player% add sk.aug"
  128. set {_location} to location of player
  129. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  130. send "&9>>> &e武器を開放しました!"
  131. remove 1 of player's held item from the player's inventory
  132.  
  133. on right click holding book:
  134. name of held item contains "&eAKS-74U 解放の書"
  135. execute console command "pex user %player% add sk.aks"
  136. set {_location} to location of player
  137. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  138. send "&9>>> &e武器を開放しました!"
  139. remove 1 of player's held item from the player's inventory
  140.  
  141. on right click holding book:
  142. name of held item contains "&eM1-Garand 解放の書"
  143. execute console command "pex user %player% add sk.m1"
  144. set {_location} to location of player
  145. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  146. send "&9>>> &e武器を開放しました!"
  147. remove 1 of player's held item from the player's inventory
  148.  
  149. on right click holding book:
  150. name of held item contains "&eCAMRS 解放の書"
  151. execute console command "pex user %player% add sk.camrs"
  152. set {_location} to location of player
  153. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  154. send "&9>>> &e武器を開放しました!"
  155. remove 1 of player's held item from the player's inventory
  156.  
  157. on right click holding book:
  158. name of held item contains "&eSCAR-L 解放の書"
  159. execute console command "pex user %player% add sk.scar"
  160. set {_location} to location of player
  161. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  162. send "&9>>> &e武器を開放しました!"
  163. remove 1 of player's held item from the player's inventory
  164.  
  165. on right click holding book:
  166. name of held item contains "&eBumblebee 解放の書"
  167. execute console command "pex user %player% add sk.bum"
  168. set {_location} to location of player
  169. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  170. send "&9>>> &e武器を開放しました!"
  171. remove 1 of player's held item from the player's inventory
  172.  
  173. on right click holding book:
  174. name of held item contains "&eC8-SFW 解放の書"
  175. execute console command "pex user %player% add sk.sfw"
  176. set {_location} to location of player
  177. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  178. send "&9>>> &e武器を開放しました!"
  179. remove 1 of player's held item from the player's inventory
  180.  
  181. on right click holding book:
  182. name of held item contains "&eX95 解放の書"
  183. execute console command "pex user %player% add sk.x95"
  184. set {_location} to location of player
  185. play sound "ENTITY_PLAYER_LEVELUP" with volume 1 with pitch 0.7 at {_location}
  186. send "&9>>> &e武器を開放しました!"
  187. remove 1 of player's held item from the player's inventory
  188.  
  189. command /ak:
  190. permission: sk.ak47
  191. trigger:
  192. set {_location} to location of player
  193. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  194. send "&9>>> &a武器を選択しました!"
  195. make console execute command "/scoreboard players set %player% main 7"
  196. wait 1 ticks
  197. make player execute command "/custom"
  198.  
  199. command /m16:
  200. permission: sk.m16
  201. trigger:
  202. set {_location} to location of player
  203. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  204. send "&9>>> &a武器を選択しました!"
  205. make console execute command "/scoreboard players set %player% main 9"
  206. wait 1 ticks
  207. make player execute command "/custom"
  208.  
  209. command /ots:
  210. permission: sk.ots
  211. trigger:
  212. set {_location} to location of player
  213. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  214. send "&9>>> &a武器を選択しました!"
  215. make console execute command "/scoreboard players set %player% main 8"
  216. wait 1 ticks
  217. make player execute command "/custom"
  218.  
  219. command /galil:
  220. permission: sk.galil
  221. trigger:
  222. set {_location} to location of player
  223. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  224. send "&9>>> &a武器を選択しました!"
  225. make console execute command "/scoreboard players set %player% main 10"
  226. wait 1 ticks
  227. make player execute command "/custom"
  228.  
  229. command /aug:
  230. permission: sk.aug
  231. trigger:
  232. set {_location} to location of player
  233. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  234. send "&9>>> &a武器を選択しました!"
  235. make console execute command "/scoreboard players set %player% main 11"
  236. wait 1 ticks
  237. make player execute command "/custom"
  238.  
  239. command /aks:
  240. permission: sk.aks
  241. trigger:
  242. set {_location} to location of player
  243. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  244. send "&9>>> &a武器を選択しました!"
  245. make console execute command "/scoreboard players set %player% main 12"
  246. wait 1 ticks
  247. make player execute command "/custom"
  248.  
  249. command /m1:
  250. permission: sk.m1
  251. trigger:
  252. set {_location} to location of player
  253. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  254. send "&9>>> &a武器を選択しました!"
  255. make console execute command "/scoreboard players set %player% main 27"
  256. wait 1 ticks
  257. make player execute command "/custom"
  258.  
  259. command /camrs:
  260. permission: sk.camrs
  261. trigger:
  262. set {_location} to location of player
  263. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  264. send "&9>>> &a武器を選択しました!"
  265. make console execute command "/scoreboard players set %player% main 29"
  266. wait 1 ticks
  267. make player execute command "/custom"
  268.  
  269. command /scar:
  270. permission: sk.scar
  271. trigger:
  272. set {_location} to location of player
  273. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  274. send "&9>>> &a武器を選択しました!"
  275. make console execute command "/scoreboard players set %player% main 30"
  276. wait 1 ticks
  277. make player execute command "/custom"
  278.  
  279. command /bum:
  280. permission: sk.bum
  281. trigger:
  282. set {_location} to location of player
  283. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  284. send "&9>>> &a武器を選択しました!"
  285. make console execute command "/scoreboard players set %player% main 39"
  286. wait 1 ticks
  287. make player execute command "/custom"
  288.  
  289. command /sfw:
  290. permission: sk.sfw
  291. trigger:
  292. set {_location} to location of player
  293. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  294. send "&9>>> &a武器を選択しました!"
  295. make console execute command "/scoreboard players set %player% main 41"
  296. wait 1 ticks
  297. make player execute command "/custom"
  298.  
  299. command /x95:
  300. permission: sk.x95
  301. trigger:
  302. set {_location} to location of player
  303. play sound "UI_BUTTON_CLICK" with volume 1 with pitch 1 at {_location}
  304. send "&9>>> &a武器を選択しました!"
  305. make console execute command "/scoreboard players set %player% main 42"
  306. wait 1 ticks
  307. make player execute command "/custom"
Advertisement
Add Comment
Please, Sign In to add comment