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DrBlocks

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Jan 23rd, 2019
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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # channel settings
  5. #--------------------------------------------------------------------------------------------------------#
  6. # Using this section overrides the chat restriction section, it's mechanics, and turns regular talk into the dimension chat
  7. ##########################################################################################################
  8.  
  9. "channel settings" {
  10. # Global channel names to use with /chat, currently there is no channel buffer so this is the same as switch radio stations or tv stations
  11. S:chanList <
  12. server
  13. market
  14. >
  15.  
  16. # Allows channels if true, overrides chat restrictions if enabled.
  17. B:enableChannels=false
  18. }
  19.  
  20.  
  21. ##########################################################################################################
  22. # color codes
  23. #--------------------------------------------------------------------------------------------------------#
  24. # Color codes reference at http://minecraft.wikia.com/wiki/Formatting_Codes
  25. ##########################################################################################################
  26.  
  27. "color codes" {
  28. # Sets the color for angle braces <>
  29. S:angleBraceColor=§7
  30.  
  31. # Sets the color the body of the message
  32. S:bodyColor=§f
  33.  
  34. # Sets the color for brackets []
  35. S:bracketColor=§6
  36.  
  37. # The color to use for channel names
  38. S:channelColor=§2
  39.  
  40. # The color to use when no other color will do
  41. S:defaultColor=§f
  42.  
  43. # The color to use when an error is issued
  44. S:errorColor=§4
  45.  
  46. # Sets the color to be used player names
  47. S:nameColor=§f
  48.  
  49. # Sets the color for positional information
  50. S:posColor=§e
  51.  
  52. # The color to use for the usage text
  53. S:usageColor=§2
  54. }
  55.  
  56.  
  57. ##########################################################################################################
  58. # informational
  59. #--------------------------------------------------------------------------------------------------------#
  60. # Applied when certain conditions are met, for instance when not enough health or saturation
  61. ##########################################################################################################
  62.  
  63. informational {
  64. # If enabledFoodMessage is false this will display. Can be anything.
  65. S:defaultFoodMessage=You try to shout but all your hear is your stomach growling!
  66.  
  67. # This displays the enableHealthMessage is false. Can be anything.
  68. S:defaultHealthMessage=You can barely think to shout due to your weakness!
  69.  
  70. # Enable this to display the health message
  71. B:enableFoodMessage=true
  72.  
  73. # Enable this to display the health message
  74. B:enableHealthMessage=true
  75.  
  76. # The message could be anything! It could be a link to your discord! or Buycraft! Anything at all!
  77. S:foodMessage=You are too hungry to shout!
  78.  
  79. # The message could be anything! It could be a link to your discord! or Buycraft! Anything at all!
  80. S:healthMessage=You are too weak to shout!
  81. }
  82.  
  83.  
  84. ##########################################################################################################
  85. # restrictions
  86. #--------------------------------------------------------------------------------------------------------#
  87. # talkRange doesn't have a toggle value, because then the mod would be useless
  88. ##########################################################################################################
  89.  
  90. restrictions {
  91. # The factor by which the health bar is divided and thus the minimum health required before a player can shout to the server
  92. I:minHealthFactor=2
  93.  
  94. # Hunger is 20 integer (whole number) units, set this to the hunger cost per shout. The higher the number the less they can shout.
  95. I:minHunger=5
  96.  
  97. # If true only ops can shout.
  98. B:opOnlyShout=false
  99.  
  100. # Enable actually needing health to perform a shout.
  101. B:requireHealthFactor=false
  102.  
  103. # Enable actually needing hunger saturation before being able to shout.
  104. B:requireHunger=false
  105.  
  106. # The maximum range at which a player local to another player can be heard without requiring shouting.
  107. I:talkRange=150
  108. }
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