zviznemte

Adversaries stuff strings

Dec 9th, 2020
775
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.09 KB | None | 0 0
  1. "adversaries_adversaries": "Adversaries",
  2. "adversaries_buff_effect_in_use": "An Edible Dark Mark is already active.",
  3. "adversaries_buff_flag_in_use": "In Use",
  4. "adversaries_buy_one_desc": "Buy 1",
  5. "adversaries_buy_pack_desc": "Buy Pack of {AMOUNT}",
  6. "adversaries_completed": "Victory!",
  7. "adversaries_defeated_all_foe": "You were defeated before you could reach {BOSS}.",
  8. "adversaries_defeated_body_text": "You've been defeated by {BOSS}.",
  9. "adversaries_defeated_registry": "View Registry",
  10. "adversaries_edm_popup_description": "A Weasleys' Wizard Wheezes exclusive! Summons Adversaries, revealing more as you explore. Cannot be used while a Tonic for Trace Detection is active. Duration: 30 minutes.",
  11. "adversaries_edm_popup_title": "Edible Dark Marks",
  12. "adversaries_ending_success_content": "You defeated {BOSS} and all of their Guards!",
  13. "adversaries_leave_popup_desc": "Exiting now will end this Adversary encounter. Are you sure you want to leave?",
  14. "adversaries_leave_popup_leave": "Flee",
  15. "adversaries_leave_popup_stay": "Keep Fighting",
  16. "adversaries_leave_popup_title": "Flee Combat?",
  17. "adversaries_level_unlock_desc": "You're not yet qualified to face Adversaries. Gain more experience against other Foes and advance to Level {LEVEL} to gain clearance. Remember, you can battle Foes in Wizarding Challenges via the Knight Bus.",
  18. "adversaries_level_unlock_title": "Adversaries Locked",
  19. "adversaries_progression_count": "{0}/{1}",
  20. "adversaries_recommended_energy_body": "Would you like to purchase additional energy or continue anyway?",
  21. "adversaries_recommended_energy_body_count": "This Adversary requires at least {0} Energy to defeat.",
  22. "adversaries_recommended_energy_decline": "Continue Anyway",
  23. "adversaries_recommended_energy_title": "Recommended Energy",
  24. "adversaries_reward_boss_text": "Bonus Archfoe Fragment!",
  25. "adversaries_reward_flow_next_foe": "Fight On!",
  26. "adversaries_reward_next_encounter": "Next up: {NAME}",
  27. "adversaries_reward_title_progression": "Defeated {0}/{1}!",
  28. "adversaries_tooltip_difficulty": "Difficulty",
  29. "adversaries_tooltip_progress": "{0}/{1} Adversaries until {BOSS}",
Advertisement
Add Comment
Please, Sign In to add comment