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Jul 10th, 2017
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  1. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  2. Pause arkit
  3. FirstSceneManager:GoToTheSecondScene()
  4. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  5. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  6. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  7. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  8. UnityEngine.EventSystems.StandaloneInputModule:Process()
  9.  
  10. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  11.  
  12. PauseARKitSession
  13. UnityARCameraManager:PauseARKitSession()
  14. FirstSceneManager:GoToTheSecondScene()
  15. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  16. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  17. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  18. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  19. UnityEngine.EventSystems.StandaloneInputModule:Process()
  20.  
  21. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  22.  
  23. NullReferenceException: A null value was found where an object instance was required.
  24. at PlayerPrefsManager.get_CurrentTutorialProgress () [0x00000] in <filename unknown>:0
  25.  
  26. (Filename: currently not available on il2cpp Line: -1)
  27.  
  28. NullReferenceException: A null value was found where an object instance was required.
  29. at DebugUI.ChangePhoneRotateText () [0x00000] in <filename unknown>:0
  30. at DebugUI.Update () [0x00000] in <filename unknown>:0
  31.  
  32. (Filename: currently not available on il2cpp Line: -1)
  33.  
  34. UnloadTime: 21.529333 ms
  35. PauseARKitSession
  36. UnityARCameraManager:PauseARKitSession()
  37.  
  38. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  39.  
  40.  
  41. Unloading 1211 unused Assets to reduce memory usage. Loaded Objects now: 4541.
  42. Total: 10.799541 ms (FindLiveObjects: 0.372375 ms CreateObjectMapping: 0.142958 ms MarkObjects: 3.233916 ms DeleteObjects: 7.049375 ms)
  43.  
  44. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  45. UnloadTime: 2.906500 ms
  46.  
  47. Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 2040.
  48. Total: 4.670833 ms (FindLiveObjects: 0.224750 ms CreateObjectMapping: 0.062708 ms MarkObjects: 1.919375 ms DeleteObjects: 2.463208 ms)
  49.  
  50. libc++abi.dylib: terminating with uncaught exception of type Il2CppExceptionWrapper
  51. (lldb)
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