sheriffdance

S-UNIT MEMBER: Tefs

May 12th, 2022 (edited)
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  1. Tefs [BG: Criminal]
  2. Goblin Inquisitive Rogue 7, Neutral Good
  3. HP: 66 / 66 - AC: 15
  4. Size:Small - Speed: 30 ft.
  5. LANG: Common, Goblin
  6.  
  7. STR --- 15 [+2]
  8. DEX --- 16 [+3/6 Save]
  9. CON --- 19 [+4]
  10. INT --- 08 [-1]
  11. WIS --- 12 [+1/4 Save]
  12. CHA --- 16 [+3]
  13.  
  14. SKILLS
  15. Deception ------ [+9]
  16. Intimidation --- [+9]
  17. Acrobatics ----- [+9]
  18. Stealth -------- [+6]
  19. Persuasion ----- [+9]
  20. Athletics ------ [+5]
  21.  
  22. Thieves' Tools - [+6]
  23. Playing Cards -- [+6]
  24.  
  25. ABILITIES
  26. Darkvision
  27. Fury of the Small [Deal +7 extra damage on spell/attack to larger enemies 1/short rest]
  28. Nimble Escape [Can take Disengage or Hide actions as bonus action]
  29.  
  30. Criminal Contact
  31.  
  32. Expertise [Intimidation, Acrobatics, Deception, Persuasion]
  33. Sneak Attack [Deal +4d6 damage to enemies 1/turn on attacks with advantage or if one ally is within 5 feet of target]
  34. Thieves' Cant
  35. Cunning Action [Take Dash, Disengage or Hide as bonus action]
  36. Uncanny Dodge [You can use reaction to halve incoming attack's damage once per round]
  37. Evasion [Take half damage on failed DEX saves, none on successful ones]
  38.  
  39. Ear for Deceit [Treat Insight rolls to determine lies lower than 7 as 8]
  40. Eye for Detail [Can make Perception check or Investigation checks as bonus actions]
  41. Insightful Fighting [Can use bonus action to make Insight check against enemy vs. their Deception. On success, can use sneak attack vs. target within 1 minute]
  42.  
  43. SPELLS
  44. Goodberry - 1/Day
  45.  
  46. EQUIPMENT
  47. - 15 gp
  48. - Studded Leather Armor
  49. - M85 Shotgun [2d10p, range 15/45 reload 2, special]
  50. *uses STR to shoot, does half damage past 15 feet
  51. - Dagger [1d4p, finesse, light, thrown 20/60 ft.]
  52. - Silvered Dagger [same as above, but silver for fighting werewolves and ghosts]
  53. - x4 Frag Grenades [5d6p, DC15 DEX save up to 60 ft. away]
  54. - Dungeoneer's Pack
  55. - Backpack
  56. - Crowbar
  57. - Hammer
  58. - x10 Pitons
  59. - Chest Flashlight [Hooded Lantern]
  60. - Lighter
  61. - x10 Rations
  62. - 32 oz Flask
  63. - 50 ft. rope
  64. - Dark common clothes with hood
  65. - Two-Way Radio
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