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Feb 18th, 2018
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  1. This weapon's critical damage increases
  2. When attacking the corresponding type of creature, damage increases
  3. When landing an attack on a creature's weak point, damage increases
  4. If an attack strikes a destructible part of a creature (except the head), there is a certain chance that the creature will be destroyed instantly
  5. When landing an attack on a creature positioned lower than you, chance of getting a critical hit increases
  6. When performing a combo attack with this weapon, damage increases beginning with the second hit
  7. When performing a heavy attack with this weapon, damage increases
  8. Increased damage from close-range attacks
  9. Increased damage from long-range attacks
  10. Reduces hand shaking when readying this weapon
  11. When taking a direct attack, part of the damage is transferred to the creature
  12. When inflicting damage with a punch, damage increases
  13. When inflicting damage with a kick, damage increases
  14. Reduces chance of getting Sprain abnormality
  15. Chance that damage taken is nullified
  16. When this gear is equipped, chance of withstanding lethal damage
  17. Amount of items you can carry without a penalty increases
  18. Chance that Durability reduction with use does not occur
  19. Attracts nearby creatures
  20. When landing an attack with a thrusting weapon, bullet, or arrow, the attack penetrates without bouncing off
  21. Creatures cannot climb over this unit
  22. Inflicts Shock element damage when you touch creatures, and stops them from moving for a fixed time
  23. Creatures take damage if they touch you
  24. Creatures you touch bounce off
  25. Automatically attack creatures within a certain range
  26. Launches creatures touched into the air
  27. Restricts the movement of creatures touched
  28. Forcibly moves creatures touched
  29. For a fixed time, lifeforms are highlighted
  30. Reduces the time it takes to draw a bow to its limit
  31. Chance of equipment weight decreasing, but Durability decreases along with it
  32. When inflicting damage with this weapon, chance of adversary's Attack is temporarily reduced
  33. When landing a critical hit with this weapon, inflicts Takedown abnormality, with the exception of certain creatures
  34. When landing an attack with this weapon, specified ability is temporarily boosted. If you land another attack while effect is active, effect time is extended
  35.  
  36. Recover a certain amount of the Hunger meter
  37. Recover a certain amount of the Thirst meter
  38. Easier to escape a creature's grasp
  39. Attack action speed fluctuates
  40. Unleash heavy attacks quickly
  41. For a fixed time, speed of all step movements fluctuates
  42. Natural Life recovery speed fluctuates
  43. Natural Stamina recovery speed fluctuates
  44. For a fixed time, heavy attack damage fluctuates
  45. Close-quarters attack damage fluctuates
  46. Critical hit damage fluctuates
  47. Stomping damage fluctuates
  48. Hand shaking while readying a gun or bow fluctuates
  49. Action speed for securing items fluctuates
  50. Hunger progression speed fluctuates
  51. Stamina consumption for Stamina-consuming actions fluctuates
  52. For a fixed time, damage taken fluctuates
  53. For a fixed time, chances of Flame, Frost, or Shock occurring fluctuate
  54. Sprain, Bleeding, and Laceration rates of occurrence fluctuate
  55. For a fixed time, chances of Poisoned or Poisoned (Severe) occurring fluctuate
  56. Sprinting speed fluctuates
  57. For a fixed time, stealth ability fluctuates
  58. Thirst progression speed fluctuates
  59. For a fixed time, inventory limit fluctuates
  60. Damage inflicted on enemies increases (for specified type)
  61. Damage you receive decreases (for specified type)
  62. Damage inflicted on enemies increases (for specified element)
  63. Damage you receive decreases (for specified element)
  64. Gives this weapon the specified element
  65. If you inflict the specified abnormality on a creature with this weapon, chance of inflicting it on nearby creatures as well
  66. When you attack a creature with this weapon, chance of inflicting specified abnormality
  67. When you defeat a creature with this weapon, specified ability is temporarily boosted. If you defeat another creature while effect is active, effect time is extended
  68. If there are a certain number of enemies in the area, specified ability is temporarily boosted. Effect continues as long as requirement is met
  69. When using an item from the specified category, chance of it not being consumed
  70. Abnormality Risk:
  71. When using this item, chance that the specified abnormality will occur
  72. Stat Boost:
  73. Specified stat increases by a fixed amount
  74. When landing an attack on a creature that isn't combative, damage increases
  75. When landing an attack on a creature positioned higher than you, chance of getting a critical hit increases
  76. Chance of equipment weight increasing, but Durability increases along with it
  77. When inflicting damage with this weapon, chance of adversary's Defense is temporarily weakened
  78.  
  79. Specified stat for this weapon increases
  80. Total Defense increases
  81. Readying speed of specified weapon increases
  82. Reloading speed of specified weapon increases
  83. The longer the interval between attacks, the greater the damage inflicted
  84. The shorter the interval between attacks, the greater the damage inflicted
  85. Several rounds are fired with each shot
  86. Corresponding abnormality can be healed from the Cure screen
  87. If near-death, use this item to return to game
  88. Once thrown, detonates after a fixed period of time.
  89. Once placed, detonates when an enemy comes within a certain distance.
  90. Once placed, detonates when user operates its control device.
  91. Once placed, appears on the map as a visual indicator.
  92. Can be used to draw liquid from water sources and other points.
  93. This item will not degrade.
  94. Facility that can be sent to a specified location via a special device.
  95. Weight when carrying is the device's weight.
  96. When performing a sprint attack with this weapon, damage increases
  97. When attacking a creature with this weapon, specified abnormality is always inflicted
  98. Burning rate of occurrence fluctuates
  99. Freezing rate of occurrence fluctuates
  100. Electrocuted rate of occurrence fluctuates
  101. When inflicting damage on an enemy, chance of recovering a fixed amount of Life
  102. Time required for Cure actions is reduced
  103. When inflicting damage on a creature's head weak point, chance that head is destroyed instantly
  104. Attack Power of placed Interceptor Units increases
  105. Wormhole generator recharge time is reduced
  106. Increases the number of Kuban Crystals you can carry
  107. Increases the number of Med Sprays you can carry
  108. Effect only lasts a fixed amount of time
  109. Though destructive, firearm Durability decline becomes severe
  110. Penetrates an enemy's body to a certain extent
  111. Upon impact, triggers a small-scale explosion
  112. Critical hit rate of occurrence is extremely high
  113. Close-quarters weapon damage fluctuates
  114. Long-range weapon damage fluctuates
  115. For a fixed time, attack action speed fluctuates
  116. For a fixed time, natural Life recovery speed fluctuates
  117. For a fixed time, natural Stamina recovery speed fluctuates
  118. For a fixed time, close-quarters attack damage fluctuates
  119. For a fixed time, critical hit damage fluctuates
  120. For a fixed time, stomping damage fluctuates
  121. For a fixed time, hand shaking when readying a gun or bow fluctuates
  122. For a fixed time, action speed for securing items fluctuates
  123. For a fixed time, Hunger progression speed fluctuates
  124. For a fixed time, Stamina consumption for Stamina-consuming actions fluctuates
  125. For a fixed time, chances of Sprain, Bleeding, or Laceration occurring fluctuate
  126. For a fixed time, sprinting speed fluctuates
  127. For a fixed time, Thirst progression speed fluctuates
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