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Damienlunas

Breeder Rework

Dec 15th, 2011
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  1. Statement of Intent
  2.  
  3. There are several common complaints among the breeder class. The purpose of this rework is to address these issues and make the breeder class have more variety, solid mechanics, and fulfill a role as a caretaker of pokemon while remaining an interesting and viable choice for a base class.
  4.  
  5. Primary Concerns:
  6.  
  7. -Many useless base features
  8. -Lack of features related to advanced classes
  9. -Very little party support
  10. -Natural Edge + pigeonholes you into super high wis/cha builds
  11.  
  12. Secondary Concerns:
  13.  
  14. -Emphasis too heavy on eggs
  15. -Encourages ditching parents for offspring
  16. -Generally bland and uninteresting
  17.  
  18. Intended Role:
  19.  
  20. -Emphasizes the raising and care of pokemon
  21. -Provides party support
  22. -Influence on loyalty
  23.  
  24. Removed Features
  25. Age Never Mattered
  26. Age Never Mattered+
  27. Egg Sale
  28. Fertile Encouragement
  29. Mood Setter
  30. Egg Index (Hatcher)
  31. Natural Cook (Chef)
  32.  
  33. Added Features
  34. I’ll Take Good Care of It
  35. Natural Cook
  36. Natural Potential
  37. Natural Treatment
  38. Natural Progression
  39.  
  40. Revised Features
  41. Breed
  42. Breed+
  43. Double Time
  44. Egg Factory
  45. Litters
  46. Litters+
  47. Natural Edge
  48. Natural Edge+
  49.  
  50. Other required mechanics
  51. Put an (N) marker by all tutor moves that are learnable by heart scale in the game. (If necessary I will go through the list myself)
  52. Move Soul Food to the base features of Chef, replacing Natural Cook.
  53. Remove Level Difference Penalty
  54.  
  55. Egg Factory: Breeder Feature
  56. Static
  57. Target: Eggs owned by the Breeder.
  58. Effect: You may make up to 7 different Breeding Checks per day, and the check for Breeding is 35 instead of 25. Subtract your CHA or WIS mod from the breeding check. Your Pokemon must still have at least 8 hours together. You can identify what pokemon will hatch from an Egg.
  59.  
  60. Natural Edge: Breeder Feature
  61. Free Action
  62. Daily
  63. Target: A hatching egg you own.
  64. Effect: Add half of your CHA modifier to any of the pokemon’s base stat and add half of your WIS modifier to any different base stat of the same pokemon. This becomes your pokemon’s new base stats. A Pokemon may only have one Natural Edge or Natural Edge + applied to it when it hatches. This bonus may not exceed +6 in either stat.
  65.  
  66. Breed: Breeder Feature
  67. Free Action
  68. Prerequisites: Breeder, CHA 20, WIS 18
  69. Daily
  70. Target: Two pokemon who are compatible for breeding.
  71. Effect: Give the targets at least 12 hours of time alone, they will be guaranteed to produce an egg.
  72.  
  73. Breed +: Breeder Feature
  74. Free Action
  75. Prerequisites: Breeder, Breed, must have hatched 5 eggs
  76. Daily
  77. Target: Two pokemon who are compatible for breeding.
  78. Effect: Give the targets at least 6 hours of time alone, they will be guaranteed to produce an egg. This Feature replaces Breed.
  79.  
  80. Double Time: Breeder Feature
  81. Free Action
  82. Prerequisites: Breeder
  83. Daily
  84. Target: Pokemon who are breeding.
  85. Effect: The base time for breeding is shortened to 4 hours.
  86.  
  87. Egg Hatcher: Breeder Feature
  88. Static
  89. Prerequisites: Breeder
  90. Target: Eggs in the possession of the Breeder.
  91. Effect: Eggs hatch at ¾ of the rate they usually would.
  92.  
  93. Egg Hatcher +: Breeder Feature
  94. Static
  95. Prerequisites: Breeder, Egg Hatcher, 18 CHA
  96. Target: Eggs in the possession of the Breeder.
  97. Effect: Eggs hatch at ½ of the rate they usually would. The Feature replaces Egg Hatcher.
  98.  
  99. I’ll take good care of it: Breeder Feature
  100. Trainer Action
  101. Prerequisites: Breeder, 20 Cha
  102. Daily
  103. Target: A non-hostile Female Wild Pokemon.
  104. Effect: Roll 1d100 and subtract your charisma modifier. If you rolled lower than the target’s base capture rate, you may receive an egg from the target Pokemon. This roll can be modified by your GM depending on its mood towards you. If you fail, the target may become hostile.
  105.  
  106. Litters: Breeder Feature
  107. Free Action
  108. Prerequisites: Breeder, WIS 17, a pokemon who has helped to make at least 2 eggs
  109. Daily
  110. Target: Pokemon who are breeding.
  111. Effect: Roll 1d4. The roll represents how many eggs are produced after breeding if the breeding was
  112. successful. This number may not be modified.
  113.  
  114. Litters +: Breeder Feature
  115. Free Action
  116. Prerequisites: Breeder, Litters, a pokemon who has produced at least 3 eggs at once
  117. Daily
  118. Target: Pokemon who are breeding.
  119. Effect: Roll 1d6 and add 1. The roll represents how many eggs are produced after breeding if the breeding was successful. This number may not be modified.
  120.  
  121. Natural Cook: Breeder Feature
  122. Trainer Action
  123. Prerequisites: Breeder
  124. Daily – Every 10 levels gained, you may perform this Feature another time per day.
  125. Target: Anywhere on a Route.
  126. Effect: Roll 1d4 and add your WIS modifier. The total represents the amount of food portions you make for humans and or Pokemon, feeding them for the whole day. Pokemon that eat your food have their mood towards you slightly increased. You know what dietary needs a Pokemon has.
  127.  
  128. Natural Edge +: Breeder Feature
  129. Free Action
  130. Prerequisites: Breeder, 20 WIS, 22 CHA
  131. Daily
  132. Target: A hatching egg.
  133. Effect: Add your CHA modifier to any of the Pokemon’s base stat and add your WIS modifier to any different base stat of the same Pokemon. This becomes your Pokemon’s new base stats. A Pokemon may only have one Natural Edge or Natural Edge + applied to it when it hatches. Neither bonus may exceed +6. This Feature replaces Natural Edge.
  134.  
  135. Natural Potential: Breeder Feature
  136. Trainer Action
  137. Prerequisites: Breeder, 18 WIS
  138. Daily – Every 10 levels gained, you may perform this Feature another time per day.
  139. Target: A Pokemon who is leveling up to a level evenly divisible by 5.
  140. Effect: Roll 1d20 and add your Wisdom Modifier. If the total exceeds 15, the pokemon learns a move from its tutor list marked with an (N), or any move on its level-up list at a level lower than their current level.
  141.  
  142. Natural Progression
  143. Static
  144. Prerequisites: Breeder, 18 CHA
  145. Target: A Pokemon you own who is leveling up to a level evenly divisible by 10.
  146. Effect: When you first use this feature on a Pokemon, choose one stat and one different stat for that pokemon. Upon each use of this feature, apply +1 to those base stats. This feature may be used again on that Pokemon once the Pokemon levels up to the next level divisible by 10. Neither bonus may exceed natural edge or natural edge + limit, and you must choose one stat to limit based on your CHA mod, and limit the other by your WIS mod. You may not use this on a Pokemon that has had Natural Edge or Natural Edge+ applied to it.
  147.  
  148. Natural Treatment: Breeder Feature
  149. Trainer Action
  150. Prerequisites: Breeder
  151. Daily – Every 10 levels gained, you may perform this Feature another time per day.
  152. Target: A pokemon.
  153. Effect: Roll 1d20 and Add your WIS or CHA Modifier. Heal the target this much HP. You may also spend a use of this feature to heal a number of Pokemon equal to your WIS or CHA modifier to their full HP and cure them of any status afflictions after an 8 hour rest. Center Frequency moves are not restored by this.
  154.  
  155. Never Would Have Happened: Breeder Feature
  156. Free Action
  157. Prerequisites: Breeder, 8 Breeder Features
  158. Daily
  159. Target: 2 opposite gendered Pokemon who aren’t in the same egg group.
  160. Effect: Roll 1d20 and add your WIS and CHA modifiers. If the total is higher then 22, they are allowed to breed but must still make a Breeding Check to see if an egg is produced.
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