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- GamesTD[playerid][0] = CreatePlayerTextDraw(playerid,498.000000, 99.750000, "~b~banka: ~w~0$");
- PlayerTextDrawLetterSize(playerid, GamesTD[playerid][0], 0.284000, 1.210625);
- PlayerTextDrawAlignment(playerid, GamesTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, GamesTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, GamesTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, GamesTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, GamesTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, GamesTD[playerid][0], 2);
- PlayerTextDrawSetProportional(playerid, GamesTD[playerid][0], 1);
- GamesTD[playerid][1] = CreatePlayerTextDraw(playerid,498.000000, 112.000000, "~y~zlato: ~w~ 0g");
- PlayerTextDrawLetterSize(playerid, GamesTD[playerid][1], 0.284500, 1.131877);
- PlayerTextDrawAlignment(playerid, GamesTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, GamesTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, GamesTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, GamesTD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, GamesTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, GamesTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, GamesTD[playerid][1], 1);
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