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Jun 20th, 2014
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  1. Character template :
  2.  
  3. PLAYER : Your IRC handle.
  4.  
  5. Name: Character's name.
  6.  
  7. Class:
  8.  
  9. Personality: How you act
  10.  
  11. Description: How you look
  12.  
  13. TRAITS:
  14.  
  15. Your traits. To be added by GMs.
  16.  
  17.  
  18. CORE STATS
  19.  
  20. Health: All characters have a base of 7 health before class/item/tonics come into play.
  21.  
  22. EVE: How many plasmids you can use before you gotta refill. Starts at a base of 4. Every 3 in your EVE skill confers a plus 1.
  23.  
  24. ADAM: Your xp. Starts at 0
  25.  
  26. SKILLS - You start with 36 points, all skills cap at 7 at creation unless specified otherwise. Erase every skill you do not put a point in.
  27.  
  28. P. Def:
  29. Medical:
  30.  
  31. Perception:
  32. Reflexes:
  33. Strength:
  34.  
  35. Persuasion:
  36. Intimidation:
  37.  
  38. Melee:
  39. Firearm:
  40. Eve: (This is your natural plasmid index) You start with a base of 1 by default.
  41.  
  42. Plasmid cap: All characters start with a cap of 2 unless Houdini.
  43.  
  44. Plasmids:
  45. Genetonics:
  46.  
  47. Sneak:
  48. Climbing:
  49. Hacking:
  50.  
  51. INVENTORY:
  52. Firearms;
  53. * X
  54. * X
  55.  
  56. Melee;
  57. * X
  58.  
  59. Costume;
  60. Head -
  61. Body -
  62. Accessory -
  63.  
  64. FLUFF;
  65.  
  66. Any items you have on you always
  67.  
  68. STORED; and items you keep in the apartments
  69.  
  70. Character Bio; Who you are.
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