SHOW:
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1 | Character template : | |
2 | ||
3 | PLAYER : Your IRC handle. | |
4 | ||
5 | Name: Character's name. | |
6 | ||
7 | Class: | |
8 | ||
9 | Personality: How you act | |
10 | ||
11 | Description: How you look | |
12 | ||
13 | - | DELUSIONS: |
13 | + | TRAITS: |
14 | ||
15 | - | Your craziness. List two delusions your character has brought on by ADAM usage for compulsion purposes. |
15 | + | Your traits. To be added by GMs. |
16 | ||
17 | ||
18 | CORE STATS | |
19 | ||
20 | Health: All characters have a base of 7 health before class/item/tonics come into play. | |
21 | ||
22 | EVE: How many plasmids you can use before you gotta refill. Starts at a base of 4. Every 3 in your EVE skill confers a plus 1. | |
23 | ||
24 | ADAM: Your xp. Starts at 0 | |
25 | ||
26 | SKILLS - You start with 36 points, all skills cap at 7 at creation unless specified otherwise. Erase every skill you do not put a point in. | |
27 | ||
28 | P. Def: | |
29 | Medical: | |
30 | ||
31 | Perception: | |
32 | Reflexes: | |
33 | Strength: | |
34 | ||
35 | Persuasion: | |
36 | Intimidation: | |
37 | ||
38 | Melee: | |
39 | Firearm: | |
40 | Eve: (This is your natural plasmid index) You start with a base of 1 by default. | |
41 | ||
42 | Plasmid cap: All characters start with a cap of 2 unless Houdini. | |
43 | ||
44 | Plasmids: | |
45 | Genetonics: | |
46 | ||
47 | Sneak: | |
48 | Climbing: | |
49 | Hacking: | |
50 | ||
51 | INVENTORY: | |
52 | Firearms; | |
53 | * X | |
54 | * X | |
55 | ||
56 | Melee; | |
57 | * X | |
58 | ||
59 | Costume; | |
60 | Head - | |
61 | Body - | |
62 | Accessory - | |
63 | ||
64 | FLUFF; | |
65 | ||
66 | Any items you have on you always | |
67 | ||
68 | STORED; and items you keep in the apartments | |
69 | ||
70 | Character Bio; Who you are. |