Advertisement
Guest User

+DishonoredEngine.ini

a guest
Oct 17th, 2012
139
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=DishonoredGameFull_P.umap
  5. LocalMap=DishonoredGameFull_P.umap
  6. LocalOptions=
  7. TransitionMap=DishonoredGameFull_P.umap
  8. MapExt=umap
  9. EXEName=DishonoredGame.exe
  10. DebugEXEName=DEBUG-DishonoredGame.exe
  11. SaveExt=usa
  12. Port=7777
  13. PeerPort=7778
  14. GameName=Dishonored Game
  15. GameNameShort=EG
  16.  
  17. [Engine.Engine]
  18. NetworkDevice=IpDrv.TcpNetDriver
  19. ConsoleClassName=Engine.Console
  20. GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
  21. LocalPlayerClassName=DishonoredGame.DisLocalPlayer
  22. DataStoreClientClassName=Engine.DataStoreClient
  23. Language=int
  24. bAllowMatureLanguage=True
  25. GameEngine=DishonoredGame.DishonoredEngine
  26. EditorEngine=DishonoredEditor.DishonoredEditorEngine
  27. UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
  28. Client=WinDrv.WindowsClient
  29. Render=Render.Render
  30. Input=Engine.Input
  31. Canvas=Engine.Canvas
  32. TinyFontName=EngineFonts.TinyFont
  33. SmallFontName=EngineFonts.SmallFont
  34. MediumFontName=EngineFonts.MediumFont
  35. LargeFontName=EngineFonts.LargeFont
  36. SubtitleFontName=EngineFonts.SmallFont
  37. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  38. DefaultMaterialName=EngineMaterials.DefaultMaterial
  39. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  40. DefaultTextureName=EngineMaterials.DefaultDiffuse
  41. DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
  42. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  43. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  44. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  45. TickMaterialName=EditorMaterials.Tick_Mat
  46. CrossMaterialName=EditorMaterials.Cross_Mat
  47. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  48. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  49. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  50. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  51. RandomAngleTextureName=EngineMaterials.RandomAngles
  52. RandomNormalTextureName=EngineMaterials.RandomNormal2
  53. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  54. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  55. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  56. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  57. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  58. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  59. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  60. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  61. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  62. ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
  63. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  64. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  65. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  66. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  67. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  68. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  69. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  70. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  71. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  72. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  73. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  74. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  75. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  76. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  77. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  78. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  79. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  80. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  81. MaxProcBuildingLODColorTextureSize=1024
  82. MaxProcBuildingLODLightingTextureSize=256
  83. UseProcBuildingLODTextureCropping=True
  84. ForcePowerOfTwoProcBuildingLODTextures=True
  85. bCombineSimilarMappings=True
  86. MaxRMSDForCombiningMappings=6.0
  87. TerrainMaterialMaxTextureCount=16
  88. TerrainTessellationCheckCount=6
  89. TerrainTessellationCheckBorder=2.0
  90. TerrainTessellationCheckDistance=4096.0
  91. BeginUPTryCount=200000
  92. bStaticDecalsEnabled=True
  93. bDynamicDecalsEnabled=True
  94. bForceStaticTerrain=False
  95. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  96. LightComplexityColors=(R=0,G=0,B=0,A=1)
  97. LightComplexityColors=(R=0,G=255,B=0,A=1)
  98. LightComplexityColors=(R=63,G=191,B=0,A=1)
  99. LightComplexityColors=(R=127,G=127,B=0,A=1)
  100. LightComplexityColors=(R=191,G=63,B=0,A=1)
  101. LightComplexityColors=(R=255,G=0,B=0,A=1)
  102. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  104. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  108. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  110. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  111. MaxPixelShaderAdditiveComplexityCount=900
  112. TimeBetweenPurgingPendingKillObjects=300
  113. NumberOfAllocsBetweenGC=16384
  114. TotalAllocSizeBetweenGC=1048576
  115. MinFadeDurationForGarbageCollectInS=0.2
  116. AllowGarbageCollectOnScreenFadeAfterInS=800
  117. bUseTextureStreaming=True
  118. bUseBackgroundLevelStreaming=True
  119. bSubtitlesForcedOff=FALSE
  120. ScoutClassName=DishonoredGame.DishonoredScout
  121. DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
  122. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  123. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  124. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  125. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  126. bOnScreenKismetWarnings=TRUE
  127. bEnableKismetLogging=FALSE
  128. bAllowDebugViewmodesOnConsoles=FALSE
  129. CameraRotationThreshold=45.0
  130. CameraTranslationThreshold=10000
  131. PrimitiveProbablyVisibleTime=8.0
  132. PercentUnoccludedRequeries=0.125
  133. MaxOcclusionPixelsFraction=0.001
  134. MinTextureDensity=0.0
  135. IdealTextureDensity=13.0
  136. MaxTextureDensity=55.0
  137. MinLightMapDensity=0.0
  138. IdealLightMapDensity=1.0
  139. MaxLightMapDensity=3.0
  140. RenderLightMapDensityGrayscaleScale=1.0
  141. RenderLightMapDensityColorScale=1.0
  142. bRenderLightMapDensityGrayscale=true
  143. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  144. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  145. bDisablePhysXHardwareSupport=True
  146. DemoRecordingDevice=Engine.DemoRecDriver
  147. bPauseOnLossOfFocus=TRUE
  148. MaxFluidNumVerts=1048576
  149. FluidSimulationTimeLimit=30.0
  150. MaxParticleResize=0
  151. MaxParticleResizeWarn=0
  152. bCheckParticleRenderSize=True
  153. MaxParticleVertexMemory=131972
  154. NetClientTicksPerSecond=200
  155. MaxTrackedOcclusionIncrement=0.10
  156. TrackedOcclusionStepSize=0.10
  157. MipFadeInSpeed0=0.3
  158. MipFadeOutSpeed0=0.1
  159. MipFadeInSpeed1=2.0
  160. MipFadeOutSpeed1=1.0
  161. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  162. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  163. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  164. PhysXGpuHeapSize=32
  165. PhysXMeshCacheSize=8
  166. HACK_UseTickFrequency=FALSE
  167. bShouldGenerateSimpleLightmaps=TRUE
  168. bSmoothFrameRate=TRUE
  169. MinSmoothedFrameRate=30
  170. MaxSmoothedFrameRate=130
  171. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  172. bEnableOnScreenDebugMessages=true
  173. AllowScreenDoorFade=False
  174. AllowNvidiaStereo3d=False
  175. IgnoreSimulatedFuncWarnings=Tick
  176. bEnableColorClear=TRUE
  177. DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
  178.  
  179. [Engine.StreamingMovies]
  180. RenderPriorityPS3=1001
  181. SuspendGameIO=false
  182.  
  183. [Engine.ISVHacks]
  184. bInitializeShadersOnDemand=False
  185. DisableATITextureFilterOptimizationChecks=True
  186. UseMinimalNVIDIADriverShaderOptimization=True
  187. PumpWindowMessagesWhenRenderThreadStalled=False
  188.  
  189. [Engine.GameEngine]
  190. MaxDeltaTime=0
  191.  
  192. [Engine.DemoRecDriver]
  193. AllowDownloads=True
  194. DemoSpectatorClass=Engine.PlayerController
  195. MaxClientRate=25000
  196. ConnectionTimeout=15.0
  197. InitialConnectTimeout=30.0
  198. AckTimeout=1.0
  199. KeepAliveTime=1.0
  200. SimLatency=0
  201. RelevantTimeout=5.0
  202. SpawnPrioritySeconds=1.0
  203. ServerTravelPause=4.0
  204. NetServerMaxTickRate=30
  205. LanServerMaxTickRate=30
  206. MaxRewindPoints=30
  207. RewindPointInterval=1.0
  208. NumRecentRewindPoints=7
  209.  
  210. [Engine.PackagesToAlwaysCook]
  211. Package=UI_GamepadMapping
  212. Package=UI_ItemIcons_Large
  213. Package=UI_Mission_Small
  214. Package=UI_Mission_Large
  215. Package=UI_portraits_objectives
  216. Package=UI_Powers_Large
  217. SeekFreePackage=DisFonts
  218. SeekFreePackage=DisFonts_LCZEHUNPOL
  219. SeekFreePackage=DisFonts_LRUS
  220. SeekFreePackage=UI_Gamma
  221. SeekFreePackage=UI_HUD
  222. SeekFreePackage=UI_HUDFX
  223. SeekFreePackage=UI_HUD_DLCTest
  224. SeekFreePackage=UI_Journal
  225. SeekFreePackage=UI_Loading
  226. SeekFreePackage=UI_Loading_LCZEHUNPOL
  227. SeekFreePackage=UI_Loading_LRUS
  228. SeekFreePackage=UI_MissionStats
  229. SeekFreePackage=UI_PauseMenu
  230. SeekFreePackage=UI_PowerWheel
  231. SeekFreePackage=UI_Shop
  232. SeekFreePackage=UI_Map_Boyle
  233. SeekFreePackage=UI_Map_Bridge
  234. SeekFreePackage=UI_Map_BrothelExt
  235. SeekFreePackage=UI_Map_BrothelInt
  236. SeekFreePackage=UI_Map_LightHouseExt1
  237. SeekFreePackage=UI_Map_LightHouseExt2
  238. SeekFreePackage=UI_Map_LightHouseExt3
  239. SeekFreePackage=UI_Map_OverseerExt
  240. SeekFreePackage=UI_Map_OverseerInt1
  241. SeekFreePackage=UI_Map_OverseerInt2
  242. SeekFreePackage=UI_Map_Streets
  243. SeekFreePackage=UI_Map_TowerReturnInt
  244. SeekFreePackage=UI_Map_TowerReturnInt2
  245. SeekFreePackage=UI_MissionStatsBg_Boyle
  246. SeekFreePackage=UI_MissionStatsBg_Bridge
  247. SeekFreePackage=UI_MissionStatsBg_Brothel
  248. SeekFreePackage=UI_MissionStatsBg_Flooded
  249. SeekFreePackage=UI_MissionStatsBg_Hub
  250. SeekFreePackage=UI_MissionStatsBg_LightH
  251. SeekFreePackage=UI_MissionStatsBg_Overseer
  252. SeekFreePackage=UI_MissionStatsBg_Prison
  253. SeekFreePackage=UI_MissionStatsBg_TowerRet
  254. SeekFreePackage=UI_Tuto_Assassination
  255. SeekFreePackage=UI_Tuto_BendTime
  256. SeekFreePackage=UI_Tuto_Blink
  257. SeekFreePackage=UI_Tuto_Block
  258. SeekFreePackage=UI_Tuto_BloodThirsty
  259. SeekFreePackage=UI_Tuto_BluePrints
  260. SeekFreePackage=UI_Tuto_BoneCharms
  261. SeekFreePackage=UI_Tuto_Celerity
  262. SeekFreePackage=UI_Tuto_Chaos
  263. SeekFreePackage=UI_Tuto_Combat
  264. SeekFreePackage=UI_Tuto_CounterAttack
  265. SeekFreePackage=UI_Tuto_DarkVision
  266. SeekFreePackage=UI_Tuto_DevouringSwarm
  267. SeekFreePackage=UI_Tuto_DropAssassination
  268. SeekFreePackage=UI_Tuto_Heart
  269. SeekFreePackage=UI_Tuto_Journal
  270. SeekFreePackage=UI_Tuto_Lean
  271. SeekFreePackage=UI_Tuto_PerfectBlock
  272. SeekFreePackage=UI_Tuto_Possession
  273. SeekFreePackage=UI_Tuto_PYWOptions
  274. SeekFreePackage=UI_Tuto_PYWPathways
  275. SeekFreePackage=UI_Tuto_PYWPathways2
  276. SeekFreePackage=UI_Tuto_PYWPowers
  277. SeekFreePackage=UI_Tuto_RewireTool
  278. SeekFreePackage=UI_Tuto_Runes
  279. SeekFreePackage=UI_Tuto_ShadowKill
  280. SeekFreePackage=UI_Tuto_Shop
  281. SeekFreePackage=UI_Tuto_SpringRazor
  282. SeekFreePackage=UI_Tuto_Stealth
  283. SeekFreePackage=UI_Tuto_Vitality
  284. SeekFreePackage=UI_Tuto_Wheel
  285. SeekFreePackage=UI_Tuto_Windblast
  286. SeekFreePackage=WrittenNotes_twk
  287. SeekFreePackage=AudioGraph_Twk
  288. SeekFreePackage=ChapterNotes_twk
  289. SeekFreePackage=Pickups_twk_Keys
  290. SeekFreePackage=Tutorials_twk_Abst
  291. SeekFreePackage=Blueprints_twk_Abst
  292. SeekFreePackage=Twk_Upgrades
  293. SeekFreePackage=Prison_AbstractInv_MS
  294. SeekFreePackage=Hub_AbstInv
  295. SeekFreePackage=Streets_AbsInv
  296. SeekFreePackage=Ovrsr_AbstractInv_MS
  297. SeekFreePackage=Abbey_01_Keys
  298. SeekFreePackage=Boyle_AbstractInv_MS
  299. SeekFreePackage=Tower_AbstractInv_MS
  300. SeekFreePackage=Flooded_AbstractInv_MS
  301. SeekFreePackage=Brothel_AbstractInv_MS
  302. SeekFreePackage=Money_twk_Abs
  303. SeekFreePackage=StreetSewer_AbsInv
  304. SeekFreePackage=Tower_Twk_Abs
  305. SeekFreePackage=Hub_AbstractInv_MS
  306. SeekFreePackage=Bridge_Abstract
  307.  
  308. [Engine.StartupPackages]
  309. bSerializeStartupPackagesFromMemory=TRUE
  310. bFullyCompressStartupPackages=FALSE
  311. Package=EngineMaterials
  312. Package=EngineDebugMaterials
  313. Package=EngineFonts
  314. Package=Screen_Effects
  315. Package=AltScreen_Effects
  316. Package=WwiseGlobal
  317. Package=Common_assets
  318. Package=UI_LoadGame
  319. Package=UI_OptionsMenu
  320. Package=Shr_Characters
  321. Package=UI_EquipmentIcons
  322. Package=UI_ItemIcons_Small
  323. Package=Twk_Inv_Seekfree
  324. Package=Twk_Pawn_Corvo
  325. Package=DebugMaterials
  326.  
  327. [Engine.PackagesToForceCookPerMap]
  328.  
  329. [Core.System]
  330. MaxObjectsNotConsideredByGC=58555
  331. SizeOfPermanentObjectPool=0
  332. StaleCacheDays=30
  333. MaxStaleCacheSize=10
  334. MaxOverallCacheSize=30
  335. PackageSizeSoftLimit=300
  336. AsyncIOBandwidthLimit=0
  337. CachePath=..\..\DishonoredGame\Cache
  338. CacheExt=.uxx
  339. Paths=..\..\Engine\Content
  340. ScriptPaths=..\..\DishonoredGame\Script
  341. FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
  342. MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
  343. CutdownPaths=..\..\DishonoredGame\CutdownPackages
  344. CutdownPaths=..\..\DishonoredGame\Script
  345. ScreenShotPath=..\..\DishonoredGame\ScreenShots
  346. LocalizationPaths=..\..\Engine\Localization
  347. Extensions=upk
  348. Extensions=u
  349. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  350. TextureFileCacheExtension=tfc
  351. Suppress=Dev
  352. Suppress=DevAbsorbFuncs
  353. Suppress=DevAnim
  354. Suppress=DevAssetDataBase
  355. Suppress=DevAudio
  356. Suppress=DevAudioVerbose
  357. Suppress=DevBind
  358. Suppress=DevBsp
  359. Suppress=DevCamera
  360. Suppress=DevCollision
  361. Suppress=DevCompile
  362. Suppress=DevComponents
  363. Suppress=DevConfig
  364. Suppress=DevCooking
  365. Suppress=DevCrossLevel
  366. Suppress=DevDataStore
  367. Suppress=DevDecals
  368. Suppress=DevFaceFX
  369. Suppress=DevGarbage
  370. Suppress=DevKill
  371. Suppress=DevLevelTools
  372. Suppress=DevLightmassSolver
  373. Suppress=DevLoad
  374. Suppress=DevMovie
  375. Suppress=DevNavMesh
  376. Suppress=DevNavMeshWarning
  377. Suppress=DevNet
  378. Suppress=DevNetTraffic
  379. Suppress=DevOnline
  380. Suppress=DevPath
  381. Suppress=DevReplace
  382. Suppress=DevSHA
  383. Suppress=DevSave
  384. Suppress=DevShaders
  385. Suppress=DevShadersDetailed
  386. Suppress=DevSound
  387. Suppress=DevStats
  388. Suppress=DevTick
  389. Suppress=DevUI
  390. Suppress=DevUIAnimation
  391. Suppress=DevUIFocus
  392. Suppress=DevUIStates
  393. Suppress=DevUIStyles
  394. Suppress=DevMatinee
  395. Suppress=GameStats
  396. Suppress=Init
  397. Suppress=Input
  398. Suppress=Inventory
  399. Suppress=Localization
  400. Suppress=PlayerManagement
  401. Suppress=PlayerMove
  402. Paths=..\..\DishonoredGame\Content
  403. Paths=..\..\DishonoredGame\__Trashcan
  404. LocalizationPaths=..\..\DishonoredGame\Localization
  405. Paths=..\DishonoredGameContent\Content
  406. Paths=..\DishonoredGameContent\__Trashcan
  407. SavePath=..\..\DishonoredGame\Save
  408. Extensions=umap
  409. SeekFreePCPaths=..\..\DishonoredGame\CookedPC
  410. SeekFreePCExtensions=xxx
  411. Suppress=DevAIReachability
  412. Suppress=DevContactAI
  413. Suppress=DevDialogTree
  414. Suppress=DevDifficulty
  415. Suppress=DevPowers
  416. Suppress=DevSpawners
  417. Suppress=DevCorpse
  418. Suppress=DevPawn
  419. Suppress=DevProjectile
  420. Suppress=DevAIBrain
  421. Suppress=DevAIStims
  422. Suppress=DevSaveLoad
  423. Suppress=DevSever
  424. Suppress=DevAIKnowledge
  425. Suppress=DevInventory
  426. Suppress=DevAIContext
  427. Suppress=DevGFxUI
  428. Suppress=DevCrosshair
  429. Suppress=DevAIHideout
  430.  
  431. [Engine.Client]
  432. MinDesiredFrameRate=35.000000
  433. InitialButtonRepeatDelay=0.4
  434. ButtonRepeatDelay=0.1
  435.  
  436. [WinDrv.WindowsClient]
  437. MinAllowableResolutionX=0
  438. MinAllowableResolutionY=0
  439. MaxAllowableResolutionX=0
  440. MaxAllowableResolutionY=0
  441. MinAllowableRefreshRate=0
  442. MaxAllowableRefreshRate=0
  443. ParanoidDeviceLostChecking=1
  444. AllowJoystickInput=1
  445.  
  446. [Engine.Player]
  447. ConfiguredInternetSpeed=10000
  448. ConfiguredLanSpeed=20000
  449. PP_DesaturationMultiplier=1.0
  450. PP_HighlightsMultiplier=1.0
  451. PP_MidTonesMultiplier=1.0
  452. PP_ShadowsMultiplier=1.0
  453.  
  454. [IpDrv.TcpNetDriver]
  455. AllowDownloads=True
  456. AllowPeerConnections=False
  457. ConnectionTimeout=30.0
  458. InitialConnectTimeout=200.0
  459. AckTimeout=1.0
  460. KeepAliveTime=0.2
  461. MaxClientRate=15000
  462. MaxInternetClientRate=10000
  463. RelevantTimeout=5.0
  464. SpawnPrioritySeconds=1.0
  465. ServerTravelPause=4.0
  466. NetServerMaxTickRate=30
  467. LanServerMaxTickRate=35
  468. DownloadManagers=IpDrv.HTTPDownload
  469. DownloadManagers=Engine.ChannelDownload
  470. NetConnectionClassName=IpDrv.TcpipConnection
  471.  
  472. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  473. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  474.  
  475. [IpServer.UdpServerQuery]
  476. GameName=ut
  477.  
  478. [IpDrv.UdpBeacon]
  479. DoBeacon=True
  480. BeaconTime=0.50
  481. BeaconTimeout=5.0
  482. BeaconProduct=ut
  483. ServerBeaconPort=8777
  484. BeaconPort=9777
  485.  
  486. [TextureStreaming]
  487. PoolSize=250
  488. MemoryMargin=60
  489. MemoryLoss=0
  490. HysteresisLimit=30
  491. DropMipLevelsLimit=24
  492. StopIncreasingLimit=18
  493. StopStreamingLimit=12
  494. MinEvictSize=10
  495. MinFudgeFactor=1
  496. FudgeFactorIncreaseRateOfChange=0.5
  497. FudgeFactorDecreaseRateOfChange=-0.4
  498. MinRequestedMipsToConsider=11
  499. MinTimeToGuaranteeMinMipCount=2
  500. MaxTimeToGuaranteeMinMipCount=12
  501. UseTextureFileCache=TRUE
  502. LoadMapTimeLimit=5.0
  503. LightmapStreamingFactor=0.04
  504. ShadowmapStreamingFactor=0.04
  505. MaxLightmapRadius=2000.0
  506. AllowStreamingLightmaps=True
  507. TextureFileCacheBulkDataAlignment=1
  508. UsePriorityStreaming=True
  509. bAllowSwitchingStreamingSystem=False
  510. UseDynamicStreaming=True
  511. bEnableAsyncDefrag=False
  512. bEnableAsyncReallocation=False
  513. MaxDefragRelocations=256
  514. MaxDefragDownShift=128
  515.  
  516. [StreamByURL]
  517. PostLoadPause=6.0
  518.  
  519. [UnrealEd.EditorEngine]
  520. LocalPlayerClassName=UnrealEd.EditorPlayer
  521. GridEnabled=True
  522. SnapScaleEnabled=True
  523. ScaleGridSize=5
  524. SnapVertices=False
  525. SnapDistance=10.000000
  526. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  527. RotGridEnabled=True
  528. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  529. GameCommandLine=-log
  530. FOVAngle=90.000000
  531. GameFOVAngle=75.000000
  532. FaceFXFOVAngle=60.000000
  533. FaceFXCameraDefaultDistance=512
  534. GodMode=True
  535. AutoSaveDir=..\..\DishonoredGame\Autosaves
  536. InvertwidgetZAxis=True
  537. UseAxisIndicator=True
  538. MatineeCurveDetail=0.1
  539. Client=WinDrv.WindowsClient
  540. CurrentGridSz=4
  541. bUseMayaCameraControls=True
  542. bPrefabsLocked=True
  543. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  544. EditorOnlyContentPackages=EditorMeshes
  545. EditorOnlyContentPackages=EditorMaterials
  546. EditorOnlyContentPackages=EditorResources
  547. EditPackagesInPath=..\..\Development\Src
  548. EditPackages=Core
  549. EditPackages=Engine
  550. EditPackages=GFxUI
  551. EditPackages=AkAudio
  552. EditPackages=GameFramework
  553. EditPackages=UnrealEd
  554. EditPackages=GFxUIEditor
  555. EditPackages=IpDrv
  556. EditPackages=OnlineSubsystemPC
  557. EditPackages=OnlineSubsystemLive
  558. EditPackages=OnlineSubsystemSteamworks
  559. bBuildReachSpecs=FALSE
  560. MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
  561. EditorOnlyContentPackages=DishonoredEditorResources
  562. AnimCompressionMaxEndEffectorError=0.5
  563. EditPackagesOutPath=..\..\DishonoredGame\Script
  564. FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
  565. EditPackages=DishonoredGame
  566. EditPackages=DishonoredEditor
  567. EditPackages=DishonoredGameContent
  568. EditPackages=OnlineSubsystemPSN
  569. InEditorGameURLOptions=
  570. ClassMapPair=Pylon/DisPylon
  571. HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
  572. HiddenActorFactoryNames=ActorFactoryFoliage
  573. HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
  574. HiddenActorFactoryNames=ActorFactoryRigidBody
  575. HiddenActorFactoryNames=ActorFactoryDecal
  576. HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
  577. HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
  578. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
  579. HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
  580. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
  581. HiddenActorFactoryNames=ActorFactoryAmbientSound
  582. HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
  583. HiddenActorFactoryNames=ActorFactoryCoverLink
  584. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
  585. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
  586. HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
  587. HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
  588. HiddenActorFactoryNames=ActorFactoryPathNode
  589. HiddenActorFactoryNames=ActorFactoryPylon
  590. HiddenActorFactoryNames=ActorFactoryTrigger
  591. HiddenActorFactoryNames=ActorFactoryAI
  592. HiddenActorFactoryNames=ActorFactoryVehicle
  593. HiddenActorFactoryNames=PickupFactory
  594.  
  595. [UnrealEd.UnrealEdEngine]
  596. AutoSaveIndex=0
  597. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  598. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  599. PackagesToBeFullyLoadedAtStartup=EditorResources
  600. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  601. PackagesToBeFullyLoadedAtStartup=EngineFonts
  602. PackagesToBeFullyLoadedAtStartup=EngineResources
  603. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  604. SnapDistance=10.000000
  605. CurrentGridSz=5
  606.  
  607. [Engine.DataStoreClient]
  608. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  609. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  610. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  611. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  612. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  613. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  614.  
  615. [DevOptions.Shaders]
  616. AutoReloadChangedShaders=True
  617. bAllowMultiThreadedShaderCompile=True
  618. bAllowDistributedShaderCompile=False
  619. NumUnusedShaderCompilingThreads=1
  620. ThreadedShaderCompileThreshold=1
  621. MaxShaderJobBatchSize=30
  622. bDumpShaderPDBs=False
  623. bPromptToRetryFailedShaderCompiles=True
  624.  
  625. [DevOptions.Debug]
  626. ShowSelectedLightmap=False
  627.  
  628. [StatNotifyProviders]
  629. BinaryFileStatNotifyProvider=true
  630. XmlStatNotifyProvider=false
  631. CsvStatNotifyProvider=false
  632. StatsNotifyProvider_UDP=true
  633. PIXNamedCounterProvider=false
  634.  
  635. [StatNotifyProviders.StatNotifyProvider_UDP]
  636. ListenPort=13000
  637.  
  638. [RemoteControl]
  639. SuppressRemoteControlAtStartup=False
  640.  
  641. [LogFiles]
  642. PurgeLogsDays=3
  643. LogTimes=True
  644.  
  645. [AnimationCompression]
  646. CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  647. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
  648. TranslationCompressionFormat=7
  649. RotationCompressionFormat=7
  650. AlternativeCompressionThreshold=1.f
  651. ForceRecompression=False
  652. bOnlyCheckForMissingSkeletalMeshes=False
  653.  
  654. [IpDrv.OnlineSubsystemCommonImpl]
  655. MaxLocalTalkers=1
  656. MaxRemoteTalkers=16
  657. bIsUsingSpeechRecognition=false
  658.  
  659. [IpDrv.OnlineGameInterfaceImpl]
  660. LanAnnouncePort=14001
  661. LanQueryTimeout=5.0
  662.  
  663. [OnlineSubsystemLive.OnlineSubsystemLive]
  664. LanAnnouncePort=14001
  665. VoiceNotificationDelta=0.2
  666.  
  667. [Engine.StaticMeshCollectionActor]
  668. bCookOutStaticMeshActors=TRUE
  669. MaxStaticMeshComponents=100
  670.  
  671. [Engine.StaticLightCollectionActor]
  672. bCookOutStaticLightActors=TRUE
  673. MaxLightComponents=100
  674.  
  675. [LiveSock]
  676. bUseVDP=True
  677. bUseSecureConnections=true
  678. MaxDgramSockets=64
  679. MaxStreamSockets=16
  680. DefaultRecvBufsizeInK=256
  681. DefaultSendBufsizeInK=256
  682. SystemLinkPort=14000
  683.  
  684. [CustomStats]
  685. LD=Streaming fudge factor
  686. LD=FrameTime
  687. LD=Terrain Foliage Time
  688. LD=Foliage Render Time
  689. LD=Terrain Smooth Time
  690. LD=Terrain Render Time
  691. LD=Decal Render Time
  692. LD=Terrain Triangles
  693. LD=Foliage Instances
  694. LD=Decal Triangles
  695. LD=Decal Draw Calls
  696. LD=Static Mesh Tris
  697. LD=Skel Mesh Tris
  698. LD=Skel Verts CPU Skin
  699. LD=Skel Verts GPU Skin
  700. LD=30+ FPS
  701. LD=Total CPU rendering time
  702. LD=Total GPU rendering time
  703. LD=Occluded primitives
  704. LD=Projected shadows
  705. LD=Visible static mesh elements
  706. LD=Visible dynamic primitives
  707. LD=Texture Pool Size
  708. LD=Physical Memory Used
  709. LD=Virtual Memory Used
  710. LD=Audio Memory Used
  711. LD=Texture Memory Used
  712. LD=360 Texture Memory Used
  713. LD=Animation Memory
  714. LD=Vertex Lighting Memory
  715. LD=StaticMesh Vertex Memory
  716. LD=StaticMesh Index Memory
  717. LD=SkeletalMesh Vertex Memory
  718. LD=SkeletalMesh Index Memory
  719. LD=Decal Vertex Memory
  720. LD=Decal Index Memory
  721. LD=Decal Interaction Memory
  722. MEMLEAN=Virtual Memory Used
  723. MEMLEAN=Audio Memory Used
  724. MEMLEAN=Animation Memory
  725. MEMLEAN=FaceFX Cur Mem
  726. MEMLEAN=Vertex Lighting Memory
  727. MEMLEAN=StaticMesh Vertex Memory
  728. MEMLEAN=StaticMesh Index Memory
  729. MEMLEAN=SkeletalMesh Vertex Memory
  730. MEMLEAN=SkeletalMesh Index Memory
  731. MEMLEAN=Decal Vertex Memory
  732. MEMLEAN=Decal Index Memory
  733. MEMLEAN=Decal Interaction Memory
  734. MEMLEAN=VertexShader Memory
  735. MEMLEAN=PixelShader Memory
  736. GameThread=Async Loading Time
  737. GameThread=Audio Update Time
  738. GameThread=FrameTime
  739. GameThread=HUD Time
  740. GameThread=Input Time
  741. GameThread=Kismet Time
  742. GameThread=Move Actor Time
  743. GameThread=RHI Game Tick
  744. GameThread=RedrawViewports
  745. GameThread=Script time
  746. GameThread=Tick Time
  747. GameThread=Update Components Time
  748. GameThread=World Tick Time
  749. GameThread=Async Work Wait
  750. GameThread=PerFrameCapture
  751. GameThread=DynamicLightEnvComp Tick
  752.  
  753. [MemorySplitClassesToTrack]
  754. Class=AnimSequence
  755. Class=AudioComponent
  756. Class=AudioDevice
  757. Class=BrushComponent
  758. Class=CylinderComponent
  759. Class=DecalComponent
  760. Class=DecalManager
  761. Class=DecalMaterial
  762. Class=Font
  763. Class=Level
  764. Class=Material
  765. Class=MaterialInstanceConstant
  766. Class=MaterialInstanceTimeVarying
  767. Class=Model
  768. Class=ModelComponent
  769. Class=MorphTarget
  770. Class=NavigationMeshBase
  771. Class=ParticleModule
  772. Class=ParticleSystemComponent
  773. Class=PathNode
  774. Class=ProcBuilding_SimpleLODActor
  775. Class=RB_BodyInstance
  776. Class=RB_BodySetup
  777. Class=ReachSpec
  778. Class=Sequence
  779. Class=SkeletalMesh
  780. Class=SkeletalMeshComponent
  781. Class=SoundCue
  782. Class=SoundNode
  783. Class=SoundNodeWave
  784. Class=StaticMesh
  785. Class=StaticMeshActor
  786. Class=StaticMeshCollectionActor
  787. Class=StaticMeshComponent
  788. Class=Terrain
  789. Class=TerrainComponent
  790. Class=Texture2D
  791. Class=UIRoot
  792.  
  793. [MemLeakCheckExtraExecsToRun]
  794. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  795. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  796. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  797. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  798. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  799. Cmd=lightenv list volumes
  800. Cmd=lightenv list transition
  801. Cmd=ListThreads
  802.  
  803. [ConfigCoalesceFilter]
  804. FilterOut=DishonoredEngine.ini
  805. FilterOut=DishonoredEditor.ini
  806. FilterOut=DishonoredInput.ini
  807. FilterOut=DishonoredLightmass.ini
  808. FilterOut=DishonoredGame.ini
  809. FilterOut=DishonoredGameDedicatedServer.ini
  810. FilterOut=DishonoredUI.ini
  811. FilterOut=DishonoredCompat.ini
  812. FilterOut=DishonoredEngineG4WLive.ini
  813. FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
  814. FilterOut=DishonoredEngineNoLive.ini
  815. FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
  816. FilterOut=DishonoredEditorKeyBindings.ini
  817. FilterOut=DishonoredEditorUserSettings.ini
  818. FilterOut=Descriptions.int
  819. FilterOut=Editor.int
  820. FilterOut=EditorTips.int
  821. FilterOut=UnrealEd.int
  822. FilterOut=WinDrv.int
  823. FilterOut=XWindow.int
  824. FilterOut=DishonoredEditor.int
  825.  
  826. [TaskPerfTracking]
  827. bUseTaskPerfTracking=TRUE
  828. RemoteConnectionIP=192.168.0.61
  829. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  830. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  831.  
  832. [TaskPerfMemDatabase]
  833. bUseTaskPerfMemDatabase=TRUE
  834. RemoteConnectionIP=192.168.0.61
  835. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  836. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  837.  
  838. [MemoryPools]
  839. FLightPrimitiveInteractionInitialBlockSize=1024
  840. FModShadowPrimitiveInteractionInitialBlockSize=1024
  841.  
  842. [SystemSettings]
  843. SkeletalLODDistanceFactorMultiplier=0   //DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
  844. StaticLODDistanceFactorMultiplier=0
  845. TextureForcedLODBias=0      //DISHONORED: bmartin (2011-08-26) - Setting for texture quality
  846. iType_AntiAlias=0                       //DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
  847. bUseMaxQualityMode=False
  848. StaticDecals=True
  849. DynamicDecals=True
  850. UnbatchedDecals=True
  851. DecalCullDistanceScale=1.0
  852. DynamicLights=True
  853. DynamicShadows=True
  854. LightEnvironmentShadows=True
  855. CompositeDynamicLights=True
  856. SHSecondaryLighting=false
  857. DirectionalLightmaps=True
  858. MotionBlur=False                 //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  859. MotionBlurPause=False            //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  860. DepthOfField=True
  861. AmbientOcclusion=False           //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
  862. Bloom=True
  863. UseHighQualityBloom=True
  864. bAllowLightShafts=True
  865. bAllowRatsShadow=True
  866. Distortion=True
  867. FilteredDistortion=True
  868. DropParticleDistortion=False
  869. bAllowDownsampledTranslucency=False
  870. SpeedTreeLeaves=True
  871. SpeedTreeFronds=True
  872. OnlyStreamInTextures=false
  873. LensFlares=True
  874. FogVolumes=True
  875. FloatingPointRenderTargets=True
  876. OneFrameThreadLag=True
  877. UseVsync=True
  878. UpscaleScreenPercentage=True
  879. Fullscreen=True
  880. AllowD3D10=False
  881. AllowRadialBlur=True
  882. SkeletalMeshLODBias=0
  883. ParticleLODBias=0
  884. DetailMode=4
  885. ShadowFilterQualityBias=16
  886. MaxAnisotropy=16
  887. MaxMultisamples=1
  888. MinShadowResolution=16
  889.  MinPreShadowResolution=2
  890.  MaxShadowResolution=4096
  891.  MaxWholeSceneDominantShadowResolution=1344
  892.  ShadowFadeResolution=32
  893.  PreShadowFadeResolution=4
  894.  ShadowFadeExponent=.025
  895. ResX=1600
  896. ResY=900
  897. ScreenPercentage=100.000000
  898. SceneCaptureStreamingMultiplier=1.000000
  899. FoliageDrawRadiusMultiplier=1.000000
  900. ShadowTexelsPerPixel=16
  901. PreShadowResolutionFactor=.5
  902. bEnableVSMShadows=True
  903. bEnableBranchingPCFShadows=True
  904. bAllowHardwareShadowFiltering=True
  905. bAllowBetterModulatedShadows=false
  906. bEnableForegroundShadowsOnWorld=True
  907. bEnableForegroundSelfShadowing=True
  908. bAllowWholeSceneDominantShadows=True
  909. ShadowFilterRadius=3
  910. ShadowDepthBias=0.024
  911. CSMSplitPenumbraScale=.5
  912. CSMSplitSoftTransitionDistanceScale=4
  913. CSMSplitDepthBiasScale=.7
  914. UnbuiltWholeSceneDynamicShadowRadius=80000
  915. UnbuiltNumWholeSceneDynamicShadowCascades=3
  916. WholeSceneShadowUnbuiltInteractionThreshold=50
  917. bAllowFracturedDamage=True
  918. NumFracturedPartsScale=1.0
  919. FractureDirectSpawnChanceScale=1.0
  920. FractureRadialSpawnChanceScale=1.0
  921. FractureCullDistanceScale=1.0
  922. bForceCPUAccessToGPUSkinVerts=false
  923. bDisableSkeletalInstanceWeights=false
  924. SpeakerConfiguration=0
  925. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  926. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  927. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  928. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  929. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  930. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  931. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  932. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  933. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  934. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  935. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  936. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  937. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  938. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,NumStreamedMips=0)
  939. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
  940. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  941. TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=1024,LODBias=0,NumStreamedMips=3)
  942. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  943. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  944. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  945. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,NumStreamedMips=0)
  946. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
  947. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
  948. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
  949. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
  950.  
  951. [SystemSettingsEditor]
  952. bEnableForegroundSelfShadowing=False
  953. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  954. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  955. ResX=1280
  956. ResY=720
  957. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  958. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  959. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  960. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  961. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
  962. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
  963. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
  964. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  965. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
  966. TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  967. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  968. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  969. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  970. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  971. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  972. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  973. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  974. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  975. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  976. TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
  977.  
  978. [SystemSettingsSplitScreen2]
  979. bAllowWholeSceneDominantShadows=False
  980. bAllowLightShafts=False
  981.  
  982. [SystemSettingsMobile]
  983. BasedOn=SystemSettings
  984. Fullscreen=True
  985. DirectionalLightmaps=False
  986. DynamicLights=False
  987. SHSecondaryLighting=False
  988. StaticDecals=True
  989. DynamicDecals=False
  990. UnbatchedDecals=False
  991. MotionBlur=FALSE
  992. MotionBlurPause=FALSE
  993. DepthOfField=FALSE
  994. AmbientOcclusion=FALSE
  995. Bloom=FALSE
  996. UseHighQualityBloom=FALSE
  997. Distortion=FALSE
  998. FilteredDistortion=FALSE
  999. DropParticleDistortion=TRUE
  1000. FloatingPointRenderTargets=FALSE
  1001. SkeletalMeshLODBias=1
  1002. ParticleLODBias=1
  1003. MaxAnisotropy=2
  1004. bAllowBetterModulatedShadows=FALSE
  1005.  
  1006. [SystemSettingsMobileTextureBias]
  1007. BasedOn=SystemSettingsMobile
  1008. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1009. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1010. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1011. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1012. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1013. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1014. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1015. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1016. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1017. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1018. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1019. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1020. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1021. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1022. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1023. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1024. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1025. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1026. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  1027. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1028. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1029. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1030. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1031. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1032. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1033.  
  1034. [Engine.PhysicsLODVerticalEmitter]
  1035. ParticlePercentage=100
  1036.  
  1037. [Engine.OnlineSubsystem]
  1038. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  1039. AsyncMinCompletionTime=0.0
  1040.  
  1041. [Engine.OnlineRecentPlayersList]
  1042. MaxRecentPlayers=100
  1043. MaxRecentParties=5
  1044.  
  1045. [VoIP]
  1046. VolumeThreshold=0.1
  1047. bHasVoiceEnabled=true
  1048.  
  1049. [FullScreenMovie]
  1050. bForceNoMovies=false
  1051. BinkIOStreamReadBufferSize=1000000
  1052. bForceNoStartupMovies=True
  1053. bShouldStopMovieAtEndOfLoadMap=true
  1054. StartupMovies=Black_266ms
  1055. StartupMovies=ZenimaxLegal
  1056. StartupMovies=ZenimaxLegalFR
  1057. StartupMovies=LogoBethesda
  1058. StartupMovies=LogoArkane
  1059. StartupMovies=UE3_logo
  1060. StartupMovies=Legal
  1061. StartupMovies=Loading
  1062. LoadMapMovies=Loading
  1063. SkippableMovies=Prison_Montage
  1064. SkippableMovies=Intro
  1065. SkippableMovies=Intro_Loc
  1066. SkippableMovies=Credits
  1067. l_tower_p=INTRO_LOC
  1068. NoBGMMovies=Credits
  1069. NoBGMMovies=Dishonored
  1070. NoBGMMovies=Intro_loc
  1071. NoBGMMovies=Legal
  1072. NoBGMMovies=UE3_logo
  1073. NoBGMMovies=LogoBethesda
  1074. NoBGMMovies=LogoArkane
  1075. NoBGMMovies=ZenimaxLegal
  1076. NoBGMMovies=ZenimaxLegalFR
  1077. NoBGMMovies=Black_266ms
  1078.  
  1079. [IPDrv.WebConnection]
  1080. MaxValueLength=512
  1081. MaxLineLength=4096
  1082.  
  1083. [IPDrv.WebServer]
  1084. ApplicationPaths[0]=/ServerAdmin
  1085. ApplicationPaths[1]=/images
  1086. ListenPort=80
  1087. MaxConnections=18
  1088. ExpirationSeconds=86400
  1089. bEnabled=false
  1090.  
  1091. [IPDrv.WebResponse]
  1092. IncludePath=/Web
  1093. CharSet=iso-8859-1
  1094.  
  1095. [TextureTracking]
  1096. #TextureName=T_GD_Traffic_Crosswalk_01
  1097.  
  1098. [AnimNotify]
  1099. Trail_MaxSampleRate=200.0
  1100.  
  1101. [Engine.LocalPlayer]
  1102. OverridePPRecoveryTime=1.0
  1103.  
  1104. [MobileSupport]
  1105. bShouldCachePVRTCTextures=False
  1106. bShouldFlattenMaterials=False
  1107. FlattenedTextureResolutionBias=1
  1108.  
  1109. [Engine.GameViewportClient]
  1110. bDebugNoGFxUI=FALSE
  1111. bUseHardwareCursorWhenWindowed=TRUE
  1112.  
  1113. [ContentComparisonReferenceTypes]
  1114. +Class=AnimSet
  1115. +Class=SkeletalMesh
  1116. +Class=SoundCue
  1117. +Class=StaticMesh
  1118. +Class=ParticleSystem
  1119. +Class=Texture2D
  1120.  
  1121. [Configuration]
  1122.  
  1123. [Core.PoolParams]
  1124. PoolParams_576=7000,100
  1125. PoolParams_336=2000,200
  1126. PoolParams_112=3500,200
  1127. PoolParams_304=500,100
  1128. PoolParams_128=3500,100
  1129. PoolParams_272=2000,200
  1130. PoolParams_96=2500,200
  1131. PoolParams_176=1000,200
  1132. PoolParams_144=2000,200
  1133. PoolParams_64=3000,100
  1134. PoolParams_160=2000,100
  1135. PoolParams_80=1500,200
  1136. PoolParams_208=2500,200
  1137. PoolParams_240=1000,100
  1138. PoolParams_224=6000,200
  1139. PoolParams_192=2000,200
  1140. PoolParams_480=500,50
  1141. PoolParams_288=500,50
  1142. PoolParams_544=500,50
  1143. PoolParams_400=300,50
  1144. PoolParams_416=400,50
  1145. PoolParams_432=200,50
  1146. PoolParams_560=300,50
  1147. PoolParams_256=800,50
  1148. PoolParams_464=300,20
  1149. PoolParams_704=100,15
  1150. PoolParams_352=200,15
  1151. PoolParams_528=50,15
  1152. PoolParams_512=100,10
  1153. PoolParams_496=100,15
  1154. PoolParams_448=100,15
  1155. PoolParams_608=150,20
  1156. PoolParams_688=100,15
  1157. PoolParams_816=50,10
  1158. PoolParams_896=75,10
  1159. PoolParams_976=100,10
  1160. PoolParams_2576=50,10
  1161. PoolParams_960=50,10
  1162. PoolParams_1104=75,10
  1163. PoolParams_720=150,50
  1164. PoolParams_672=50,10
  1165. PoolParams_320=250,10
  1166. PoolParams_880=50,5
  1167. PoolParams_1056=100,20
  1168. PoolParams_1040=10,5
  1169. PoolParams_1072=50,5
  1170. PoolParams_592=400,100
  1171. PoolParams_656=35,5
  1172. PoolParams_944=10,5
  1173. PoolParams_368=50,10
  1174. PoolParams_624=25,5
  1175. PoolParams_384=15,5
  1176. PoolParams_3200=10,5
  1177. PoolParams_1024=30,5
  1178. PoolParams_1296=10,5
  1179. PoolParams_848=10,5
  1180. PoolParams_752=10,5
  1181. PoolParams_1632=5,5
  1182. PoolParams_1504=5,5
  1183. PoolParams_928=5,5
  1184.  
  1185. [Engine.UIDataStore_OnlinePlayerData]
  1186. ProfileSettingsClassName=Engine.ArkProfileSettings
  1187.  
  1188. [DishonoredGame.DishonoredEngine]
  1189. m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
  1190. m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0)
  1191. m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
  1192. m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
  1193. m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
  1194. m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1195. m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1196. m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1197. m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1198. m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1199. m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1200. m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1201. m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1202. m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1203. m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1204. m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1205. m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
  1206. m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
  1207. m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1208. m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1209. m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1210. m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
  1211. m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1212. m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1213. m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1214. m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1215. m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
  1216. m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
  1217. m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
  1218. m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
  1219. m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1220. m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1221. m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1222. m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1223. m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1224. m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
  1225. m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1226. m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1227. m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1228. m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1229. m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1230. m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1231. m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1232. m_fAutosaveWaitTime=1.000000
  1233. m_bShowLoadingMapNameAndHints=true
  1234. m_fSaveNotificationMovieMinimumDuration=3.0
  1235. m_fSaveNotificationMovieMinimumDurationNoHD=3.0
  1236.  
  1237. [Windows.StandardUser]
  1238. MyDocumentsSubDirName=Dishonored
  1239.  
  1240. [OnlineSubsystemPC.OnlineSubsystemPC]
  1241. LoggedInPlayerName=PlayerOne
  1242. ProfileDataDirectory=../../DishonoredGame/SaveData
  1243. ProfileDataExtension=.disprofile
  1244.  
  1245. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1246. bUseVAC=true
  1247. GameDir=unrealtest
  1248. GameVersion=1.0.0.0
  1249. Region=255
  1250. CurrentNotificationPosition=NNP_BottomRight
  1251. ResetStats=0
  1252.  
  1253. [DishonoredMods]
  1254. MapInfoClass=DishonoredGame.DishonoredMapInfo
  1255. AudioSystemClass=DishonoredGame.DishonoredAudioSystem
  1256.  
  1257. [DishonoredGame.DishonoredViewportClient]
  1258. bUseHardwareCursorWhenWindowed=false
  1259. m_fLowFPSDisplayDuration=1.0
  1260. m_fLowFPSNeededFrameCount=10
  1261. m_HideFPSWarningInShipping=true
  1262.  
  1263. [DisFullScreenMovieBink]
  1264. fLoadingDelay=0
  1265. bAlwaysAutoStart=false
  1266. MapsToAutoStart=Dishonored_MainMenu
  1267. MapsToAutoStart=DishonoredGameFull_P
  1268.  
  1269. [IniVersion]
  1270. 0=1350258347.000000
  1271. 1=1350321461.000000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement