View difference between Paste ID: ntnWdAMw and HTTSefgV
SHOW: | | - or go back to the newest paste.
1
[URL]
2
Protocol=unreal
3
Name=Player
4
Map=DishonoredGameFull_P.umap
5
LocalMap=DishonoredGameFull_P.umap
6
LocalOptions=
7
TransitionMap=DishonoredGameFull_P.umap
8
MapExt=umap
9
EXEName=DishonoredGame.exe
10
DebugEXEName=DEBUG-DishonoredGame.exe
11
SaveExt=usa
12
Port=7777
13
PeerPort=7778
14
GameName=Dishonored Game
15
GameNameShort=EG
16
17
[Engine.Engine]
18
NetworkDevice=IpDrv.TcpNetDriver
19
ConsoleClassName=Engine.Console
20
GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
21
LocalPlayerClassName=DishonoredGame.DisLocalPlayer
22
DataStoreClientClassName=Engine.DataStoreClient
23
Language=int
24
bAllowMatureLanguage=True
25
GameEngine=DishonoredGame.DishonoredEngine
26
EditorEngine=DishonoredEditor.DishonoredEditorEngine
27
UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
28
Client=WinDrv.WindowsClient
29
Render=Render.Render
30
Input=Engine.Input
31
Canvas=Engine.Canvas
32
TinyFontName=EngineFonts.TinyFont
33
SmallFontName=EngineFonts.SmallFont
34
MediumFontName=EngineFonts.MediumFont
35
LargeFontName=EngineFonts.LargeFont
36
SubtitleFontName=EngineFonts.SmallFont
37
WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
38
DefaultMaterialName=EngineMaterials.DefaultMaterial
39
DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
40
DefaultTextureName=EngineMaterials.DefaultDiffuse
41
DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
42
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
43
GeomMaterialName=EngineDebugMaterials.GeomMaterial
44
DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
45
TickMaterialName=EditorMaterials.Tick_Mat
46
CrossMaterialName=EditorMaterials.Cross_Mat
47
DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
48
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
49
SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
50
ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
51
RandomAngleTextureName=EngineMaterials.RandomAngles
52
RandomNormalTextureName=EngineMaterials.RandomNormal2
53
RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
54
WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
55
LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
56
LightMapDensityNormalName=EngineMaterials.DefaultNormal
57
LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
58
LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
59
LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
60
ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
61
ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
62
ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
63
RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
64
VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
65
VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
66
VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
67
VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
68
VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
69
VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
70
HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
71
BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
72
TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
73
EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
74
DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
75
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
76
TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
77
ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
78
BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
79
ProcBuildingLODColorTexelsPerWorldUnit=0.075
80
ProcBuildingLODLightingTexelsPerWorldUnit=0.015
81
MaxProcBuildingLODColorTextureSize=1024
82
MaxProcBuildingLODLightingTextureSize=256
83
UseProcBuildingLODTextureCropping=True
84
ForcePowerOfTwoProcBuildingLODTextures=True
85
bCombineSimilarMappings=True
86
MaxRMSDForCombiningMappings=6.0
87
TerrainMaterialMaxTextureCount=16
88
TerrainTessellationCheckCount=6
89
TerrainTessellationCheckBorder=2.0
90
TerrainTessellationCheckDistance=4096.0
91
BeginUPTryCount=200000
92
bStaticDecalsEnabled=True
93
bDynamicDecalsEnabled=True
94
bForceStaticTerrain=False
95
LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
96
LightComplexityColors=(R=0,G=0,B=0,A=1)
97
LightComplexityColors=(R=0,G=255,B=0,A=1)
98
LightComplexityColors=(R=63,G=191,B=0,A=1)
99
LightComplexityColors=(R=127,G=127,B=0,A=1)
100
LightComplexityColors=(R=191,G=63,B=0,A=1)
101
LightComplexityColors=(R=255,G=0,B=0,A=1)
102
ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
103
ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
104
ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
105
ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
106
ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
107
ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
108
ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
109
ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
110
ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
111
MaxPixelShaderAdditiveComplexityCount=900
112
TimeBetweenPurgingPendingKillObjects=300
113
NumberOfAllocsBetweenGC=16384
114
TotalAllocSizeBetweenGC=1048576
115
MinFadeDurationForGarbageCollectInS=0.2
116
AllowGarbageCollectOnScreenFadeAfterInS=800
117
bUseTextureStreaming=True
118
bUseBackgroundLevelStreaming=True
119
bSubtitlesForcedOff=FALSE
120
ScoutClassName=DishonoredGame.DishonoredScout
121
DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
122
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
123
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
124
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
125
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
126
bOnScreenKismetWarnings=TRUE
127
bEnableKismetLogging=FALSE
128
bAllowDebugViewmodesOnConsoles=FALSE
129
CameraRotationThreshold=45.0
130
CameraTranslationThreshold=10000
131
PrimitiveProbablyVisibleTime=8.0
132
PercentUnoccludedRequeries=0.125
133
MaxOcclusionPixelsFraction=0.001
134
MinTextureDensity=0.0
135
IdealTextureDensity=13.0
136
MaxTextureDensity=55.0
137
MinLightMapDensity=0.0
138
IdealLightMapDensity=1.0
139
MaxLightMapDensity=3.0
140
RenderLightMapDensityGrayscaleScale=1.0
141
RenderLightMapDensityColorScale=1.0
142
bRenderLightMapDensityGrayscale=true
143
LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
144
LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
145
bDisablePhysXHardwareSupport=True
146
DemoRecordingDevice=Engine.DemoRecDriver
147
bPauseOnLossOfFocus=TRUE
148
MaxFluidNumVerts=1048576
149
FluidSimulationTimeLimit=30.0
150
MaxParticleResize=0
151
MaxParticleResizeWarn=0
152
bCheckParticleRenderSize=True
153
MaxParticleVertexMemory=131972
154
NetClientTicksPerSecond=200
155
MaxTrackedOcclusionIncrement=0.10
156
TrackedOcclusionStepSize=0.10
157
MipFadeInSpeed0=0.3
158
MipFadeOutSpeed0=0.1
159
MipFadeInSpeed1=2.0
160
MipFadeOutSpeed1=1.0
161
StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
162
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
163
StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
164
PhysXGpuHeapSize=32
165
PhysXMeshCacheSize=8
166
HACK_UseTickFrequency=FALSE
167
bShouldGenerateSimpleLightmaps=TRUE
168
bSmoothFrameRate=TRUE
169
MinSmoothedFrameRate=30
170
MaxSmoothedFrameRate=130
171
DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
172
bEnableOnScreenDebugMessages=true
173
AllowScreenDoorFade=False
174
AllowNvidiaStereo3d=False
175
IgnoreSimulatedFuncWarnings=Tick
176
bEnableColorClear=TRUE
177
DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
178
179
[Engine.StreamingMovies]
180
RenderPriorityPS3=1001
181
SuspendGameIO=false
182
183
[Engine.ISVHacks]
184
bInitializeShadersOnDemand=False
185
DisableATITextureFilterOptimizationChecks=True
186
UseMinimalNVIDIADriverShaderOptimization=True
187
PumpWindowMessagesWhenRenderThreadStalled=False
188
189
[Engine.GameEngine]
190
MaxDeltaTime=0
191
192
[Engine.DemoRecDriver]
193
AllowDownloads=True
194
DemoSpectatorClass=Engine.PlayerController
195
MaxClientRate=25000
196
ConnectionTimeout=15.0
197
InitialConnectTimeout=30.0
198
AckTimeout=1.0
199
KeepAliveTime=1.0
200
SimLatency=0
201
RelevantTimeout=5.0
202
SpawnPrioritySeconds=1.0
203
ServerTravelPause=4.0
204
NetServerMaxTickRate=30
205
LanServerMaxTickRate=30
206
MaxRewindPoints=30
207
RewindPointInterval=1.0
208
NumRecentRewindPoints=7
209
210
[Engine.PackagesToAlwaysCook]
211
Package=UI_GamepadMapping
212
Package=UI_ItemIcons_Large
213
Package=UI_Mission_Small
214
Package=UI_Mission_Large
215
Package=UI_portraits_objectives
216
Package=UI_Powers_Large
217
SeekFreePackage=DisFonts
218
SeekFreePackage=DisFonts_LCZEHUNPOL
219
SeekFreePackage=DisFonts_LRUS
220
SeekFreePackage=UI_Gamma
221
SeekFreePackage=UI_HUD
222
SeekFreePackage=UI_HUDFX
223
SeekFreePackage=UI_HUD_DLCTest
224
SeekFreePackage=UI_Journal
225
SeekFreePackage=UI_Loading
226
SeekFreePackage=UI_Loading_LCZEHUNPOL
227
SeekFreePackage=UI_Loading_LRUS
228
SeekFreePackage=UI_MissionStats
229
SeekFreePackage=UI_PauseMenu
230
SeekFreePackage=UI_PowerWheel
231
SeekFreePackage=UI_Shop
232
SeekFreePackage=UI_Map_Boyle
233
SeekFreePackage=UI_Map_Bridge
234
SeekFreePackage=UI_Map_BrothelExt
235
SeekFreePackage=UI_Map_BrothelInt
236
SeekFreePackage=UI_Map_LightHouseExt1
237
SeekFreePackage=UI_Map_LightHouseExt2
238
SeekFreePackage=UI_Map_LightHouseExt3
239
SeekFreePackage=UI_Map_OverseerExt
240
SeekFreePackage=UI_Map_OverseerInt1
241
SeekFreePackage=UI_Map_OverseerInt2
242
SeekFreePackage=UI_Map_Streets
243
SeekFreePackage=UI_Map_TowerReturnInt
244
SeekFreePackage=UI_Map_TowerReturnInt2
245
SeekFreePackage=UI_MissionStatsBg_Boyle
246
SeekFreePackage=UI_MissionStatsBg_Bridge
247
SeekFreePackage=UI_MissionStatsBg_Brothel
248
SeekFreePackage=UI_MissionStatsBg_Flooded
249
SeekFreePackage=UI_MissionStatsBg_Hub
250
SeekFreePackage=UI_MissionStatsBg_LightH
251
SeekFreePackage=UI_MissionStatsBg_Overseer
252
SeekFreePackage=UI_MissionStatsBg_Prison
253
SeekFreePackage=UI_MissionStatsBg_TowerRet
254
SeekFreePackage=UI_Tuto_Assassination
255
SeekFreePackage=UI_Tuto_BendTime
256
SeekFreePackage=UI_Tuto_Blink
257
SeekFreePackage=UI_Tuto_Block
258
SeekFreePackage=UI_Tuto_BloodThirsty
259
SeekFreePackage=UI_Tuto_BluePrints
260
SeekFreePackage=UI_Tuto_BoneCharms
261
SeekFreePackage=UI_Tuto_Celerity
262
SeekFreePackage=UI_Tuto_Chaos
263
SeekFreePackage=UI_Tuto_Combat
264
SeekFreePackage=UI_Tuto_CounterAttack
265
SeekFreePackage=UI_Tuto_DarkVision
266
SeekFreePackage=UI_Tuto_DevouringSwarm
267
SeekFreePackage=UI_Tuto_DropAssassination
268
SeekFreePackage=UI_Tuto_Heart
269
SeekFreePackage=UI_Tuto_Journal
270
SeekFreePackage=UI_Tuto_Lean
271
SeekFreePackage=UI_Tuto_PerfectBlock
272
SeekFreePackage=UI_Tuto_Possession
273
SeekFreePackage=UI_Tuto_PYWOptions
274
SeekFreePackage=UI_Tuto_PYWPathways
275
SeekFreePackage=UI_Tuto_PYWPathways2
276
SeekFreePackage=UI_Tuto_PYWPowers
277
SeekFreePackage=UI_Tuto_RewireTool
278
SeekFreePackage=UI_Tuto_Runes
279
SeekFreePackage=UI_Tuto_ShadowKill
280
SeekFreePackage=UI_Tuto_Shop
281
SeekFreePackage=UI_Tuto_SpringRazor
282
SeekFreePackage=UI_Tuto_Stealth
283
SeekFreePackage=UI_Tuto_Vitality
284
SeekFreePackage=UI_Tuto_Wheel
285
SeekFreePackage=UI_Tuto_Windblast
286
SeekFreePackage=WrittenNotes_twk
287
SeekFreePackage=AudioGraph_Twk
288
SeekFreePackage=ChapterNotes_twk
289
SeekFreePackage=Pickups_twk_Keys
290
SeekFreePackage=Tutorials_twk_Abst
291
SeekFreePackage=Blueprints_twk_Abst
292
SeekFreePackage=Twk_Upgrades
293
SeekFreePackage=Prison_AbstractInv_MS
294
SeekFreePackage=Hub_AbstInv
295
SeekFreePackage=Streets_AbsInv
296
SeekFreePackage=Ovrsr_AbstractInv_MS
297
SeekFreePackage=Abbey_01_Keys
298
SeekFreePackage=Boyle_AbstractInv_MS
299
SeekFreePackage=Tower_AbstractInv_MS
300
SeekFreePackage=Flooded_AbstractInv_MS
301
SeekFreePackage=Brothel_AbstractInv_MS
302
SeekFreePackage=Money_twk_Abs
303
SeekFreePackage=StreetSewer_AbsInv
304
SeekFreePackage=Tower_Twk_Abs
305
SeekFreePackage=Hub_AbstractInv_MS
306
SeekFreePackage=Bridge_Abstract
307
308
[Engine.StartupPackages]
309
bSerializeStartupPackagesFromMemory=TRUE
310
bFullyCompressStartupPackages=FALSE
311
Package=EngineMaterials
312
Package=EngineDebugMaterials
313
Package=EngineFonts
314
Package=Screen_Effects
315
Package=AltScreen_Effects
316
Package=WwiseGlobal
317
Package=Common_assets
318
Package=UI_LoadGame
319
Package=UI_OptionsMenu
320
Package=Shr_Characters
321
Package=UI_EquipmentIcons
322
Package=UI_ItemIcons_Small
323
Package=Twk_Inv_Seekfree
324
Package=Twk_Pawn_Corvo
325
Package=DebugMaterials
326
327
[Engine.PackagesToForceCookPerMap]
328
329
[Core.System]
330
MaxObjectsNotConsideredByGC=58555
331
SizeOfPermanentObjectPool=0
332
StaleCacheDays=30
333
MaxStaleCacheSize=10
334
MaxOverallCacheSize=30
335
PackageSizeSoftLimit=300
336
AsyncIOBandwidthLimit=0
337
CachePath=..\..\DishonoredGame\Cache
338
CacheExt=.uxx
339
Paths=..\..\Engine\Content
340
ScriptPaths=..\..\DishonoredGame\Script
341
FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
342
MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
343
CutdownPaths=..\..\DishonoredGame\CutdownPackages
344
CutdownPaths=..\..\DishonoredGame\Script
345
ScreenShotPath=..\..\DishonoredGame\ScreenShots
346
LocalizationPaths=..\..\Engine\Localization
347
Extensions=upk
348
Extensions=u
349
SaveLocalizedCookedPackagesInSubdirectories=FALSE
350
TextureFileCacheExtension=tfc
351
Suppress=Dev
352
Suppress=DevAbsorbFuncs
353
Suppress=DevAnim
354
Suppress=DevAssetDataBase
355
Suppress=DevAudio
356
Suppress=DevAudioVerbose
357
Suppress=DevBind
358
Suppress=DevBsp
359
Suppress=DevCamera
360
Suppress=DevCollision
361
Suppress=DevCompile
362
Suppress=DevComponents
363
Suppress=DevConfig
364
Suppress=DevCooking
365
Suppress=DevCrossLevel
366
Suppress=DevDataStore
367
Suppress=DevDecals
368
Suppress=DevFaceFX
369
Suppress=DevGarbage
370
Suppress=DevKill
371
Suppress=DevLevelTools
372
Suppress=DevLightmassSolver
373
Suppress=DevLoad
374
Suppress=DevMovie
375
Suppress=DevNavMesh
376
Suppress=DevNavMeshWarning
377
Suppress=DevNet
378
Suppress=DevNetTraffic
379
Suppress=DevOnline
380
Suppress=DevPath
381
Suppress=DevReplace
382
Suppress=DevSHA
383
Suppress=DevSave
384
Suppress=DevShaders
385
Suppress=DevShadersDetailed
386
Suppress=DevSound
387
Suppress=DevStats
388
Suppress=DevTick
389
Suppress=DevUI
390
Suppress=DevUIAnimation
391
Suppress=DevUIFocus
392
Suppress=DevUIStates
393
Suppress=DevUIStyles
394
Suppress=DevMatinee
395
Suppress=GameStats
396
Suppress=Init
397
Suppress=Input
398
Suppress=Inventory
399
Suppress=Localization
400
Suppress=PlayerManagement
401
Suppress=PlayerMove
402
Paths=..\..\DishonoredGame\Content
403
Paths=..\..\DishonoredGame\__Trashcan
404
LocalizationPaths=..\..\DishonoredGame\Localization
405
Paths=..\DishonoredGameContent\Content
406
Paths=..\DishonoredGameContent\__Trashcan
407
SavePath=..\..\DishonoredGame\Save
408
Extensions=umap
409
SeekFreePCPaths=..\..\DishonoredGame\CookedPC
410
SeekFreePCExtensions=xxx
411
Suppress=DevAIReachability
412
Suppress=DevContactAI
413
Suppress=DevDialogTree
414
Suppress=DevDifficulty
415
Suppress=DevPowers
416
Suppress=DevSpawners
417
Suppress=DevCorpse
418
Suppress=DevPawn
419
Suppress=DevProjectile
420
Suppress=DevAIBrain
421
Suppress=DevAIStims
422
Suppress=DevSaveLoad
423
Suppress=DevSever
424
Suppress=DevAIKnowledge
425
Suppress=DevInventory
426
Suppress=DevAIContext
427
Suppress=DevGFxUI
428
Suppress=DevCrosshair
429
Suppress=DevAIHideout
430
431
[Engine.Client]
432
MinDesiredFrameRate=35.000000
433
InitialButtonRepeatDelay=0.4
434
ButtonRepeatDelay=0.1
435
436
[WinDrv.WindowsClient]
437
MinAllowableResolutionX=0
438
MinAllowableResolutionY=0
439
MaxAllowableResolutionX=0
440
MaxAllowableResolutionY=0
441
MinAllowableRefreshRate=0
442
MaxAllowableRefreshRate=0
443
ParanoidDeviceLostChecking=1
444
AllowJoystickInput=1
445
446
[Engine.Player]
447
ConfiguredInternetSpeed=10000
448
ConfiguredLanSpeed=20000
449
PP_DesaturationMultiplier=1.0
450
PP_HighlightsMultiplier=1.0
451
PP_MidTonesMultiplier=1.0
452
PP_ShadowsMultiplier=1.0
453
454
[IpDrv.TcpNetDriver]
455
AllowDownloads=True
456
AllowPeerConnections=False
457
ConnectionTimeout=30.0
458
InitialConnectTimeout=200.0
459
AckTimeout=1.0
460
KeepAliveTime=0.2
461
MaxClientRate=15000
462
MaxInternetClientRate=10000
463
RelevantTimeout=5.0
464
SpawnPrioritySeconds=1.0
465
ServerTravelPause=4.0
466
NetServerMaxTickRate=30
467
LanServerMaxTickRate=35
468
DownloadManagers=IpDrv.HTTPDownload
469
DownloadManagers=Engine.ChannelDownload
470
NetConnectionClassName=IpDrv.TcpipConnection
471
472
[OnlineSubsystemSteamworks.IpNetDriverSteamworks]
473
NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
474
475
[IpServer.UdpServerQuery]
476
GameName=ut
477
478
[IpDrv.UdpBeacon]
479
DoBeacon=True
480
BeaconTime=0.50
481
BeaconTimeout=5.0
482
BeaconProduct=ut
483
ServerBeaconPort=8777
484
BeaconPort=9777
485
486
[TextureStreaming]
487
PoolSize=250
488
MemoryMargin=60
489
MemoryLoss=0
490
HysteresisLimit=30
491
DropMipLevelsLimit=24
492
StopIncreasingLimit=18
493
StopStreamingLimit=12
494
MinEvictSize=10
495
MinFudgeFactor=1
496
FudgeFactorIncreaseRateOfChange=0.5
497
FudgeFactorDecreaseRateOfChange=-0.4
498
MinRequestedMipsToConsider=11
499
MinTimeToGuaranteeMinMipCount=2
500
MaxTimeToGuaranteeMinMipCount=12
501
UseTextureFileCache=TRUE
502
LoadMapTimeLimit=5.0
503
LightmapStreamingFactor=0.04
504
ShadowmapStreamingFactor=0.04
505
MaxLightmapRadius=2000.0
506
AllowStreamingLightmaps=True
507
TextureFileCacheBulkDataAlignment=1
508
UsePriorityStreaming=True
509
bAllowSwitchingStreamingSystem=False
510
UseDynamicStreaming=True
511
bEnableAsyncDefrag=False
512
bEnableAsyncReallocation=False
513
MaxDefragRelocations=256
514
MaxDefragDownShift=128
515
516
[StreamByURL]
517
PostLoadPause=6.0
518
519
[UnrealEd.EditorEngine]
520
LocalPlayerClassName=UnrealEd.EditorPlayer
521
GridEnabled=True
522
SnapScaleEnabled=True
523
ScaleGridSize=5
524
SnapVertices=False
525
SnapDistance=10.000000
526
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
527
RotGridEnabled=True
528
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
529
GameCommandLine=-log
530
FOVAngle=90.000000
531
GameFOVAngle=75.000000
532
FaceFXFOVAngle=60.000000
533
FaceFXCameraDefaultDistance=512
534
GodMode=True
535
AutoSaveDir=..\..\DishonoredGame\Autosaves
536
InvertwidgetZAxis=True
537
UseAxisIndicator=True
538
MatineeCurveDetail=0.1
539
Client=WinDrv.WindowsClient
540
CurrentGridSz=4
541
bUseMayaCameraControls=True
542
bPrefabsLocked=True
543
HeightMapExportClassName=TerrainHeightMapExporterTextT3D
544
EditorOnlyContentPackages=EditorMeshes
545
EditorOnlyContentPackages=EditorMaterials
546
EditorOnlyContentPackages=EditorResources
547
EditPackagesInPath=..\..\Development\Src
548
EditPackages=Core
549
EditPackages=Engine
550
EditPackages=GFxUI
551
EditPackages=AkAudio
552
EditPackages=GameFramework
553
EditPackages=UnrealEd
554
EditPackages=GFxUIEditor
555
EditPackages=IpDrv
556
EditPackages=OnlineSubsystemPC
557
EditPackages=OnlineSubsystemLive
558
EditPackages=OnlineSubsystemSteamworks
559
bBuildReachSpecs=FALSE
560
MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
561
EditorOnlyContentPackages=DishonoredEditorResources
562
AnimCompressionMaxEndEffectorError=0.5
563
EditPackagesOutPath=..\..\DishonoredGame\Script
564
FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
565
EditPackages=DishonoredGame
566
EditPackages=DishonoredEditor
567
EditPackages=DishonoredGameContent
568
EditPackages=OnlineSubsystemPSN
569
InEditorGameURLOptions=
570
ClassMapPair=Pylon/DisPylon
571
HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
572
HiddenActorFactoryNames=ActorFactoryFoliage
573
HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
574
HiddenActorFactoryNames=ActorFactoryRigidBody
575
HiddenActorFactoryNames=ActorFactoryDecal
576
HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
577
HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
578
HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
579
HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
580
HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
581
HiddenActorFactoryNames=ActorFactoryAmbientSound
582
HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
583
HiddenActorFactoryNames=ActorFactoryCoverLink
584
HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
585
HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
586
HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
587
HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
588
HiddenActorFactoryNames=ActorFactoryPathNode
589
HiddenActorFactoryNames=ActorFactoryPylon
590
HiddenActorFactoryNames=ActorFactoryTrigger
591
HiddenActorFactoryNames=ActorFactoryAI
592
HiddenActorFactoryNames=ActorFactoryVehicle
593
HiddenActorFactoryNames=PickupFactory
594
595
[UnrealEd.UnrealEdEngine]
596
AutoSaveIndex=0
597
PackagesToBeFullyLoadedAtStartup=EditorMaterials
598
PackagesToBeFullyLoadedAtStartup=EditorMeshes
599
PackagesToBeFullyLoadedAtStartup=EditorResources
600
PackagesToBeFullyLoadedAtStartup=EngineMaterials
601
PackagesToBeFullyLoadedAtStartup=EngineFonts
602
PackagesToBeFullyLoadedAtStartup=EngineResources
603
PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
604
SnapDistance=10.000000
605
CurrentGridSz=5
606
607
[Engine.DataStoreClient]
608
GlobalDataStoreClasses=Engine.UIDataStore_Strings
609
GlobalDataStoreClasses=Engine.UIDataStore_GameResource
610
GlobalDataStoreClasses=Engine.UIDataStore_Fonts
611
GlobalDataStoreClasses=Engine.UIDataStore_Registry
612
GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
613
PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
614
615
[DevOptions.Shaders]
616
AutoReloadChangedShaders=True
617
bAllowMultiThreadedShaderCompile=True
618
bAllowDistributedShaderCompile=False
619
NumUnusedShaderCompilingThreads=1
620
ThreadedShaderCompileThreshold=1
621
MaxShaderJobBatchSize=30
622
bDumpShaderPDBs=False
623
bPromptToRetryFailedShaderCompiles=True
624
625
[DevOptions.Debug]
626
ShowSelectedLightmap=False
627
628
[StatNotifyProviders]
629
BinaryFileStatNotifyProvider=true
630
XmlStatNotifyProvider=false
631
CsvStatNotifyProvider=false
632
StatsNotifyProvider_UDP=true
633
PIXNamedCounterProvider=false
634
635
[StatNotifyProviders.StatNotifyProvider_UDP]
636
ListenPort=13000
637
638
[RemoteControl]
639
SuppressRemoteControlAtStartup=False
640
641
[LogFiles]
642
PurgeLogsDays=3
643
LogTimes=True
644
645
[AnimationCompression]
646
CompressCommandletVersion=1	// Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
647
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
648
TranslationCompressionFormat=7
649
RotationCompressionFormat=7
650
AlternativeCompressionThreshold=1.f
651
ForceRecompression=False
652
bOnlyCheckForMissingSkeletalMeshes=False
653
654
[IpDrv.OnlineSubsystemCommonImpl]
655
MaxLocalTalkers=1
656
MaxRemoteTalkers=16
657
bIsUsingSpeechRecognition=false
658
659
[IpDrv.OnlineGameInterfaceImpl]
660
LanAnnouncePort=14001
661
LanQueryTimeout=5.0
662
663
[OnlineSubsystemLive.OnlineSubsystemLive]
664
LanAnnouncePort=14001
665
VoiceNotificationDelta=0.2
666
667
[Engine.StaticMeshCollectionActor]
668
bCookOutStaticMeshActors=TRUE
669
MaxStaticMeshComponents=100
670
671
[Engine.StaticLightCollectionActor]
672
bCookOutStaticLightActors=TRUE
673
MaxLightComponents=100
674
675
[LiveSock]
676
bUseVDP=True
677
bUseSecureConnections=true
678
MaxDgramSockets=64
679
MaxStreamSockets=16
680
DefaultRecvBufsizeInK=256
681
DefaultSendBufsizeInK=256
682
SystemLinkPort=14000
683
684
[CustomStats]
685
LD=Streaming fudge factor
686
LD=FrameTime
687
LD=Terrain Foliage Time
688
LD=Foliage Render Time
689
LD=Terrain Smooth Time
690
LD=Terrain Render Time
691
LD=Decal Render Time
692
LD=Terrain Triangles
693
LD=Foliage Instances
694
LD=Decal Triangles
695
LD=Decal Draw Calls
696
LD=Static Mesh Tris
697
LD=Skel Mesh Tris
698
LD=Skel Verts CPU Skin
699
LD=Skel Verts GPU Skin
700
LD=30+ FPS
701
LD=Total CPU rendering time
702
LD=Total GPU rendering time
703
LD=Occluded primitives
704
LD=Projected shadows
705
LD=Visible static mesh elements
706
LD=Visible dynamic primitives
707
LD=Texture Pool Size
708
LD=Physical Memory Used
709
LD=Virtual Memory Used
710
LD=Audio Memory Used
711
LD=Texture Memory Used
712
LD=360 Texture Memory Used
713
LD=Animation Memory
714
LD=Vertex Lighting Memory
715
LD=StaticMesh Vertex Memory
716
LD=StaticMesh Index Memory
717
LD=SkeletalMesh Vertex Memory
718
LD=SkeletalMesh Index Memory
719
LD=Decal Vertex Memory
720
LD=Decal Index Memory
721
LD=Decal Interaction Memory
722
MEMLEAN=Virtual Memory Used
723
MEMLEAN=Audio Memory Used
724
MEMLEAN=Animation Memory
725
MEMLEAN=FaceFX Cur Mem
726
MEMLEAN=Vertex Lighting Memory
727
MEMLEAN=StaticMesh Vertex Memory
728
MEMLEAN=StaticMesh Index Memory
729
MEMLEAN=SkeletalMesh Vertex Memory
730
MEMLEAN=SkeletalMesh Index Memory
731
MEMLEAN=Decal Vertex Memory
732
MEMLEAN=Decal Index Memory
733
MEMLEAN=Decal Interaction Memory
734
MEMLEAN=VertexShader Memory
735
MEMLEAN=PixelShader Memory
736
GameThread=Async Loading Time
737
GameThread=Audio Update Time
738
GameThread=FrameTime
739
GameThread=HUD Time
740
GameThread=Input Time
741
GameThread=Kismet Time
742
GameThread=Move Actor Time
743
GameThread=RHI Game Tick
744
GameThread=RedrawViewports
745
GameThread=Script time
746
GameThread=Tick Time
747
GameThread=Update Components Time
748
GameThread=World Tick Time
749
GameThread=Async Work Wait
750
GameThread=PerFrameCapture
751
GameThread=DynamicLightEnvComp Tick
752
753
[MemorySplitClassesToTrack]
754
Class=AnimSequence
755
Class=AudioComponent
756
Class=AudioDevice
757
Class=BrushComponent
758
Class=CylinderComponent
759
Class=DecalComponent
760
Class=DecalManager
761
Class=DecalMaterial
762
Class=Font
763
Class=Level
764
Class=Material
765
Class=MaterialInstanceConstant
766
Class=MaterialInstanceTimeVarying
767
Class=Model
768
Class=ModelComponent
769
Class=MorphTarget
770
Class=NavigationMeshBase
771
Class=ParticleModule
772
Class=ParticleSystemComponent
773
Class=PathNode
774
Class=ProcBuilding_SimpleLODActor
775
Class=RB_BodyInstance
776
Class=RB_BodySetup
777
Class=ReachSpec
778
Class=Sequence
779
Class=SkeletalMesh
780
Class=SkeletalMeshComponent
781
Class=SoundCue
782
Class=SoundNode
783
Class=SoundNodeWave
784
Class=StaticMesh
785
Class=StaticMeshActor
786
Class=StaticMeshCollectionActor
787
Class=StaticMeshComponent
788
Class=Terrain
789
Class=TerrainComponent
790
Class=Texture2D
791
Class=UIRoot
792
793
[MemLeakCheckExtraExecsToRun]
794
Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
795
Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
796
Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
797
Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
798
Cmd=obj list class=Level -ALPHASORT -DetailedInfo
799
Cmd=lightenv list volumes
800
Cmd=lightenv list transition
801
Cmd=ListThreads
802
803
[ConfigCoalesceFilter]
804
FilterOut=DishonoredEngine.ini
805
FilterOut=DishonoredEditor.ini
806
FilterOut=DishonoredInput.ini
807
FilterOut=DishonoredLightmass.ini
808
FilterOut=DishonoredGame.ini
809
FilterOut=DishonoredGameDedicatedServer.ini
810
FilterOut=DishonoredUI.ini
811
FilterOut=DishonoredCompat.ini
812
FilterOut=DishonoredEngineG4WLive.ini
813
FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
814
FilterOut=DishonoredEngineNoLive.ini
815
FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
816
FilterOut=DishonoredEditorKeyBindings.ini
817
FilterOut=DishonoredEditorUserSettings.ini
818
FilterOut=Descriptions.int
819
FilterOut=Editor.int
820
FilterOut=EditorTips.int
821
FilterOut=UnrealEd.int
822
FilterOut=WinDrv.int
823
FilterOut=XWindow.int
824
FilterOut=DishonoredEditor.int
825
826
[TaskPerfTracking]
827
bUseTaskPerfTracking=TRUE
828
RemoteConnectionIP=192.168.0.61
829
ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
830
RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
831
832
[TaskPerfMemDatabase]
833
bUseTaskPerfMemDatabase=TRUE
834
RemoteConnectionIP=192.168.0.61
835
ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
836
RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
837
838
[MemoryPools]
839-
FLightPrimitiveInteractionInitialBlockSize=512
839+
FLightPrimitiveInteractionInitialBlockSize=1024
840-
FModShadowPrimitiveInteractionInitialBlockSize=512
840+
FModShadowPrimitiveInteractionInitialBlockSize=1024
841
842
[SystemSettings]
843
SkeletalLODDistanceFactorMultiplier=0	//DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
844
StaticLODDistanceFactorMultiplier=0
845
TextureForcedLODBias=0		//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
846-
iType_AntiAlias=16						//DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
846+
iType_AntiAlias=0						//DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
847
bUseMaxQualityMode=False
848
StaticDecals=True
849
DynamicDecals=True
850
UnbatchedDecals=True
851
DecalCullDistanceScale=1.0
852
DynamicLights=True
853
DynamicShadows=True
854
LightEnvironmentShadows=True
855
CompositeDynamicLights=True
856-
SHSecondaryLighting=True
856+
SHSecondaryLighting=false
857
DirectionalLightmaps=True
858
MotionBlur=False                 //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
859
MotionBlurPause=False            //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
860
DepthOfField=True
861
AmbientOcclusion=False           //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
862
Bloom=True
863
UseHighQualityBloom=True
864
bAllowLightShafts=True
865
bAllowRatsShadow=True
866
Distortion=True
867
FilteredDistortion=True
868
DropParticleDistortion=False
869
bAllowDownsampledTranslucency=False
870
SpeedTreeLeaves=True
871
SpeedTreeFronds=True
872
OnlyStreamInTextures=false
873
LensFlares=True
874
FogVolumes=True
875
FloatingPointRenderTargets=True
876
OneFrameThreadLag=True
877
UseVsync=True
878
UpscaleScreenPercentage=True
879
Fullscreen=True
880
AllowD3D10=False
881
AllowRadialBlur=True
882
SkeletalMeshLODBias=0
883
ParticleLODBias=0
884
DetailMode=4
885-
ShadowFilterQualityBias=0
885+
ShadowFilterQualityBias=16
886
MaxAnisotropy=16
887
MaxMultisamples=1
888-
MinShadowResolution=64
888+
MinShadowResolution=16
889-
MinPreShadowResolution=8
889+
 MinPreShadowResolution=2
890-
MaxShadowResolution= 2048
890+
 MaxShadowResolution=4096
891-
MaxWholeSceneDominantShadowResolution=2048
891+
 MaxWholeSceneDominantShadowResolution=1344
892-
ShadowFadeResolution=256
892+
 ShadowFadeResolution=32
893-
PreShadowFadeResolution=16
893+
 PreShadowFadeResolution=4
894-
ShadowFadeExponent=0.85
894+
 ShadowFadeExponent=.025
895
ResX=1600
896
ResY=900
897
ScreenPercentage=100.000000
898
SceneCaptureStreamingMultiplier=1.000000
899
FoliageDrawRadiusMultiplier=1.000000
900-
ShadowTexelsPerPixel=2.500000
900+
ShadowTexelsPerPixel=16
901
PreShadowResolutionFactor=.5
902-
bEnableVSMShadows=False
902+
bEnableVSMShadows=True
903-
bEnableBranchingPCFShadows=False
903+
bEnableBranchingPCFShadows=True
904
bAllowHardwareShadowFiltering=True
905-
bAllowBetterModulatedShadows=True
905+
bAllowBetterModulatedShadows=false
906
bEnableForegroundShadowsOnWorld=True
907
bEnableForegroundSelfShadowing=True
908
bAllowWholeSceneDominantShadows=True
909
ShadowFilterRadius=3
910-
ShadowDepthBias=0.008
910+
ShadowDepthBias=0.024
911
CSMSplitPenumbraScale=.5
912
CSMSplitSoftTransitionDistanceScale=4
913
CSMSplitDepthBiasScale=.7
914
UnbuiltWholeSceneDynamicShadowRadius=80000
915
UnbuiltNumWholeSceneDynamicShadowCascades=3
916
WholeSceneShadowUnbuiltInteractionThreshold=50
917
bAllowFracturedDamage=True
918
NumFracturedPartsScale=1.0
919
FractureDirectSpawnChanceScale=1.0
920
FractureRadialSpawnChanceScale=1.0
921
FractureCullDistanceScale=1.0
922
bForceCPUAccessToGPUSkinVerts=false
923
bDisableSkeletalInstanceWeights=false
924
SpeakerConfiguration=0
925
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
926
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
927
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
928
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
929
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
930
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
931
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
932
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
933
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
934
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
935
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
936
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
937
TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
938
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0,NumStreamedMips=0)
939
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
940
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
941
TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=1024,LODBias=0,NumStreamedMips=3)
942
TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
943
TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
944
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
945
TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,NumStreamedMips=0)
946
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
947
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
948
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
949
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=0)
950
951
[SystemSettingsEditor]
952
bEnableForegroundSelfShadowing=False
953
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
954
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
955
ResX=1280
956
ResY=720
957
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
958
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
959
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
960
TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
961
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
962
TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
963
TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
964
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
965
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
966
TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
967
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
968
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
969
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
970
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
971
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
972
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
973
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
974
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
975
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
976
TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
977
978
[SystemSettingsSplitScreen2]
979
bAllowWholeSceneDominantShadows=False
980
bAllowLightShafts=False
981
982
[SystemSettingsMobile]
983
BasedOn=SystemSettings
984
Fullscreen=True
985
DirectionalLightmaps=False
986
DynamicLights=False
987
SHSecondaryLighting=False
988
StaticDecals=True
989
DynamicDecals=False
990
UnbatchedDecals=False
991
MotionBlur=FALSE
992
MotionBlurPause=FALSE
993
DepthOfField=FALSE
994
AmbientOcclusion=FALSE
995
Bloom=FALSE
996
UseHighQualityBloom=FALSE
997
Distortion=FALSE
998
FilteredDistortion=FALSE
999
DropParticleDistortion=TRUE
1000
FloatingPointRenderTargets=FALSE
1001
SkeletalMeshLODBias=1
1002
ParticleLODBias=1
1003
MaxAnisotropy=2
1004
bAllowBetterModulatedShadows=FALSE
1005
1006
[SystemSettingsMobileTextureBias]
1007
BasedOn=SystemSettingsMobile
1008
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1009
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1010
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1011
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1012
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1013
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1014
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1015
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1016
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1017
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1018
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1019
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1020
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1021
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
1022
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1023
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1024
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1025
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1026
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
1027
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1028
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1029
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1030
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1031
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1032
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1033
1034
[Engine.PhysicsLODVerticalEmitter]
1035
ParticlePercentage=100
1036
1037
[Engine.OnlineSubsystem]
1038
NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
1039
AsyncMinCompletionTime=0.0
1040
1041
[Engine.OnlineRecentPlayersList]
1042
MaxRecentPlayers=100
1043
MaxRecentParties=5
1044
1045
[VoIP]
1046
VolumeThreshold=0.1
1047
bHasVoiceEnabled=true
1048
1049
[FullScreenMovie]
1050
bForceNoMovies=false
1051
BinkIOStreamReadBufferSize=1000000
1052
bForceNoStartupMovies=True
1053
bShouldStopMovieAtEndOfLoadMap=true
1054
StartupMovies=Black_266ms
1055
StartupMovies=ZenimaxLegal
1056
StartupMovies=ZenimaxLegalFR
1057
StartupMovies=LogoBethesda
1058
StartupMovies=LogoArkane
1059
StartupMovies=UE3_logo
1060
StartupMovies=Legal
1061
StartupMovies=Loading
1062
LoadMapMovies=Loading
1063
SkippableMovies=Prison_Montage
1064
SkippableMovies=Intro
1065
SkippableMovies=Intro_Loc
1066
SkippableMovies=Credits
1067
l_tower_p=INTRO_LOC
1068
NoBGMMovies=Credits
1069
NoBGMMovies=Dishonored
1070
NoBGMMovies=Intro_loc
1071
NoBGMMovies=Legal
1072
NoBGMMovies=UE3_logo
1073
NoBGMMovies=LogoBethesda
1074
NoBGMMovies=LogoArkane
1075
NoBGMMovies=ZenimaxLegal
1076
NoBGMMovies=ZenimaxLegalFR
1077
NoBGMMovies=Black_266ms
1078
1079
[IPDrv.WebConnection]
1080
MaxValueLength=512
1081
MaxLineLength=4096
1082
1083
[IPDrv.WebServer]
1084
ApplicationPaths[0]=/ServerAdmin
1085
ApplicationPaths[1]=/images
1086
ListenPort=80
1087
MaxConnections=18
1088
ExpirationSeconds=86400
1089
bEnabled=false
1090
1091
[IPDrv.WebResponse]
1092
IncludePath=/Web
1093
CharSet=iso-8859-1
1094
1095
[TextureTracking]
1096
#TextureName=T_GD_Traffic_Crosswalk_01
1097
1098
[AnimNotify]
1099
Trail_MaxSampleRate=200.0
1100
1101
[Engine.LocalPlayer]
1102
OverridePPRecoveryTime=1.0
1103
1104
[MobileSupport]
1105
bShouldCachePVRTCTextures=False
1106
bShouldFlattenMaterials=False
1107
FlattenedTextureResolutionBias=1
1108
1109
[Engine.GameViewportClient]
1110
bDebugNoGFxUI=FALSE
1111
bUseHardwareCursorWhenWindowed=TRUE
1112
1113
[ContentComparisonReferenceTypes]
1114
+Class=AnimSet
1115
+Class=SkeletalMesh
1116
+Class=SoundCue
1117
+Class=StaticMesh
1118
+Class=ParticleSystem
1119
+Class=Texture2D
1120
1121
[Configuration]
1122
1123
[Core.PoolParams]
1124
PoolParams_576=7000,100
1125
PoolParams_336=2000,200
1126
PoolParams_112=3500,200
1127
PoolParams_304=500,100
1128
PoolParams_128=3500,100
1129
PoolParams_272=2000,200
1130
PoolParams_96=2500,200
1131
PoolParams_176=1000,200
1132
PoolParams_144=2000,200
1133
PoolParams_64=3000,100
1134
PoolParams_160=2000,100
1135
PoolParams_80=1500,200
1136
PoolParams_208=2500,200
1137
PoolParams_240=1000,100
1138
PoolParams_224=6000,200
1139
PoolParams_192=2000,200
1140
PoolParams_480=500,50
1141
PoolParams_288=500,50
1142
PoolParams_544=500,50
1143
PoolParams_400=300,50
1144
PoolParams_416=400,50
1145
PoolParams_432=200,50
1146
PoolParams_560=300,50
1147
PoolParams_256=800,50
1148
PoolParams_464=300,20
1149
PoolParams_704=100,15
1150
PoolParams_352=200,15
1151
PoolParams_528=50,15
1152
PoolParams_512=100,10
1153
PoolParams_496=100,15
1154
PoolParams_448=100,15
1155
PoolParams_608=150,20
1156
PoolParams_688=100,15
1157
PoolParams_816=50,10
1158
PoolParams_896=75,10
1159
PoolParams_976=100,10
1160
PoolParams_2576=50,10
1161
PoolParams_960=50,10
1162
PoolParams_1104=75,10
1163
PoolParams_720=150,50
1164
PoolParams_672=50,10
1165
PoolParams_320=250,10
1166
PoolParams_880=50,5
1167
PoolParams_1056=100,20
1168
PoolParams_1040=10,5
1169
PoolParams_1072=50,5
1170
PoolParams_592=400,100
1171
PoolParams_656=35,5
1172
PoolParams_944=10,5
1173
PoolParams_368=50,10
1174
PoolParams_624=25,5
1175
PoolParams_384=15,5
1176
PoolParams_3200=10,5
1177
PoolParams_1024=30,5
1178
PoolParams_1296=10,5
1179
PoolParams_848=10,5
1180
PoolParams_752=10,5
1181
PoolParams_1632=5,5
1182
PoolParams_1504=5,5
1183
PoolParams_928=5,5
1184
1185
[Engine.UIDataStore_OnlinePlayerData]
1186
ProfileSettingsClassName=Engine.ArkProfileSettings
1187
1188
[DishonoredGame.DishonoredEngine]
1189
m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
1190
m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0)
1191
m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
1192
m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
1193
m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
1194
m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1195
m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1196
m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1197
m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1198
m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1199
m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1200
m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1201
m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1202
m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1203
m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1204
m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1205
m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
1206
m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
1207
m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1208
m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1209
m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1210
m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
1211
m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1212
m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1213
m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1214
m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1215
m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
1216
m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
1217
m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
1218
m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
1219
m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1220
m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1221
m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1222
m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1223
m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1224
m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
1225
m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1226
m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1227
m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1228
m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1229
m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1230
m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1231
m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1232
m_fAutosaveWaitTime=1.000000
1233
m_bShowLoadingMapNameAndHints=true
1234
m_fSaveNotificationMovieMinimumDuration=3.0
1235
m_fSaveNotificationMovieMinimumDurationNoHD=3.0
1236
1237
[Windows.StandardUser]
1238
MyDocumentsSubDirName=Dishonored
1239
1240
[OnlineSubsystemPC.OnlineSubsystemPC]
1241
LoggedInPlayerName=PlayerOne
1242
ProfileDataDirectory=../../DishonoredGame/SaveData
1243
ProfileDataExtension=.disprofile
1244
1245
[OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
1246
bUseVAC=true
1247
GameDir=unrealtest
1248
GameVersion=1.0.0.0
1249
Region=255
1250
CurrentNotificationPosition=NNP_BottomRight
1251
ResetStats=0
1252
1253
[DishonoredMods]
1254
MapInfoClass=DishonoredGame.DishonoredMapInfo
1255
AudioSystemClass=DishonoredGame.DishonoredAudioSystem
1256
1257
[DishonoredGame.DishonoredViewportClient]
1258
bUseHardwareCursorWhenWindowed=false
1259
m_fLowFPSDisplayDuration=1.0
1260
m_fLowFPSNeededFrameCount=10
1261
m_HideFPSWarningInShipping=true
1262
1263
[DisFullScreenMovieBink]
1264
fLoadingDelay=0
1265
bAlwaysAutoStart=false
1266
MapsToAutoStart=Dishonored_MainMenu
1267
MapsToAutoStart=DishonoredGameFull_P
1268
1269
[IniVersion]
1270
0=1350258347.000000
1271
1=1350321461.000000