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1 | //DUMPED BY NOMSTER | |
2 | UGCPerProjectDefaults //SIZE : 0xCC | |
3 | -> AllegianceRestriction //OFFSET: 0x0 | |
4 | -> DefaultTransitionPrompt //OFFSET: 0x4 | |
5 | -> NonCombatType //OFFSET: 0x8 | |
6 | -> CombatType //OFFSET: 0xC | |
7 | -> OverrideCategoryName //OFFSET: 0x10 | |
8 | -> Allegiance //OFFSET: 0x14 | |
9 | -> Rank //OFFSET: 0x18 | |
10 | -> KillCreditLimit //OFFSET: 0x1C | |
11 | -> KillCreditLimit2 //OFFSET: 0x20 | |
12 | -> MaxActorsInAggroDist //OFFSET: 0x24 | |
13 | -> MaxEnemyActorsInAggroDist //OFFSET: 0x28 | |
14 | -> MaxFriendlyActorsInAggroDist //OFFSET: 0x2C | |
15 | -> VariableDef //OFFSET: 0x30 | |
16 | -> Behavior //OFFSET: 0x34 | |
17 | -> NoCombatBehavior //OFFSET: 0x38 | |
18 | -> TrapObject //OFFSET: 0x3C | |
19 | -> CustomInteriorMap //OFFSET: 0x40 | |
20 | -> InteriorSky //OFFSET: 0x44 | |
21 | -> hInteriorClickyInteractionDef //OFFSET: 0x48 | |
22 | -> InteriorKillObject //OFFSET: 0x4C | |
23 | -> InteriorDetailObject //OFFSET: 0x50 | |
24 | -> InteriorDestructibleObject //OFFSET: 0x54 | |
25 | -> MaxRoomSize //OFFSET: 0x58 | |
26 | -> SpaceSky //OFFSET: 0x5C | |
27 | -> hSpaceClickyInteractionDef //OFFSET: 0x60 | |
28 | -> SpaceKillObject //OFFSET: 0x64 | |
29 | -> SpaceDetailObject //OFFSET: 0x68 | |
30 | -> SpaceDestructibleObject //OFFSET: 0x6C | |
31 | -> SpacePlanetObject //OFFSET: 0x70 | |
32 | -> SpaceRingObject //OFFSET: 0x74 | |
33 | -> SpaceSunObject //OFFSET: 0x78 | |
34 | -> SpaceAggroDistance //OFFSET: 0x7C | |
35 | -> SpaceMaxActorDistance //OFFSET: 0x80 | |
36 | -> GroundSky //OFFSET: 0x84 | |
37 | -> GroundBuildingObject //OFFSET: 0x88 | |
38 | -> GroundAggroDistance //OFFSET: 0x8C | |
39 | -> GroundMaxActorDistance //OFFSET: 0x90 | |
40 | -> CostumeSkeletonDef //OFFSET: 0x94 | |
41 | -> CostumeRegionDef //OFFSET: 0x98 | |
42 | -> CostumeRegionScale //OFFSET: 0x98 | |
43 | -> ProgressionNodeTypeProject //OFFSET: 0x9C | |
44 | -> ProgressionNodeType1 //OFFSET: 0xA0 | |
45 | -> ProgressionNodeType2 //OFFSET: 0xA4 | |
46 | -> SpecialComponent //OFFSET: 0xA8 | |
47 | -> Budget //OFFSET: 0xAC | |
48 | -> CostumeNameField //OFFSET: 0xB0 | |
49 | -> MapRegion //OFFSET: 0xB4 | |
50 | -> Cutscene //OFFSET: 0xB8 | |
51 | -> TetheringAllowed //OFFSET: 0xBC | |
52 | -> ExteriorsAllowNormalSnapping //OFFSET: 0xBD | |
53 | -> CheckedAttrib //OFFSET: 0xC0 | |
54 | -> BoundsSkyFade //OFFSET: 0xC4 | |
55 | -> FallbackPromptText //OFFSET: 0xC8 | |
56 | ||
57 | AIPowerConfigDef //SIZE : 0x4C | |
58 | -> inheritData //OFFSET: 0x0 | |
59 | ||
60 | AutoDescAttribMod //SIZE : 0x7C | |
61 | -> Key //OFFSET: 0x0 | |
62 | -> AttribName //OFFSET: 0x4 | |
63 | -> AttribDesc //OFFSET: 0x8 | |
64 | -> AttribDescLong //OFFSET: 0xC | |
65 | -> Dev //OFFSET: 0x10 | |
66 | -> Default //OFFSET: 0x14 | |
67 | -> Custom //OFFSET: 0x18 | |
68 | -> Effect //OFFSET: 0x1C | |
69 | -> Magnitude //OFFSET: 0x20 | |
70 | -> MagnitudePerSecond //OFFSET: 0x24 | |
71 | -> MagnitudeVariance //OFFSET: 0x28 | |
72 | -> MagnitudeActual //OFFSET: 0x2C | |
73 | -> MagnitudeMaxActual //OFFSET: 0x30 | |
74 | -> Duration //OFFSET: 0x34 | |
75 | -> Period //OFFSET: 0x38 | |
76 | -> Chance //OFFSET: 0x3C | |
77 | -> ChanceDenormalized //OFFSET: 0x40 | |
78 | -> Delay //OFFSET: 0x44 | |
79 | -> Target //OFFSET: 0x48 | |
80 | -> StackLimit //OFFSET: 0x4C | |
81 | -> Requires //OFFSET: 0x50 | |
82 | -> Affects //OFFSET: 0x54 | |
83 | -> PowersInline //OFFSET: 0x58 | |
84 | -> Expire //OFFSET: 0x5C | |
85 | -> PowerExpire //OFFSET: 0x60 | |
86 | -> p //OFFSET: 0x64 | |
87 | -> ps //OFFSET: 0x68 | |
88 | -> c //OFFSET: 0x6C | |
89 | -> AttribType //OFFSET: 0x70 | |
90 | -> AttribAspect //OFFSET: 0x74 | |
91 | -> EnhancementExtension //OFFSET: 0x78 | |
92 | ||
93 | AutoDescPower //SIZE : 0xEC | |
94 | -> Key //OFFSET: 0x0 | |
95 | -> Name //OFFSET: 0x4 | |
96 | -> Desc //OFFSET: 0x8 | |
97 | -> DescLong //OFFSET: 0xC | |
98 | -> DescFlavor //OFFSET: 0x10 | |
99 | -> Custom //OFFSET: 0x14 | |
100 | -> Dev //OFFSET: 0x18 | |
101 | -> Type //OFFSET: 0x1C | |
102 | -> ComboRequires //OFFSET: 0x20 | |
103 | -> ComboCharge //OFFSET: 0x24 | |
104 | -> EnhanceAttach //OFFSET: 0x28 | |
105 | -> EnhanceAttached //OFFSET: 0x2C | |
106 | -> EnhanceApply //OFFSET: 0x30 | |
107 | -> CostMin //OFFSET: 0x34 | |
108 | -> CostMax //OFFSET: 0x38 | |
109 | -> CostPeriodicMin //OFFSET: 0x3C | |
110 | -> CostPeriodicMax //OFFSET: 0x40 | |
111 | -> Cost //OFFSET: 0x44 | |
112 | -> CostPeriodic //OFFSET: 0x48 | |
113 | -> MaxTargets //OFFSET: 0x4C | |
114 | -> RangeMin //OFFSET: 0x50 | |
115 | -> RangeMax //OFFSET: 0x54 | |
116 | -> AreaMin //OFFSET: 0x58 | |
117 | -> AreaMax //OFFSET: 0x5C | |
118 | -> InnerAreaMin //OFFSET: 0x60 | |
119 | -> InnerAreaMax //OFFSET: 0x64 | |
120 | -> Target //OFFSET: 0x68 | |
121 | -> Range //OFFSET: 0x6C | |
122 | -> TargetArc //OFFSET: 0x70 | |
123 | -> TimeChargeMin //OFFSET: 0x74 | |
124 | -> TimeChargeMax //OFFSET: 0x78 | |
125 | -> TimeActivateMin //OFFSET: 0x7C | |
126 | -> TimeActivateMax //OFFSET: 0x80 | |
127 | -> TimeActivatePeriodMin //OFFSET: 0x84 | |
128 | -> TimeActivatePeriodMax //OFFSET: 0x88 | |
129 | -> TimeMaintainMin //OFFSET: 0x8C | |
130 | -> TimeMaintainMax //OFFSET: 0x90 | |
131 | -> TimeRechargeMin //OFFSET: 0x94 | |
132 | -> TimeRechargeMax //OFFSET: 0x98 | |
133 | -> TimeCharge //OFFSET: 0x9C | |
134 | -> TimeActivate //OFFSET: 0xA0 | |
135 | -> TimeActivatePeriod //OFFSET: 0xA4 | |
136 | -> TimeMaintain //OFFSET: 0xA8 | |
137 | -> TimeRecharge //OFFSET: 0xAC | |
138 | -> Charges //OFFSET: 0xB0 | |
139 | -> LifetimeUsage //OFFSET: 0xB4 | |
140 | -> LifetimeGame //OFFSET: 0xB8 | |
141 | -> LifetimeReal //OFFSET: 0xBC | |
142 | -> Attribs //OFFSET: 0xC0 | |
143 | -> Footnotes //OFFSET: 0xC4 | |
144 | -> PowersCombo //OFFSET: 0xC8 | |
145 | -> PowersEnhancements //OFFSET: 0xCC | |
146 | -> ps //OFFSET: 0xD0 | |
147 | -> AttribMods //OFFSET: 0xD4 | |
148 | -> AttribModsEnhancements //OFFSET: 0xD8 | |
149 | -> m //OFFSET: 0xDC | |
150 | -> RequiredGemType //OFFSET: 0xE0 | |
151 | -> Active //OFFSET: 0xE4 | |
152 | -> PowerTags //OFFSET: 0xE8 | |
153 | ||
154 | Character //SIZE : 0x288 | |
155 | -> dirtyID //OFFSET: 0x4 | |
156 | -> dirtyClientMatchID //OFFSET: 0x8 | |
157 | -> iLevelExp //OFFSET: 0xC | |
158 | -> iLevelCombat //OFFSET: 0x10 | |
159 | -> pLevelCombatControl //OFFSET: 0x14 | |
160 | -> hClass //OFFSET: 0x18 | |
161 | -> hClassTemporary //OFFSET: 0x1C | |
162 | -> puiTempClassPowers //OFFSET: 0x20 | |
163 | -> hPath //OFFSET: 0x24 | |
164 | -> ppSecondaryPaths //OFFSET: 0x28 | |
165 | -> hSpecies //OFFSET: 0x2C | |
166 | -> pCustomSpecies //OFFSET: 0x30 | |
167 | -> uiPowerIDMax //OFFSET: 0x34 | |
168 | -> ppPowersPersonal //OFFSET: 0x3C | |
169 | -> ppPowersClass //OFFSET: 0x40 | |
170 | -> ppPowersSpecies //OFFSET: 0x44 | |
171 | -> ppPowersTemporary //OFFSET: 0x48 | |
172 | -> ppPowersPropagation //OFFSET: 0x4C | |
173 | -> pSlots //OFFSET: 0x54 | |
174 | -> pSlotSetBecomeCritter //OFFSET: 0x58 | |
175 | -> pCombatReactivePowerInfo //OFFSET: 0x68 | |
176 | -> pCombatPowerStateInfo //OFFSET: 0x6C | |
177 | -> ppPowerTrees //OFFSET: 0x70 | |
178 | -> pClientPowerTreeInfo //OFFSET: 0x74 | |
179 | -> ppPointSpentPowerTrees //OFFSET: 0x78 | |
180 | -> uiPowerTreeModCount //OFFSET: 0x7C | |
181 | -> uiLastFreeRespecTime //OFFSET: 0x80 | |
182 | -> uiLastForcedRespecTime //OFFSET: 0x84 | |
183 | -> eaiTypeLastFreeRespecTime //OFFSET: 0x88 | |
184 | -> ppAssignedStats //OFFSET: 0x8C | |
185 | -> ppSavedAttribStats //OFFSET: 0x90 | |
186 | -> pchAttribStatsPreset //OFFSET: 0x94 | |
187 | -> pchCurrentAttribStatsPreset //OFFSET: 0x94 | |
188 | -> pchCurrentAttribStatsPreset //OFFSET: 0x94 | |
189 | -> ppSavedAttributes //OFFSET: 0x98 | |
190 | -> pattrBasic //OFFSET: 0x9C | |
191 | -> pPowerStatBonusData //OFFSET: 0xA0 | |
192 | -> pInnateAttribModData //OFFSET: 0xA4 | |
193 | -> ModArray //OFFSET: 0xAC | |
194 | -> ppModsNet //OFFSET: 0xCC | |
195 | -> pInnateAccrualSet //OFFSET: 0xD4 | |
196 | -> ppTraining //OFFSET: 0xE4 | |
197 | -> pCombatEventState //OFFSET: 0xE8 | |
198 | -> piPowerModes //OFFSET: 0xEC | |
199 | -> ppPowerModeHistory //OFFSET: 0xF0 | |
200 | -> ppCooldownTimers //OFFSET: 0xF4 | |
201 | -> ppSpeedCooldown //OFFSET: 0xF8 | |
202 | -> ppCombatAdvantages //OFFSET: 0x118 | |
203 | -> pChargeData //OFFSET: 0x140 | |
204 | -> pSubtarget //OFFSET: 0x144 | |
205 | -> hPowerDefStanceDefault //OFFSET: 0x168 | |
206 | -> CombatTrackerNetList //OFFSET: 0x17C | |
207 | -> ppSubtargets //OFFSET: 0x188 | |
208 | -> erRingoutCredit //OFFSET: 0x18C | |
209 | -> currentTargetRef //OFFSET: 0x190 | |
210 | -> erTargetDual //OFFSET: 0x194 | |
211 | -> erTargetFocus //OFFSET: 0x198 | |
212 | -> currentTargetHandle //OFFSET: 0x19C | |
213 | -> targetChangeID //OFFSET: 0x1A0 | |
214 | -> focusTargetChangeID //OFFSET: 0x1A4 | |
215 | -> perUntargetable //OFFSET: 0x1A8 | |
216 | -> perHidden //OFFSET: 0x1AC | |
217 | -> ppAITargets //OFFSET: 0x1B0 | |
218 | -> hHeldNode //OFFSET: 0x1B8 | |
219 | -> erHeld //OFFSET: 0x1BC | |
220 | -> fHeldMass //OFFSET: 0x1C0 | |
221 | -> erHeldBy //OFFSET: 0x1C4 | |
222 | -> ppchHeldFXNames //OFFSET: 0x1C8 | |
223 | -> pfTimersAttribPool //OFFSET: 0x1D0 | |
224 | -> PVPDuelState //OFFSET: 0x1E0 | |
225 | -> PVPFlag //OFFSET: 0x1E4 | |
226 | -> gangID //OFFSET: 0x1E8 | |
227 | -> pvpTeamDuelFlag //OFFSET: 0x1EC | |
228 | -> pNearDeath //OFFSET: 0x1F4 | |
229 | -> primaryPetRef //OFFSET: 0x1FC | |
230 | -> uiTimeCombatExit //OFFSET: 0x200 | |
231 | -> uiTimeCombatVisualsExit //OFFSET: 0x204 | |
232 | -> uiTimeBattleForm //OFFSET: 0x208 | |
233 | -> uiConfuseSeed //OFFSET: 0x20C | |
234 | -> iFreeRespecAvailable //OFFSET: 0x214 | |
235 | -> ppAutoExecItems //OFFSET: 0x218 | |
236 | -> uiPowersCreatedEntityTime //OFFSET: 0x230 | |
237 | -> bIsRooted //OFFSET: 0x238 | |
238 | -> bIsHeld //OFFSET: 0x238 | |
239 | -> bInvulnerable //OFFSET: 0x238 | |
240 | -> bUnstoppable //OFFSET: 0x238 | |
241 | -> bUnkillable //OFFSET: 0x238 | |
242 | -> bLevelAdjusting //OFFSET: 0x238 | |
243 | -> bSafe //OFFSET: 0x238 | |
244 | -> bBattleForm //OFFSET: 0x238 | |
245 | -> bDisableFaceActivate //OFFSET: 0x238 | |
246 | -> bDisableFaceSelected //OFFSET: 0x238 | |
247 | -> bRequireValidTarget //OFFSET: 0x238 | |
248 | -> bUseCameraTargeting //OFFSET: 0x238 | |
249 | -> bDisablePowerQueuing //OFFSET: 0x238 | |
250 | -> bShooterControls //OFFSET: 0x238 | |
251 | -> bIsPrimaryPet //OFFSET: 0x23C | |
252 | -> bModsOwnedByOwner //OFFSET: 0x23C | |
253 | -> bBecomeCritter //OFFSET: 0x23C | |
254 | -> bHasAvailableResearch //OFFSET: 0x23C | |
255 | -> bSpecialLargeMonster //OFFSET: 0x23C | |
256 | -> ppActivationState //OFFSET: 0x240 | |
257 | -> puiPowerIDsSaved_Obsolete //OFFSET: 0x278 | |
258 | -> eaSavedPowersIDs //OFFSET: 0x278 | |
259 | -> puiPowerIDsSaved //OFFSET: 0x278 | |
260 | -> uiPredictedDeathTime //OFFSET: 0x27C | |
261 | -> pcSwingingFX //OFFSET: 0x280 | |
262 | -> dirtyBit //OFFSET: 0x284 | |
263 | ||
264 | CharacterClassAttrib //SIZE : 0x10 | |
265 | -> pfBasic //OFFSET: 0x0 | |
266 | -> pfStrength //OFFSET: 0x4 | |
267 | -> pfResist //OFFSET: 0x8 | |
268 | -> Curves //OFFSET: 0xC | |
269 | ||
270 | CombatPowerStateSwitchingDef //SIZE : 0x2C | |
271 | -> Name //OFFSET: 0x0 | |
272 | -> FileName //OFFSET: 0x4 | |
273 | -> State //OFFSET: 0x8 | |
274 | -> PowerSet //OFFSET: 0xC | |
275 | -> PowerSlotSet //OFFSET: 0x10 | |
276 | -> SpecialPowerSwitchedSlot //OFFSET: 0x14 | |
277 | -> SwitchCooldown //OFFSET: 0x18 | |
278 | -> CombatLevelLockout //OFFSET: 0x1C | |
279 | -> DisallowStateCycling //OFFSET: 0x20 | |
280 | -> DismountOnStateSwitch //OFFSET: 0x20 | |
281 | -> DisableActivationAttribs //OFFSET: 0x24 | |
282 | -> DisableActivationWhileKnocked //OFFSET: 0x28 | |
283 | ||
284 | CostumeBoneValidValues //SIZE : 0x20 | |
285 | -> hBone //OFFSET: 0x0 | |
286 | -> Geos //OFFSET: 0x4 | |
287 | -> Mats //OFFSET: 0x8 | |
288 | -> Details //OFFSET: 0xC | |
289 | -> Patterns //OFFSET: 0x10 | |
290 | -> Speculars //OFFSET: 0x14 | |
291 | -> Diffuses //OFFSET: 0x18 | |
292 | -> Movables //OFFSET: 0x1C | |
293 | ||
294 | CritterFaction //SIZE : 0x14 | |
295 | -> Name //OFFSET: 0x0 | |
296 | -> FileName //OFFSET: 0x4 | |
297 | -> DefaultEnemyFaction //OFFSET: 0x8 | |
298 | -> DefaultPlayerFaction //OFFSET: 0x9 | |
299 | -> CanBeSubFaction //OFFSET: 0xA | |
300 | -> relationship //OFFSET: 0xC | |
301 | ||
302 | DamageFloatTemplate //SIZE : 0x64 | |
303 | -> ColorBlock //OFFSET: 0x0 | |
304 | ||
305 | EncounterLayer //SIZE : 0x40 | |
306 | -> Name //OFFSET: 0x0 | |
307 | -> FileName //OFFSET: 0x4 | |
308 | -> IgnoreLayer //OFFSET: 0x8 | |
309 | -> UseLockout //OFFSET: 0x8 | |
310 | -> Visible //OFFSET: 0xA | |
311 | -> Level: //OFFSET: 0xC | |
312 | -> ForceTeamSize //OFFSET: 0x10 | |
313 | -> NextClickableUniqueID //OFFSET: 0x14 | |
314 | -> StaticEncRoot //OFFSET: 0x18 | |
315 | -> NamedRoute //OFFSET: 0x34 | |
316 | ||
317 | Entity //SIZE : 0x2D8 | |
318 | -> myContainerID //OFFSET: 0x10 | |
319 | -> myEntityType //OFFSET: 0x14 | |
320 | -> myCodeEntityFlags //OFFSET: 0x18 | |
321 | -> myDataEntityFlags //OFFSET: 0x1C | |
322 | -> myEntityFlags //OFFSET: 0x20 | |
323 | -> mySendFlags //OFFSET: 0x24 | |
324 | -> sentThisFrame //OFFSET: 0x28 | |
325 | -> iPartitionIdx_UseAccessor //OFFSET: 0x2C | |
326 | -> pos_use_accessor //OFFSET: 0x48 | |
327 | -> rot_use_accessor //OFFSET: 0x54 | |
328 | -> invisible //OFFSET: 0x74 | |
329 | -> isInvisiblePersistent //OFFSET: 0x74 | |
330 | -> astrRegion //OFFSET: 0x78 | |
331 | -> DebugName //OFFSET: 0x7C | |
332 | -> pPlayer //OFFSET: 0xFC | |
333 | -> pChar //OFFSET: 0x100 | |
334 | -> pSaved //OFFSET: 0x104 | |
335 | -> pAttach //OFFSET: 0x108 | |
336 | -> pCritter //OFFSET: 0x10C | |
337 | -> pNemesis //OFFSET: 0x110 | |
338 | -> pInventoryV2 //OFFSET: 0x114 | |
339 | -> pInventoryV1_Deprecated //OFFSET: 0x118 | |
340 | -> pInventory //OFFSET: 0x118 | |
341 | -> Inventory //OFFSET: 0x118 | |
342 | -> ItemIDMax //OFFSET: 0x11C | |
343 | -> pTeam //OFFSET: 0x120 | |
344 | -> pEmailV3 //OFFSET: 0x124 | |
345 | -> pTeamUpRequest //OFFSET: 0x128 | |
346 | -> hFaction //OFFSET: 0x12C | |
347 | -> hSubFaction //OFFSET: 0x130 | |
348 | -> hFactionOverride //OFFSET: 0x134 | |
349 | -> hPowerFactionOverride //OFFSET: 0x138 | |
350 | -> hAllegiance //OFFSET: 0x13C | |
351 | -> hSubAllegiance //OFFSET: 0x140 | |
352 | -> hWLCostume //OFFSET: 0x144 | |
353 | -> CostumeRef //OFFSET: 0x148 | |
354 | -> Gender //OFFSET: 0x17C | |
355 | -> eGender //OFFSET: 0x17C | |
356 | -> fHue //OFFSET: 0x180 | |
357 | -> pEquippedArt //OFFSET: 0x184 | |
358 | -> UIVars //OFFSET: 0x188 | |
359 | -> erCreator //OFFSET: 0x258 | |
360 | -> erOwner //OFFSET: 0x25C | |
361 | -> hCreatorNode //OFFSET: 0x260 | |
362 | -> erCreatorTarget //OFFSET: 0x264 | |
363 | -> Neighborhood //OFFSET: 0x268 | |
364 | -> currentNeighborhood //OFFSET: 0x268 | |
365 | -> pGameEventInfo //OFFSET: 0x26C | |
366 | -> aibase //OFFSET: 0x270 | |
367 | -> AI //OFFSET: 0x270 | |
368 | -> uiPowerReplaceIDMax //OFFSET: 0x274 | |
369 | -> ppPowerReplaces //OFFSET: 0x278 | |
370 | -> externalInnate //OFFSET: 0x27C | |
371 | -> iAICombatTeamID //OFFSET: 0x280 | |
372 | -> uiUpdateInactiveEntUI //OFFSET: 0x288 | |
373 | -> pEntUI //OFFSET: 0x28C | |
374 | -> fEntitySendDistance //OFFSET: 0x290 | |
375 | -> fEntityMinSeeAtDistance //OFFSET: 0x294 | |
376 | -> bFadeOutAndThenRemove //OFFSET: 0x298 | |
377 | -> bNoInterpAlpha //OFFSET: 0x298 | |
378 | -> bNoInterpAlphaOnSpawn //OFFSET: 0x298 | |
379 | -> bPreserveAlpha //OFFSET: 0x298 | |
380 | -> bImperceptible //OFFSET: 0x298 | |
381 | -> bForceFadeOut //OFFSET: 0x298 | |
382 | -> bInCutscene //OFFSET: 0x298 | |
383 | -> bDeadBodyFaded //OFFSET: 0x298 | |
384 | -> bDeathPredicted //OFFSET: 0x298 | |
385 | -> factionDirtiedCount //OFFSET: 0x29C | |
386 | -> fAlpha //OFFSET: 0x2A0 | |
387 | -> fHideTime //OFFSET: 0x2A4 | |
388 | -> fCameraCollisionFade //OFFSET: 0x2A8 | |
389 | -> astrMissionToGrant //OFFSET: 0x2AC | |
390 | -> lastProjSpecificLogTime //OFFSET: 0x2B0 | |
391 | -> estrProjSpecificLogString //OFFSET: 0x2B4 | |
392 | -> iSeedNumber //OFFSET: 0x2B8 | |
393 | -> iBoxNumber //OFFSET: 0x2BC | |
394 | -> FixupVersion //OFFSET: 0x2CC | |
395 | -> dirtyBit //OFFSET: 0x2D0 | |
396 | ||
397 | FilterStruct //SIZE : 0x4 | |
398 | -> Pairs //OFFSET: 0x0 | |
399 | ||
400 | FragileScaleSet //SIZE : 0x18 | |
401 | -> Name //OFFSET: 0x0 | |
402 | -> DefaultScale //OFFSET: 0x4 | |
403 | -> Scale //OFFSET: 0x8 | |
404 | -> pattrScale //OFFSET: 0xC | |
405 | -> TargetType //OFFSET: 0x10 | |
406 | -> IgnoreTags //OFFSET: 0x14 | |
407 | ||
408 | GameAudioEventMap //SIZE : 0x114 | |
409 | -> FileName //OFFSET: 0x0 | |
410 | -> Name //OFFSET: 0x4 | |
411 | -> Pairs //OFFSET: 0x8 | |
412 | ||
413 | GameTimer //SIZE : 0x10 | |
414 | -> Name //OFFSET: 0x0 | |
415 | -> Timer //OFFSET: 0x4 | |
416 | -> durationSeconds //OFFSET: 0x8 | |
417 | -> Visible //OFFSET: 0xC | |
418 | ||
419 | InfoForUGCProjectSaveOrPublish //SIZE : 0x70 | |
420 | -> sProjectInfo //OFFSET: 0x0 | |
421 | -> MapNames //OFFSET: 0x3C | |
422 | -> EditingNameSpace //OFFSET: 0x40 | |
423 | -> PublishUUID //OFFSET: 0x44 | |
424 | -> PublishNameSpace //OFFSET: 0x48 | |
425 | -> PublishJobName //OFFSET: 0x4C | |
426 | -> CostumeOverride //OFFSET: 0x50 | |
427 | -> PetOverride //OFFSET: 0x54 | |
428 | -> BodyText //OFFSET: 0x58 | |
429 | -> strInitialMapName //OFFSET: 0x5C | |
430 | -> strInitialSpawnPoint //OFFSET: 0x60 | |
431 | -> ProjectHeaderCopy //OFFSET: 0x64 | |
432 | -> EntContainerID //OFFSET: 0x6C | |
433 | ||
434 | InventoryBagData //SIZE : 0x4 | |
435 | -> Slots //OFFSET: 0x0 | |
436 | ||
437 | ItemArt //SIZE : 0xD4 | |
438 | -> Name //OFFSET: 0x0 | |
439 | -> Geo //OFFSET: 0x4 | |
440 | -> GeoSecondary //OFFSET: 0x8 | |
441 | -> GeoList //OFFSET: 0xC | |
442 | -> Color //OFFSET: 0x10 | |
443 | -> Color2 //OFFSET: 0x1C | |
444 | -> Color3 //OFFSET: 0x2C | |
445 | -> Color4 //OFFSET: 0x3C | |
446 | -> Material //OFFSET: 0x4C | |
447 | -> Bits //OFFSET: 0x50 | |
448 | -> Bit //OFFSET: 0x50 | |
449 | -> PrimaryBit //OFFSET: 0x50 | |
450 | -> SecondaryBits //OFFSET: 0x54 | |
451 | -> SecondaryBit //OFFSET: 0x54 | |
452 | -> SecondaryStanceWords //OFFSET: 0x58 | |
453 | -> StanceWords //OFFSET: 0x5C | |
454 | -> PrimaryStanceWords //OFFSET: 0x5C | |
455 | -> FXAdd //OFFSET: 0x60 | |
456 | -> FXPrimary //OFFSET: 0x64 | |
457 | -> FXSecondary //OFFSET: 0x68 | |
458 | -> FXItemArtActive //OFFSET: 0x6C | |
459 | -> FXItemArtInactive //OFFSET: 0x70 | |
460 | -> SecondaryFXItemArtActive //OFFSET: 0x74 | |
461 | -> SecondaryFXItemArtInactive //OFFSET: 0x78 | |
462 | -> Hue //OFFSET: 0x7C | |
463 | -> ActivePrimaryBone //OFFSET: 0x80 | |
464 | -> ActiveSecondaryBone //OFFSET: 0x84 | |
465 | -> ActiveRotation //OFFSET: 0x88 | |
466 | -> ActivePosition //OFFSET: 0x94 | |
467 | -> HolsterPrimaryBone //OFFSET: 0xA0 | |
468 | -> HolsterSecondaryBone //OFFSET: 0xA4 | |
469 | -> HolsterRotation //OFFSET: 0xA8 | |
470 | -> HolsterPosition //OFFSET: 0xB4 | |
471 | -> AlwaysShowOnBothBones //OFFSET: 0xC0 | |
472 | -> OptionalParam //OFFSET: 0xC4 | |
473 | -> AdditionalCategories //OFFSET: 0xC8 | |
474 | -> Scope //OFFSET: 0xCC | |
475 | -> File //OFFSET: 0xD0 | |
476 | ||
477 | ItemSortTypes //SIZE : 0x10 | |
478 | -> ItemSortTypeCategory //OFFSET: 0x0 | |
479 | -> ItemSortType //OFFSET: 0x4 | |
480 | -> IndexedItemSortTypes //OFFSET: 0x8 | |
481 | -> FileName //OFFSET: 0xC | |
482 | ||
483 | ItemVars //SIZE : 0x8 | |
484 | -> ItemVar //OFFSET: 0x0 | |
485 | -> stItemVars //OFFSET: 0x4 | |
486 | ||
487 | NotifyAction //SIZE : 0x44 | |
488 | -> Type //OFFSET: 0x0 | |
489 | -> LogicalStringFilter //OFFSET: 0x4 | |
490 | -> LogicalStringIsTutorial //OFFSET: 0x8 | |
491 | -> Command //OFFSET: 0xC | |
492 | -> GenEnterGlobalState //OFFSET: 0x10 | |
493 | -> GenExitGlobalState //OFFSET: 0x14 | |
494 | -> GenEnterState //OFFSET: 0x18 | |
495 | -> GenExitState //OFFSET: 0x1C | |
496 | -> GenMessage //OFFSET: 0x20 | |
497 | -> Queue //OFFSET: 0x24 | |
498 | -> TutorialGen //OFFSET: 0x28 | |
499 | -> Sound //OFFSET: 0x2C | |
500 | -> FloatTo //OFFSET: 0x30 | |
501 | -> PopUpDialog //OFFSET: 0x34 | |
502 | -> Chat //OFFSET: 0x38 | |
503 | -> ChainNotify //OFFSET: 0x3C | |
504 | -> FileName //OFFSET: 0x40 | |
505 | ||
506 | OldStaticEncounter //SIZE : 0x6C | |
507 | -> Name //OFFSET: 0x0 | |
508 | -> NoDespawn //OFFSET: 0x4 | |
509 | -> FileName //OFFSET: 0x8 | |
510 | -> MinLevel //OFFSET: 0x10 | |
511 | -> MaxLevel //OFFSET: 0x14 | |
512 | -> BaseDef //OFFSET: 0x18 | |
513 | -> encCritterGroup //OFFSET: 0x1C | |
514 | -> SpawnAnim //OFFSET: 0x20 | |
515 | -> SpawnWeight //OFFSET: 0x24 | |
516 | -> encFaction //OFFSET: 0x28 | |
517 | -> defOverride //OFFSET: 0x2C | |
518 | -> DeletedActors //OFFSET: 0x30 | |
519 | -> patrolRouteName //OFFSET: 0x3C | |
520 | -> NoSnapToGround //OFFSET: 0x40 | |
521 | -> encPos //OFFSET: 0x44 | |
522 | -> encRot //OFFSET: 0x50 | |
523 | -> distToGround //OFFSET: 0x60 | |
524 | -> ScopeNames //OFFSET: 0x68 | |
525 | ||
526 | PTEnhTypeDef //SIZE : 0x8 | |
527 | -> Name //OFFSET: 0x0 | |
528 | -> PurchaseExpression //OFFSET: 0x4 | |
529 | ||
530 | PTNodeTypeDef //SIZE : 0xC | |
531 | -> Name //OFFSET: 0x0 | |
532 | -> PurchaseExpression //OFFSET: 0x4 | |
533 | -> SubTypes //OFFSET: 0x8 | |
534 | ||
535 | PTPurchaseRequirements //SIZE : 0x28 | |
536 | -> hGroup //OFFSET: 0x0 | |
537 | -> GroupRequired //OFFSET: 0x4 | |
538 | -> TableLevel //OFFSET: 0x8 | |
539 | -> CharacterLevel //OFFSET: 0x8 | |
540 | -> DerivedTableLevel //OFFSET: 0xC | |
541 | -> PointsSpentInThisTree //OFFSET: 0x10 | |
542 | -> MinPointsSpentInThisTree //OFFSET: 0x10 | |
543 | -> MaxPointsSpentInThisTree //OFFSET: 0x14 | |
544 | -> PointsSpentInAnyTree //OFFSET: 0x18 | |
545 | -> MinPointsSpentInAnyTree //OFFSET: 0x18 | |
546 | -> MaxPointsSpentInAnyTree //OFFSET: 0x1C | |
547 | -> TableName //OFFSET: 0x20 | |
548 | -> PurchaseExpression //OFFSET: 0x24 | |
549 | ||
550 | PTTypeDef //SIZE : 0x24 | |
551 | -> Name //OFFSET: 0x0 | |
552 | -> PurchaseExpression //OFFSET: 0x4 | |
553 | -> TableScale //OFFSET: 0x8 | |
554 | -> CostScale //OFFSET: 0xC | |
555 | -> Order //OFFSET: 0x10 | |
556 | -> RespecGroup //OFFSET: 0x14 | |
557 | -> NonRefundable //OFFSET: 0x18 | |
558 | -> SpentPointsNonDynamic //OFFSET: 0x18 | |
559 | -> OnlyRespecUsingFull //OFFSET: 0x18 | |
560 | -> HasAutoBuyTrees //OFFSET: 0x18 | |
561 | -> SpentPointsNumeric //OFFSET: 0x1C | |
562 | -> DisregardPath //OFFSET: 0x20 | |
563 | ||
564 | PTUICategoryListNode //SIZE : 0x10 | |
565 | -> Name //OFFSET: 0x0 | |
566 | -> ShowCategory //OFFSET: 0x4 | |
567 | -> TreeHolder //OFFSET: 0x8 | |
568 | -> ListSize //OFFSET: 0xC | |
569 | ||
570 | PlayerDifficultySet //SIZE : 0x4 | |
571 | -> Difficulty //OFFSET: 0x0 | |
572 | ||
573 | Power //SIZE : 0x8C | |
574 | -> hDef //OFFSET: 0x0 | |
575 | -> uiID //OFFSET: 0x4 | |
576 | -> uiTimeCreated //OFFSET: 0x8 | |
577 | -> iLevel //OFFSET: 0xC | |
578 | -> fHue //OFFSET: 0x10 | |
579 | -> hEmit //OFFSET: 0x14 | |
580 | -> iEntCreateCostume //OFFSET: 0x18 | |
581 | -> iChargesUsed //OFFSET: 0x1C | |
582 | -> iChargesUsedTransact //OFFSET: 0x20 | |
583 | -> fLifetimeGameUsed //OFFSET: 0x24 | |
584 | -> fLifetimeUsageUsed //OFFSET: 0x28 | |
585 | -> fTimeRecharge //OFFSET: 0x2C | |
586 | -> fTimeChargeRefill //OFFSET: 0x30 | |
587 | -> ppSubPowers //OFFSET: 0x3C | |
588 | -> ppSubCombatStatePowers //OFFSET: 0x44 | |
589 | -> iLevelAdjustment //OFFSET: 0x4C | |
590 | -> fYaw //OFFSET: 0x50 | |
591 | -> uiReplacementID //OFFSET: 0x54 | |
592 | -> uiSrcEquipSlot //OFFSET: 0x58 | |
593 | -> uiPowerSlotReplacementID //OFFSET: 0x5C | |
594 | -> fTableScale //OFFSET: 0x60 | |
595 | -> puiEnhancementIDs //OFFSET: 0x70 | |
596 | -> ppAttribEnhancements //OFFSET: 0x74 | |
597 | -> fEnhancedRange //OFFSET: 0x7C | |
598 | -> fEnhancedRadius //OFFSET: 0x80 | |
599 | -> bHideInUI //OFFSET: 0x84 | |
600 | -> bActive //OFFSET: 0x84 | |
601 | ||
602 | PowerAnimFX //SIZE : 0x1DC | |
603 | -> Name //OFFSET: 0x0 | |
604 | -> Scope //OFFSET: 0x4 | |
605 | -> File //OFFSET: 0x8 | |
606 | -> uiStanceID //OFFSET: 0xC | |
607 | -> uiPersistStanceID //OFFSET: 0x10 | |
608 | -> StanceTransitionTime //OFFSET: 0x14 | |
609 | -> AnimKeyword //OFFSET: 0x18 | |
610 | -> StickyStanceWords //OFFSET: 0x1C | |
611 | -> HitAnimKeyword //OFFSET: 0x20 | |
612 | -> BlockAnimKeyword //OFFSET: 0x24 | |
613 | -> MissAnimKeyword //OFFSET: 0x24 | |
614 | -> StanceStickyBits //OFFSET: 0x28 | |
615 | -> PersistStanceStickyBits //OFFSET: 0x2C | |
616 | -> StanceStickyFX //OFFSET: 0x30 | |
617 | -> PersistStanceStickyFX //OFFSET: 0x34 | |
618 | -> StanceStickyFXParamBlock //OFFSET: 0x38 | |
619 | -> StanceStickyFXParam //OFFSET: 0x38 | |
620 | -> PersistStanceStickyFXParamBlock //OFFSET: 0x3C | |
621 | -> PersistStanceStickyFXParam //OFFSET: 0x3C | |
622 | -> PersistStanceInactiveStickyFXParamBlock //OFFSET: 0x40 | |
623 | -> PersistStanceInactiveStickyFXParam //OFFSET: 0x40 | |
624 | -> StanceFlashBits //OFFSET: 0x44 | |
625 | -> PersistStanceFlashBits //OFFSET: 0x48 | |
626 | -> StanceFlashFX //OFFSET: 0x4C | |
627 | -> PersistStanceFlashFX //OFFSET: 0x50 | |
628 | -> StanceFlashFXParamBlock //OFFSET: 0x54 | |
629 | -> StanceFlashFXParam //OFFSET: 0x54 | |
630 | -> PersistStanceFlashFXParamBlock //OFFSET: 0x58 | |
631 | -> PersistStanceFlashFXParam //OFFSET: 0x58 | |
632 | -> ChargeStickyBits //OFFSET: 0x5C | |
633 | -> ChargeBits //OFFSET: 0x5C | |
634 | -> ChargeStickyFX //OFFSET: 0x60 | |
635 | -> ChargeFX //OFFSET: 0x60 | |
636 | -> ChargeStickyFXParamBlock //OFFSET: 0x64 | |
637 | -> ChargeStickyFXParam //OFFSET: 0x64 | |
638 | -> ChargeFXParam //OFFSET: 0x64 | |
639 | -> ChargeFlashBits //OFFSET: 0x68 | |
640 | -> ChargeFlashFX //OFFSET: 0x6C | |
641 | -> ChargeFlashFXParamBlock //OFFSET: 0x70 | |
642 | -> ChargeFlashFXParam //OFFSET: 0x70 | |
643 | -> LungeStickyBits //OFFSET: 0x74 | |
644 | -> LungeStickyFX //OFFSET: 0x78 | |
645 | -> LungeStickyFXParamBlock //OFFSET: 0x7C | |
646 | -> LungeStickyFXParam //OFFSET: 0x7C | |
647 | -> LungeFlashBits //OFFSET: 0x80 | |
648 | -> LungeFlashFX //OFFSET: 0x84 | |
649 | -> LungeFlashFXParamBlock //OFFSET: 0x88 | |
650 | -> LungeFlashFXParam //OFFSET: 0x88 | |
651 | -> PreactivateFX //OFFSET: 0x8C | |
652 | -> PreactivateFXParamBlock //OFFSET: 0x90 | |
653 | -> PreactivateFXParam //OFFSET: 0x90 | |
654 | -> PreactivateStickyBits //OFFSET: 0x94 | |
655 | -> PreactivateStickyFX //OFFSET: 0x98 | |
656 | -> PreactivateStickyFXParamBlock //OFFSET: 0x9C | |
657 | -> PreactivateStickyFXParam //OFFSET: 0x9C | |
658 | -> PreactivateBits //OFFSET: 0xA0 | |
659 | -> PreactivateAnimFlag //OFFSET: 0xA4 | |
660 | -> ActivateStickyBits //OFFSET: 0xA8 | |
661 | -> ActivateStickyFX //OFFSET: 0xAC | |
662 | -> ActivateStickyFXParamBlock //OFFSET: 0xB0 | |
663 | -> ActivateStickyFXParam //OFFSET: 0xB0 | |
664 | -> ActivateBits //OFFSET: 0xB4 | |
665 | -> ActivateAnimFlag //OFFSET: 0xB8 | |
666 | -> ActivateFX //OFFSET: 0xBC | |
667 | -> ActivateNearFX //OFFSET: 0xC0 | |
668 | -> ActivateMissFX //OFFSET: 0xC4 | |
669 | -> ActivateFXParamBlock //OFFSET: 0xC8 | |
670 | -> ActivateFXParam //OFFSET: 0xC8 | |
671 | -> PeriodicPreactivateBits //OFFSET: 0xCC | |
672 | -> PeriodicActivateBits //OFFSET: 0xD0 | |
673 | -> PeriodicActivateFX //OFFSET: 0xD4 | |
674 | -> PeriodicActivateFXParamBlock //OFFSET: 0xD8 | |
675 | -> PeriodicActivateFXParam //OFFSET: 0xD8 | |
676 | -> DeactivateBits //OFFSET: 0xDC | |
677 | -> DeactivateFX //OFFSET: 0xE0 | |
678 | -> DeactivateFXParamBlock //OFFSET: 0xE4 | |
679 | -> DeactivateFXParam //OFFSET: 0xE4 | |
680 | -> DeactivateAnimFlag //OFFSET: 0xE8 | |
681 | -> ChargedActivate //OFFSET: 0xEC | |
682 | -> TargetedBits //OFFSET: 0xF0 | |
683 | -> TargetedFX //OFFSET: 0xF4 | |
684 | -> TargetedFXParamBlock //OFFSET: 0xF8 | |
685 | -> TargetedFXParam //OFFSET: 0xF8 | |
686 | -> HitBits //OFFSET: 0xFC | |
687 | -> HitFX //OFFSET: 0x100 | |
688 | -> HitFXParamBlock //OFFSET: 0x104 | |
689 | -> HitFXParam //OFFSET: 0x104 | |
690 | -> HitStickyFX //OFFSET: 0x108 | |
691 | -> HitStickyFXParamBlock //OFFSET: 0x10C | |
692 | -> HitStickyFXParam //OFFSET: 0x10C | |
693 | -> BlockBits //OFFSET: 0x110 | |
694 | -> MissBits //OFFSET: 0x110 | |
695 | -> BlockFX //OFFSET: 0x114 | |
696 | -> MissFX //OFFSET: 0x114 | |
697 | -> BlockFXParamBlock //OFFSET: 0x118 | |
698 | -> MissFXParamBlock //OFFSET: 0x118 | |
699 | -> BlockFXParam //OFFSET: 0x118 | |
700 | -> DeathBits //OFFSET: 0x11C | |
701 | -> DeathFX //OFFSET: 0x120 | |
702 | -> DeathFXParamBlock //OFFSET: 0x124 | |
703 | -> DeathFXParam //OFFSET: 0x124 | |
704 | -> DeathAnimStanceWords //OFFSET: 0x128 | |
705 | -> DeathDirection //OFFSET: 0x12C | |
706 | -> HitDirection //OFFSET: 0x130 | |
707 | -> NearActivateFXDistance //OFFSET: 0x134 | |
708 | -> FramesBeforeActivateBits //OFFSET: 0x138 | |
709 | -> FramesBeforeActivateFX //OFFSET: 0x13C | |
710 | -> FramesBeforeTargeted //OFFSET: 0x140 | |
711 | -> FramesBeforeHit //OFFSET: 0x144 | |
712 | -> FramesBeforeBlock //OFFSET: 0x148 | |
713 | -> FramesBeforePeriodicActivateBits //OFFSET: 0x14C | |
714 | -> FramesBeforePeriodicActivateFX //OFFSET: 0x150 | |
715 | -> FramesBeforePeriodicTargeted //OFFSET: 0x154 | |
716 | -> FramesBeforePeriodicHit //OFFSET: 0x158 | |
717 | -> FramesBeforePeriodicBlock //OFFSET: 0x15C | |
718 | -> DefaultHue //OFFSET: 0x160 | |
719 | -> DefaultEmit //OFFSET: 0x164 | |
720 | -> ProjectileSpeed //OFFSET: 0x168 | |
721 | -> MeleeSwingStartAngle //OFFSET: 0x16C | |
722 | -> MeleeSwingAnglePerSecond //OFFSET: 0x170 | |
723 | -> MeleeSwingHitPauseTime //OFFSET: 0x174 | |
724 | -> SpeedPenaltyDuringCharge //OFFSET: 0x178 | |
725 | -> SpeedPenaltyDuringPreactivate //OFFSET: 0x17C | |
726 | -> SpeedPenaltyDuringActivate //OFFSET: 0x180 | |
727 | -> Lunge //OFFSET: 0x184 | |
728 | -> Grab //OFFSET: 0x188 | |
729 | ||
730 | PowerStat //SIZE : 0x30 | |
731 | -> Name //OFFSET: 0x0 | |
732 | -> Stat //OFFSET: 0x4 | |
733 | -> StatItem //OFFSET: 0x8 | |
734 | -> Attrib //OFFSET: 0xC | |
735 | -> Aspect //OFFSET: 0x10 | |
736 | -> ExprBlock //OFFSET: 0x14 | |
737 | -> Expr //OFFSET: 0x14 | |
738 | -> PowerTreeNodeRequired //OFFSET: 0x18 | |
739 | -> PowerDefRequired //OFFSET: 0x1C | |
740 | -> ClassCategoryRequired //OFFSET: 0x20 | |
741 | -> Tag //OFFSET: 0x28 | |
742 | -> File //OFFSET: 0x2C | |
743 | ||
744 | PowerTables //SIZE : 0xC | |
745 | -> PowerTable //OFFSET: 0x0 | |
746 | -> stPowerTables //OFFSET: 0x4 | |
747 | -> BasicFactBonusHitPointsMax //OFFSET: 0x8 | |
748 | ||
749 | PowerTreeDef //SIZE : 0x6C | |
750 | -> Name //OFFSET: 0x0 | |
751 | -> Respec //OFFSET: 0x4 | |
752 | -> DisplayMessage //OFFSET: 0x8 | |
753 | -> DisplayName //OFFSET: 0x8 | |
754 | -> DescriptionMessage //OFFSET: 0x14 | |
755 | -> IconName //OFFSET: 0x20 | |
756 | -> TreeType //OFFSET: 0x24 | |
757 | -> ExprBlockRequires //OFFSET: 0x28 | |
758 | -> RequiresBlock //OFFSET: 0x28 | |
759 | -> Requires //OFFSET: 0x28 | |
760 | -> Group //OFFSET: 0x2C | |
761 | -> File //OFFSET: 0x30 | |
762 | -> Class //OFFSET: 0x34 | |
763 | -> TopDown //OFFSET: 0x38 | |
764 | -> Links //OFFSET: 0x3C | |
765 | -> UICategory //OFFSET: 0x40 | |
766 | -> DefaultPlayingStyle //OFFSET: 0x44 | |
767 | -> MaxSpendablePointsCostTable //OFFSET: 0x48 | |
768 | -> MaxSpendablePoints //OFFSET: 0x4C | |
769 | -> MinCost //OFFSET: 0x50 | |
770 | -> AutoBuy //OFFSET: 0x54 | |
771 | -> Temporary //OFFSET: 0x55 | |
772 | -> SendToClient //OFFSET: 0x56 | |
773 | -> IsTalentTree //OFFSET: 0x58 | |
774 | -> AnimListToPlayOnGrant //OFFSET: 0x5C | |
775 | -> GrantMessage //OFFSET: 0x60 | |
776 | ||
777 | PowerVars //SIZE : 0x8 | |
778 | -> PowerVar //OFFSET: 0x0 | |
779 | -> stPowerVars //OFFSET: 0x4 | |
780 | ||
781 | Team //SIZE : 0x88 | |
782 | -> iContainerID //OFFSET: 0x0 | |
783 | -> iCreatedOn //OFFSET: 0x4 | |
784 | -> eaMembers //OFFSET: 0x8 | |
785 | -> eaInvites //OFFSET: 0xC | |
786 | -> eaRequests //OFFSET: 0x10 | |
787 | -> pLeader //OFFSET: 0x14 | |
788 | -> pChampion //OFFSET: 0x18 | |
789 | -> eaAwayTeamPrefs //OFFSET: 0x1C | |
790 | -> eaDisconnecteds //OFFSET: 0x20 | |
791 | -> eMode //OFFSET: 0x24 | |
792 | -> iVersion //OFFSET: 0x28 | |
793 | -> bInviteAccepted //OFFSET: 0x2C | |
794 | -> loot_mode //OFFSET: 0x30 | |
795 | -> loot_mode_quality //OFFSET: 0x34 | |
796 | -> iDifficulty //OFFSET: 0x38 | |
797 | -> eCachedMode //OFFSET: 0x44 | |
798 | -> iCachedMembers //OFFSET: 0x48 | |
799 | -> pchCachedStatusMessage //OFFSET: 0x4C | |
800 | -> pchPrimaryMission //OFFSET: 0x50 | |
801 | -> Esprimarymission //OFFSET: 0x50 | |
802 | -> pcAllegiance //OFFSET: 0x54 | |
803 | -> pcSubAllegiance //OFFSET: 0x58 | |
804 | -> bRequireSubAllegianceMatch //OFFSET: 0x5C | |
805 | -> pXSessionInfo //OFFSET: 0x60 | |
806 | -> iTeamSpokesmanEntID //OFFSET: 0x64 | |
807 | -> iCurrentUGCProjectID //OFFSET: 0x68 | |
808 | -> pchStatusMessage //OFFSET: 0x6C | |
809 | -> uBadLogoutTime //OFFSET: 0x70 | |
810 | -> iGameServerOwnerID //OFFSET: 0x74 | |
811 | -> bTeamMembersMustBeOnOwnerGameServer //OFFSET: 0x78 | |
812 | -> uiLocalTeamSyncRequestID //OFFSET: 0x7C | |
813 | ||
814 | TransformationDef //SIZE : 0x14 | |
815 | -> Event //OFFSET: 0x0 | |
816 | -> TotalTime //OFFSET: 0x4 | |
817 | -> FromSourceCostume //OFFSET: 0x8 | |
818 | -> Name //OFFSET: 0xC | |
819 | -> FileName //OFFSET: 0x10 | |
820 | ||
821 | UIGen3DFxState //SIZE : 0x8 | |
822 | -> FxName //OFFSET: 0x0 | |
823 | -> hFX //OFFSET: 0x4 | |
824 | ||
825 | UIGenExpressionContainer //SIZE : 0xC | |
826 | -> Name //OFFSET: 0x0 | |
827 | -> ExpressionBlock //OFFSET: 0x4 | |
828 | -> Expression //OFFSET: 0x4 | |
829 | -> ForceRebuild //OFFSET: 0x8 | |
830 | ||
831 | UIGenObjectState //SIZE : 0x14 | |
832 | -> Type //OFFSET: 0x0 | |
833 | -> Key //OFFSET: 0x4 | |
834 | -> hEntity //OFFSET: 0x8 | |
835 | -> ObjectFxState //OFFSET: 0xC | |
836 | -> ScreenDist //OFFSET: 0x10 | |
837 | ||
838 | UITrayElem //SIZE : 0x3C | |
839 | -> TrayElem //OFFSET: 0x0 | |
840 | -> PetData //OFFSET: 0x4 | |
841 | -> PetTrayElem //OFFSET: 0x4 | |
842 | -> SourceItem //OFFSET: 0x8 | |
843 | -> Icon //OFFSET: 0xC | |
844 | -> Description //OFFSET: 0x10 | |
845 | -> Tray //OFFSET: 0x14 | |
846 | -> Slot //OFFSET: 0x18 | |
847 | -> Purpose //OFFSET: 0x1C | |
848 | -> DragType //OFFSET: 0x20 | |
849 | -> Key //OFFSET: 0x24 | |
850 | -> HighlightType //OFFSET: 0x28 | |
851 | -> LastStackedItemCount //OFFSET: 0x2C | |
852 | -> uiNextStackedItemUpdate //OFFSET: 0x30 | |
853 | -> NumTotalCharges //OFFSET: 0x34 | |
854 | -> Valid //OFFSET: 0x38 | |
855 | -> Activatable //OFFSET: 0x38 | |
856 | -> InRange //OFFSET: 0x38 | |
857 | -> EnoughPower //OFFSET: 0x38 | |
858 | -> LineOfSight //OFFSET: 0x38 | |
859 | -> Facing //OFFSET: 0x38 | |
860 | -> NotDisabled //OFFSET: 0x38 | |
861 | -> Active //OFFSET: 0x38 | |
862 | -> Current //OFFSET: 0x38 | |
863 | -> Queued //OFFSET: 0x38 | |
864 | ||
865 | WeaponFXRef //SIZE : 0x4 | |
866 | -> hFX //OFFSET: 0x0 | |
867 | ||
868 | DefaultSettingsRules //SIZE : 0xA4 | |
869 | -> resolution //OFFSET: 0x0 | |
870 | -> renderscale //OFFSET: 0x4 | |
871 | -> filltwoboneskinning //OFFSET: 0x8 | |
872 | -> fillgpuparticles //OFFSET: 0xC | |
873 | -> fillnoshadows //OFFSET: 0x10 | |
874 | -> fillsplatshadows //OFFSET: 0x14 | |
875 | -> fillnoeffects //OFFSET: 0x18 | |
876 | -> filloutliningintel //OFFSET: 0x1C | |
877 | -> filllightingqualitylow //OFFSET: 0x20 | |
878 | -> filllightingqualitylowintel //OFFSET: 0x24 | |
879 | -> filldetail05 //OFFSET: 0x28 | |
880 | -> filldetail075 //OFFSET: 0x2C | |
881 | -> fillterrainlow //OFFSET: 0x30 | |
882 | -> fillhighqualitydof //OFFSET: 0x34 | |
883 | -> fillssao //OFFSET: 0x38 | |
884 | -> fillmsaa //OFFSET: 0x3C | |
885 | -> fillvfxlow //OFFSET: 0x40 | |
886 | -> fillvfxmedium //OFFSET: 0x44 | |
887 | -> filllensflare //OFFSET: 0x48 | |
888 | -> fillsoftparticles //OFFSET: 0x4C | |
889 | -> filldrawhighdetail //OFFSET: 0x50 | |
890 | -> filldynamiclights //OFFSET: 0x54 | |
891 | -> filldrawhighfilldetail //OFFSET: 0x58 | |
892 | -> fillbloomquality1 //OFFSET: 0x5C | |
893 | -> fillbloomquality2 //OFFSET: 0x60 | |
894 | -> fillpoissonshadows //OFFSET: 0x64 | |
895 | -> filltexaniso4 //OFFSET: 0x68 | |
896 | -> filltexaniso16 //OFFSET: 0x6C | |
897 | -> fillminlightsperobject //OFFSET: 0x70 | |
898 | -> fillmaxlightsperobject //OFFSET: 0x74 | |
899 | -> fillminshadowedlights //OFFSET: 0x78 | |
900 | -> fillmaxshadowedlights //OFFSET: 0x7C | |
901 | -> defaultsversionnumber //OFFSET: 0x80 | |
902 | -> fillclusterlow //OFFSET: 0x84 | |
903 | -> fillclustermid //OFFSET: 0x88 | |
904 | -> fillscattering //OFFSET: 0x8C | |
905 | -> fillmax //OFFSET: 0x90 | |
906 | -> usescaledfillrate //OFFSET: 0x94 | |
907 | -> shaderquality //OFFSET: 0x98 | |
908 | ||
909 | GfxFontGlyphData //SIZE : 0xC | |
910 | -> TexPos //OFFSET: 0x2 | |
911 | -> Size //OFFSET: 0x6 | |
912 | -> XAdvance //OFFSET: 0xA | |
913 | ||
914 | GfxLightingModel //SIZE : 0x18 | |
915 | -> Name //OFFSET: 0x4 | |
916 | -> FileName //OFFSET: 0x8 | |
917 | -> Text //OFFSET: 0xC | |
918 | -> perlight //OFFSET: 0x10 | |
919 | -> lightshadowbuffer //OFFSET: 0x14 | |
920 | ||
921 | NinePatch //SIZE : 0x18 | |
922 | -> texture_name //OFFSET: 0x4 | |
923 | -> stretchableX //OFFSET: 0x8 | |
924 | -> stretchableY //OFFSET: 0xC | |
925 | -> paddingX //OFFSET: 0x10 | |
926 | -> paddingY //OFFSET: 0x14 | |
927 | ||
928 | PreloadedLightCombo //SIZE : 0x18 | |
929 | -> Light0 //OFFSET: 0x0 | |
930 | -> Light1 //OFFSET: 0x4 | |
931 | -> Light2 //OFFSET: 0x8 | |
932 | -> Light3 //OFFSET: 0xC | |
933 | -> Light4 //OFFSET: 0x10 | |
934 | -> light_mask //OFFSET: 0x14 | |
935 | ||
936 | PreloadedLightCombosList //SIZE : 0x4 | |
937 | -> LightCombo //OFFSET: 0x0 | |
938 | ||
939 | RdrLightDefinition //SIZE : 0x98 | |
940 | -> FileName //OFFSET: 0x4 | |
941 | -> normaltext //OFFSET: 0x8 | |
942 | -> shadowtesttext //OFFSET: 0x10 | |
943 | -> LightType //OFFSET: 0x14 | |
944 | -> vertexlightparams //OFFSET: 0x18 | |
945 | -> singledirlightparams //OFFSET: 0x1C | |
946 | ||
947 | ShaderTemplate //SIZE : 0x4C | |
948 | -> FN //OFFSET: 0x4 | |
949 | -> ShaderGraph //OFFSET: 0x8 | |
950 | -> Guide //OFFSET: 0x38 | |
951 | -> ShaderTemplateLink //OFFSET: 0x3C | |
952 | -> IsAutosave //OFFSET: 0x40 | |
953 | -> score //OFFSET: 0x44 | |
954 | ||
955 | SkyInfo //SIZE : 0x8C | |
956 | -> FNNoPath //OFFSET: 0x4 | |
957 | -> FNNoPathShouldNotBeOverwritten //OFFSET: 0x8 | |
958 | -> Scope //OFFSET: 0xC | |
959 | -> Tags //OFFSET: 0x10 | |
960 | -> Notes //OFFSET: 0x14 | |
961 | -> NoPPFallback //OFFSET: 0x18 | |
962 | -> Moon //OFFSET: 0x1C | |
963 | -> IgnoreFogClip //OFFSET: 0x20 | |
964 | -> FogClip //OFFSET: 0x21 | |
965 | -> IgnoreFogClipLow //OFFSET: 0x22 | |
966 | -> FogClipLow //OFFSET: 0x23 | |
967 | -> CloudShadowTexture //OFFSET: 0x24 | |
968 | -> DiffuseWarpTextureCharacter //OFFSET: 0x28 | |
969 | -> DiffuseWarpTextureWorld //OFFSET: 0x2C | |
970 | -> AmbientCube //OFFSET: 0x30 | |
971 | -> ReflectionCube //OFFSET: 0x34 | |
972 | -> SkyOverride //OFFSET: 0x38 | |
973 | -> SkySun //OFFSET: 0x3C | |
974 | -> SkySecondarySun //OFFSET: 0x40 | |
975 | -> SkyCharacterLighting //OFFSET: 0x44 | |
976 | -> SkyCloudShadows //OFFSET: 0x48 | |
977 | -> SkyShadowFade //OFFSET: 0x4C | |
978 | -> SkyColorCorrection //OFFSET: 0x50 | |
979 | -> SkyTint //OFFSET: 0x54 | |
980 | -> SkyOutline //OFFSET: 0x58 | |
981 | -> SkyFog //OFFSET: 0x5C | |
982 | -> SkyLightBehavior //OFFSET: 0x60 | |
983 | -> SkyBloom //OFFSET: 0x64 | |
984 | -> DOFValues //OFFSET: 0x68 | |
985 | -> AmbientOcclusion //OFFSET: 0x6C | |
986 | -> Wind //OFFSET: 0x70 | |
987 | -> SkyScattering //OFFSET: 0x74 | |
988 | -> SkyDome //OFFSET: 0x78 | |
989 | -> SkyShadows //OFFSET: 0x7C | |
990 | -> bfParamsSpecified //OFFSET: 0x80 | |
991 | ||
992 | TexOptList //SIZE : 0x4 | |
993 | -> FolderTexOpt //OFFSET: 0x0 | |
994 | ||
995 | TexWordList //SIZE : 0x4 | |
996 | ||
997 | WorldCellGraphicsData //SIZE : 0x164 | |
998 | -> cluster_tex_swaps //OFFSET: 0x0 | |
999 | ||
1000 | HttpSessionStruct //SIZE : 0xC | |
1001 | -> Key //OFFSET: 0x0 | |
1002 | ||
1003 | ATRFixedUpEarrayUse //SIZE : 0x1C | |
1004 | -> ContainerDerefString //OFFSET: 0x0 | |
1005 | -> LockType //OFFSET: 0x4 | |
1006 | -> IndexType //OFFSET: 0x8 | |
1007 | -> Val //OFFSET: 0xC | |
1008 | -> SVal //OFFSET: 0x10 | |
1009 | -> Comment //OFFSET: 0x14 | |
1010 | ||
1011 | ATRFixedUpLock //SIZE : 0xC | |
1012 | -> DerefString //OFFSET: 0x0 | |
1013 | -> LockType //OFFSET: 0x4 | |
1014 | -> Comment //OFFSET: 0x8 | |
1015 | ||
1016 | BuildScriptCommand //SIZE : 0x2A0 | |
1017 | -> Command //OFFSET: 0x0 | |
1018 | -> SubType //OFFSET: 0x4 | |
1019 | -> ScriptString //OFFSET: 0x8 | |
1020 | -> ScriptString_Use //OFFSET: 0xC | |
1021 | -> DisplayString //OFFSET: 0x10 | |
1022 | -> DisplayString_Use //OFFSET: 0x14 | |
1023 | -> WorkingDir //OFFSET: 0x18 | |
1024 | -> WorkingDirectory_Use //OFFSET: 0x1C | |
1025 | -> FailureExpression //OFFSET: 0x20 | |
1026 | -> FailureExpression_Use //OFFSET: 0x24 | |
1027 | -> IfExpression //OFFSET: 0x28 | |
1028 | -> If //OFFSET: 0x28 | |
1029 | -> IfExpression_Use //OFFSET: 0x2C | |
1030 | -> VariableForSystemOutput //OFFSET: 0x30 | |
1031 | -> VariableForEscapedSystemOutput //OFFSET: 0x34 | |
1032 | -> VariableForSystemResult //OFFSET: 0x38 | |
1033 | -> NumTries //OFFSET: 0x3C | |
1034 | -> ScriptInt //OFFSET: 0x40 | |
1035 | -> ScriptFloat //OFFSET: 0x44 | |
1036 | -> FailureTime //OFFSET: 0x48 | |
1037 | -> CompileErrors //OFFSET: 0x58 | |
1038 | -> NoScriptStringInErrorReport //OFFSET: 0x58 | |
1039 | -> SetVariableRaw //OFFSET: 0x58 | |
1040 | -> IsCrypticAppWithOwnConsole //OFFSET: 0x58 | |
1041 | -> Break //OFFSET: 0x58 | |
1042 | -> NonInterruptible //OFFSET: 0x58 | |
1043 | -> IsExpectingCBComments //OFFSET: 0x58 | |
1044 | -> ResetTimeoutOnAnyUpdate //OFFSET: 0x58 | |
1045 | -> FileName_internal //OFFSET: 0x60 | |
1046 | -> LineNum //OFFSET: 0x64 | |
1047 | -> SimpleMacro //OFFSET: 0x68 | |
1048 | -> OutputFile //OFFSET: 0x6C | |
1049 | -> OutputFile_Use //OFFSET: 0x70 | |
1050 | -> AppendFile //OFFSET: 0x74 | |
1051 | -> AppendFile_Use //OFFSET: 0x78 | |
1052 | -> outputFileName //OFFSET: 0x7C | |
1053 | -> outputFileName_short //OFFSET: 0x180 | |
1054 | -> IfIndex //OFFSET: 0x284 | |
1055 | -> ElseIndex //OFFSET: 0x288 | |
1056 | -> EndIfIndex //OFFSET: 0x28C | |
1057 | -> InternalStrs //OFFSET: 0x290 | |
1058 | -> BufferedFORTokens //OFFSET: 0x298 | |
1059 | -> ExtendedErrorType //OFFSET: 0x29C | |
1060 | ||
1061 | BuildScriptingContext //SIZE : 0x188 | |
1062 | -> ContextName //OFFSET: 0x0 | |
1063 | -> BuildScriptingFailTime //OFFSET: 0x4 | |
1064 | -> FailAfterDelayCalled //OFFSET: 0x8 | |
1065 | -> SkipCurrentStep //OFFSET: 0x9 | |
1066 | -> FailureLinkString //OFFSET: 0xC | |
1067 | -> InternalIncludeDepth //OFFSET: 0x10 | |
1068 | -> CurForDepth //OFFSET: 0x14 | |
1069 | -> InSpecialFailingModeWaitingForUninterruptibleChildContexts //OFFSET: 0x18 | |
1070 | -> ForceAbort //OFFSET: 0x19 | |
1071 | -> TestingOnly //OFFSET: 0x1A | |
1072 | -> AbortAndCloseInstantly //OFFSET: 0x1B | |
1073 | -> ScriptState //OFFSET: 0x20 | |
1074 | -> CommandList //OFFSET: 0x24 | |
1075 | -> CurCommandNum //OFFSET: 0x28 | |
1076 | -> ThereWereErrors //OFFSET: 0x2C | |
1077 | -> FramesInState //OFFSET: 0x30 | |
1078 | -> TimeEnteredState //OFFSET: 0x38 | |
1079 | -> ScriptStartTime //OFFSET: 0x40 | |
1080 | -> CurDisplayString //OFFSET: 0x44 | |
1081 | -> CurStepString //OFFSET: 0x48 | |
1082 | -> FailureMessage //OFFSET: 0x4C | |
1083 | -> DefaultDirectories //OFFSET: 0x50 | |
1084 | -> compileLogFileName //OFFSET: 0x54 | |
1085 | -> MostRecentSystemCommandOutputFileName //OFFSET: 0x158 | |
1086 | -> Variables //OFFSET: 0x15C | |
1087 | -> NumStartingVariables //OFFSET: 0x168 | |
1088 | -> Disabled //OFFSET: 0x16C | |
1089 | -> Children //OFFSET: 0x174 | |
1090 | -> DetachedChildren //OFFSET: 0x178 | |
1091 | -> Failing //OFFSET: 0x17C | |
1092 | -> ChildBehaviorFlags //OFFSET: 0x180 | |
1093 | ||
1094 | CategoryListWrapper //SIZE : 0x4 | |
1095 | -> Categories //OFFSET: 0x0 | |
1096 | ||
1097 | Color4 //SIZE : 0x10 | |
1098 | -> TopLeftColor //OFFSET: 0x0 | |
1099 | ||
1100 | ContainerRepositoryInfo //SIZE : 0x28 | |
1101 | -> LastSequenceNumber //OFFSET: 0x0 | |
1102 | -> LastTimeStamp //OFFSET: 0x8 | |
1103 | -> CurrentSequenceNumber //OFFSET: 0x10 | |
1104 | -> CurrentTimeStamp //OFFSET: 0x18 | |
1105 | -> BaseContainerID //OFFSET: 0x1C | |
1106 | -> MaxContainerID //OFFSET: 0x20 | |
1107 | -> RepositoryTypeInfo //OFFSET: 0x24 | |
1108 | ||
1109 | DeferredPacketForSentryServer //SIZE : 0x28 | |
1110 | -> TempPacketIdxAfterCreation //OFFSET: 0x4 | |
1111 | -> TempPacketCmd //OFFSET: 0x8 | |
1112 | -> Comment //OFFSET: 0xC | |
1113 | -> SendTime //OFFSET: 0x10 | |
1114 | -> TimeSentToServer //OFFSET: 0x14 | |
1115 | -> Alerted //OFFSET: 0x18 | |
1116 | -> Index //OFFSET: 0x20 | |
1117 | ||
1118 | DeferredSendSingleFile //SIZE : 0x24 | |
1119 | -> LocalFileName //OFFSET: 0x0 | |
1120 | -> Targets //OFFSET: 0x4 | |
1121 | -> QueriesOutstanding //OFFSET: 0x8 | |
1122 | -> CRC //OFFSET: 0xC | |
1123 | -> Zipping //OFFSET: 0x14 | |
1124 | -> ZippingFailed //OFFSET: 0x15 | |
1125 | -> ZippedBufferSize //OFFSET: 0x1C | |
1126 | -> UnzippedBufferSize //OFFSET: 0x20 | |
1127 | ||
1128 | DeferredSendSingleTarget //SIZE : 0x10 | |
1129 | -> MachineName //OFFSET: 0x0 | |
1130 | -> RemoteFileName //OFFSET: 0x4 | |
1131 | -> CRCQueryHandle //OFFSET: 0x8 | |
1132 | ||
1133 | FileNameBucket //SIZE : 0x14 | |
1134 | -> Key //OFFSET: 0x0 | |
1135 | -> FileNames //OFFSET: 0x4 | |
1136 | -> OutFileNames //OFFSET: 0x8 | |
1137 | -> OutFileSizes //OFFSET: 0xC | |
1138 | ||
1139 | GraphNode //SIZE : 0x10 | |
1140 | -> Name //OFFSET: 0x0 | |
1141 | -> ppchIncoming //OFFSET: 0x4 | |
1142 | ||
1143 | KeyedAlertList //SIZE : 0x3C | |
1144 | -> Key //OFFSET: 0x0 | |
1145 | -> CurActiveBySeverity //OFFSET: 0x4 | |
1146 | -> TotalBySeverity //OFFSET: 0x10 | |
1147 | -> TotalCount //OFFSET: 0x1C | |
1148 | -> LastMinute //OFFSET: 0x24 | |
1149 | -> Last15Minutes //OFFSET: 0x28 | |
1150 | -> LastHour //OFFSET: 0x2C | |
1151 | -> LastDay //OFFSET: 0x30 | |
1152 | -> ExtraStuff //OFFSET: 0x34 | |
1153 | -> Alerts //OFFSET: 0x38 | |
1154 | ||
1155 | LFSM_FileBeingReceived //SIZE : 0x28 | |
1156 | -> Handle //OFFSET: 0x0 | |
1157 | -> cmd //OFFSET: 0x4 | |
1158 | -> FileName //OFFSET: 0x8 | |
1159 | -> ExpectedSize //OFFSET: 0x10 | |
1160 | -> SizeReceived //OFFSET: 0x18 | |
1161 | ||
1162 | LinkFileSendingMode_ManagedFileSend //SIZE : 0x48 | |
1163 | -> UID //OFFSET: 0x0 | |
1164 | -> LinkName //OFFSET: 0x4 | |
1165 | -> Handle //OFFSET: 0x8 | |
1166 | -> cmd //OFFSET: 0xC | |
1167 | -> LocalFileName //OFFSET: 0x10 | |
1168 | -> RemoteFileName //OFFSET: 0x14 | |
1169 | -> BytesPerTick //OFFSET: 0x18 | |
1170 | -> FileSize //OFFSET: 0x20 | |
1171 | -> BytesSent //OFFSET: 0x28 | |
1172 | -> Flags //OFFSET: 0x30 | |
1173 | ||
1174 | MachineInfoForShardSetupList //SIZE : 0x14 | |
1175 | -> Comment //OFFSET: 0x0 | |
1176 | -> Machines //OFFSET: 0x4 | |
1177 | -> MachineGroup //OFFSET: 0x8 | |
1178 | -> BaseGameServerGroupName //OFFSET: 0xC | |
1179 | -> GenericArgs //OFFSET: 0x10 | |
1180 | ||
1181 | SMTPMessage //SIZE : 0x10 | |
1182 | -> From //OFFSET: 0x0 | |
1183 | -> recipients //OFFSET: 0x4 | |
1184 | -> Parts //OFFSET: 0xC | |
1185 | ||
1186 | SMTPMessageRequest //SIZE : 0x38 | |
1187 | -> From //OFFSET: 0x0 | |
1188 | -> To //OFFSET: 0x4 | |
1189 | -> subject //OFFSET: 0x8 | |
1190 | -> Body //OFFSET: 0xC | |
1191 | -> Priority //OFFSET: 0x10 | |
1192 | -> timeout //OFFSET: 0x14 | |
1193 | -> attachfilename //OFFSET: 0x18 | |
1194 | -> attachsuggestedname //OFFSET: 0x1C | |
1195 | -> attachmimetype //OFFSET: 0x20 | |
1196 | -> Html //OFFSET: 0x24 | |
1197 | -> Server //OFFSET: 0x28 | |
1198 | ||
1199 | SchemaMemoryStatus //SIZE : 0x28 | |
1200 | -> Name //OFFSET: 0x0 | |
1201 | -> TotalSpace //OFFSET: 0x8 | |
1202 | -> UsedSpace //OFFSET: 0x10 | |
1203 | -> FreeSpace //OFFSET: 0x18 | |
1204 | -> MemoryPools //OFFSET: 0x20 | |
1205 | ||
1206 | StashTableTest //SIZE : 0x4 | |
1207 | -> stData //OFFSET: 0x0 | |
1208 | ||
1209 | TextBufferState //SIZE : 0x14 | |
1210 | -> Text //OFFSET: 0x0 | |
1211 | -> ProfanityFilteredText //OFFSET: 0x4 | |
1212 | -> Cursor //OFFSET: 0x8 | |
1213 | -> SelectionStart //OFFSET: 0xC | |
1214 | -> SelectionEnd //OFFSET: 0x10 | |
1215 | ||
1216 | ThreadSafeMemoryPool //SIZE : 0x38 | |
1217 | -> structSize //OFFSET: 0xC | |
1218 | -> structsPerBlock //OFFSET: 0x10 | |
1219 | -> allocationCount //OFFSET: 0x14 | |
1220 | -> totalStructCount //OFFSET: 0x18 | |
1221 | -> TotalBytes //OFFSET: 0x1C | |
1222 | -> UsedBytes //OFFSET: 0x20 | |
1223 | -> FreeBytes //OFFSET: 0x24 | |
1224 | -> Name //OFFSET: 0x28 | |
1225 | -> Flags //OFFSET: 0x2C | |
1226 | ||
1227 | TranslatedMessage //SIZE : 0x8 | |
1228 | -> MessageKey //OFFSET: 0x0 | |
1229 | ||
1230 | TranslatedMessageDictionary //SIZE : 0x8 | |
1231 | -> Message //OFFSET: 0x0 | |
1232 | -> sLookupTable //OFFSET: 0x4 | |
1233 | ||
1234 | KeyBind //SIZE : 0x14 | |
1235 | -> Key2 //OFFSET: 0x4 | |
1236 | -> Key //OFFSET: 0x8 | |
1237 | -> Command //OFFSET: 0xC | |
1238 | -> Secondary //OFFSET: 0x10 | |
1239 | -> ContinueProcessing //OFFSET: 0x10 | |
1240 | ||
1241 | KeyBindProfile //SIZE : 0x28 | |
1242 | -> FileName //OFFSET: 0x4 | |
1243 | -> KeyBind //OFFSET: 0x8 | |
1244 | -> TrickleKeys //OFFSET: 0xC | |
1245 | -> TrickleCommands //OFFSET: 0xD | |
1246 | -> Priority //OFFSET: 0x18 | |
1247 | -> hNameMsg //OFFSET: 0x1C | |
1248 | -> DisplayName //OFFSET: 0x1C | |
1249 | -> UserSelectable //OFFSET: 0x20 | |
1250 | -> Joystick //OFFSET: 0x21 | |
1251 | -> EntityBinds //OFFSET: 0x22 | |
1252 | -> SchemeRegion //OFFSET: 0x24 | |
1253 | ||
1254 | DSP_Chorus //SIZE : 0x20 | |
1255 | -> chorus_drymix //OFFSET: 0x0 | |
1256 | -> chorus_wetmix1 //OFFSET: 0x4 | |
1257 | -> chorus_wetmix2 //OFFSET: 0x8 | |
1258 | -> chorus_wetmix3 //OFFSET: 0xC | |
1259 | -> chorus_delay //OFFSET: 0x10 | |
1260 | -> chorus_rate //OFFSET: 0x14 | |
1261 | -> chorus_depth //OFFSET: 0x18 | |
1262 | -> chorus_feedback //OFFSET: 0x1C | |
1263 | ||
1264 | DSP_Compressor //SIZE : 0x10 | |
1265 | -> compressor_threshold //OFFSET: 0x0 | |
1266 | -> compressor_attack //OFFSET: 0x4 | |
1267 | -> compressor_release //OFFSET: 0x8 | |
1268 | -> compressor_gainmakeup //OFFSET: 0xC | |
1269 | ||
1270 | DSP_Distortion //SIZE : 0x4 | |
1271 | -> distortion_level //OFFSET: 0x0 | |
1272 | ||
1273 | DSP_Echo //SIZE : 0x14 | |
1274 | -> echo_delay //OFFSET: 0x0 | |
1275 | -> echo_decayratio //OFFSET: 0x4 | |
1276 | -> echo_maxchannels //OFFSET: 0x8 | |
1277 | -> echo_drymix //OFFSET: 0xC | |
1278 | -> echo_wetmix //OFFSET: 0x10 | |
1279 | ||
1280 | DSP_Flange //SIZE : 0x10 | |
1281 | -> flange_drymix //OFFSET: 0x0 | |
1282 | -> flange_wetmix //OFFSET: 0x4 | |
1283 | -> flange_depth //OFFSET: 0x8 | |
1284 | -> flange_rate //OFFSET: 0xC | |
1285 | ||
1286 | DSP_HighPass //SIZE : 0x8 | |
1287 | -> highpass_cutoff //OFFSET: 0x0 | |
1288 | -> highpass_resonance //OFFSET: 0x4 | |
1289 | ||
1290 | DSP_Lowpass //SIZE : 0x8 | |
1291 | -> lowpass_cutoff //OFFSET: 0x0 | |
1292 | -> lowpass_resonance //OFFSET: 0x4 | |
1293 | ||
1294 | DSP_Normalize //SIZE : 0xC | |
1295 | -> normalize_fadetime //OFFSET: 0x0 | |
1296 | -> normalize_threshold //OFFSET: 0x4 | |
1297 | -> normalize_maxamp //OFFSET: 0x8 | |
1298 | ||
1299 | DSP_ParamEQ //SIZE : 0xC | |
1300 | -> parameq_center //OFFSET: 0x0 | |
1301 | -> parameq_bandwidth //OFFSET: 0x4 | |
1302 | -> parameq_gain //OFFSET: 0x8 | |
1303 | ||
1304 | DSP_Pitchshift //SIZE : 0xC | |
1305 | -> pitchshift_pitch //OFFSET: 0x0 | |
1306 | -> pitchshift_fftsize //OFFSET: 0x4 | |
1307 | -> pitchshift_maxchannels //OFFSET: 0x8 | |
1308 | ||
1309 | DSP_SLowpass //SIZE : 0x4 | |
1310 | -> lowpass_cutoff //OFFSET: 0x0 | |
1311 | ||
1312 | DSP_SfxReverb //SIZE : 0x3C | |
1313 | -> sfxreverb_drylevel //OFFSET: 0x0 | |
1314 | -> sfxreverb_room //OFFSET: 0x4 | |
1315 | -> sfxreverb_roomhf //OFFSET: 0x8 | |
1316 | -> sfxreverb_roomrollofffactor //OFFSET: 0xC | |
1317 | -> sfxreverb_decaytime //OFFSET: 0x10 | |
1318 | -> sfxreverb_decayhfratio //OFFSET: 0x14 | |
1319 | -> sfxreverb_reflectionslevel //OFFSET: 0x18 | |
1320 | -> sfxreverb_reflectionsdelay //OFFSET: 0x1C | |
1321 | -> sfxreverb_reverblevel //OFFSET: 0x20 | |
1322 | -> sfxreverb_reverbdelay //OFFSET: 0x24 | |
1323 | -> sfxreverb_diffusion //OFFSET: 0x28 | |
1324 | -> sfxreverb_density //OFFSET: 0x2C | |
1325 | -> sfxreverb_hfreference //OFFSET: 0x30 | |
1326 | -> sfxreverb_roomlf //OFFSET: 0x34 | |
1327 | -> sfxreverb_lfreference //OFFSET: 0x38 | |
1328 | ||
1329 | SoundDSP //SIZE : 0x48 | |
1330 | -> Type //OFFSET: 0x0 | |
1331 | -> Name //OFFSET: 0x4 | |
1332 | -> FileName //OFFSET: 0x8 | |
1333 | -> distortion //OFFSET: 0xC | |
1334 | -> highpass //OFFSET: 0xC | |
1335 | -> Echo //OFFSET: 0xC | |
1336 | -> chorus //OFFSET: 0xC | |
1337 | -> compressor //OFFSET: 0xC | |
1338 | -> flange //OFFSET: 0xC | |
1339 | -> lowpass //OFFSET: 0xC | |
1340 | -> slowpass //OFFSET: 0xC | |
1341 | -> normalize //OFFSET: 0xC | |
1342 | -> parameq //OFFSET: 0xC | |
1343 | -> pitchshift //OFFSET: 0xC | |
1344 | -> sfxreverb //OFFSET: 0xC | |
1345 | ||
1346 | UICursor //SIZE : 0x24 | |
1347 | -> Name //OFFSET: 0x0 | |
1348 | -> Texture //OFFSET: 0x4 | |
1349 | -> Overlay //OFFSET: 0x8 | |
1350 | -> Color //OFFSET: 0xC | |
1351 | -> OverlayColor //OFFSET: 0x10 | |
1352 | -> HotspotX //OFFSET: 0x14 | |
1353 | -> HotspotY //OFFSET: 0x16 | |
1354 | -> FileName //OFFSET: 0x18 | |
1355 | ||
1356 | UIGen //SIZE : 0x120 | |
1357 | -> Name //OFFSET: 0x0 | |
1358 | -> BorrowFrom //OFFSET: 0x4 | |
1359 | -> FlatBorrowFrom //OFFSET: 0x8 | |
1360 | -> RequiresBorrow //OFFSET: 0xC | |
1361 | -> BorrowedInlineChildren //OFFSET: 0x10 | |
1362 | -> Type //OFFSET: 0x14 | |
1363 | -> Base //OFFSET: 0x18 | |
1364 | -> CodeOverrideEarly //OFFSET: 0x1C | |
1365 | -> StateDef //OFFSET: 0x20 | |
1366 | -> ComplexStateDef //OFFSET: 0x24 | |
1367 | -> uiComplexStates //OFFSET: 0x28 | |
1368 | -> Last //OFFSET: 0x2C | |
1369 | -> Timer //OFFSET: 0x30 | |
1370 | -> Message //OFFSET: 0x34 | |
1371 | -> TweenState //OFFSET: 0x38 | |
1372 | -> BoxTweenState //OFFSET: 0x3C | |
1373 | -> Result //OFFSET: 0x40 | |
1374 | -> Code //OFFSET: 0x44 | |
1375 | -> State //OFFSET: 0x48 | |
1376 | -> GenState //OFFSET: 0x48 | |
1377 | -> bfStates //OFFSET: 0x4C | |
1378 | -> Transitions //OFFSET: 0x68 | |
1379 | -> BeforeCreate //OFFSET: 0x6C | |
1380 | -> AfterCreate //OFFSET: 0x70 | |
1381 | -> PointerUpdate //OFFSET: 0x74 | |
1382 | -> BeforeUpdate //OFFSET: 0x78 | |
1383 | -> BeforeResult //OFFSET: 0x7C | |
1384 | -> BeforeHide //OFFSET: 0x80 | |
1385 | -> Parent //OFFSET: 0x84 | |
1386 | -> FileName //OFFSET: 0x88 | |
1387 | -> Var //OFFSET: 0x8C | |
1388 | -> Vars //OFFSET: 0x8C | |
1389 | -> CopyVar //OFFSET: 0x90 | |
1390 | -> CopyVars //OFFSET: 0x90 | |
1391 | -> JailCell //OFFSET: 0x94 | |
1392 | -> Window //OFFSET: 0x98 | |
1393 | -> SpriteCache //OFFSET: 0x9C | |
1394 | -> FinalScale //OFFSET: 0x114 | |
1395 | -> FinalAlpha //OFFSET: 0x118 | |
1396 | -> Layer //OFFSET: 0x119 | |
1397 | -> Priority //OFFSET: 0x11A | |
1398 | -> Priority //OFFSET: 0x11A | |
1399 | -> Clone //OFFSET: 0x11B | |
1400 | -> UseEstimatedSize //OFFSET: 0x11C | |
1401 | -> NeedsRebuild //OFFSET: 0x11C | |
1402 | -> Popup //OFFSET: 0x11C | |
1403 | -> TopLevelChildren //OFFSET: 0x11C | |
1404 | -> NextFocusOnCreate //OFFSET: 0x11C | |
1405 | -> IsRoot //OFFSET: 0x11C | |
1406 | -> IsCutsceneRoot //OFFSET: 0x11C | |
1407 | -> NoHighlight //OFFSET: 0x11C | |
1408 | -> RecursionLocked //OFFSET: 0x11C | |
1409 | ||
1410 | UIGenBundleTexture //SIZE : 0x3C | |
1411 | -> Texture //OFFSET: 0x0 | |
1412 | -> Mask //OFFSET: 0x4 | |
1413 | -> TopLeftColor //OFFSET: 0x8 | |
1414 | -> Color //OFFSET: 0x8 | |
1415 | -> TopRightColor //OFFSET: 0xC | |
1416 | -> BottomLeftColor //OFFSET: 0x10 | |
1417 | -> BottomRightColor //OFFSET: 0x14 | |
1418 | -> Rotation //OFFSET: 0x18 | |
1419 | -> Animation //OFFSET: 0x20 | |
1420 | ||
1421 | UIGenCodeInterface //SIZE : 0x24 | |
1422 | -> SortColumn //OFFSET: 0x10 | |
1423 | -> Sort //OFFSET: 0x14 | |
1424 | -> uiFrameLastUpdate //OFFSET: 0x18 | |
1425 | -> uiFrameLastBadMemoryError //OFFSET: 0x1C | |
1426 | -> ManagedStructures //OFFSET: 0x20 | |
1427 | -> ManagedPointer //OFFSET: 0x21 | |
1428 | ||
1429 | UIGenInternal //SIZE : 0xEC | |
1430 | -> Type //OFFSET: 0x0 | |
1431 | -> bf //OFFSET: 0x4 | |
1432 | ||
1433 | UIGenJailCell //SIZE : 0x148 | |
1434 | -> Name //OFFSET: 0x0 | |
1435 | -> hJail //OFFSET: 0x4 | |
1436 | -> hGen //OFFSET: 0x8 | |
1437 | -> Block //OFFSET: 0xC | |
1438 | -> Jail //OFFSET: 0x10 | |
1439 | -> Parent //OFFSET: 0x14 | |
1440 | -> Index //OFFSET: 0x134 | |
1441 | -> LastInteractTime //OFFSET: 0x138 | |
1442 | -> GrabbedX //OFFSET: 0x13C | |
1443 | -> GrabbedY //OFFSET: 0x13E | |
1444 | -> AspectRatio //OFFSET: 0x140 | |
1445 | -> Resize //OFFSET: 0x144 | |
1446 | ||
1447 | UIGenJailCellBlock //SIZE : 0x4C | |
1448 | -> Name //OFFSET: 0x0 | |
1449 | -> DisplayName //OFFSET: 0x4 | |
1450 | -> Assembly //OFFSET: 0x8 | |
1451 | -> GhostAssembly //OFFSET: 0xC | |
1452 | -> HoverAssembly //OFFSET: 0x10 | |
1453 | -> HoverGhostAssembly //OFFSET: 0x14 | |
1454 | -> Font //OFFSET: 0x18 | |
1455 | -> HoverFont //OFFSET: 0x1C | |
1456 | -> DefaultCells //OFFSET: 0x20 | |
1457 | -> MaxCells //OFFSET: 0x24 | |
1458 | -> MinCells //OFFSET: 0x28 | |
1459 | -> ResizeBorder //OFFSET: 0x2C | |
1460 | -> ButtonAssembly //OFFSET: 0x30 | |
1461 | -> Position //OFFSET: 0x34 | |
1462 | -> DefaultGen //OFFSET: 0x38 | |
1463 | -> Resizable //OFFSET: 0x3C | |
1464 | -> AspectRatio //OFFSET: 0x40 | |
1465 | -> KeepDefaultCells //OFFSET: 0x48 | |
1466 | -> RememberContents //OFFSET: 0x49 | |
1467 | ||
1468 | UIGenSMF //SIZE : 0x11C | |
1469 | -> Type //OFFSET: 0x0 | |
1470 | -> bf //OFFSET: 0x4 | |
1471 | ||
1472 | UIGenSMFState //SIZE : 0x2C | |
1473 | -> Type //OFFSET: 0x0 | |
1474 | -> Scrollbar //OFFSET: 0x4 | |
1475 | -> StaticString //OFFSET: 0x1C | |
1476 | -> Text //OFFSET: 0x20 | |
1477 | ||
1478 | UIGenTextAreaState //SIZE : 0x68 | |
1479 | -> Type //OFFSET: 0x0 | |
1480 | -> Scrollbar //OFFSET: 0x4 | |
1481 | -> Buffer //OFFSET: 0x1C | |
1482 | -> ChatData //OFFSET: 0x20 | |
1483 | -> CursorBundle //OFFSET: 0x24 | |
1484 | -> Default //OFFSET: 0x30 | |
1485 | -> LineBreaks //OFFSET: 0x34 | |
1486 | -> LastFont //OFFSET: 0x38 | |
1487 | -> LastWidth //OFFSET: 0x3C | |
1488 | -> LastScale //OFFSET: 0x40 | |
1489 | -> Timer //OFFSET: 0x44 | |
1490 | -> ScrollToCursor //OFFSET: 0x48 | |
1491 | -> Dirty //OFFSET: 0x48 | |
1492 | -> Selecting //OFFSET: 0x48 | |
1493 | -> Truncating //OFFSET: 0x49 | |
1494 | -> Truncate //OFFSET: 0x4C | |
1495 | ||
1496 | UIGenWindow //SIZE : 0x10 | |
1497 | -> hDef //OFFSET: 0x0 | |
1498 | -> hTemplate //OFFSET: 0x4 | |
1499 | -> Instance //OFFSET: 0x8 | |
1500 | -> chClone //OFFSET: 0xC | |
1501 | -> Visible //OFFSET: 0xD | |
1502 | -> SetPosition //OFFSET: 0xE | |
1503 | ||
1504 | UIStyleBar //SIZE : 0x54 | |
1505 | -> Name //OFFSET: 0x0 | |
1506 | -> EmptyAssembly //OFFSET: 0x4 | |
1507 | -> FilledAssembly //OFFSET: 0x8 | |
1508 | -> MovingOverlayAssembly //OFFSET: 0xC | |
1509 | -> DynamicOverlayAssembly //OFFSET: 0xC | |
1510 | -> StaticOverlayAssembly //OFFSET: 0x10 | |
1511 | -> NotchAssembly //OFFSET: 0x14 | |
1512 | -> FillFrom //OFFSET: 0x18 | |
1513 | -> NotchForceInside //OFFSET: 0x1C | |
1514 | -> MovingOverlayDirection //OFFSET: 0x20 | |
1515 | -> MovingOverlayFadeIn //OFFSET: 0x24 | |
1516 | -> MovingOverlayFadeOut //OFFSET: 0x28 | |
1517 | -> Tick //OFFSET: 0x2C | |
1518 | -> TickFilled //OFFSET: 0x30 | |
1519 | -> TickColor //OFFSET: 0x34 | |
1520 | -> TickFilledColor //OFFSET: 0x38 | |
1521 | -> TickCount //OFFSET: 0x44 | |
1522 | -> Font //OFFSET: 0x48 | |
1523 | -> ClipFilledArea //OFFSET: 0x4C | |
1524 | -> TickSnapToPixel //OFFSET: 0x4C | |
1525 | -> ScaleTick //OFFSET: 0x4C | |
1526 | -> StretchTick //OFFSET: 0x4C | |
1527 | -> FileName //OFFSET: 0x50 | |
1528 | ||
1529 | UIStyleBorder //SIZE : 0x94 | |
1530 | -> Name //OFFSET: 0x0 | |
1531 | -> Top //OFFSET: 0x4 | |
1532 | -> hTop //OFFSET: 0x4 | |
1533 | -> Bottom //OFFSET: 0x8 | |
1534 | -> hBottom //OFFSET: 0x8 | |
1535 | -> Left //OFFSET: 0xC | |
1536 | -> hLeft //OFFSET: 0xC | |
1537 | -> Right //OFFSET: 0x10 | |
1538 | -> hRight //OFFSET: 0x10 | |
1539 | -> TopLeft //OFFSET: 0x14 | |
1540 | -> hTopLeft //OFFSET: 0x14 | |
1541 | -> TopRight //OFFSET: 0x18 | |
1542 | -> hTopRight //OFFSET: 0x18 | |
1543 | -> BottomLeft //OFFSET: 0x1C | |
1544 | -> hBottomLeft //OFFSET: 0x1C | |
1545 | -> BottomRight //OFFSET: 0x20 | |
1546 | -> hBottomRight //OFFSET: 0x20 | |
1547 | -> Background //OFFSET: 0x24 | |
1548 | -> hBackground //OFFSET: 0x24 | |
1549 | -> Pattern //OFFSET: 0x28 | |
1550 | -> BackgroundType //OFFSET: 0x54 | |
1551 | -> BorderType //OFFSET: 0x58 | |
1552 | -> OuterColor //OFFSET: 0x5C | |
1553 | -> InnerColor //OFFSET: 0x60 | |
1554 | -> TopLeftColor //OFFSET: 0x64 | |
1555 | -> TopRightColor //OFFSET: 0x68 | |
1556 | -> BottomLeftColor //OFFSET: 0x6C | |
1557 | -> BottomRightColor //OFFSET: 0x70 | |
1558 | -> PaddingTop //OFFSET: 0x74 | |
1559 | -> PaddingBottom //OFFSET: 0x78 | |
1560 | -> PaddingLeft //OFFSET: 0x7C | |
1561 | -> PaddingRight //OFFSET: 0x80 | |
1562 | -> DrawUnder //OFFSET: 0x84 | |
1563 | -> bfUsedBits //OFFSET: 0x88 | |
1564 | -> FileName //OFFSET: 0x90 | |
1565 | ||
1566 | UIStyleFont //SIZE : 0x5C | |
1567 | -> Name //OFFSET: 0x0 | |
1568 | -> bf //OFFSET: 0x4 | |
1569 | -> BorrowFrom //OFFSET: 0x8 | |
1570 | -> Face //OFFSET: 0xC | |
1571 | -> TopLeftColor //OFFSET: 0x10 | |
1572 | -> TopRightColor //OFFSET: 0x14 | |
1573 | -> BottomLeftColor //OFFSET: 0x18 | |
1574 | -> BottomRightColor //OFFSET: 0x1C | |
1575 | -> TopLeftSelectedColor //OFFSET: 0x20 | |
1576 | -> TopRightSelectedColor //OFFSET: 0x24 | |
1577 | -> BottomLeftSelectedColor //OFFSET: 0x28 | |
1578 | -> BottomRightSelectedColor //OFFSET: 0x2C | |
1579 | -> TopLeftInactiveColor //OFFSET: 0x30 | |
1580 | -> TopRightInactiveColor //OFFSET: 0x34 | |
1581 | -> BottomLeftInactiveColor //OFFSET: 0x38 | |
1582 | -> BottomRightInactiveColor //OFFSET: 0x3C | |
1583 | -> Color //OFFSET: 0x40 | |
1584 | -> SelectedColor //OFFSET: 0x44 | |
1585 | -> OutlineColor //OFFSET: 0x48 | |
1586 | -> DropShadowColor //OFFSET: 0x4C | |
1587 | -> OutlineWidth //OFFSET: 0x50 | |
1588 | -> ShadowOffset //OFFSET: 0x51 | |
1589 | -> Italic //OFFSET: 0x52 | |
1590 | -> Bold //OFFSET: 0x53 | |
1591 | -> DontSnapToPixels //OFFSET: 0x54 | |
1592 | -> NoAutomaticColors //OFFSET: 0x55 | |
1593 | -> FileName //OFFSET: 0x58 | |
1594 | ||
1595 | UITextureAssembly //SIZE : 0x38 | |
1596 | -> Name //OFFSET: 0x0 | |
1597 | -> Texture //OFFSET: 0x4 | |
1598 | -> Textures //OFFSET: 0x4 | |
1599 | -> SortedByDependency //OFFSET: 0x8 | |
1600 | -> SortedByDrawZ //OFFSET: 0xC | |
1601 | -> PaddingTop //OFFSET: 0x10 | |
1602 | -> TopPadding //OFFSET: 0x10 | |
1603 | -> PaddingBottom //OFFSET: 0x11 | |
1604 | -> BottomPadding //OFFSET: 0x11 | |
1605 | -> PaddingLeft //OFFSET: 0x12 | |
1606 | -> LeftPadding //OFFSET: 0x12 | |
1607 | -> PaddingRight //OFFSET: 0x13 | |
1608 | -> RightPadding //OFFSET: 0x13 | |
1609 | -> MarginClipTop //OFFSET: 0x14 | |
1610 | -> ClipMarginTop //OFFSET: 0x14 | |
1611 | -> TopClipMargin //OFFSET: 0x14 | |
1612 | -> MarginClipBottom //OFFSET: 0x15 | |
1613 | -> ClipMarginBottom //OFFSET: 0x15 | |
1614 | -> BottomClipMargin //OFFSET: 0x15 | |
1615 | -> MarginClipLeft //OFFSET: 0x16 | |
1616 | -> ClipMarginLeft //OFFSET: 0x16 | |
1617 | -> LeftClipMargin //OFFSET: 0x16 | |
1618 | -> MarginClipRight //OFFSET: 0x17 | |
1619 | -> ClipMarginRight //OFFSET: 0x17 | |
1620 | ||
1621 | UITextureInstanceFallback //SIZE : 0x10 | |
1622 | -> Direction //OFFSET: 0x0 | |
1623 | -> Offset //OFFSET: 0x4 | |
1624 | -> Fallback //OFFSET: 0x8 | |
1625 | ||
1626 | DynAnimChartLoadTime //SIZE : 0x40 | |
1627 | -> Name //OFFSET: 0x0 | |
1628 | -> FileName //OFFSET: 0x4 | |
1629 | -> Comments //OFFSET: 0x8 | |
1630 | -> Scope //OFFSET: 0xC | |
1631 | -> FileType //OFFSET: 0x10 | |
1632 | -> StanceWord //OFFSET: 0x14 | |
1633 | -> ValidStance //OFFSET: 0x18 | |
1634 | -> ValidKeyword //OFFSET: 0x1C | |
1635 | -> BoneVisSet //OFFSET: 0x20 | |
1636 | -> BaseChart //OFFSET: 0x24 | |
1637 | -> MovementSet //OFFSET: 0x28 | |
1638 | -> GraphRef //OFFSET: 0x2C | |
1639 | -> MoveRef //OFFSET: 0x30 | |
1640 | -> SubChart //OFFSET: 0x34 | |
1641 | -> IsSubChart //OFFSET: 0x38 | |
1642 | ||
1643 | DynAnimChartRunTime //SIZE : 0x4C | |
1644 | -> Name //OFFSET: 0x0 | |
1645 | -> FileName //OFFSET: 0x4 | |
1646 | -> StanceWords //OFFSET: 0x8 | |
1647 | -> ChartPriority //OFFSET: 0xC | |
1648 | -> hMovementSet //OFFSET: 0x10 | |
1649 | -> DefaultChances //OFFSET: 0x14 | |
1650 | -> GraphRefs //OFFSET: 0x18 | |
1651 | -> MoveRefs //OFFSET: 0x1C | |
1652 | -> MoveTransitions //OFFSET: 0x20 | |
1653 | ||
1654 | DynAnimExpressionSet //SIZE : 0xC | |
1655 | -> FileName //OFFSET: 0x4 | |
1656 | -> DynAnimExpression //OFFSET: 0x8 | |
1657 | ||
1658 | DynAnimGraph //SIZE : 0x64 | |
1659 | -> Name //OFFSET: 0x0 | |
1660 | -> FileName //OFFSET: 0x4 | |
1661 | -> Comments //OFFSET: 0x8 | |
1662 | -> Scope //OFFSET: 0xC | |
1663 | -> Template //OFFSET: 0x10 | |
1664 | -> PartialGraph //OFFSET: 0x14 | |
1665 | -> Nodes //OFFSET: 0x18 | |
1666 | -> Suppress //OFFSET: 0x1C | |
1667 | -> Stance //OFFSET: 0x20 | |
1668 | -> PowerMovementInfo //OFFSET: 0x24 | |
1669 | -> timeout //OFFSET: 0x28 | |
1670 | -> DisableTorsoPointingRate //OFFSET: 0x2C | |
1671 | -> DisableTorsoPointingTimeout //OFFSET: 0x30 | |
1672 | -> DisableGroundRegTimeout //OFFSET: 0x34 | |
1673 | -> DisableUpperBodyGroundRegTimeout //OFFSET: 0x38 | |
1674 | -> OverrideAllBones //OFFSET: 0x3C | |
1675 | -> SnapOverrideAllBones //OFFSET: 0x3D | |
1676 | -> OverrideMovement //OFFSET: 0x3E | |
1677 | -> SnapOverrideMovement //OFFSET: 0x3F | |
1678 | -> OverrideDefaultMove //OFFSET: 0x40 | |
1679 | -> SnapOverrideDefaultMove //OFFSET: 0x41 | |
1680 | -> ForceVisible //OFFSET: 0x42 | |
1681 | -> PitchToTarget //OFFSET: 0x43 | |
1682 | -> DisableTorsoPointing //OFFSET: 0x44 | |
1683 | -> ResetWhenMovementStops //OFFSET: 0x45 | |
1684 | -> GeneratePowerMovementInfo //OFFSET: 0x46 | |
1685 | -> OnEnterFxEvent //OFFSET: 0x48 | |
1686 | -> OnExitFxEvent //OFFSET: 0x4C | |
1687 | -> InheritBits //OFFSET: 0x54 | |
1688 | -> bfParamsSpecified //OFFSET: 0x58 | |
1689 | ||
1690 | DynAnimNodeAliasList //SIZE : 0x1C | |
1691 | -> FileName //OFFSET: 0x4 | |
1692 | -> Comments //OFFSET: 0x8 | |
1693 | -> Scope //OFFSET: 0xC | |
1694 | -> FxNodeAlias //OFFSET: 0x10 | |
1695 | -> FxDefaultNode //OFFSET: 0x14 | |
1696 | ||
1697 | DynAnimOverrideList //SIZE : 0xC | |
1698 | -> FileName //OFFSET: 0x4 | |
1699 | -> DynAnimOverride //OFFSET: 0x8 | |
1700 | ||
1701 | DynAnimTemplate //SIZE : 0x28 | |
1702 | -> Name //OFFSET: 0x0 | |
1703 | -> FileName //OFFSET: 0x4 | |
1704 | -> Comments //OFFSET: 0x8 | |
1705 | -> Scope //OFFSET: 0xC | |
1706 | -> Type //OFFSET: 0x10 | |
1707 | -> DefaultsGraph //OFFSET: 0x14 | |
1708 | -> Nodes //OFFSET: 0x18 | |
1709 | -> Flags //OFFSET: 0x1C | |
1710 | ||
1711 | DynBouncerGroupInfo //SIZE : 0xC | |
1712 | -> FileName //OFFSET: 0x4 | |
1713 | -> DynBouncer //OFFSET: 0x8 | |
1714 | ||
1715 | DynClothCollisionInfo //SIZE : 0xC | |
1716 | -> FileName //OFFSET: 0x4 | |
1717 | -> Shape //OFFSET: 0x8 | |
1718 | ||
1719 | DynClothInfo //SIZE : 0x54 | |
1720 | -> FileName //OFFSET: 0x4 | |
1721 | -> Stiffness //OFFSET: 0x8 | |
1722 | -> Drag //OFFSET: 0xC | |
1723 | -> MinWeight //OFFSET: 0x10 | |
1724 | -> MaxWeight //OFFSET: 0x14 | |
1725 | -> Tessellate //OFFSET: 0x18 | |
1726 | -> AllowExtraStiffness //OFFSET: 0x19 | |
1727 | -> WindRippleScale //OFFSET: 0x1C | |
1728 | -> WindRippleWaveTimeScale //OFFSET: 0x20 | |
1729 | -> WindRippleWavePeriodScale //OFFSET: 0x24 | |
1730 | -> WindSpeedScale //OFFSET: 0x28 | |
1731 | -> FakeWindFromMovement //OFFSET: 0x2C | |
1732 | -> NormalWindFromMovement //OFFSET: 0x30 | |
1733 | -> GravityScale //OFFSET: 0x34 | |
1734 | -> TimeScale //OFFSET: 0x38 | |
1735 | -> NumIterations //OFFSET: 0x3C | |
1736 | -> WorldMovementScale //OFFSET: 0x40 | |
1737 | -> ClothBoneInfluenceExponent //OFFSET: 0x44 | |
1738 | -> ParticleCollisionRadius //OFFSET: 0x48 | |
1739 | -> ParticleCollisionRadiusMax //OFFSET: 0x4C | |
1740 | -> ParticleCollisionMaxSpeed //OFFSET: 0x50 | |
1741 | ||
1742 | DynCostumeInfo //SIZE : 0x18 | |
1743 | -> FileName //OFFSET: 0x4 | |
1744 | -> SkelInfo //OFFSET: 0x8 | |
1745 | -> CostumePart //OFFSET: 0xC | |
1746 | -> ScaleSetting //OFFSET: 0x10 | |
1747 | -> SubCostume //OFFSET: 0x14 | |
1748 | ||
1749 | DynCriticalNodeList //SIZE : 0xC | |
1750 | -> FileName //OFFSET: 0x4 | |
1751 | -> CriticalNode //OFFSET: 0x8 | |
1752 | ||
1753 | DynFxFastParticleInfo //SIZE : 0x4B0 | |
1754 | -> Name //OFFSET: 0x0 | |
1755 | -> Texture //OFFSET: 0x4 | |
1756 | -> LifeSpan //OFFSET: 0xC | |
1757 | -> curvePath_0 //OFFSET: 0x14 | |
1758 | -> curvePath_1 //OFFSET: 0x34 | |
1759 | -> curvePath_2 //OFFSET: 0x54 | |
1760 | -> curvePath_3 //OFFSET: 0x74 | |
1761 | -> curveTime_0 //OFFSET: 0x94 | |
1762 | -> curveTime_1 //OFFSET: 0xB4 | |
1763 | -> curveTime_2 //OFFSET: 0xD4 | |
1764 | -> curveTime_3 //OFFSET: 0xF4 | |
1765 | -> curveJitter_0 //OFFSET: 0x114 | |
1766 | -> curveJitter_1 //OFFSET: 0x134 | |
1767 | -> curveJitter_2 //OFFSET: 0x154 | |
1768 | -> curveJitter_3 //OFFSET: 0x174 | |
1769 | -> LoopHue //OFFSET: 0x194 | |
1770 | -> LoopSaturation //OFFSET: 0x198 | |
1771 | -> LoopValue //OFFSET: 0x19C | |
1772 | -> LoopAlpha //OFFSET: 0x1A0 | |
1773 | -> LoopScaleX //OFFSET: 0x1A4 | |
1774 | -> LoopScaleY //OFFSET: 0x1A8 | |
1775 | -> LoopRotation //OFFSET: 0x1AC | |
1776 | -> LoopSpin //OFFSET: 0x1B0 | |
1777 | -> curveTimeScale //OFFSET: 0x1B4 | |
1778 | -> FileName //OFFSET: 0x1D4 | |
1779 | -> Position //OFFSET: 0x3B8 | |
1780 | -> PositionJitter //OFFSET: 0x3C4 | |
1781 | -> PositionSphereJitter //OFFSET: 0x3D0 | |
1782 | -> Velocity //OFFSET: 0x3DC | |
1783 | -> VelocityJitter //OFFSET: 0x3E8 | |
1784 | -> Acceleration //OFFSET: 0x3F4 | |
1785 | -> AccelerationJitter //OFFSET: 0x400 | |
1786 | -> Gravity //OFFSET: 0x40C | |
1787 | -> GravityJitter //OFFSET: 0x410 | |
1788 | -> VelocityUpdateRate //OFFSET: 0x414 | |
1789 | -> AccelerationUpdateRate //OFFSET: 0x41C | |
1790 | -> GoTo //OFFSET: 0x424 | |
1791 | -> Magnetism //OFFSET: 0x428 | |
1792 | -> VelocityOut //OFFSET: 0x42C | |
1793 | -> KillRadius //OFFSET: 0x430 | |
1794 | -> Rate //OFFSET: 0x434 | |
1795 | -> RateJitter //OFFSET: 0x438 | |
1796 | -> RatePerFoot //OFFSET: 0x43C | |
1797 | -> RatePerFootJitter //OFFSET: 0x440 | |
1798 | -> MinSpeed //OFFSET: 0x444 | |
1799 | -> Count //OFFSET: 0x448 | |
1800 | -> CountJitter //OFFSET: 0x44C | |
1801 | -> CountPerFoot //OFFSET: 0x450 | |
1802 | -> CountPerFootJitter //OFFSET: 0x454 | |
1803 | -> Drag //OFFSET: 0x458 | |
1804 | -> DragJitter //OFFSET: 0x45C | |
1805 | -> InheritVelocity //OFFSET: 0x460 | |
1806 | -> Stickiness //OFFSET: 0x464 | |
1807 | -> ZBias //OFFSET: 0x468 | |
1808 | -> SortBias //OFFSET: 0x46C | |
1809 | -> Scroll //OFFSET: 0x474 | |
1810 | -> ScrollJitter //OFFSET: 0x47C | |
1811 | -> AnimParams //OFFSET: 0x484 | |
1812 | -> HFlipTex //OFFSET: 0x48C | |
1813 | -> VFlipTex //OFFSET: 0x48D | |
1814 | -> QuadTex //OFFSET: 0x48E | |
1815 | -> LinkScale //OFFSET: 0x48F | |
1816 | -> RGBBlend //OFFSET: 0x490 | |
1817 | -> Shell //OFFSET: 0x492 | |
1818 | -> UniformJitter //OFFSET: 0x493 | |
1819 | -> UniformLine //OFFSET: 0x494 | |
1820 | -> LockEnds //OFFSET: 0x495 | |
1821 | -> NoToneMap //OFFSET: 0x496 | |
1822 | -> CountByDistance //OFFSET: 0x497 | |
1823 | -> ConstantScreenSize //OFFSET: 0x498 | |
1824 | -> OldestFirst //OFFSET: 0x499 | |
1825 | -> LowRes //OFFSET: 0x49A | |
1826 | -> AnimatedTexture //OFFSET: 0x49B | |
1827 | -> SyncHue //OFFSET: 0x49D | |
1828 | -> SyncSaturation //OFFSET: 0x49E | |
1829 | -> SyncValue //OFFSET: 0x49F | |
1830 | -> SyncAlpha //OFFSET: 0x4A0 | |
1831 | -> SyncScaleX //OFFSET: 0x4A1 | |
1832 | -> SyncScaleY //OFFSET: 0x4A2 | |
1833 | -> SyncRotation //OFFSET: 0x4A3 | |
1834 | -> SyncSpin //OFFSET: 0x4A4 | |
1835 | -> StreakMode //OFFSET: 0x4A8 | |
1836 | -> BlendMode //OFFSET: 0x4AC | |
1837 | ||
1838 | DynGroundRegData //SIZE : 0x1C | |
1839 | -> FileName //OFFSET: 0x4 | |
1840 | -> HipsNode //OFFSET: 0x8 | |
1841 | -> HeightFixupNode //OFFSET: 0xC | |
1842 | -> FloorDeltaNear //OFFSET: 0x10 | |
1843 | -> FloorDeltaFar //OFFSET: 0x14 | |
1844 | -> DynGroundRegDataLimb //OFFSET: 0x18 | |
1845 | ||
1846 | DynMove //SIZE : 0x28 | |
1847 | -> FileName //OFFSET: 0x4 | |
1848 | -> Comments //OFFSET: 0x8 | |
1849 | -> Scope //OFFSET: 0xC | |
1850 | -> UserFilename //OFFSET: 0x10 | |
1851 | -> UserScope //OFFSET: 0x14 | |
1852 | -> DynMoveSeq //OFFSET: 0x18 | |
1853 | -> DynMoveTag //OFFSET: 0x1C | |
1854 | -> Verified //OFFSET: 0x20 | |
1855 | ||
1856 | DynMoveTransition //SIZE : 0x60 | |
1857 | -> Name //OFFSET: 0x0 | |
1858 | -> FileName //OFFSET: 0x4 | |
1859 | -> Comments //OFFSET: 0x8 | |
1860 | -> Scope //OFFSET: 0xC | |
1861 | -> Chart //OFFSET: 0x10 | |
1862 | -> Forced //OFFSET: 0x14 | |
1863 | -> BlendLowerBodyFromGraph //OFFSET: 0x15 | |
1864 | -> BlendWholeBodyFromGraph //OFFSET: 0x16 | |
1865 | -> interpBlockPre //OFFSET: 0x18 | |
1866 | -> interpBlockPost //OFFSET: 0x24 | |
1867 | -> BlendWholeBodyToGraph //OFFSET: 0x30 | |
1868 | -> BlendLowerBodyToGraph //OFFSET: 0x31 | |
1869 | -> TimedStanceWordSource //OFFSET: 0x34 | |
1870 | -> TimedStanceWordTarget //OFFSET: 0x38 | |
1871 | -> StanceWordSource //OFFSET: 0x40 | |
1872 | -> StanceWordTarget //OFFSET: 0x44 | |
1873 | -> MovementTypeSource //OFFSET: 0x50 | |
1874 | -> MovementTypeTarget //OFFSET: 0x54 | |
1875 | -> Move //OFFSET: 0x58 | |
1876 | ||
1877 | DynMovementSet //SIZE : 0x1C | |
1878 | -> FileName //OFFSET: 0x4 | |
1879 | -> CollectionName //OFFSET: 0x8 | |
1880 | -> Movement //OFFSET: 0xC | |
1881 | -> MovementStances //OFFSET: 0x10 | |
1882 | -> InterruptingMovementStances //OFFSET: 0x14 | |
1883 | -> DirectionMovementStances //OFFSET: 0x18 | |
1884 | ||
1885 | DynParamBlock //SIZE : 0x18 | |
1886 | -> PassParam //OFFSET: 0x0 | |
1887 | -> PassThrough //OFFSET: 0x4 | |
1888 | -> PassThroughAlias //OFFSET: 0x8 | |
1889 | -> Reason //OFFSET: 0x10 | |
1890 | ||
1891 | DynRagdollData //SIZE : 0x18 | |
1892 | -> FileName //OFFSET: 0x4 | |
1893 | -> PhysicalProperties //OFFSET: 0x8 | |
1894 | -> Bone //OFFSET: 0xC | |
1895 | -> PoseAnimTrack //OFFSET: 0x10 | |
1896 | -> PoseFrames //OFFSET: 0x14 | |
1897 | ||
1898 | DynSeqData //SIZE : 0x44 | |
1899 | -> requiresBits //OFFSET: 0x4 | |
1900 | -> optionalBits //OFFSET: 0x10 | |
1901 | -> DynAction //OFFSET: 0x1C | |
1902 | -> FileName //OFFSET: 0x20 | |
1903 | -> Member //OFFSET: 0x24 | |
1904 | -> Priority //OFFSET: 0x2C | |
1905 | -> OnExitFXMessage //OFFSET: 0x34 | |
1906 | -> Core //OFFSET: 0x3A | |
1907 | -> DefaultSequence //OFFSET: 0x3B | |
1908 | -> InterruptEverything //OFFSET: 0x3C | |
1909 | -> DisableTorsoPointing //OFFSET: 0x3D | |
1910 | ||
1911 | DynStrandDataSet //SIZE : 0xC | |
1912 | -> FileName //OFFSET: 0x4 | |
1913 | -> DynStrandData //OFFSET: 0x8 | |
1914 | ||
1915 | GenesisBackdrop //SIZE : 0x4C | |
1916 | -> FN //OFFSET: 0x0 | |
1917 | -> Name //OFFSET: 0x4 | |
1918 | -> Tags //OFFSET: 0x8 | |
1919 | -> SkyGroup //OFFSET: 0xC | |
1920 | -> RandSkyGroup //OFFSET: 0x10 | |
1921 | -> AmbSound //OFFSET: 0x14 | |
1922 | -> AmbHallwaySound //OFFSET: 0x18 | |
1923 | -> OverrideCubeMap //OFFSET: 0x1C | |
1924 | -> PowerVolume //OFFSET: 0x20 | |
1925 | -> FXVolume //OFFSET: 0x24 | |
1926 | -> InteriorLight //OFFSET: 0x28 | |
1927 | -> SunInfo //OFFSET: 0x3C | |
1928 | -> Root //OFFSET: 0x3C | |
1929 | -> FarSystemLight //OFFSET: 0x40 | |
1930 | -> NearSystemLight //OFFSET: 0x44 | |
1931 | -> GlobalGAELayers //OFFSET: 0x48 | |
1932 | ||
1933 | GenesisDetailKit //SIZE : 0x1C | |
1934 | -> Name //OFFSET: 0x0 | |
1935 | -> FileName //OFFSET: 0x4 | |
1936 | -> Tags //OFFSET: 0x8 | |
1937 | -> Detail //OFFSET: 0xC | |
1938 | -> DefaultDensity //OFFSET: 0x10 | |
1939 | -> PathDetail //OFFSET: 0x14 | |
1940 | -> PathDefaultDensity //OFFSET: 0x18 | |
1941 | ||
1942 | GenesisEcosystem //SIZE : 0x2C | |
1943 | -> FileName //OFFSET: 0x0 | |
1944 | -> Name //OFFSET: 0x4 | |
1945 | -> Tags //OFFSET: 0x8 | |
1946 | -> SoundInfo //OFFSET: 0xC | |
1947 | -> WaterPlane //OFFSET: 0x10 | |
1948 | -> PathGeometry //OFFSET: 0x14 | |
1949 | -> ClearingSize //OFFSET: 0x18 | |
1950 | -> ClearingFalloff //OFFSET: 0x1C | |
1951 | -> JustPlacedObject //OFFSET: 0x20 | |
1952 | -> Ecotype //OFFSET: 0x24 | |
1953 | -> ExclusionVersion //OFFSET: 0x28 | |
1954 | ||
1955 | GenesisGeotype //SIZE : 0x30 | |
1956 | -> FileName //OFFSET: 0x0 | |
1957 | -> Name //OFFSET: 0x4 | |
1958 | -> RoomData //OFFSET: 0x8 | |
1959 | -> NodeData //OFFSET: 0x18 | |
1960 | ||
1961 | GenesisInteriorKit //SIZE : 0x44 | |
1962 | -> FileName //OFFSET: 0x0 | |
1963 | -> Name //OFFSET: 0x4 | |
1964 | -> Tags //OFFSET: 0x8 | |
1965 | -> KitElementSize //OFFSET: 0xC | |
1966 | -> KitFloorHeight //OFFSET: 0x10 | |
1967 | -> RoomPadding //OFFSET: 0x14 | |
1968 | -> LightTop //OFFSET: 0x18 | |
1969 | -> FloorBottom //OFFSET: 0x1C | |
1970 | -> SoundInfo //OFFSET: 0x20 | |
1971 | -> KeyLight //OFFSET: 0x24 | |
1972 | -> LightDetailKit //OFFSET: 0x28 | |
1973 | -> CompactJunct //OFFSET: 0x2C | |
1974 | -> HallwayStraightDoorOnly //OFFSET: 0x2D | |
1975 | -> NoOcclusionVolumes //OFFSET: 0x2E | |
1976 | -> Element //OFFSET: 0x30 | |
1977 | -> InteriorTag //OFFSET: 0x34 | |
1978 | ||
1979 | GenesisMapDescExteriorLayoutTemplate //SIZE : 0x18 | |
1980 | -> Name //OFFSET: 0x0 | |
1981 | -> FileName //OFFSET: 0x4 | |
1982 | -> BackdropInfo //OFFSET: 0x8 | |
1983 | -> LayoutInfo //OFFSET: 0xC | |
1984 | -> Detail1 //OFFSET: 0x10 | |
1985 | -> Detail2 //OFFSET: 0x14 | |
1986 | ||
1987 | GenesisMapDescInteriorLayoutTemplate //SIZE : 0x18 | |
1988 | -> Name //OFFSET: 0x0 | |
1989 | -> FileName //OFFSET: 0x4 | |
1990 | -> BackdropInfo //OFFSET: 0x8 | |
1991 | -> LayoutInfo //OFFSET: 0xC | |
1992 | -> Detail1 //OFFSET: 0x10 | |
1993 | -> Detail2 //OFFSET: 0x14 | |
1994 | ||
1995 | GroupDef //SIZE : 0x274 | |
1996 | -> Name //OFFSET: 0x4 | |
1997 | -> FN //OFFSET: 0x8 | |
1998 | -> Scope //OFFSET: 0xC | |
1999 | -> Tags //OFFSET: 0x10 | |
2000 | -> Version //OFFSET: 0x14 | |
2001 | -> RootID //OFFSET: 0x18 | |
2002 | -> Group //OFFSET: 0x1C | |
2003 | -> ReplaceMaterial //OFFSET: 0x20 | |
2004 | -> MaterialProperty //OFFSET: 0x24 | |
2005 | -> ModelScale //OFFSET: 0x28 | |
2006 | -> WindParams //OFFSET: 0x34 | |
2007 | -> LogicalGroup //OFFSET: 0x44 | |
2008 | ||
2009 | IRQGroup //SIZE : 0xC | |
2010 | -> IRQNames //OFFSET: 0x4 | |
2011 | -> FileName //OFFSET: 0x8 | |
2012 | ||
2013 | ModelHeader //SIZE : 0x38 | |
2014 | -> ModelName //OFFSET: 0x0 | |
2015 | -> FileName //OFFSET: 0x4 | |
2016 | -> AltPivot //OFFSET: 0x8 | |
2017 | -> bone_names //OFFSET: 0xC | |
2018 | -> attachment_bone //OFFSET: 0x10 | |
2019 | -> Radius //OFFSET: 0x14 | |
2020 | -> Min //OFFSET: 0x18 | |
2021 | -> Max //OFFSET: 0x24 | |
2022 | -> tri_count //OFFSET: 0x30 | |
2023 | -> has_verts2 //OFFSET: 0x34 | |
2024 | -> high_detail_high_lod //OFFSET: 0x34 | |
2025 | -> missing_data //OFFSET: 0x34 | |
2026 | ||
2027 | SkelBlendInfo //SIZE : 0x34 | |
2028 | -> MainSequencer //OFFSET: 0x4 | |
2029 | -> Sequencer //OFFSET: 0x8 | |
2030 | -> uiMaxWeightIndex //OFFSET: 0x14 | |
2031 | -> DynAnimOverrideList //OFFSET: 0x18 | |
2032 | -> DefaultChart //OFFSET: 0x1C | |
2033 | -> MountedChart //OFFSET: 0x20 | |
2034 | -> RunAndGunBone //OFFSET: 0x24 | |
2035 | -> PreventRunAndGunFootShuffle //OFFSET: 0x28 | |
2036 | -> PreventRunAndGunUpperBody //OFFSET: 0x29 | |
2037 | -> TorsoPointing //OFFSET: 0x2A | |
2038 | -> TorsoDirections //OFFSET: 0x2B | |
2039 | -> MovementBlending //OFFSET: 0x2C | |
2040 | -> FileName //OFFSET: 0x30 | |
2041 | ||
2042 | SkelHeadshotInfo //SIZE : 0xC | |
2043 | -> HeadShotFrame //OFFSET: 0x4 | |
2044 | -> FileName //OFFSET: 0x8 | |
2045 | ||
2046 | SkelInfo //SIZE : 0x78 | |
2047 | -> Skeleton //OFFSET: 0x4 | |
2048 | -> RegSkeleton //OFFSET: 0x8 | |
2049 | -> Sequencer //OFFSET: 0xC | |
2050 | -> SeqType //OFFSET: 0x10 | |
2051 | -> FileName //OFFSET: 0x14 | |
2052 | -> ScaleInfo //OFFSET: 0x18 | |
2053 | -> BlendInfo //OFFSET: 0x1C | |
2054 | -> RagdollHD //OFFSET: 0x20 | |
2055 | -> Ragdoll //OFFSET: 0x24 | |
2056 | -> HeadshotInfo //OFFSET: 0x28 | |
2057 | -> BouncerInfo //OFFSET: 0x2C | |
2058 | -> DefaultChart //OFFSET: 0x30 | |
2059 | -> MountedChart //OFFSET: 0x34 | |
2060 | -> StrandInfo //OFFSET: 0x38 | |
2061 | -> GroundRegInfo //OFFSET: 0x3C | |
2062 | -> CriticalNodeList //OFFSET: 0x40 | |
2063 | -> NodeExpressions //OFFSET: 0x44 | |
2064 | -> AnimNodeAliases //OFFSET: 0x48 | |
2065 | ||
2066 | SkelScaleInfo //SIZE : 0x14 | |
2067 | -> ScaleAnimTrack //OFFSET: 0x4 | |
2068 | -> HeightFixupBone //OFFSET: 0x8 | |
2069 | -> ScaleGroup //OFFSET: 0xC | |
2070 | -> FileName //OFFSET: 0x10 | |
2071 | ||
2072 | TerrainMultiBrush //SIZE : 0xC | |
2073 | -> Name //OFFSET: 0x0 | |
2074 | -> FileName //OFFSET: 0x4 | |
2075 | -> Brush //OFFSET: 0x8 | |
2076 | ||
2077 | WorldLightProperties //SIZE : 0x10C | |
2078 | -> LightType //OFFSET: 0x0 | |
2079 | -> LightAffects //OFFSET: 0x4 | |
2080 | -> LightProjectedTexture //OFFSET: 0x8 | |
2081 | -> LightCloudTexture //OFFSET: 0xC | |
2082 | -> LightCloudMultiplier1 //OFFSET: 0x10 | |
2083 | -> LightCloudScale1 //OFFSET: 0x14 | |
2084 | -> LightCloudScrollX1 //OFFSET: 0x18 | |
2085 | -> LightCloudScrollY1 //OFFSET: 0x1C | |
2086 | -> LightCloudMultiplier2 //OFFSET: 0x20 | |
2087 | -> LightCloudScale2 //OFFSET: 0x24 | |
2088 | -> LightCloudScrollX2 //OFFSET: 0x28 | |
2089 | -> LightCloudScrollY2 //OFFSET: 0x2C | |
2090 | -> LightAmbientHSV //OFFSET: 0x30 | |
2091 | -> LightAmbientMultiplier //OFFSET: 0x3C | |
2092 | -> LightAmbientOffset //OFFSET: 0x48 | |
2093 | -> LightDiffuseHSV //OFFSET: 0x54 | |
2094 | -> LightDiffuseMultiplier //OFFSET: 0x60 | |
2095 | -> LightDiffuseOffset //OFFSET: 0x6C | |
2096 | -> LightSecondaryDiffuseHSV //OFFSET: 0x78 | |
2097 | -> LightSecondaryDiffuseMultiplier //OFFSET: 0x84 | |
2098 | -> LightSecondaryDiffuseOffset //OFFSET: 0x90 | |
2099 | -> LightSpecularHSV //OFFSET: 0x9C | |
2100 | -> LightSpecularMultiplier //OFFSET: 0xA8 | |
2101 | -> LightSpecularOffset //OFFSET: 0xB4 | |
2102 | -> LightShadowColorHSV //OFFSET: 0xC0 | |
2103 | -> LightShadowColorMultiplier //OFFSET: 0xCC | |
2104 | -> LightShadowColorOffset //OFFSET: 0xD8 | |
2105 | -> LightConeInner //OFFSET: 0xE4 | |
2106 | -> LightConeOuter //OFFSET: 0xE8 | |
2107 | -> LightCone2Inner //OFFSET: 0xEC | |
2108 | -> LightCone2Outer //OFFSET: 0xF0 | |
2109 | -> LightRadius //OFFSET: 0xF4 | |
2110 | -> LightRadiusInner //OFFSET: 0xF8 | |
2111 | -> LightShadowNearDist //OFFSET: 0xFC | |
2112 | -> LightVisualLODScale //OFFSET: 0x100 | |
2113 | -> LightCastsShadows //OFFSET: 0x104 | |
2114 | -> LightInfiniteShadows //OFFSET: 0x104 | |
2115 | -> LightIsKey //OFFSET: 0x104 | |
2116 | -> LightIsSun //OFFSET: 0x104 | |
2117 | -> SetField //OFFSET: 0x108 | |
2118 | ||
2119 | ZoneMapInfo //SIZE : 0xFC | |
2120 | -> MapName //OFFSET: 0x0 | |
2121 | -> FileName //OFFSET: 0x4 | |
2122 | -> Tags //OFFSET: 0x8 | |
2123 | -> UGCProjectID //OFFSET: 0xC | |
2124 | -> DisplayName //OFFSET: 0x10 | |
2125 | -> MapType //OFFSET: 0x1C | |
2126 | -> DefaultQueue //OFFSET: 0x20 | |
2127 | -> DefaultGameType //OFFSET: 0x24 | |
2128 | -> PrivateTo //OFFSET: 0x28 | |
2129 | -> SecondaryMap //OFFSET: 0x2C | |
2130 | -> Layer //OFFSET: 0x30 | |
2131 | -> Region //OFFSET: 0x34 | |
2132 | -> GlobalGAELayers //OFFSET: 0x38 | |
2133 | -> PhotoOptions //OFFSET: 0x3C | |
2134 | -> Time //OFFSET: 0x40 | |
2135 | -> TimeBlock //OFFSET: 0x44 | |
2136 | -> TerrainMaterialSwap //OFFSET: 0x48 | |
2137 | -> TerrainPlayableMin //OFFSET: 0x4C | |
2138 | -> TerrainPlayableMax //OFFSET: 0x54 | |
2139 | -> WindLargeObjectRadiusThreshold //OFFSET: 0x5C | |
2140 | -> NotPlayerVisited //OFFSET: 0x60 | |
2141 | -> NoBeacons //OFFSET: 0x64 | |
2142 | -> MapSnapOutdoorRes //OFFSET: 0x68 | |
2143 | -> MapSnapIndoorRes //OFFSET: 0x6C | |
2144 | -> StartSpawnName //OFFSET: 0x70 | |
2145 | -> RespawnType //OFFSET: 0x74 | |
2146 | -> RespawnWaveTime //OFFSET: 0x78 | |
2147 | -> RewardTable //OFFSET: 0x7C | |
2148 | -> PlayerRewardTable //OFFSET: 0x80 | |
2149 | -> RequiresExpr //OFFSET: 0x84 | |
2150 | -> PermissionExpr //OFFSET: 0x88 | |
2151 | -> RequiredClassCategorySet //OFFSET: 0x8C | |
2152 | -> GenesisData //OFFSET: 0x90 | |
2153 | -> ProceduralData //OFFSET: 0x90 | |
2154 | -> BackupGenesisData //OFFSET: 0x94 | |
2155 | -> BackupProceduralData //OFFSET: 0x94 | |
2156 | -> GenesisInfo //OFFSET: 0x98 | |
2157 | -> GenesisMapData //OFFSET: 0x98 | |
2158 | -> AllowEncounterHack //OFFSET: 0x9C | |
2159 | -> FromUGCFile //OFFSET: 0xA0 | |
2160 | -> RespawnData //OFFSET: 0xA4 | |
2161 | -> Level //OFFSET: 0xA8 | |
2162 | -> ForceTeamSize //OFFSET: 0xAC | |
2163 | -> Difficulty //OFFSET: 0xB0 | |
2164 | -> Variable //OFFSET: 0xB4 | |
2165 | -> IgnoreTeamSizeBonusXP //OFFSET: 0xB8 | |
2166 | -> ConfirmPurchasesOnExit //OFFSET: 0xB9 | |
2167 | -> CollectDoorDestStatus //OFFSET: 0xBA | |
2168 | -> DisableDuels //OFFSET: 0xBB | |
2169 | -> DisableInstanceChanging //OFFSET: 0xBC | |
2170 | -> TeamNotRequired //OFFSET: 0xBD | |
2171 | -> TerrainStaticLighting //OFFSET: 0xBE | |
2172 | -> ShardVariables //OFFSET: 0xBF | |
2173 | -> DisableVisitedTracking //OFFSET: 0xC0 | |
2174 | -> PowersRequireValidTarget //OFFSET: 0xC1 | |
2175 | -> EnableUpsellFeatures //OFFSET: 0xC2 | |
2176 | -> ParentMap //OFFSET: 0xC4 | |
2177 | -> MastermindDef //OFFSET: 0xC8 | |
2178 | -> CivilianMapDef //OFFSET: 0xCC | |
2179 | -> PlayerFSM //OFFSET: 0xD0 | |
2180 | -> LightOverride //OFFSET: 0xD4 | |
2181 | -> RecordPlayerMatchStats //OFFSET: 0xD8 | |
2182 | -> GuildOwned //OFFSET: 0xD9 | |
2183 | -> GuildNotRequired //OFFSET: 0xDA | |
2184 | -> UsedInUGC //OFFSET: 0xDB | |
2185 | -> GenerateMapSnapMini //OFFSET: 0xDB | |
2186 | -> bfParamsSpecified //OFFSET: 0xDC | |
2187 | -> saving //OFFSET: 0xEC |