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1 | >>[You are mobilizing. You will mobilize in 1 turns] | |
2 | 2. You mobilize! [Rating: Good] | |
3 | ||
4 | Currently have 2 mericon corpses | |
5 | >>>Necro Imperialis | |
6 | >>Population: (47.1) (1.1/turn) | |
7 | >>Food: N/A | |
8 | >>Raw Currency: (38) (+4/turn) | |
9 | >>Legitimacy: very stable | |
10 | Government:Military-Theocratic Police State | |
11 | >>Culture: (12) | |
12 | >>Industry: (34) | |
13 | >>Unique Buildings: | |
14 | >Towns | |
15 | Oakwell, Orgul Oakwell to [Forge City])(+5 industry) | |
16 | Azazis Town, Orgul Major [Town] | |
17 | Xor, Orgul Major [Town]; +1 hex; +.1/pop a turn | |
18 | >networked across whole empire: | |
19 | Road Network [Simple]; Industry: +3 | |
20 | General education schools grades 1-12 (school network) | |
21 | UNAS The University Network of Advanced Sciences (unique university network) | |
22 | Trade college network (trade college network)[Thinking of a name] | |
23 | ||
24 | >The capital | |
25 | The Council Tower | |
26 | [The grand arena]; +4 culture; +1 industry | |
27 | [Embassy] Air Dwarves | |
28 | [Embassy] Kaldor | |
29 | Statues of Pezar +2 culture +2 industry | |
30 | [Trade Port] | |
31 | Ministry of faith | |
32 | Paper ministry +1 industry; +2 culture | |
33 | Ministry of finance | |
34 | Ministry of Education | |
35 | ||
36 | >The Necropolis [Fortress] | |
37 | Ministry of the military | |
38 | ||
39 | ||
40 | >Orgul Bridge, North [Fortress] [Need to rename this] | |
41 | Ministry of internal security | |
42 | ||
43 | >>Defenses: | |
44 | >networked across whole empire: | |
45 | Scout Tower Network [Basic] | |
46 | >Capital: | |
47 | Interlocked Bone Wall [Medium] | |
48 | Zombie Traps [Some] | |
49 | >>Trade routes | |
50 | Skyrates; Large: +3 Currency/turn; +3 industry | |
51 | Technocracy; [Medium: +2 industry; +2 currency/turn] | |
52 | Kaldor; Troll Corpses:It ships in corpses periodically | |
53 | ||
54 | ||
55 | >>Military Units: | |
56 | >In the necropolis fortress: | |
57 | >In the capital: | |
58 | [The People’s Shield I ][GMEN][Very Strong] | |
59 | [The People’s Shield II][GMEN][Very Strong] | |
60 | 3 Undead swarms [Very Strong+] | |
61 | NIA 1st magical division [Epic][x3][Mage] | |
62 | NIA 1st Shock Trooper Division [Titanic] | |
63 | NIAF transport and attack 1st wing [Epic][10x] | |
64 | ||
65 | In the North fortress: | |
66 | NIA 2nd infantry division [Epic][8x] | |
67 | [The People’s Shield III ][GMEN][Very Strong] | |
68 | ||
69 | - | NIA 3rd infantry division [Epic][8x] |
69 | + | |
70 | >Anti Mericon forces: | |
71 | NIAF transport and attack 1st wing [Epic][10x] | |
72 | 2 Assault ships [Very Strong] | |
73 | 6 Mobilized Necro Imperialis Mixed Divisions [x19][Bombard][x4] | |
74 | ||
75 | >>Resources/Quantity: | |
76 | >Unprocessed: | |
77 | Sorenium [Some]; Weird Stones [Some]; Ancient Dragon Corpse [Single] | |
78 | >Metal: | |
79 | Iron [sustainable]x5 | |
80 | Cold Iron [Some] | |
81 | Gold [unmined]; | |
82 | Platinum [unmined] | |
83 | Rubicite [unmined] X2 | |
84 | Odium [unmined] | |
85 | Aluminum[Unmined] | |
86 | Copper [sustainable][1x] | |
87 | Silver [Some]; | |
88 | Gold [Some] | |
89 | >Modifier: | |
90 | Flux [Sustainable] | |
91 | Coal [unmined]x2 | |
92 | Coal [sustainable]x1 | |
93 | >Stone: | |
94 | Stone, [Sustainable]x2 | |
95 | Ioun [Sustainable] | |
96 | Gems [Lots] | |
97 | >Wood: | |
98 | Wood, [Sustainable ]x3 | |
99 | >Magic related: | |
100 | Raw Chaos [trace] | |
101 | Troll Corpses: [Massive - 10] | |
102 | Corpses [increasing]??? | |
103 | Roc Corpses [Sustainable] | |
104 | >Engineered: | |
105 | Silk [1x] | |
106 | Mercenary Command Crowns [A Few] | |
107 | Engines? [Some] The engines appear to be extremely advanced and based on necromatic magic of some sort… | |
108 | DT-Travel Equipment [Some] | |
109 | Modular High-Energy Cables [A lot] | |
110 | Healing Grass [Scarce] | |
111 | ||
112 | >>Magic/Spells: | |
113 | >Necromancy, Average. spells: | |
114 | Curse Terrain, Simple | |
115 | Mass Raise Undead [Good] | |
116 | ||
117 | ||
118 | ||
119 | ||
120 | >>Technology: | |
121 | ||
122 | >resource | |
123 | Stone, Wood, Copper, Iron, Steel | |
124 | ||
125 | >construction/making | |
126 | Sturdy Construction, [Average] | |
127 | Scaled Construction [Average] | |
128 | Specialized Modification [Simple] | |
129 | Command Crowns, [Average] (can create mercenary command crowns of the same level) requires necromancy. | |
130 | Airships [Average] | |
131 | Zepplins [Average] | |
132 | Fixed-Wing Aircraft | |
133 | Persuader Weapons [Primitive] | |
134 | Persuader Theory [Simple] | |
135 | The engines appear to be extremely advanced and based on necromatic magic of some sort… (N-Tech Engines/???) | |
136 | Golems [Simple] | |
137 | Recycling [Very Simple] | |
138 | Industrial Concentration [Simple] | |
139 | STC Construction [Simple]+2 industry | |
140 | Undead Production Lines [Simple] | |
141 | ||
142 | ||
143 | ||
144 | >Government/Society | |
145 | Standardization [Very simple] | |
146 | Rationalization [Average] | |
147 | Espionage [Average] | |
148 | Counter-Espionage [Good] | |
149 | The Total State [Simple] | |
150 | Secret Police [Less Simple] | |
151 | Bureaucracy [Good] | |
152 | Undead-Living Diplomacy [Simple] | |
153 | Economics [Very Simple]; +2 currency/turn | |
154 | Empiricism [Simple] | |
155 | Education [Excellent] | |
156 | Logistics [Simple] | |
157 | ||
158 | ||
159 | ||
160 | >Magic | |
161 | Projected Energy Theory [Simple] | |
162 | >General tech | |
163 | Air Transport, Improvised | |
164 | Exotic creature training [Average] | |
165 | War Animal Training [Average] | |
166 | Pioneering [Average] | |
167 | ||
168 | >War | |
169 | Military-Industrial Complex [Primitive] | |
170 | Total Mobilization [Simple] | |
171 | Civil Defense: Average | |
172 | Morgazian Air-War [Simple] | |
173 | Urban Warfare [Basic] | |
174 | Urban Pacification [Primitive] | |
175 | Mass Combat [Simple] | |
176 | Bombardment [Very Simple] | |
177 | Infantry Combat [Simple] | |
178 | Entrenchment [Simple] | |
179 | Standing Armies to: Good) Your effective standing army cap is 9 | |
180 | Military-Industrial Complex [Primitive] | |
181 | Combined Arms [Very Simple] | |
182 | ||
183 | >>Territory: (80) | |
184 | >>Bonuses: | |
185 | 1. Perfectionist: | |
186 | 2. Undead: | |
187 | >>Eccentricities: | |
188 | Theocratic Total State: Your nation values your religious traditions and control generally speaking. Research into technology is generally penalized at -5, but, your legitimacy is increasingly difficult to reduce. This does not impact spells. |