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// Hardware cfg - Generated by QUAKE LIVE. Do not modify
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unbindall
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// Weapons
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bind x "weapon 1; set fv_weapon 1" //Gauntlet
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bind f "weapon 2; set fv_weapon 2" //MG
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bind e "weapon 3; set fv_weapon 3" //SG
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bind r "weapon 4; set fv_weapon 4" //GL
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bind a "weapon 5; set fv_weapon 5" //RL
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bind q "weapon 6; set fv_weapon 6" //LG
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bind w "weapon 7; set fv_weapon 7" //RG
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bind c "weapon 8; set fv_weapon 8" //PG
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bind v "weapon 9; set fv_weapon 9" //BFG
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//bind g "weapon 11; set fv_weapon 11" //NG
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//bind n "weapon 12; set fv_weapon 12" //PM
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//bind b "weapon 13; set fv_weapon 13" //CG
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//bind mwheelup "weapprev" 
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//bind mwheeldown "weapnext"
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bind CTRL "+attack"
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seta cg_autoswitch "0"
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seta cg_switchOnEmpty "0"
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seta cg_switchToEmpty "1"
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seta cg_lowammowarningpercentile "0.20"
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seta cg_lowAmmoWeaponBarWarning "2"
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seta cg_WeaponBar "1"
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seta cg_drawFullWeaponBar "1"
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// Weapon FX
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seta cg_drawgun "0"
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seta cg_gunX "-10"
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seta cg_gunY "2.5"
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seta cg_gunZ "-8"
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seta cg_trueShotgun "1"
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seta cg_trueLightning "1" //0.8
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seta cg_lightningImpact "0"
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seta cg_lightningImpactCap "200"
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seta cg_lightningstyle "5"
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seta cg_rocketstyle "1"
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seta cg_railstyle "1"
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seta cg_plasmastyle "1"
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seta r_railWidth "2"
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seta r_railCoreWidth "2"
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seta r_railSegmentLength "0"
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seta cg_railTrailTime "100"
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seta cg_predictLocalRailshots "1"
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seta cg_smoke_SG "0"
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seta cg_smokeRadius_GL "0"
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seta cg_smokeRadius_RL "0"
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seta cg_smokeRadius_NG "0"
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seta cg_smokeRadius_dust "0"
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seta cg_smokeRadius_haste "0"
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seta cg_smokeRadius_flight "0"
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seta cg_muzzleflash "0"
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// Crosshair
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seta cg_drawCrosshair "2" //9 //2 //3  //11
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seta cg_crosshairSize "36" //36 //48 //0 //60 //24
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seta cg_crosshairColor "20" //16
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seta ch_crosshairColor "0" //for custom xhair
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//seta ch_zoomxhair "0" //for zoom xhair
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seta cg_crosshairBrightness "1"
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seta cg_crosshairPulse "0"
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seta cg_drawCrosshairNames "1"
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seta cg_drawCrosshairNamesOpacity "0.75"
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seta cg_drawCrosshairTeamHealth "2"
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seta cg_crosshairHealth "0"
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seta cg_crosshairY "0"
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seta cg_crosshairX "0"
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seta cg_crosshairhitstyle "0"
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seta cg_crosshairhitcolor "1"
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seta cg_crosshairhittime "300"
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// Movement
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seta sensitivity "3" //3.5@400dpi
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seta cl_mouseAccel "0"
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seta m_pitch "0.022"
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seta m_yaw "0.022" //0.02
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bind SPACE "+moveup"
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bind d "+moveright"
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bind s "+moveleft"
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bind z "+movedown"
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bind MOUSE1 "+forward"
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bind MOUSE2 "+back"
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bind SHIFT "+speed"
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seta cl_yawspeed "140"
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seta cl_pitchspeed "140"
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seta cl_freelook "1"
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seta cl_run "1"
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seta in_mouse "2"
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seta m_filter "0"
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seta m_side "0.25"
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seta m_forward "0.25"
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// Player
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seta name "^0function9"
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seta clan ""
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seta handicap "100"
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seta cg_currentSelectedPlayer "0"
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seta cg_currentSelectedPlayerName ""
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seta cg_selectedPlayerName ""
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seta cg_selectedPlayer "1"
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seta sex "male"
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// Models
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seta model "visor"
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seta headmodel "visor"
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seta cg_forceTeamModel "visor"
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seta cg_forceEnemyModel "keel/bright"
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seta cg_forceModel "0"
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seta cg_deferPlayers "1"
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seta cg_forceBlueteamModel ""
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seta cg_forceRedteamModel ""
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// Colors
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seta color1 "25"
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seta color2 "25"
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seta cg_weaponColor_Grenade "0xFFFFFFFF"
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seta cg_teamheadcolor "0xFFFFFFFF"
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seta cg_teamuppercolor "0xFFFFFFFF"
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seta cg_teamlowercolor "0xFFFFFFFF"
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seta cg_forceTeamweaponcolor "1"
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seta cg_enemyheadcolor "0x00FF00FF"
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seta cg_enemyuppercolor "0x00FF00FF"
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seta cg_enemylowercolor "0x00FF00FF"
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seta cg_forceEnemyweaponcolor "1"
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seta cg_deadbodydarken "1"
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seta cg_deadbodycolor "0x000000FF"
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// HUD
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seta cg_hudFiles "ui/f9.cfg"
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seta cg_drawStatus "1"
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seta cg_draw2D "1"
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seta cg_lagometer "0"
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seta cg_speedometer "0"
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seta cg_drawTimer "0"
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seta cg_levelTimerDirection "0"
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seta cg_drawTeamOverlay "0"
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seta cg_drawTeamOverlayOpacity ".5"
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seta cg_drawRewards "0"
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seta cg_drawIcons "1"
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seta cg_drawFPS "1"
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seta cg_drawItemPickups "0"
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seta cg_draw3dIcons "0"
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seta cg_drawAttacker "0"
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seta cg_drawFriend "1"
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seta cg_stats "0"
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seta cg_screendamage "0"
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seta cg_screendamage_self "0"
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seta cg_screendamage_team "0"
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seta cl_demorecordmessage "0"
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seta cg_drawPregameMessages "0"
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seta cg_drawSpecMessages "0"
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seta cg_complaintWarning "0"
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seta cg_drawAmmoWarning "0"
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// View + Zoom
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seta cg_fov "90"
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seta cg_zoomfov "50"
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seta cg_zoomToggle "1"
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seta cg_zoomOutonDeath "0"
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seta cg_zoomSensitivity "0"
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seta cg_zoomScaling "0"
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seta cg_bob "0"
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seta cg_kickScale "0"
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// Game Elements
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seta cg_playerlean "1"
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seta cg_playernames "1"
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seta cg_drawtargetnames "1"
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seta cg_autoaction "1"
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seta cg_waterwarp "0"
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seta cg_nopredict "0"
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seta cg_predictItems "0" //1
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seta cg_brassTime "0"
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seta cg_scorePlums "0"
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seta cg_simpleitems "1"
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seta cg_simpleitemsradius "17"
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seta cg_shadows "1"
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seta cg_atmosphericeffects "0"
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seta cg_allowtaunt "0"
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seta cg_drawSnapshot "0"
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seta cg_noTaunts "1"
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seta cg_gibs "0"
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seta com_blood "1"
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seta cg_bubbletrail "0"
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seta cg_impactSparks "0"
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seta cg_marks "1"
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seta cg_flagstyle "2"
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// Video
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seta r_vertexlight "1"
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seta r_gamma "0.9" //1
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seta r_mapOverBrightBits "1"
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seta r_overBrightBits "1"
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//seta r_mapOverBrightCap "155"
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seta r_fullbright "0"
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seta r_intensity "1" //max = 1.2
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seta r_contrast "1"
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seta r_lightmap "0"
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seta r_dynamiclight "1"
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seta r_flares "0"
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seta r_ignorehwgamma "0"
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seta r_teleporterFlash "0"
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seta r_ext_gamma_control "1"
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seta r_ambientscale "100"
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seta r_fullscreen "1"
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seta r_mode "23"
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seta r_displayRefresh "60"
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seta r_swapInterval "0"
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seta r_finish "0"
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seta r_picmip "5"
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seta r_subdivisions "80"
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seta r_enablePostProcess "0"
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seta r_drawSun "0"
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seta r_fastsky "1"
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seta r_fastskycolor "0x000000"
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seta r_lodbias "-2"
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seta r_lodscale "30"
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seta r_ignoreFastPath "1"
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seta r_simpleMipMaps "1"
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seta r_depthbits "0" //24
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seta r_stencilbits "0" //8
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seta r_stereo "0"
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seta r_colorbits "32"
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seta r_detailtextures "1"
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seta r_roundImagesDown "1"
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seta r_ext_texture_env_add "1"
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seta r_ext_compiled_vertex_array "1"
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seta r_ext_multitexture "1"
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seta r_allowExtensions "1"
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seta r_glDriver "opengl32"
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seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
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seta r_ext_compressed_textures "1" //0
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seta r_texturebits "0"
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seta r_noFastRestart "0"
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// Sound
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seta s_volume ".2"
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seta s_musicvolume "0"
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seta s_doppler "0"
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seta s_mixPreStep "0.06" //0.05
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seta s_mixahead "0.120" //0.140
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seta s_ambient "0"
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seta cg_buzzersound "0"
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seta cg_stereoSeparation "0.4"
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seta com_soundMegs "32"
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seta cg_hitbeep "2"
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seta cg_killbeep "0"
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seta cg_lowAmmoWarningSound "2"
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seta cg_playvoicechats "0"
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seta cg_rewardsVO "0"
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seta cg_playTeamVO "0"
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seta cg_noVoiceText "1"
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seta cg_noVoiceChats "1"
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seta cg_chatbeep "0"
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seta cg_teamchatbeep "1"
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// Network
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seta com_maxfps "125"
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seta snaps "40"
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seta rate "25000"
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seta cl_maxpackets "125"
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seta cl_packetdup "0" //1
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seta cl_timeNudge "0"
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// Chat & Console
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seta com_allowConsole "1"
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seta con_scale "0.7"
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seta con_speed "100"
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seta con_background "0"
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seta con_opacity "0.8"
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seta con_height "0.45"
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seta cg_showvoicetext "0"
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seta cg_teamChatsOnly "0"
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seta cg_teamChatHeight "0"
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seta cg_teamChatTime "3000"
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bind m "+chat"
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bind t "messagemode"
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bind y "messagemode2"
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// Misc Binds
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bind ALT "+acc"
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bind PAUSE "pause"
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bind F6 "+button3"
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bind F11 "screenshotjpeg"
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bind MOUSE3 "+button2"
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bind u "team red"
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bind i "team blue"
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bind h "map_restart 0"
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// Aliases
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alias +portal "r_fastsky 0"
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alias -portal "r_fastsky 1"
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bind MOUSE4 "+portal"
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// Scripts
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bind MOUSE5 "vstr zm"
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set zm vstr zm1
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seta zm1 "+zoom; cg_drawcrosshair 11; cg_crosshairSize 24; sensitivity 2.4; set zm vstr zm2"
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seta zm2 "+zoom; cg_drawcrosshair 2; cg_crosshairSize 34; sensitivity 3; set zm vstr zm1"
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bind 3 "vstr nmeclr"
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set nmeclr vstr nc2
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seta nc1 "cg_enemyheadcolor 0x00FF00FF; cg_enemyuppercolor 0x00FF00FF; cg_enemylowercolor 0x00FF00FF; cg_teamheadcolor 0xFFFFFFFF; cg_teamuppercolor 0xFFFFFFFF; cg_teamlowercolor 0xFFFFFFFF; cg_weaponColor_Grenade 0xFFFFFFFF; color1 25; color2 25; set nmeclr vstr nc2" //Super Green
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seta nc2 "cg_enemyheadcolor 0xFFFFFFFF; cg_enemyuppercolor 0xFFFFFFFF; cg_enemylowercolor 0xFFFFFFFF; cg_teamheadcolor 0xFFFF00FF; cg_teamuppercolor 0xFFFF00FF; cg_teamlowercolor 0xFFFF00FF; cg_weaponColor_Grenade 0xFFFF00FF; color1 5; color2 5; set nmeclr vstr nc3" //White
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seta nc3 "cg_enemyheadcolor 0x2a8000FF; cg_enemyuppercolor 0x2a8000FF; cg_enemylowercolor 0x2a8000FF; cg_teamheadcolor 0xFFFFFFFF; cg_teamuppercolor 0xFFFFFFFF; cg_teamlowercolor 0xFFFFFFFF; cg_weaponColor_Grenade 0xFFFFFFFF; color1 25; color2 25; set nmeclr vstr nc1" //Default
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bind LEFTARROW "vstr xhr"
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set xhr vstr xhr1
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seta xhr1 "ch_crosshairColor 5; set xhr vstr xhr2"
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seta xhr2 "ch_crosshairColor 20; set xhr vstr xhr1"
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bind RIGHTARROW "vstr lagmtr"
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set lagmtr vstr lm2
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seta lm2 "cg_lagometer 2; set lagmtr vstr lm0"
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seta lm0 "cg_lagometer 0; set lagmtr vstr lm2"
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// Misc
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seta com_hunkMegs "128"
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seta com_zoneMegs "32"