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- or go back to the newest paste.
1 | game.Players.PlayerAdded:connect(function(p) | |
2 | p.CharacterAdded:connect(function(c) | |
3 | local morph = game.ServerStorage.Morph:Clone() | |
4 | - | for i, v in pairs(c:GetChildren()) do |
4 | + | for i,v in pairs(c:GetChildren()) do |
5 | - | if v:IsA("BasePart") then |
5 | + | v.Parent = morph -- Not sure what you mean by this :P |
6 | - | v:Destroy() |
6 | + | if v:IsA'BasePart' or v:IsA'Hat' or v:IsA'Humanoid' then |
7 | - | end |
7 | + | wait() |
8 | - | v.Parent = morph |
8 | + | v.Locked = false |
9 | - | if v:IsA("Hat") then |
9 | + | v:Destroy() --ded so ded |
10 | - | v:Destroy() |
10 | + | end |
11 | - | end |
11 | + | end |
12 | - | if v:IsA("Humanoid") then |
12 | + | |
13 | - | v:Destroy() |
13 | + | |
14 | - | end |
14 | + | |
15 | - | end |
15 | + | --morph is character.rbxm |