SHOW:
|
|
- or go back to the newest paste.
1 | CHARACTER OVERVIEW | |
2 | ||
3 | Name: Cross Worlds | |
4 | Age: Young Adult, and that's all he's gonna tell you | |
5 | ||
6 | STATISTICS: | |
7 | Physical Strength (weapon damage): 5 | |
8 | Magical Strength (spell damage/potency): 9 | |
9 | Physical Defense (HP, how well you take a melee/weapon attack): 7 | |
10 | Magical Defense (how many spells you can take): 7 | |
11 | Mana Power: 5000 | |
12 | Wisdom: 10 | |
13 | Stamina (How long you can battle without tiring): 8 | |
14 | Movement Speed (How fast are you and your reflexes): 10 | |
15 | ||
16 | - | Strengths: Near Invulnerability to Projectiles through an auto-trigger deflect |
16 | + | Strengths: Utility moves and Power moves |
17 | - | Weaknesses: Not that great physically |
17 | + | Weaknesses: Not that great physically, ultimate can only be triggered by opponent's ultimate |
18 | ||
19 | Profession: Shopkeeper | |
20 | Likes: Money, Capitalism | |
21 | Dislikes: Thieves, Guild Recruiters | |
22 | ||
23 | MAGIC: Spatial | |
24 | ||
25 | BASIC SPELLS: | |
26 | Rift: Opens a Rift, No Damage, 50 Mana Cost, Opponent can go through it as well, if they're quick enough (if their speed 7+ maybe?) | |
27 | Compression Sphere: 100% Accurate Homing, unaffected by accuracy/dodge buffs/debuffs, Low Damage, 50 Mana, can't chain to itself | |
28 | Distortion Waves: Inflicts Dizzy on ALL other participants, No Damage, 100 Mana | |
29 | Deflection Gate: Sends Opponent projectiles flying in a different direction, No Damage, 50 Mana | |
30 | ||
31 | SECRET ARTS: | |
32 | Rend: your opponent loses mana instead of taking damage from this attack, High Damage, 400 Mana | |
33 | Reconstruct: Heals by "rebuilding" the dimension where target is, High Heal, 250 Mana, only usable on heavily damaged targets | |
34 | Shatter: Counterattack, Auto-Trigger, breaks opponent's weapon, Mid Damage, 300 Mana Cost, 50% trigger rate, but no cost if fails | |
35 | ||
36 | FORBIDDEN ARTS: | |
37 | Gravity Armor: pay mana to negate atks or effs, only usable if under 2000 Mana, dispels otherwise, No Damage, 250 Mana per negation | |
38 | Mirror World: Creates a Rift that can reflect anything, but can only be used on forbidden/ultimate moves, Damage Varies, 500 Mana | |
39 | Energy Gate: user gains 1/2 of the cost after their next attack, Massive Damage, 1500 Mana Cost | |
40 | ||
41 | - | ULTIMATE MOVE: |
41 | + | ULTIMATE MOVE: can only be used in retaliation to opponent's ultimate move |
42 | - | Warp Break: Fires a sphere of energy that distorts the space around it, sending all that touches it to an alternate dimension |
42 | + | Mirror World: Creates a Rift leading to a Shadow-world, which can only be made by harnessing the energy released when your opponent uses an Ultimate Move, linking them with their Shadow-world self, and uses their own move to knock out their Shadow-world self, knocking them out as a result. if the move is reflected away from the Shadow-world self, the rift shatters and both players take the Recoil caused by a Failed Ultimate |
43 | -IMPORTANT- the Shadow-world self has the powers of the person's Second Origin, and whoever's modding the match looks at if the Second Origin comes with a Reflection Move capable of handling Ultimate moves, and decides if the move is reflected or not. If the person has no Second Origin, then it's a "reverse" attribute version of the same moveset. | |
44 | - | TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc. |
44 | + | TAKEOVER: can only be used when at or under 2500 mana |
45 | - | Takeover: Effect, Damage, Mana Cost, Recoil/Drawback |
45 | + | Palkia: Effect, Damage, Mana Cost, Recoil/Drawback |
46 | ||
47 | - | UNREQUIRED; Weapon: Effect, Damage. [Maximum of three] |
47 | + | Naginata: Phase Shift (unblockable and unable to be blocked with), Mid Damage. |
48 | - | UNREQUIRED; Equipment (power-up items): Effect. [Maximum of two] |
48 | + | Equipment: any two items from my shop that i can afford, confirmed before match starts. |
49 | - | UNREQUIRED; Second Origin: Element, Spells. [Make a list like that of primary here] |
49 | + | Second Origin: in a second pastebin: |