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[real information and subs start at 17 seconds]
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Michael Mrozek and a group of ethusiasts
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Michael Mrozek and a group of enthusiasts
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ignore the dictatorship of leading commercial consone producers
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ignore the dictatorship of leading commercial console producers
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and build there own console
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and build their own console:
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The Pandora
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The Pandora.
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Most of the people are complete satisfied
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Most people are completely satisfied
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with their IPhones and their games
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with their iPhones and iPhone games.
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they are ok with beeing restricted
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They are OK with being restricted.
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but there is a group of hobyists
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But there is a group of hobbyists
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who like to tinker with the device
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and there is no device for them
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and there is no device for them.
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there is no profit for the big companies in this
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There is no profit for the big companies in this
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because the quantities are to low
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because the quantities are too low,
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but this niche is perfect for us
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and it has not beed tuched yet
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and it has not been touched yet.
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that means that there is no competition
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That means that there is no competition.
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the Pandora has the same power as an Iphone 3GS
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The Pandora has the same power as an iPhone 3GS,
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a small computer based on linux
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a small computer based on linux.
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the open source community
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The open source community
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developed it over years
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has developed it over years
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and made ready for the market
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and made it ready for the market.
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the Ikea pricipel in the gaming world
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It's the Ikea principle in the gaming world:
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i love it even more
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"I love it even more
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if i built it myself
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if I build it myself."
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i find this very fascinating
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I find this very fascinating
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because you could see how its developed
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because you could see how its developed,
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since the developers are no profesionals
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since the developers are no professionals
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like the big comanys
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like the big companies.
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it was foreseeable that there were problems
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It was foreseeable that there were going to be problems
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which could have been prevented by professionals
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which could have been prevented by professionals,
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but everyone learned during this process
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but everyone learned during this process,
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not only the developers
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but also the people who watched the process
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but also the people who watched the process.
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the game are available as a free download
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The games are available as a free download
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at the community sites
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at the community sites.
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a part of them are homebrew games
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Some of them are homebrew games
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with an open sourcecode
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with open source code
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which can be extended by every user
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which can be extended by every user.
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an importan reason for the popularty
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An important reason for the popularity
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of the open handheld are classic games
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of the open handheld are classic games.
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whit an emulator you are able
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With an emulator you are able
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to play games form
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to play games from
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abandoned systems like the C64 or the Amiga
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abandoned systems like the C64 or the Amiga.
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in Germany it is allowed to make backups
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In Germany it is allowed to make backups of software
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that means, that it is legal to play, read and copy
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and that means that it is legal to play, read, and copy
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old cartridges with a device like the retrode
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old cartridges with a device like the Retrode.
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emulators are cultural
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Emulators are culturally important
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by keeping games alive
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because they keep games alive.
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a lot of old games a not available anymore
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A lot of old games are not available anymore,
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that means that this is a cultural value
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and that means that there is a cultural value
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of emulators
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to emulators.
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this value counts for little
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This value counts for little
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seen form a copyright perspective
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from a copyright perspective
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but this did not play a role
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for the producers of the first open handheld
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for the producers of the first open handheld.
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they came from South Korea
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They came from South Korea,
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a country with a rapid development
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in the electronics deparment
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in the electronics department.
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since 2002 four open consoles have beed released
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Since 2002 four open consoles have been released.
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the evolution of the early devices
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The evolution of the early devices
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is a funny part of
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recent game histroy
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recent game history.
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the reason for this
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The reason for these
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coming from Korea
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was a coincidence
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was a coincidence.
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the Koreans, the comany Gamepark, were trying
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The Koreans, a company called GamePark, were trying
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to build a competitor to the Gameboy Advance
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to build a competitor to the Gameboy Advance,
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which was the GP32
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which was the GP32,
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and this device was opened
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by the community
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so now everybody could write game for it
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so now everybody could write games for it.
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because of this the sales figures went up
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Because of this the sale figures went up.
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the users demanded
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The users demanded
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more and more powerful devices
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more powerful devices
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but Gamepark was not interrested
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but GamePark was not interested.
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because of that fact
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Because of that
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the Pandora was realized
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by the community itself
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and every step of development
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was documented online
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was documented online.
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you could say
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You could say
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that the pandora is very
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that the pandora is a very
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democratic product
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democratic product,
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because it offers
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transparence and
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transparency and
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openness for everybod
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openness for everybody
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and in that matter
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In that matter
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appeals to the same target groups
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it appeals to the same target groups
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as the Piratenparty [German political party]
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as the Piratenparty [German political party].
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the commitment is astonishing
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The commitment is astonishing,
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over one million euros
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over one million Euros
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have been collected
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throug preoders
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through pre-orders
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or investments
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or investments and
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the games were progammed or ported
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the games were programmed or ported
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by hobby programmers
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by hobbyist programmers
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out of pure joy for games
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out of pure joy for games.
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here is so much potential
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Here there is so much potential
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it is very important
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and it is very important
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that there exists
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an open source movement
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in the gaming industry
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in the gaming industry.
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this is also a source of ideas
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It is also a source of ideas;
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if one of the Pixelmacher [this show] viewers
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has an idea for a game
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had an idea for a game
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than it would be very hard for him
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than it would be very hard for them
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to implement that on
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on a conmercial system
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on a commercial system.
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you would need a developing license
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You would need a developing license,
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you would need the know how
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you would need the know-how,
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and the manufacturer needs to valdiate it
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and the manufacturer would need to validate it,
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and small ideas are often
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a good place for inovations
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a good places for innovation,
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the internet prooves this again and again
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The internet proves this again and again:
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a place where people have small ideas
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A place where people have small ideas
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and this idea is then a worldwide success
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and this idea is then a worldwide success.
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the pacients of the community
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the patience of the community
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is also astonishing
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is also astonishing.
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problems during the production
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Problems during the production
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made some people wait over 3 years
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have made some people wait over 3 years
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for their device
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for their device,
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but now mass production
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is staring in Germany
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is starting in Germany
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and up to 1000 units
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can be produced  peer month
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can be produced each month.
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is a great feeling
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It is a great feeling
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when you can say
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that you not only own
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the device for playing
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the device for playing -
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well i play with it every day
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well I play with it every day -
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but you can say that you helped
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but you can also say that you helped
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developing the device
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to develop the device.
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this is .... well something
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That is .... well something.
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450 Euro is the price for pandoras box
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450 Euro is the price for "pandora's box",
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but what you get for that
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is priceless for open source fans
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is priceless for open source fans:
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the freedom of developing
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The freedom of developing
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non comecial games together
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non-commercial games together
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and the feeling
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and the feeling of
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beeing part of a self-sufficient movement
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being part of a self-sufficient movement.