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- [real information and subs start at 17 seconds]
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- 00:00:17,001 --> 00:00:19,501
- Michael Mrozek and a group of ethusiasts
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- 00:00:19,502 --> 00:00:23,002
- ignore the dictatorship of leading commercial consone producers
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- 00:00:23,003 --> 00:00:25,103
- and build there own console
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- 00:00:25,104 --> 00:00:27,104
- The Pandora
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- 00:00:27,105 --> 00:00:28,105
- Most of the people are complete satisfied
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- with their IPhones and their games
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- 00:00:29,907 --> 00:00:30,907
- they are ok with beeing restricted
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- 00:00:30,908 --> 00:00:33,608
- but there is a group of hobyists
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- 00:00:33,709 --> 00:00:36,709
- who like to tinker with the device
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- 00:00:36,710 --> 00:00:38,610
- and there is no device for them
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- 00:00:38,611 --> 00:00:41,811
- there is no profit for the big companies in this
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- 00:00:41,812 --> 00:00:43,812
- because the quantities are to low
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- 00:00:43,813 --> 00:00:45,413
- but this niche is perfect for us
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- 00:00:45,414 --> 00:00:46,814
- and it has not beed tuched yet
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- 00:00:46,815 --> 00:00:48,515
- that means that there is no competition
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- 00:00:49,016 --> 00:00:51,816
- the Pandora has the same power as an Iphone 3GS
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- 00:00:52,017 --> 00:00:54,017
- a small computer based on linux
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- 00:00:54,018 --> 00:00:56,118
- the open source community
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- 00:00:56,119 --> 00:00:57,719
- developed it over years
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- and made ready for the market
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- 00:00:59,421 --> 00:01:01,421
- the Ikea pricipel in the gaming world
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- i love it even more
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- if i built it myself
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- 00:01:06,524 --> 00:01:08,424
- i find this very fascinating
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- 00:01:08,525 --> 00:01:10,725
- because you could see how its developed
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- 00:01:10,726 --> 00:01:12,726
- since the developers are no profesionals
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- like the big comanys
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- 00:01:14,228 --> 00:01:16,728
- it was foreseeable that there were problems
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- which could have been prevented by professionals
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- 00:01:21,530 --> 00:01:23,330
- but everyone learned during this process
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- 00:01:23,331 --> 00:01:24,931
- not only the developers
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- but also the people who watched the process
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- the game are available as a free download
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- at the community sites
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- 00:01:30,735 --> 00:01:32,535
- a part of them are homebrew games
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- 00:01:32,536 --> 00:01:33,536
- with an open sourcecode
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- which can be extended by every user
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- an importan reason for the popularty
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- of the open handheld are classic games
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- whit an emulator you are able
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- to play games form
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- abandoned systems like the C64 or the Amiga
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- 00:01:45,843 --> 00:01:47,843
- in Germany it is allowed to make backups
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- 00:01:47,844 --> 00:01:49,844
- that means, that it is legal to play, read and copy
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- old cartridges with a device like the retrode
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- emulators are cultural
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- by keeping games alive
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- a lot of old games a not available anymore
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- 00:02:01,348 --> 00:02:03,348
- that means that this is a cultural value
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- of emulators
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- this value counts for little
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- seen form a copyright perspective
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- 00:02:10,051 --> 00:02:12,151
- but this did not play a role
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- for the producers of the first open handheld
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- they came from South Korea
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- a country with a rapid development
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- in the electronics deparment
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- 00:02:19,558 --> 00:02:23,258
- since 2002 four open consoles have beed released
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- 00:02:23,259 --> 00:02:25,059
- the evolution of the early devices
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- is a funny part of
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- recent game histroy
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- the reason for this
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- coming from Korea
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- was a coincidence
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- the Koreans, the comany Gamepark, were trying
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- to build a competitor to the Gameboy Advance
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- which was the GP32
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- and this device was opened
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- by the community
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- so now everybody could write game for it
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- because of this the sales figures went up
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- the users demanded
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- more and more powerful devices
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- 00:02:56,274 --> 00:02:57,874
- but Gamepark was not interrested
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- because of that fact
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- the Pandora was realized
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- by the community itself
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- and every step of development
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- was documented online
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- you could say
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- that the pandora is very
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- democratic product
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- because it offers
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- transparence and
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- openness for everybod
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- and in that matter
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- appeals to the same target groups
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- as the Piratenparty [German political party]
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- the commitment is astonishing
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- over one million euros
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- have been collected
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- throug preoders
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- or investments
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- the games were progammed or ported
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- by hobby programmers
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- out of pure joy for games
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- here is so much potential
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- it is very important
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- that there exists
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- an open source movement
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- in the gaming industry
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- this is also a source of ideas
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- if one of the Pixelmacher [this show] viewers
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- has an idea for a game
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- than it would be very hard for him
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- to implement that on
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- on a conmercial system
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- you would need a developing license
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- you would need the know how
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- and the manufacturer needs to valdiate it
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- and small ideas are often
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- a good place for inovations
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- the internet prooves this again and again
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- a place where people have small ideas
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- and this idea is then a worldwide success
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- the pacients of the community
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- is also astonishing
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- problems during the production
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- made some people wait over 3 years
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- for their device
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- but now mass production
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- is staring in Germany
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- and up to 1000 units
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- can be produced peer month
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- is a great feeling
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- when you can say
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- that you not only own
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- the device for playing
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- well i play with it every day
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- but you can say that you helped
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- developing the device
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- this is .... well something
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- 450 Euro is the price for pandoras box
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- but what you get for that
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- is priceless for open source fans
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- the freedom of developing
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- non comecial games together
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- and the feeling
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- beeing part of a self-sufficient movement
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