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NPC ENEMY --- MOOK RANK
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Name: Zombie
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Name: Bandit (♂)
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Race: Undead
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Race: Human
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Class: Monster (Fighter Base) (1)
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Class: Bandit (4)
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Character Specific Skill: --
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Personal Fault: Meatsack: Hacking, Crush, Pole, and Throwing weapons deal +3 DMG.
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Personal Fault: Sinful: Judgment weapons receive +10 Crit against them.
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Racial Skill: Nether Resistance: +3 RES vs. Dark
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Personal Skill (Mook): Diehard: When under 50% HP, +2 DEF
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Preferred stats: HP, STR
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Preferred stats: MAG, SKL
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Weapon profs: Bludgeoning (C), Axes (D)
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Weapon profs: Dread (C), Dark (D)
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HP: 27
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STR: 9
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HP: 23
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STR: 7
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CON: 11
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AID: 10
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CON: 10
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LCK: 1
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AID: 9
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DEF: 5 
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LCK: 2
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RES: 0
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DEF: 4 
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SPD: 4
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RES: 1
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SPD: 2
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Inventory (-):
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Name            Type ()  RNG   MT  WT  CR  Hit  QL
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Iron Club       Bldg (E) 1     8   9   0   70   -    +2 DMG vs Armoured 
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Bandit Trophy   [VALUE: 50 GP] [TRADE GOOD]      (Bandits With '*')
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Slam            Fist (E) 1     3   -   0   60   -
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Old Trinket    [VALUE: 5d2*10 GP] [TRADE GOOD]      (Zombies With '*')
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Battle Stats (Iron Club):
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AT: 17
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Battle Stats (Slam):
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Hit: 76
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AT: 10
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AS: 4
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Hit: 67
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Eva: 9
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AS: 2
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Eva: 6
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DG: 1
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DG: 2
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These thugs originate from the western Bretlands and serve alongside Old Garro's gang as muscle. While not particularly skilled in combat, their heavy hammers will easily shatter human bones if they land a hit.