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- NPC ENEMY --- MOOK RANK
- Name: Zombie
- Race: Undead
- Class: Monster (Fighter Base) (1)
- Character Specific Skill: --
- Personal Fault: Meatsack: Hacking, Crush, Pole, and Throwing weapons deal +3 DMG.
- Racial Skill: Nether Resistance: +3 RES vs. Dark
- Personal Skill (Mook): Diehard: When under 50% HP, +2 DEF
- Preferred stats: MAG, SKL
- Weapon profs: Dread (C), Dark (D)
- Current stats:
- HP: 23
- STR: 7
- MAG: 0
- SKL: 3
- CON: 10
- AID: 9
- LCK: 2
- DEF: 4
- RES: 1
- SPD: 2
- MOV: 5
- Inventory (-):
- Name Type () RNG MT WT CR Hit QL
- Slam Fist (E) 1 3 - 0 60 -
- Old Trinket [VALUE: 5d2*10 GP] [TRADE GOOD] (Zombies With '*')
- Battle Stats (Slam):
- AT: 10
- Hit: 67
- AS: 2
- Eva: 6
- Crt: 1
- DG: 2
- Bio:
- The shuffling dead, Zombies are among the easiest creatures to raise using Necromancy or even arise naturally during the Eternal Sea's Black Storms. Like all Undead they are resistant to dark magic but Zombies are also notoriously tough to put down, receiving various boosts to their defense depending on Rank.
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