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1 | using System; | |
2 | using Server.Mobiles; | |
3 | ||
4 | namespace Server.Mobiles | |
5 | { | |
6 | - | [CorpseName( "Cadavre de Basilic" )] |
6 | + | [CorpseName( "Cadavre de Basilic des marais" )] |
7 | - | public class Basilic : BaseCreature |
7 | + | public class BasilicDesMarais : BaseCreature |
8 | { | |
9 | [Constructable] | |
10 | - | public Basilic() : base( AIType.AI_Melee, FightMode.Closest, 7, 1, 0.2, 0.4 ) |
10 | + | public BasilicDesMarais() : base( AIType.AI_Melee, FightMode.Closest, 7, 1, 0.2, 0.4 ) |
11 | { | |
12 | - | Name = "Basilic"; |
12 | + | Name = "BasilicDesMarais"; |
13 | Body = 206; | |
14 | - | Hue = 0; |
14 | + | Hue = 2464; |
15 | BaseSoundID = 660; | |
16 | ||
17 | PlayersAreEnemies = true; | |
18 | MaxRange = 1; | |
19 | Hidden = True | |
20 | ||
21 | SetStr( 100 ); | |
22 | SetDex( 100 ); | |
23 | SetInt( 10 ); | |
24 | ||
25 | SetHits( 275 ); | |
26 | SetMana( 20); | |
27 | SetStam( 250); | |
28 | - | SetArme(13, 20, 40); |
28 | + | SetArme(14, 22, 40); |
29 | ||
30 | SetResistance( ResistanceType.Physical, 10 ); | |
31 | SetResistance( ResistanceType.Magie, 0 ); | |
32 | ||
33 | SetSkill( SkillName.Infiltration, 80 ); | |
34 | SetSkill( SkillName.ArmureNaturelle, 90 ); | |
35 | SetSkill( SkillName.Tactiques, 80 ); | |
36 | SetSkill( SkillName.Epee, 80 ); | |
37 | SetSkill( SkillName.Anatomie, 80 ); | |
38 | SetSkill( SkillName.Poursuite, 80 ); | |
39 | SetSkill( SkillName.CoupCritique, 60 ); | |
40 | ||
41 | ||
42 | ||
43 | public override void GenerateLoot() | |
44 | { | |
45 | ||
46 | ||
47 | - | public override HideType HideType { get { return HideType.Volcanique; } } |
47 | + | |
48 | public override HideType HideType { get { return HideType.Maritime; } } | |
49 | - | public Basilic(Serial serial) : base(serial) |
49 | + | |
50 | public BasilicDesMarais(Serial serial) : base(serial) | |
51 | { | |
52 | } | |
53 | ||
54 | ||
55 | ||
56 | public override void Serialize(GenericWriter writer) | |
57 | { | |
58 | base.Serialize(writer); | |
59 | ||
60 | writer.Write((int) 0); | |
61 | } | |
62 | ||
63 | public override void Deserialize(GenericReader reader) | |
64 | { | |
65 | base.Deserialize(reader); | |
66 | ||
67 | int version = reader.ReadInt(); | |
68 | } | |
69 | } | |
70 | } |