SHOW:
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- or go back to the newest paste.
| 1 | ||
| 2 | - | --[[dont u even dare take credit |
| 2 | + | |
| 3 | - | cus dis mai law ok and if u break my law i keel u in sb |
| 3 | + | |
| 4 | plr = game:service'Players'.LocalPlayer | |
| 5 | - | btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself. |
| 5 | + | |
| 6 | - | + i did a small update so you still have your clothes on when small ok? |
| 6 | + | |
| 7 | - | + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok |
| 7 | + | |
| 8 | - | my anims have improved so much that you haven't seen my latest works |
| 8 | + | |
| 9 | - | ~AmbientOcclusion (formerly madiik) |
| 9 | + | |
| 10 | - | ]]-- |
| 10 | + | |
| 11 | la = char:findFirstChild("Left Arm")
| |
| 12 | rl = char:findFirstChild("Right Leg")
| |
| 13 | ll = char:findFirstChild("Left Leg")
| |
| 14 | rs = torso:findFirstChild("Right Shoulder")
| |
| 15 | ls = torso:findFirstChild("Left Shoulder")
| |
| 16 | rh = torso:findFirstChild("Right Hip")
| |
| 17 | lh = torso:findFirstChild("Left Hip")
| |
| 18 | neck = torso:findFirstChild("Neck")
| |
| 19 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 20 | anim = char:findFirstChild("Animate")
| |
| 21 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 22 | camera = workspace.CurrentCamera | |
| 23 | do --Removing ROBLOX's new Looped bug >_> | |
| 24 | local function rec(x) | |
| 25 | for i,v in pairs(x:children()) do | |
| 26 | if v:IsA'Animation' then | |
| 27 | v.AnimationId = 'rbxassetid://28159255' | |
| 28 | end | |
| 29 | rec(v) | |
| 30 | end | |
| 31 | end | |
| 32 | rec(anim) --the Animate script | |
| 33 | end | |
| 34 | ||
| 35 | humanoid.Jump = true | |
| 36 | ||
| 37 | wait(.4) | |
| 38 | ||
| 39 | ||
| 40 | if anim then | |
| 41 | anim:Destroy() | |
| 42 | end | |
| 43 | ||
| 44 | ||
| 45 | rj.C0 = CFrame.new() | |
| 46 | rj.C1 = CFrame.new() | |
| 47 | ||
| 48 | ||
| 49 | ||
| 50 | Instance.new("HumanoidController", game:service'ControllerService')
| |
| 51 | Instance.new("SkateboardController", game:service'ControllerService')
| |
| 52 | Instance.new("VehicleController", game:service'ControllerService')
| |
| 53 | ||
| 54 | ||
| 55 | ||
| 56 | ||
| 57 | --minimize | |
| 58 | - | super_annoying = Instance.new("Sound", head)
|
| 58 | + | |
| 59 | - | super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003" |
| 59 | + | |
| 60 | - | super_annoying.Volume = 0.6 |
| 60 | + | |
| 61 | - | super_annoying.Looped = true |
| 61 | + | |
| 62 | - | barrel_roll = Instance.new("Sound", head)
|
| 62 | + | |
| 63 | - | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919" |
| 63 | + | |
| 64 | - | barrel_roll.Volume = 1 |
| 64 | + | |
| 65 | - | barrel_roll.Looped = true |
| 65 | + | |
| 66 | - | dubstep_gun = Instance.new("Sound", head)
|
| 66 | + | |
| 67 | - | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491" |
| 67 | + | |
| 68 | - | dubstep_gun.Volume = 0.6 |
| 68 | + | |
| 69 | - | dubstep_gun.Looped = true |
| 69 | + | |
| 70 | - | you_are_pirate = Instance.new("Sound", head)
|
| 70 | + | |
| 71 | - | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577" |
| 71 | + | |
| 72 | - | you_are_pirate.Volume = 0.6 |
| 72 | + | |
| 73 | - | you_are_pirate.Looped = true |
| 73 | + | |
| 74 | - | cant_touch = Instance.new("Sound", head)
|
| 74 | + | |
| 75 | - | cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929" |
| 75 | + | |
| 76 | - | cant_touch.Volume = 1 |
| 76 | + | |
| 77 | - | cant_touch.Looped = true |
| 77 | + | |
| 78 | - | gangy_style = Instance.new("Sound", head)
|
| 78 | + | |
| 79 | - | gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430" |
| 79 | + | |
| 80 | - | gangy_style.Volume = 0.6 |
| 80 | + | |
| 81 | - | gangy_style.Looped = true |
| 81 | + | |
| 82 | - | fox_say = Instance.new("Sound", head)
|
| 82 | + | |
| 83 | - | fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915" |
| 83 | + | |
| 84 | - | fox_say.Volume = 0.5 |
| 84 | + | |
| 85 | - | fox_say.Looped = true |
| 85 | + | |
| 86 | - | durk = Instance.new("Sound", head)
|
| 86 | + | |
| 87 | - | durk.SoundId = "http://www.roblox.com/asset/?id=130776787" |
| 87 | + | |
| 88 | - | durk.Volume = 0.8 |
| 88 | + | |
| 89 | - | durk.Looped = true |
| 89 | + | |
| 90 | - | sax_guy = Instance.new("Sound", head)
|
| 90 | + | |
| 91 | - | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684" |
| 91 | + | |
| 92 | - | sax_guy.Volume = 0.6 |
| 92 | + | |
| 93 | - | sax_guy.Looped = true |
| 93 | + | |
| 94 | - | heman = Instance.new("Sound", head)
|
| 94 | + | |
| 95 | - | heman.SoundId = "http://www.roblox.com/asset/?id=131102548" |
| 95 | + | |
| 96 | - | heman.Volume = 1 |
| 96 | + | |
| 97 | - | heman.Looped = true |
| 97 | + | |
| 98 | - | justin = Instance.new("Sound", head)
|
| 98 | + | |
| 99 | - | justin.SoundId = "http://www.roblox.com/asset/?id=130841252" |
| 99 | + | |
| 100 | - | justin.Volume = 0.8 |
| 100 | + | |
| 101 | - | justin.Looped = true |
| 101 | + | |
| 102 | - | brony_music = Instance.new("Sound", head)
|
| 102 | + | |
| 103 | - | brony_music.SoundId = "http://www.roblox.com/asset/?id=145105874" |
| 103 | + | |
| 104 | - | brony_music.Volume = 1 |
| 104 | + | |
| 105 | - | brony_music.Looped = true |
| 105 | + | |
| 106 | - | spitfire = Instance.new("Sound", head)
|
| 106 | + | |
| 107 | - | spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596" |
| 107 | + | |
| 108 | - | spitfire.Volume = 0.8 |
| 108 | + | |
| 109 | - | spitfire.Looped = true |
| 109 | + | |
| 110 | - | burn_dem = Instance.new("Sound", head)
|
| 110 | + | |
| 111 | - | burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469" |
| 111 | + | |
| 112 | - | burn_dem.Volume = 1 |
| 112 | + | |
| 113 | - | burn_dem.Looped = true |
| 113 | + | |
| 114 | - | aj = Instance.new("Sound", head)
|
| 114 | + | |
| 115 | - | aj.SoundId = "rbxassetid://177732780" |
| 115 | + | |
| 116 | - | aj.Volume = 1 |
| 116 | + | |
| 117 | - | aj.Looped = true |
| 117 | + | |
| 118 | mesh4 = Instance.new("SpecialMesh", ll)
| |
| 119 | mesh4.Name = "Mesh" | |
| 120 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
| 121 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
| 122 | mesh5 = Instance.new("SpecialMesh", rl)
| |
| 123 | mesh5.Name = "Mesh" | |
| 124 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
| 125 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] | |
| 126 | ||
| 127 | ||
| 128 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
| 129 | ||
| 130 | ls.C0 = CFrame.new(-.3,.1,0) | |
| 131 | ls.C1 = CFrame.new(0,.1,0) | |
| 132 | rs.C0 = CFrame.new(.3,.1,0) | |
| 133 | rs.C1 = CFrame.new(0,.1,0) | |
| 134 | rh.C0 = CFrame.new(.1,-.2,0) | |
| 135 | rh.C1 = CFrame.new(0, .2, 0) | |
| 136 | lh.C0 = CFrame.new(-.1,-.2,0) | |
| 137 | lh.C1 = CFrame.new(0, .2, 0) | |
| 138 | neck.C0 = CFrame.new(0,.2,0) | |
| 139 | neck.C1 = CFrame.new(0,-.1,0) | |
| 140 | ||
| 141 | bodyc = char:findFirstChild("Body Colors")
| |
| 142 | if bodyc then | |
| 143 | bodyc:Destroy() | |
| 144 | end | |
| 145 | ||
| 146 | wait(1) | |
| 147 | ||
| 148 | local body = {}
| |
| 149 | for i,v in pairs(char:children()) do | |
| 150 | if v:IsA'BasePart' then | |
| 151 | body[v] = {Color = v.BrickColor}
| |
| 152 | end | |
| 153 | end | |
| 154 | ||
| 155 | function restorecolors() | |
| 156 | for _,bp in pairs(char:children()) do | |
| 157 | if bp:IsA("BasePart") then
| |
| 158 | bp.BrickColor = body[bp].Color | |
| 159 | end | |
| 160 | end | |
| 161 | end | |
| 162 | ||
| 163 | ||
| 164 | local LightForTorso = Instance.new("PointLight", head)
| |
| 165 | LightForTorso.Color = torso.BrickColor.Color | |
| 166 | LightForTorso.Range = 7 | |
| 167 | LightForTorso.Brightness = 1.5 | |
| 168 | ||
| 169 | ||
| 170 | ||
| 171 | ||
| 172 | local slidecount = 0 | |
| 173 | local slidecountmax = 0 | |
| 174 | local anim = "" | |
| 175 | local lastanim = anim | |
| 176 | local speed = 0 | |
| 177 | local looking = false | |
| 178 | local dancing = false | |
| 179 | local superannoying = false | |
| 180 | local barrelroll = false | |
| 181 | local dubstepgun = false | |
| 182 | local foxie = false | |
| 183 | local durka = false | |
| 184 | local saxguy = false | |
| 185 | local heya = false | |
| 186 | local jb = false | |
| 187 | local bronymusic = false | |
| 188 | local sheddy = false | |
| 189 | local burndem = false | |
| 190 | local global_wait = 0 | |
| 191 | ||
| 192 | count = 0 | |
| 193 | countspeed = 1 | |
| 194 | sine = 0 | |
| 195 | sinespeed = 1 | |
| 196 | ||
| 197 | ||
| 198 | ||
| 199 | humanoid.WalkSpeed = 40 | |
| 200 | ||
| 201 | ||
| 202 | local controllerService = game:GetService("ControllerService")
| |
| 203 | local controller = controllerService:GetChildren()[1] | |
| 204 | ||
| 205 | ||
| 206 | local colors = {"White", "Really black"}
| |
| 207 | ||
| 208 | humanoid.Died:connect(function() | |
| 209 | for cframe_parts = 0, 100 do | |
| 210 | local p = Instance.new("Part")
| |
| 211 | p.FormFactor = "Custom" | |
| 212 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
| 213 | p.Size = Vector3.new(1, 1, 1) | |
| 214 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
| |
| 215 | p.Locked = true | |
| 216 | p.CanCollide = false | |
| 217 | p.Anchored = true | |
| 218 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
| 219 | p.Parent = workspace | |
| 220 | - | print(v.Name) |
| 220 | + | |
| 221 | - | body[v.Name] = {Color = v.BrickColor}
|
| 221 | + | |
| 222 | while wait() do | |
| 223 | if p ~= nil then | |
| 224 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
| 225 | - | print(body.Torso) |
| 225 | + | |
| 226 | p.Transparency = p.Transparency + 0.015 | |
| 227 | else | |
| 228 | break | |
| 229 | - | bp.BrickColor = body[bp.Name].Color |
| 229 | + | |
| 230 | end | |
| 231 | end)() | |
| 232 | end | |
| 233 | for _,v in pairs(char:children()) do | |
| 234 | if v:IsA("Part") then
| |
| 235 | v:Destroy() | |
| 236 | end | |
| 237 | end | |
| 238 | ||
| 239 | end) | |
| 240 | ||
| 241 | ||
| 242 | mouse.KeyDown:connect(function(k) | |
| 243 | ||
| 244 | if string.byte(k) == 50 then | |
| 245 | ||
| 246 | if dancing then return end | |
| 247 | sitting = not sitting | |
| 248 | if sitting then | |
| 249 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
| 250 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
| 251 | ||
| 252 | ||
| 253 | if hitz then | |
| 254 | controller.Parent = nil | |
| 255 | humanoid.WalkSpeed = 0 | |
| 256 | coroutine.wrap(function() | |
| 257 | while wait() do | |
| 258 | humanoid.PlatformStand = true | |
| 259 | if sitting == false then humanoid.PlatformStand = false break end | |
| 260 | end | |
| 261 | end)() | |
| 262 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
| 263 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
| 264 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
| 265 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
| 266 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
| 267 | ||
| 268 | miniweld = Instance.new("Weld", char)
| |
| 269 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
| 270 | - | humanoid.WalkSpeed = 11 |
| 270 | + | |
| 271 | miniweld.Part1 = rootpart | |
| 272 | else | |
| 273 | sitting = false | |
| 274 | return | |
| 275 | end | |
| 276 | else | |
| 277 | if miniweld then | |
| 278 | miniweld:Destroy() | |
| 279 | end | |
| 280 | controller.Parent = controllerService | |
| 281 | humanoid.PlatformStand = false | |
| 282 | humanoid.WalkSpeed = 11 | |
| 283 | end | |
| 284 | end | |
| 285 | ||
| 286 | ||
| 287 | game:service'RunService'.Stepped:connect(function() | |
| 288 | count = (count % 100) + countspeed | |
| 289 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 290 | ||
| 291 | if slidecount < slidecountmax then | |
| 292 | slidecount = slidecount + speed | |
| 293 | end | |
| 294 | if slidecount > slidecountmax then | |
| 295 | slidecount = slidecount - speed | |
| 296 | end | |
| 297 | if global_wait == 380 then global_wait = 0 end | |
| 298 | ||
| 299 | sine = sine + sinespeed | |
| 300 | if not dancing then | |
| 301 | if not sitting then | |
| 302 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
| 303 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
| 304 | if not hitz then | |
| 305 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
| 306 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
| 307 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
| 308 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
| 309 | if not looking then | |
| 310 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
| 311 | end | |
| 312 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 313 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 314 | ||
| 315 | -- idle anim | |
| 316 | ||
| 317 | anim = "Idle" | |
| 318 | if anim ~= lastanim then | |
| 319 | if lastanim == "Walking" then | |
| 320 | speed = 0.5 | |
| 321 | slidecount = 1 | |
| 322 | slidecountmax = 0 | |
| 323 | elseif lastanim == "Running" then | |
| 324 | speed = 2.5 | |
| 325 | slidecount = 5 | |
| 326 | slidecountmax = 0 | |
| 327 | else | |
| 328 | slidecount = 0 | |
| 329 | slidecountmax = 0 | |
| 330 | end | |
| 331 | end | |
| 332 | countspeed = 1 | |
| 333 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
| 334 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
| 335 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
| 336 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
| 337 | if not looking then | |
| 338 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
| 339 | end | |
| 340 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
| 341 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
| 342 | looking = false | |
| 343 | -- walk anim | |
| 344 | anim = "Walking" | |
| 345 | if anim ~= lastanim then | |
| 346 | speed = 0.2 | |
| 347 | slidecount = 0 | |
| 348 | slidecountmax = 1 | |
| 349 | if lastanim == "Running" then | |
| 350 | slidecount = 5 | |
| 351 | end | |
| 352 | end | |
| 353 | countspeed = 6 | |
| 354 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
| 355 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
| 356 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
| 357 | - | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then |
| 357 | + | |
| 358 | - | superannoying = false |
| 358 | + | |
| 359 | - | barrelroll = false |
| 359 | + | |
| 360 | - | heya = false |
| 360 | + | |
| 361 | - | dubstepgun = false |
| 361 | + | |
| 362 | - | youpirate = false |
| 362 | + | |
| 363 | - | canttouch = false |
| 363 | + | |
| 364 | - | gangnam = false |
| 364 | + | |
| 365 | - | sheddy = false |
| 365 | + | |
| 366 | - | durka = false |
| 366 | + | |
| 367 | - | saxguy = false |
| 367 | + | |
| 368 | - | foxie = false |
| 368 | + | |
| 369 | - | burndem = false |
| 369 | + | |
| 370 | - | bronymusic = false |
| 370 | + | |
| 371 | - | brony_music:stop() |
| 371 | + | |
| 372 | - | fox_say:stop() |
| 372 | + | |
| 373 | - | spitfire:stop() |
| 373 | + | |
| 374 | - | heman:stop() |
| 374 | + | |
| 375 | - | justin:stop() |
| 375 | + | |
| 376 | - | jb = false |
| 376 | + | |
| 377 | - | durk:stop() |
| 377 | + | |
| 378 | - | restorecolors() |
| 378 | + | |
| 379 | - | burn_dem:stop() |
| 379 | + | |
| 380 | - | if hat then |
| 380 | + | |
| 381 | - | hat:Destroy() |
| 381 | + | |
| 382 | lastanim = anim | |
| 383 | - | sax_guy:stop() |
| 383 | + | |
| 384 | - | gangy_style:stop() |
| 384 | + | |
| 385 | - | cant_touch:stop() |
| 385 | + | |
| 386 | - | you_are_pirate:stop() |
| 386 | + | |
| 387 | - | dubstep_gun:stop() |
| 387 | + | |
| 388 | - | super_annoying:stop() |
| 388 | + | |
| 389 | - | barrel_roll:stop() |
| 389 | + | |
| 390 | - | dancing = false |
| 390 | + | |
| 391 | - | global_wait = 0 |
| 391 | + | |
| 392 | - | LightForTorso.Color = torso.BrickColor.Color |
| 392 | + | |
| 393 | else | |
| 394 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
| 395 | - | if k == "z" then |
| 395 | + | |
| 396 | - | if dancing then return end |
| 396 | + | |
| 397 | - | if not sitting then |
| 397 | + | |
| 398 | - | dancing = true |
| 398 | + | |
| 399 | - | superannoying = true |
| 399 | + | |
| 400 | - | super_annoying:play() |
| 400 | + | |
| 401 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
| 402 | end | |
| 403 | - | if k == "k" then |
| 403 | + | |
| 404 | - | if dancing then return end |
| 404 | + | |
| 405 | - | if not sitting then |
| 405 | + | |
| 406 | - | dancing = true |
| 406 | + | |
| 407 | - | sheddy = true |
| 407 | + | |
| 408 | - | spitfire:play() |
| 408 | + | |
| 409 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 410 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 411 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 412 | - | if k == "n" then |
| 412 | + | |
| 413 | - | if dancing then return end |
| 413 | + | |
| 414 | - | if not sitting then |
| 414 | + | |
| 415 | - | dancing = true |
| 415 | + | |
| 416 | - | gangnam = true |
| 416 | + | |
| 417 | - | gangy_style:play() |
| 417 | + | |
| 418 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
| 419 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 420 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
| 421 | - | if k == "r" then |
| 421 | + | |
| 422 | - | if dancing then return end |
| 422 | + | |
| 423 | - | if not sitting then |
| 423 | + | |
| 424 | - | dancing = true |
| 424 | + | |
| 425 | - | burndem = true |
| 425 | + | |
| 426 | - | burn_dem:play() |
| 426 | + | |
| 427 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
| 428 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
| 429 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
| 430 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
| 431 | - | if k == "x" then |
| 431 | + | |
| 432 | - | if dancing then return end |
| 432 | + | |
| 433 | - | if not sitting then |
| 433 | + | |
| 434 | - | dancing = true |
| 434 | + | |
| 435 | - | barrelroll = true |
| 435 | + | |
| 436 | - | barrel_roll:play() |
| 436 | + | |
| 437 | - | hat = Instance.new("Part", char)
|
| 437 | + | |
| 438 | - | hat.FormFactor = "Custom" |
| 438 | + | |
| 439 | - | hat.CanCollide = false |
| 439 | + | |
| 440 | - | hat.Size = torso.Size |
| 440 | + | |
| 441 | - | hat.Locked = true |
| 441 | + | |
| 442 | - | hat:breakJoints() |
| 442 | + | |
| 443 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 443 | + | |
| 444 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" |
| 444 | + | |
| 445 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" |
| 445 | + | |
| 446 | - | hatmesh.Scale = Vector3.new(.22, .2, .22) |
| 446 | + | |
| 447 | - | local hatweld = Instance.new("Weld", hat)
|
| 447 | + | |
| 448 | - | hatweld.Part0 = hat |
| 448 | + | |
| 449 | - | hatweld.Part1 = torso |
| 449 | + | |
| 450 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
| 451 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
| 452 | - | if k == "h" then |
| 452 | + | |
| 453 | - | if dancing then return end |
| 453 | + | |
| 454 | - | if not sitting then |
| 454 | + | |
| 455 | - | dancing = true |
| 455 | + | |
| 456 | - | heman:play() |
| 456 | + | |
| 457 | - | heya = true |
| 457 | + | |
| 458 | - | hat = Instance.new("Part", char)
|
| 458 | + | |
| 459 | - | hat.FormFactor = "Custom" |
| 459 | + | |
| 460 | - | hat.CanCollide = false |
| 460 | + | |
| 461 | - | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) |
| 461 | + | |
| 462 | - | hat.Locked = true |
| 462 | + | |
| 463 | - | hat.BrickColor = BrickColor.new("Hot pink")
|
| 463 | + | |
| 464 | - | hat:breakJoints() |
| 464 | + | |
| 465 | - | local hatweld = Instance.new("Weld", hat)
|
| 465 | + | |
| 466 | - | hatweld.Part0 = hat |
| 466 | + | |
| 467 | - | hatweld.Part1 = torso |
| 467 | + | |
| 468 | if global_wait < 39 then | |
| 469 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
| 470 | - | if k == "j" then |
| 470 | + | |
| 471 | - | if dancing then return end |
| 471 | + | |
| 472 | - | if not sitting then |
| 472 | + | |
| 473 | - | dancing = true |
| 473 | + | |
| 474 | - | justin:play() |
| 474 | + | |
| 475 | - | jb = true |
| 475 | + | |
| 476 | - | hat = Instance.new("Part", char)
|
| 476 | + | |
| 477 | - | hat.FormFactor = "Custom" |
| 477 | + | |
| 478 | - | hat.CanCollide = false |
| 478 | + | |
| 479 | - | hat.Size = head.Size |
| 479 | + | |
| 480 | - | hat.Locked = true |
| 480 | + | |
| 481 | - | hat.BrickColor = BrickColor.new("Hot pink")
|
| 481 | + | |
| 482 | - | hat:breakJoints() |
| 482 | + | |
| 483 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 483 | + | |
| 484 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" |
| 484 | + | |
| 485 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" |
| 485 | + | |
| 486 | - | hatmesh.Scale = Vector3.new(.23, .23, .23) |
| 486 | + | |
| 487 | - | local hatweld = Instance.new("Weld", hat)
|
| 487 | + | |
| 488 | - | hatweld.Part0 = hat |
| 488 | + | |
| 489 | - | hatweld.Part1 = head |
| 489 | + | |
| 490 | - | hatweld.C0 = CFrame.new(0.025, -0.05, 0) |
| 490 | + | |
| 491 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
| 492 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
| 493 | - | if k == "c" then |
| 493 | + | |
| 494 | - | if dancing then return end |
| 494 | + | |
| 495 | - | if not sitting then |
| 495 | + | |
| 496 | - | dancing = true |
| 496 | + | |
| 497 | - | dubstepgun = true |
| 497 | + | |
| 498 | - | dubstep_gun:play() |
| 498 | + | |
| 499 | elseif gangnam then | |
| 500 | countspeed = 5 | |
| 501 | - | if k == "v" then |
| 501 | + | |
| 502 | - | if dancing then return end |
| 502 | + | |
| 503 | if global_wait < 89 then | |
| 504 | - | dancing = true |
| 504 | + | |
| 505 | - | youpirate = true |
| 505 | + | |
| 506 | - | you_are_pirate:play() |
| 506 | + | |
| 507 | - | hat = Instance.new("Part", char)
|
| 507 | + | |
| 508 | - | hat.FormFactor = "Custom" |
| 508 | + | |
| 509 | - | hat.CanCollide = false |
| 509 | + | |
| 510 | - | hat.Size = head.Size |
| 510 | + | |
| 511 | - | hat.Locked = true |
| 511 | + | |
| 512 | - | hat:breakJoints() |
| 512 | + | |
| 513 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 513 | + | |
| 514 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" |
| 514 | + | |
| 515 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" |
| 515 | + | |
| 516 | - | hatmesh.Scale = Vector3.new(.2, .2, .2) |
| 516 | + | |
| 517 | - | local hatweld = Instance.new("Weld", hat)
|
| 517 | + | |
| 518 | - | hatweld.Part0 = hat |
| 518 | + | |
| 519 | - | hatweld.Part1 = head |
| 519 | + | |
| 520 | - | hatweld.C0 = CFrame.new(0, -0.15, 0) |
| 520 | + | |
| 521 | if global_wait < 89 then | |
| 522 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
| 523 | - | if k == "m" then |
| 523 | + | |
| 524 | - | if dancing then return end |
| 524 | + | |
| 525 | - | if not sitting then |
| 525 | + | |
| 526 | - | dancing = true |
| 526 | + | |
| 527 | - | canttouch = true |
| 527 | + | |
| 528 | - | cant_touch:play() |
| 528 | + | |
| 529 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
| 530 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
| 531 | - | if k == "b" then |
| 531 | + | |
| 532 | - | if dancing then return end |
| 532 | + | |
| 533 | - | if not sitting then |
| 533 | + | |
| 534 | - | dancing = true |
| 534 | + | |
| 535 | - | bronymusic = true |
| 535 | + | |
| 536 | - | brony_music:play() |
| 536 | + | |
| 537 | - | for _,bp in pairs(char:children()) do |
| 537 | + | |
| 538 | - | if bp:IsA("BasePart") then
|
| 538 | + | |
| 539 | - | bp.BrickColor = BrickColor.new("Lavender")
|
| 539 | + | |
| 540 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
| 541 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
| 542 | - | hat = Instance.new("Part", char)
|
| 542 | + | |
| 543 | - | hat.FormFactor = "Custom" |
| 543 | + | |
| 544 | - | hat.CanCollide = false |
| 544 | + | |
| 545 | - | hat.Size = head.Size |
| 545 | + | |
| 546 | - | hat.Locked = true |
| 546 | + | |
| 547 | - | hat.BrickColor = BrickColor.new("Lavender")
|
| 547 | + | |
| 548 | - | hat:breakJoints() |
| 548 | + | |
| 549 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 549 | + | |
| 550 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643" |
| 550 | + | |
| 551 | - | hatmesh.Scale = Vector3.new(.1, .2, .1) |
| 551 | + | |
| 552 | - | local hatweld = Instance.new("Weld", hat)
|
| 552 | + | |
| 553 | - | hatweld.Part0 = hat |
| 553 | + | |
| 554 | - | hatweld.Part1 = head |
| 554 | + | |
| 555 | - | hatweld.C0 = CFrame.new(0, -0.1, 0.05) |
| 555 | + | |
| 556 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 557 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 558 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
| 559 | - | if k == "l" then |
| 559 | + | |
| 560 | - | if dancing then return end |
| 560 | + | |
| 561 | - | if not sitting then |
| 561 | + | |
| 562 | - | dancing = true |
| 562 | + | |
| 563 | - | foxie = true |
| 563 | + | |
| 564 | - | fox_say:play() |
| 564 | + | |
| 565 | - | hat = Instance.new("Part", char)
|
| 565 | + | |
| 566 | - | hat.FormFactor = "Custom" |
| 566 | + | |
| 567 | - | hat.CanCollide = false |
| 567 | + | |
| 568 | - | hat.Size = head.Size |
| 568 | + | |
| 569 | - | hat.Locked = true |
| 569 | + | |
| 570 | - | hat:breakJoints() |
| 570 | + | |
| 571 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 571 | + | |
| 572 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" |
| 572 | + | |
| 573 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" |
| 573 | + | |
| 574 | - | hatmesh.Scale = Vector3.new(.2, .2, .2) |
| 574 | + | |
| 575 | - | local hatweld = Instance.new("Weld", hat)
|
| 575 | + | |
| 576 | - | hatweld.Part0 = hat |
| 576 | + | |
| 577 | - | hatweld.Part1 = head |
| 577 | + | |
| 578 | - | hatweld.C0 = CFrame.new(0, -0.1, 0) |
| 578 | + | |
| 579 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
| 580 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 581 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 582 | - | if k == "f" then |
| 582 | + | |
| 583 | - | if dancing then return end |
| 583 | + | |
| 584 | - | if not sitting then |
| 584 | + | |
| 585 | - | dancing = true |
| 585 | + | |
| 586 | - | durka = true |
| 586 | + | |
| 587 | - | durk:play() |
| 587 | + | |
| 588 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
| 589 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
| 590 | - | if k == "g" then |
| 590 | + | |
| 591 | - | if dancing then return end |
| 591 | + | |
| 592 | - | if not sitting then |
| 592 | + | |
| 593 | - | dancing = true |
| 593 | + | |
| 594 | - | saxguy = true |
| 594 | + | |
| 595 | - | sax_guy:play() |
| 595 | + | |
| 596 | - | hat = Instance.new("Part", char)
|
| 596 | + | |
| 597 | - | hat.FormFactor = "Custom" |
| 597 | + | |
| 598 | - | hat.CanCollide = false |
| 598 | + | |
| 599 | - | hat.Size = head.Size |
| 599 | + | |
| 600 | - | hat.Locked = true |
| 600 | + | |
| 601 | - | hat:breakJoints() |
| 601 | + | |
| 602 | - | local hatmesh = Instance.new("SpecialMesh", hat)
|
| 602 | + | |
| 603 | - | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" |
| 603 | + | |
| 604 | - | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" |
| 604 | + | |
| 605 | - | hatmesh.Scale = Vector3.new(.25, .25, .25) |
| 605 | + | |
| 606 | - | local hatweld = Instance.new("Weld", hat)
|
| 606 | + | |
| 607 | - | hatweld.Part0 = hat |
| 607 | + | |
| 608 | - | hatweld.Part1 = la |
| 608 | + | |
| 609 | - | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) |
| 609 | + | |
| 610 | end) | |
| 611 | ||
| 612 | end) | |
| 613 | if not ran and err then | |
| 614 | print(err) | |
| 615 | end |