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; Option 0
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				if player.getequipped Thing_To_Check
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					set iEnable to 1
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				else
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					set iEnable to 0
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				end if
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_enable" iEnable
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_suffix" 0
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				SetUIString "StartMenu/MCM/*:1/*:6/_title" "Title"
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_type" 2.5
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_value/*:1/string" "%.1f" Variable
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; Option 1
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				IF player.geteqipped Thing_To_Check
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_enable" 1
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				else
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_enable" 0
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				end if
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_suffix" 0
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				SetUIString "StartMenu/MCM/*:1/*:6/_title" "Title"
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_type" 2.5
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				SetUIFloat "StartMenu/MCM/*:1/*:6/_value/*:1/string" "%.1f" Variable
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;  Option 2
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				IF player.geteqipped Thing_To_Check
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_enable" 1
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_suffix" 0
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					SetUIString "StartMenu/MCM/*:1/*:6/_title" "Title"
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_type" 2.5
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					SetUIFloat "StartMenu/MCM/*:1/*:6/_value/*:1/string" "%.1f" Variable
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				end if