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1 | -European Colonial Administration- | |
2 | Leader: Commissioner Jean-Charles Müller (Flamelord) | |
3 | Backer: European Union | |
4 | Location: New Europa City | |
5 | Police Force: 3 000 Officers, 500 Eurobot PL32 Police bots | |
6 | "Ares" Garrison: | |
7 | Soldiers: 10 000 Soldiers, 690 Eurobot Sl3 Military Bots | |
8 | Cavalry: 40 Gepard LX23 Automated Hover Tanks, 100 Boxer VN3 MARV ACPs, 200 Automated G-Class XL172 | |
9 | Artillery: 50 Hyena Class MLRS | |
10 | Weapons: Semi-modern weapons systems and body-armors | |
11 | Gunships: 1 Euroshuttle Pantera (armed), 3 M60 Transports | |
12 | Bonus: Capital of Mars [+3 AP; going to self], High Season Travel [+1 going to self] | |
13 | Actions points: 15 | |
14 | Conflicts: Martian Cold War, Terrorism, Corruption, Nationalism, Tensions with China and Russia | |
15 | == | |
16 | -European Space Agency- | |
17 | Leader: Colin Quaid | |
18 | Conflicts: Corruption, Smuggling, Terrorism | |
19 | Assets: 147 Civilian Personnel, Space port, 578 Guards, 2 Transport shuttles, Massive fleet of civilian craft | |
20 | Bonus: Purian Silver [+1 going to self], High Season [+2 going to self] | |
21 | Action Points: 7 | |
22 | == | |
23 | -"Ares" Battle Group- | |
24 | Leader: Responds directly to European Commission on Earth, Marshal Maximilian Galitieri is in charge on Mars | |
25 | Assets: 19 000, spread out between Headquarters, Europa and the Helios Power Plant, 2 000 Elite Legionaries | |
26 | ||
27 | -NAU Governor General- | |
28 | Leader: Head of Operations Jordan Jericho III Esq. (RinKou) | |
29 | Backer: North American Union | |
30 | Location: Liberty One City | |
31 | Police Force: 97 Arcturus Internal Security controlling 1 421 Sakai Corp V6 Police-Bots | |
32 | Liberty Group: 500 Officers | |
33 | Active Arcturus PMS Operators: 5 000 Infantry, 2 000 Sakai Corp B23 Automated Soldiers | |
34 | Cavalry: 10 Dempsey M3X1 Automated Tanks, 100 Montgomery M6 Automated ACPs, 500 Automated HMMWV (Humvee) | |
35 | Artillery: 16 Johnson Class MLRS, 44 Schwarzkopf Self-propelled Artillery system | |
36 | Weapons: Semi-modern weapons systems and body-armors | |
37 | Gunships: 2 McMarcus Combat Gunship (armed), 2 VS143 Independent Transport Shuttle (Ittie) | |
38 | Bonus: Finances [+2 AP; going to self], High Season Travel [+1 going to self] | |
39 | Actions points: 11 | |
40 | Conflicts: Martian Cold War, Riots, Corproatism, Terrorism, MSC coup | |
41 | == | |
42 | -Arcturus Security Services- | |
43 | Leader: Under Contract with the North American Union on earth | |
44 | Assets: 10 000, spread between Fort Redwind and Liberty One | |
45 | == | |
46 | -The Inter-Solar Corporation- | |
47 | Leader: CEO Elizabeth Deveraux (Andromeda) | |
48 | Assets: 1 000 Corporate Security, an array of scientists, technicians and salespeople | |
49 | Location: A factory on the outskirts of Liberty One, Mars Alpha Station [one more turn], Unity Park [one more turn] | |
50 | Bonus: Payoff [+1 going to self] | |
51 | Action Points: 6 | |
52 | Conflicts: European regulations | |
53 | ||
54 | -Russian Martian Directorate- | |
55 | Leader: Colonel-General Danila Vsevolodovich Zakharov (Smyg) | |
56 | Backer: Union State of the All-Russian Nation | |
57 | Location: Gorchakov camp | |
58 | Police Force: 4 500 Internal Ministry Troops | |
59 | Military (Active): 15 500 Soldiers | |
60 | Cavalry: 100 T150 Tanks, 300 BMP 148 APCs, 900 GAZ Tigrs | |
61 | Artillery: 62 Boratino Class MLRS | |
62 | Weapons: Semi-modern weapons systems, but fairly old protective systems | |
63 | Gunships: 3 Mil Mi 117 (armed transport) | |
64 | Bonus: Mines [+2 AP; going to self]; Weapons Sale [+1 AP; going to self]; Boom in trade [+1 AP; going to self] | |
65 | Actions points: 10 | |
66 | Conflicts: The Maroons, Bandits on the Victoria Road | |
67 | == | |
68 | -V. Putin Mine- | |
69 | Leader: Martian Directorate | |
70 | Bonus: [+2 AP; going to the Martian Directorate] | |
71 | == | |
72 | -Whitecliff- | |
73 | Leader: Colonel Michael Bowens | |
74 | Assets: 1800 soldiers, 10 bots, 2 BAE Mallets, 10 artillery guns | |
75 | ||
76 | ||
77 | -Chinese Martian District- | |
78 | Leader: Jiang Rong Jiao (NPC) | |
79 | Backer: Chinese Federation | |
80 | Location: Yinghuo City | |
81 | Police Force: 1 000 People's Armed Police, 1 000 People's Helpers (bots) | |
82 | Military (Active): 9 710 PLA, 489 Military Helpers (bots) | |
83 | Cavalry: 12 Type 881 Automated Tanks, 148 Type C34 APCs, 741 GreatWall 87 | |
84 | Artillery: 51 Type Y531 Self-Propelled Artillery | |
85 | Weapons: Semi-modern automated systems, but fairly old protective and offensive systems | |
86 | Gunships: 1 Jeng-chang Mark 3 (armed transport), 1 Mark 7 LinGou (Transport) | |
87 | Bonus: Trade Way-point [+1 AP; going to self] | |
88 | Actions points: 6 | |
89 | Conflicts: Korean Terrorists, Scuffle with the Scottish | |
90 | == | |
91 | -Hong Bao- | |
92 | Leader: Responds directly to earth | |
93 | Assets: 15 000 PLA, 2000 Elite Strategic Command Fighters spread between Hong Bao and Yinghuo City | |
94 | = | |
95 | -Korean Liberation Organization- | |
96 | Leaders: The Kyung Twins | |
97 | Assets: Unknown | |
98 | ||
99 | -New Glasgow Movement- | |
100 | Leader: "Constantine" and "Redwallace" (Coinneach) | |
101 | Ideology: Scottish Liberation | |
102 | Location: Victoria Factory District/ New Glasgow | |
103 | Police Force: 1200 Poilis Ghlaschu Ùr | |
104 | Revolutionaries: 3000 Feachd nan Saoranach and 27 Salvaged Bots | |
105 | Cavalry: 114 Salvaged APCs, 210 Various technicals and transports | |
106 | Artillery: 12 Static Defensive Cannons | |
107 | Weapons: Salvaged equipment and homemade weapons | |
108 | Gunships: 1 Barley Serviceable Transport, 1 BAE Mallet | |
109 | Bonus: Factories [+2 AP; going to self]; Economic Explosion [+1; Will last another turn], High Season Travel [+1 going to self] | |
110 | Actions points: 8 | |
111 | Conflicts: Scuffle with the Chinese, the British | |
112 | ||
113 | -Israel-Palestine's Colonial Zone- | |
114 | Leader: Governor General Khaled Al-Khalaf and Administrator Hagai Ayal (Serenissima) | |
115 | Backer: United Republic of Israel and Palestine | |
116 | Location: New Galilee/Al-Jalil | |
117 | Police Force: 500 Police, 500 Bots, 800 Militia | |
118 | Military (Active): 5 000 Soldiers, 1 000 Armed Militia, 697 Bots | |
119 | Cavalry: 8 Heichalot Automated Hover Tanks, 154 various APCs, 890 Various technicals and transports | |
120 | Artillery: 30 al-Aqsa Self-propelled Artillery | |
121 | Weapons: Mid-range weapons and modern defensive systems | |
122 | Gunships: 1 Gaon Gunship; 1 Al-Galeth Flying Transport; 2 IPAI Dayah; A swarm of Aldabyr | |
123 | Bonus: Agriculture [+1 AP; going to self], Technical investments [+1 AP; Going to self] | |
124 | Actions points: 8 | |
125 | Conflicts: The Jihadists | |
126 | == | |
127 | -Brigades of Abu Bakr al-Baghdadi- | |
128 | Sphere: Neutral | |
129 | Assets: ~4000 Islamic fighters | |
130 | ||
131 | ||
132 | -National Front for a United Mars & Earth- | |
133 | Leader: Chancellor Alan Ricks (Scorpion) | |
134 | Ideology: White Supremacist Drug Cartel | |
135 | Location: Unity City | |
136 | Assets: 14 014 Party Members | |
137 | Militia: 1741 Militiamen | |
138 | Vehicles: 214 Technicals, 4 APCs | |
139 | Weapons: low quality weapons and armors | |
140 | Bonus: Drug Production [+1 AP; Going to self], Mobilization [+2 AP; going to self] | |
141 | Actions points: 6 | |
142 | Percent of Unity City Under control: 30% | |
143 | = | |
144 | -Christian Crusaders- | |
145 | Leader: Alfred Pleath | |
146 | Assets: 647 well trained soldiers | |
147 | ||
148 | -Red Enyalius Society- | |
149 | Leader: Consul Joseph (Cthulhuvong) | |
150 | Ideology: Martian Nationalist Criminal Syndicate | |
151 | Location: Unity City | |
152 | Assets: 12 047 Syndicate Members | |
153 | Militia: 1501 Enforcers, 4 Salvaged Bots | |
154 | Vehicles: 415 all kinds of Technicals and Transports | |
155 | Weapons: low quality weapons and armors | |
156 | Bonus: Crime [+1 AP; Going to self], Mobilization [+2 AP; going to self] | |
157 | Actions points: 6 | |
158 | Percent of Unity City Under control: 30% | |
159 | ||
160 | -Nueva Cumaná- | |
161 | Leader: Secretary General Fray Buenaventura Leonardo de Valdez y Ortega (OYID) | |
162 | Ideology: Liberation Theology cult | |
163 | Location: Nueva Cumaná [Unknown] | |
164 | Assets: 18 786 Maroons | |
165 | Militia: ~4 000 Guardsmen, 10 Salvaged Bots, ~897 Bolivarians Elites | |
166 | Vehicles: 178 Motorcycles, 12 Artillery Guns | |
167 | Weapons: low quality weapons and armors | |
168 | Gunships: 1 Transport (Granma) | |
169 | Bonus: The Shadow Network [+2 AP going to self]; Maroon Music Association [+1 AP going to self] | |
170 | Actions points: 7 | |
171 | Conflicts: The Russians | |
172 | ||
173 | -The Nightingale Society- | |
174 | Leader: Director al-Malika (Gesar) | |
175 | Ideology: Direct Action | |
176 | Location: Has cells in most major cities, suspected headquarters is Mahd adh Dhahab | |
177 | Assets: Unknown, Presumed around ~2000 members, made up of doctors, nurses, scientists, and revolutionaries | |
178 | Vehicles: Various cross terrain vehicles and motorcycles | |
179 | Weapons: good quality weapons and armors | |
180 | Bonus: Popular Support [1 AP; going to self]; Radicalist support [2 AP; going to self]; Generous Backers [2 AP, going to self] | |
181 | Actions points: 7 | |
182 | Conflicts: | |
183 | ||
184 | -Interstational Aeronautic Response and Aid Service- | |
185 | Leader: Chief Ranger Roger Chavez (Snacks) | |
186 | Ideology: final-frontiersmen | |
187 | Location: Mobile organization, has safe-houses in most agricultural settlements | |
188 | Assets: ~400 Highly specialized and elite Rangers; ~200 Support staff | |
189 | Vehicles: Cross terrain vehicles, Jeeps | |
190 | Gunships: 2 "Boats", small armed shuttle transport craft, BAE Mallet | |
191 | Weapons: low quality weapons and armors | |
192 | Bonus: Heroes [4 AP; going to self] | |
193 | Actions points: 7 | |
194 | ||
195 | [spoiler=stats]-Mahd adh Dhahab- | |
196 | Stability: High | |
197 | Sphere: Neutral [Leaning towards Europeans] | |
198 | Military: Medium sized, Well Armed | |
199 | Bonus: 2 [Has +2 AP bonus going to self] | |
200 | Conflicts: None | |
201 | ||
202 | -Montanha Vermelha Mandate- | |
203 | Stability: Medium-low | |
204 | Sphere: Divided between Russian and Neutral (European) | |
205 | Military: Large sized, Moderately Armed | |
206 | Bonus: 2 [Has +2 AP bonus going to Russia] | |
207 | Conflicts: Duster Migrations | |
208 | == | |
209 | The Outliers | |
210 | Stability: Low | |
211 | Conflicts: Duster Migrations; Outlier Militarization | |
212 | ||
213 | -Clearwater City- | |
214 | Stability: Low to Mediums | |
215 | Sphere: Russian | |
216 | Military: Small sized, Poorly Armed | |
217 | Bonus: 1 [Has +1 AP bonus going to Russia] | |
218 | Conflicts: Filth in Clearwater lake, Russian Peacekeepers | |
219 | ||
220 | ||
221 | -Kieserbach - Kaapland Factory District- | |
222 | Stability: High | |
223 | Sphere: European | |
224 | Military: Small sized, well armed | |
225 | Bonus: 1 [Has + 1 AP going to Europa] | |
226 | Conflicts: British Security Forces | |
227 | ||
228 | -Puria Mines- | |
229 | Stability: Medium | |
230 | Sphere: Europa | |
231 | Military: Small sized, well armed | |
232 | Bonus: 2 [Has +2 AP bonus going to New Europa and SolCorp] | |
233 | Conflicts: None | |
234 | ||
235 | -Martian Space Center- | |
236 | Stability: Medium to low | |
237 | Sphere: Europa | |
238 | Military: Small sized, badly armed | |
239 | Bonus: 2 [Has +1 AP bonus going to no one due to damages from the coup, +1 AP going to Europa] | |
240 | Conflicts: Corporate espionage, Corruption, European Coup | |
241 | ||
242 | -The Market- | |
243 | Stability: Medium to low | |
244 | Sphere: Rangers | |
245 | Military: Small sized, badly armed | |
246 | Bonus: 1 [Has +1 AP bonus going to Rangers] | |
247 | Conflicts: None | |
248 | ||
249 | ||
250 | -Lyon-sur-Mars- | |
251 | Stability: Medium | |
252 | Sphere: Neutral [Split between Europe and China] | |
253 | Military: Small sized, badly armed | |
254 | Bonus: 3 [Has +2 AP bonus going to Europa, +1 to Yinghuo] | |
255 | Conflicts: None | |
256 | ||
257 | -New Bengaluru- | |
258 | Stability: High | |
259 | Sphere: Neutral | |
260 | Military: Small sized, well armed | |
261 | Bonus: None | |
262 | Conflicts: None | |
263 | ||
264 | -Anga Colony- | |
265 | Stability: Medium | |
266 | Sphere: Neutral [NAU] | |
267 | Military: Small sized, badly armed | |
268 | Bonus: None | |
269 | Conflicts: Illegal Settlements | |
270 | == | |
271 | -Illegal Settlements- | |
272 | Sphere: Various [Nightingale] | |
273 | Conflicts: Increasing division | |
274 | ||
275 | -SpaceX Martian HQ - | |
276 | Stability: High | |
277 | Sphere: Liberty One | |
278 | Military: Small sized, well armed | |
279 | Bonus: 2 [+2 AP bonus going to the NAU] | |
280 | Conflicts: New Bagong prospectors | |
281 | ||
282 | -Hotsprings city - | |
283 | Stability: High | |
284 | Sphere: Liberty One | |
285 | Military: Small sized, well armed | |
286 | Bonus: 1 [+1 AP bonus going to the NAU]; High Season Tourism [+1AP going to the NAU] | |
287 | Conflicts: None | |
288 | ||
289 | -Heaven - | |
290 | Stability: Medium | |
291 | Sphere: Europa | |
292 | Military: Small sized, well armed | |
293 | Bonus: None | |
294 | Conflicts: Chinese Aggression | |
295 | ||
296 | -Settlement of Christ- | |
297 | Stability: High | |
298 | Sphere: Neutral | |
299 | Military: Large sized, well armed | |
300 | Bonus: None | |
301 | Conflicts: Bandit Raids | |
302 | ||
303 | -Fort Vanern- | |
304 | Stability: High | |
305 | Sphere: Neutral [Leaning towards Europa] | |
306 | Military: Large sized, well armed | |
307 | Bonus: None | |
308 | Conflicts: Chinese Aggression[/spoiler] |