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1 | #Ghudda's Garbage Grabber, PoE Loot Script | |
2 | #Updated 4/13/2015 | |
3 | - | #Updated 4/29/2015, Jewels, Spelling |
3 | + | |
4 | - | #Updated 5/1/2015, Colors changed slightly |
4 | + | |
5 | - | #Updated 5/25/2015, Maps recoloured, hidden items shown in small font to avoid screen displacement on key pickup |
5 | + | |
6 | - | #Updated 3/4/2016, Kris and Hubris green border, Update for 2.2.0 new flasks, Perandus League Perandus Coin |
6 | + | |
7 | - | # |
7 | + | |
8 | - | #Installation Instructions |
8 | + | |
9 | - | #Put script in your relevant user directory |
9 | + | |
10 | - | #For me it's C:\Users\Ghudda\Documents\My Games\Path of Exile |
10 | + | |
11 | - | #Create a new standard text (.txt) file and name it something like item.txt |
11 | + | |
12 | - | #Paste this script in a file |
12 | + | |
13 | - | #Rename the file and give it the .filter suffix, like item.filter |
13 | + | |
14 | - | #Go to PoE, go to UI, scroll to bottom, set item filter to the script name, in this case "item" |
14 | + | |
15 | #Options in here will override options in the rest of the script | |
16 | - | #IF YOU ARE UNABLE TO CHANGE FILE TYPES OR THEY AREN'T WORKING!!! |
16 | + | |
17 | - | #Here are exact instruction for the ENGLISH VERSION OF WINDOWS |
17 | + | |
18 | - | #Press the Windows Key + R, this will open a run prompt. |
18 | + | |
19 | - | #Type "CMD" into the run prompt and press enter. |
19 | + | |
20 | - | #The default working directory should be C:\Users\<your username here> if it isn't then compensate |
20 | + | |
21 | - | #To copy paste commands into the console right click the console window and click paste. |
21 | + | |
22 | - | #Type "CD Documents\My Games\Path of Exile" this will take you to the path of exile user directory |
22 | + | |
23 | - | #Type "rename item.txt item.filter" This will rename the item.txt file to item.filter |
23 | + | |
24 | - | #You now have a .filter file and it should be detected by the PoE client. |
24 | + | |
25 | - | #If that doesn't work then type "DIR" to find the exact name of the file in the directory for the "rename" command |
25 | + | |
26 | #Field 1, BLOW THE FUCK UP | |
27 | Show | |
28 | Class "Fishing Rod" | |
29 | SetTextColor 255 0 255 | |
30 | PlayAlertSound 1 | |
31 | PlayAlertSound 2 | |
32 | PlayAlertSound 3 | |
33 | PlayAlertSound 4 | |
34 | PlayAlertSound 5 | |
35 | PlayAlertSound 6 | |
36 | PlayAlertSound 7 | |
37 | - | |
37 | + | PlayAlertSound 8 |
38 | PlayAlertSound 9 | |
39 | ||
40 | #If someone knows how to filter corrupted 6 links message me | |
41 | Show | |
42 | LinkedSockets 6 | |
43 | SetBackgroundColor 30 255 0 | |
44 | PlayAlertSound 1 | |
45 | ||
46 | Show | |
47 | - | BaseType "Kris" "Hubris" |
47 | + | |
48 | - | SetBorderColor 0 255 0 |
48 | + | |
49 | - | |
49 | + | |
50 | PlayAlertSound 2 | |
51 | PlayAlertSound 3 | |
52 | PlayAlertSound 4 | |
53 | PlayAlertSound 5 | |
54 | - | Class "Card" |
54 | + | PlayAlertSound 6 |
55 | - | SetBackgroundColor 87 64 15 |
55 | + | PlayAlertSound 7 |
56 | - | SetTextColor 200 200 200 |
56 | + | PlayAlertSound 8 |
57 | - | SetFontSize 45 |
57 | + | PlayAlertSound 9 |
58 | - | |
58 | + | |
59 | ||
60 | - | BaseType Talisman |
60 | + | |
61 | - | SetFontSize 40 |
61 | + | |
62 | - | SetBackgroundColor 80 80 30 |
62 | + | |
63 | - | |
63 | + | |
64 | PlayAlertSound 1 | |
65 | - | BaseType "Perandus Coin" |
65 | + | |
66 | #Stylistic Choice | |
67 | - | #Maybe you want to highlight a specific base |
67 | + | |
68 | BaseType "Vaal Orb" | |
69 | - | # BaseType "Double Claw" "Twin Claw" "Gemini Claw" "Vaal Axe" |
69 | + | |
70 | - | # ItemLevel >= 78 |
70 | + | #Highlight high value currency |
71 | - | # SetBorderColor 0 130 0 |
71 | + | |
72 | BaseType "Regal Orb" "Orb of Regret" "Vaal Orb" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Chance" "Orb of Alchemy" "Glassblower's Bauble" | |
73 | - | |
73 | + | |
74 | ||
75 | #Show or hide remaining worthwhile currency. | |
76 | Show | |
77 | BaseType "Cartographer's Chisel" "Orb of Alteration" | |
78 | Show | |
79 | - | |
79 | + | |
80 | ||
81 | Show | |
82 | LinkedSockets 5 | |
83 | SetBorderColor 170 170 170 | |
84 | Show | |
85 | - | |
85 | + | |
86 | SetBorderColor 170 170 170 | |
87 | Show | |
88 | SocketGroup RGB | |
89 | ||
90 | - | |
90 | + | |
91 | - | |
91 | + | |
92 | Show | |
93 | Class Gem | |
94 | - | BaseType "Scroll Fragment" |
94 | + | |
95 | - | SetFontSize 15 |
95 | + | |
96 | Show | |
97 | Class Gem | |
98 | Quality > 0 | |
99 | SetBorderColor 30 150 180 | |
100 | - | SetFontSize 50 |
100 | + | |
101 | Show | |
102 | - | |
102 | + | |
103 | ||
104 | ||
105 | #Field 4, Uniques and Rares | |
106 | Show | |
107 | - | #Highlight high value currency |
107 | + | |
108 | ||
109 | #First, jewelry | |
110 | Show | |
111 | - | |
111 | + | |
112 | Rarity Rare | |
113 | ItemLevel >= 75 | |
114 | SetBorderColor 230 50 255 | |
115 | Show | |
116 | Class Rings Amulets Belts | |
117 | Rarity Rare | |
118 | ItemLevel >= 60 | |
119 | SetBorderColor 255 220 50 | |
120 | - | SetBackgroundColor 0 75 75 |
120 | + | |
121 | - | SetBorderColor 170 170 170 |
121 | + | |
122 | Rarity Rare | |
123 | SetBorderColor 255 255 255 | |
124 | - | SetBackgroundColor 0 75 75 |
124 | + | |
125 | ||
126 | #Color border based on ilvl for recipe | |
127 | - | Rarity < Rare |
127 | + | |
128 | ItemLevel < 60 | |
129 | - | SetBorderColor 170 170 170 |
129 | + | |
130 | - | |
130 | + | |
131 | - | |
131 | + | |
132 | ItemLevel < 75 | |
133 | Rarity Rare | |
134 | ||
135 | #75+ items can be highlighted differently for regal recipe awareness | |
136 | Show | |
137 | Rarity Rare | |
138 | ItemLevel >= 75 | |
139 | SetBorderColor 50 230 255 | |
140 | ||
141 | - | |
141 | + | |
142 | #Field 5, Flasks | |
143 | #Border alert when a quicksilver drops that can’t roll adrenaline/movement speed suffix | |
144 | - | |
144 | + | |
145 | - | |
145 | + | BaseType "Quicksilver Flask" |
146 | - | #Field 4, Uniques, Rares, and Maps |
146 | + | ItemLevel < 5 |
147 | SetBorderColor 170 170 170 | |
148 | ||
149 | - | Class Map |
149 | + | |
150 | - | SetFontSize 60 |
150 | + | |
151 | - | Rarity Normal |
151 | + | BaseType "Amethyst" "Diamond" "Granite" "Jade" "Quartz" "Quicksilver" "Ruby" "Sapphire" "Topaz" |
152 | - | SetBackgroundColor 220 220 220 |
152 | + | |
153 | - | SetTextColor 0 0 0 |
153 | + | |
154 | Show | |
155 | - | Class Map |
155 | + | |
156 | - | SetFontSize 60 |
156 | + | Quality >= 10 |
157 | - | Rarity Magic |
157 | + | |
158 | - | SetBackgroundColor 220 220 220 |
158 | + | |
159 | - | SetTextColor 95 95 178 |
159 | + | |
160 | BaseType Flask | |
161 | - | Class Map |
161 | + | ItemLevel >= 35 |
162 | - | SetFontSize 60 |
162 | + | BaseType Small Medium Large Greater Grand |
163 | - | Rarity Rare |
163 | + | |
164 | - | SetBackgroundColor 220 220 220 |
164 | + | |
165 | - | SetTextColor 128 128 69 |
165 | + | ItemLevel >= 53 |
166 | BaseType Giant Colossal Sacred | |
167 | ||
168 | Show | |
169 | - | |
169 | + | |
170 | - | |
170 | + | |
171 | ||
172 | - | Class Jewel |
172 | + | |
173 | - | SetBorderColor 255 0 0 |
173 | + | |
174 | #Maps | |
175 | - | |
175 | + | |
176 | Class Maps | |
177 | DropLevel >= 75 | |
178 | PlayAlertSound 2 | |
179 | Show | |
180 | Class Maps "Map Fragments" | |
181 | ||
182 | #Jewelry | |
183 | Show | |
184 | Class Rings Amulets Belts | |
185 | Rarity < Rare | |
186 | ItemLevel >= 75 | |
187 | - | #Display all regular jewelry as well |
187 | + | |
188 | Show | |
189 | Class Rings Amulets Belts | |
190 | Rarity < Rare | |
191 | ItemLevel >= 60 | |
192 | - | |
192 | + | |
193 | - | |
193 | + | |
194 | Class Rings Amulets Belts | |
195 | Rarity < Rare | |
196 | SetBorderColor 255 255 255 | |
197 | ||
198 | #Fully Linked One Handers | |
199 | Show | |
200 | LinkedSockets 3 | |
201 | Class "One Hand" Claws Daggers Wands Sceptres Shields | |
202 | - | |
202 | + | |
203 | LinkedSockets >= 4 | |
204 | ||
205 | #Corrupted Items with white sockets | |
206 | Show | |
207 | Sockets >= 3 | |
208 | - | |
208 | + | |
209 | - | |
209 | + | |
210 | #Quality Items | |
211 | Show | |
212 | Quality 20 | |
213 | - | BaseType "Amethyst" "Diamond" "Granite" "Jade" "Quartz" "Quicksilver" "Ruby" "Sapphire" "Topaz" "Basalt" "Aquamarine" "Stibnite" "Sulphur" "Silver" "Bismuth" |
213 | + | |
214 | #Highlight High Tier Bases | |
215 | - | |
215 | + | |
216 | #Can be more specific in these areas but currently only the few highest tiers of items will drop | |
217 | Show | |
218 | - | Quality >= 1 |
218 | + | |
219 | - | |
219 | + | DropLevel > 56 |
220 | Show | |
221 | Rarity < Rare | |
222 | Class Helmets | |
223 | - | ItemLevel >= 26 |
223 | + | |
224 | - | BaseType Small Large Greater Grand |
224 | + | |
225 | - | SetFontSize 16 |
225 | + | |
226 | Class Gloves | |
227 | DropLevel >= 66 | |
228 | - | ItemLevel >= 42 |
228 | + | |
229 | Rarity < Rare | |
230 | - | SetFontSize 16 |
230 | + | |
231 | - | |
231 | + | |
232 | Show | |
233 | Rarity < Rare | |
234 | Class "Body Armours" | |
235 | DropLevel >= 62 | |
236 | Show | |
237 | Rarity < Rare | |
238 | Class Shields | |
239 | DropLevel >= 59 | |
240 | ||
241 | ||
242 | #Field 7, Leveling Specific Allowances | |
243 | #Show all items until middle of cruel as every base is potentially useful at some point | |
244 | Show | |
245 | Sockets >= 4 | |
246 | ||
247 | Show | |
248 | ItemLevel < 40 | |
249 | Sockets >= 3 | |
250 | ||
251 | Show | |
252 | ItemLevel < 60 | |
253 | - | SetBorderColor 100 100 100 |
253 | + | |
254 | - | |
254 | + | |
255 | SetBorderColor 255 255 255 | |
256 | ||
257 | #If you’re leveling, every item is useful | |
258 | Show | |
259 | - | |
259 | + | |
260 | ||
261 | #What won’t be shown while leveling past 40 and before the top tier bases | |
262 | #are unsocketed white and magic items. | |
263 | #However you might want to see those anyways, like for weapons that are potential upgrades. | |
264 | ||
265 | - | #Uncomment this hide block for a much more strict filter. |
265 | + | |
266 | - | #Hide |
266 | + | |
267 | - | # Rarity < Rare |
267 | + | BaseType "Tiger's Paw" |
268 | - | # SetFontSize 16 |
268 | + | ItemLevel >= 77 |
269 | - | # SetBackgroundColor 128 128 128 128 |
269 | + | #Because who doesn’t like to see insanely high ilvl simple robes and iron hats? |
270 | Show | |
271 | ItemLevel > 77 | |
272 | DropLevel <= 6 | |
273 | - | # LinkedSockets 3 |
273 | + | |
274 | - | # Class "One Hand" Claws Daggers Wands Sceptres Shields |
274 | + | |
275 | Show | |
276 | - | #Show 4 Links |
276 | + | |
277 | BaseType "Gavel" "Rock Breaker" "Stone Hammer" | |
278 | ||
279 | #Chance Bases | |
280 | Show | |
281 | Rarity Normal | |
282 | BaseType "Spine Bow" "Prophecy Wand" "Gavel" "Leather Belt" "Agate Amulet" "Two-Stone Ring" "Mind Cage" "Glorious Plate" "Occultist's Vestment" "Murder Mitts" "Lacquered Garb" "Sacrificial Garb" "Chain Belt" "Siege Axe" "Imperial Bow" "Penetrating Arrow Quiver" | |
283 | # =p | |
284 | #Show | |
285 | # Rarity Normal | |
286 | # BaseType "Chain Gloves" | |
287 | ||
288 | ||
289 | #Field 9, Hide the Rest | |
290 | #Show | |
291 | Hide |