Ghudda

Ghudda's Garbage Grabber, PoE Loot Script

Apr 3rd, 2015
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  1. #Ghudda's Garbage Grabber, PoE Loot Script
  2. #Updated 4/13/2015
  3. #Updated 4/29/2015, Jewels, Spelling
  4. #Updated 5/1/2015, Colors changed slightly
  5. #Updated 5/25/2015, Maps recoloured, hidden items shown in small font to avoid screen displacement on key pickup
  6. #Updated 3/4/2016, Kris and Hubris green border, Update for 2.2.0 new flasks, Perandus League Perandus Coin
  7. #
  8. #Installation Instructions
  9. #Put script in your relevant user directory
  10. #For me it's C:\Users\Ghudda\Documents\My Games\Path of Exile
  11. #Create a new standard text (.txt) file and name it something like item.txt
  12. #Paste this script in a file
  13. #Rename the file and give it the .filter suffix, like item.filter
  14. #Go to PoE, go to UI, scroll to bottom, set item filter to the script name, in this case "item"
  15.  
  16. #IF YOU ARE UNABLE TO CHANGE FILE TYPES OR THEY AREN'T WORKING!!!
  17. #Here are exact instruction for the ENGLISH VERSION OF WINDOWS
  18. #Press the Windows Key + R, this will open a run prompt.
  19. #Type "CMD" into the run prompt and press enter.
  20. #The default working directory should be C:\Users\<your username here> if it isn't then compensate
  21. #To copy paste commands into the console right click the console window and click paste.
  22. #Type "CD Documents\My Games\Path of Exile" this will take you to the path of exile user directory
  23. #Type "rename item.txt item.filter" This will rename the item.txt file to item.filter
  24. #You now have a .filter file and it should be detected by the PoE client.
  25. #If that doesn't work then type "DIR" to find the exact name of the file in the directory for the "rename" command
  26.  
  27. #Field 0, Script Override
  28. #Field 1, Multiple ex items
  29. #Field 2, Currency
  30. #Field 3, Gems
  31. #Field 4, Uniques and Rares
  32. #Field 5, Flasks
  33. #Field 6, Mapping Configuration
  34. #Field 7, Leveling Specific Allowances
  35. #Field 8, Exceptions
  36. #Field 9, Hide the rest
  37.  
  38. #Field 0, Script Override
  39. #Options in here will override options in the rest of the script
  40. #Doing so could break parts of the script in unexpected ways. Take the following as an example
  41. #Show
  42. # BaseType Ambusher
  43. # SetBorderColor 225 205 0
  44. #This breaks the regal and rare item exceptions under Field 6
  45. #To show unshown things, please use Field 8
  46. Show
  47. BaseType "Kris" "Hubris"
  48. SetBorderColor 0 255 0
  49.  
  50. Show
  51. Class "Quest Items"
  52.  
  53. Show
  54. Class "Card"
  55. SetBackgroundColor 87 64 15
  56. SetTextColor 200 200 200
  57. SetFontSize 45
  58.  
  59. Show
  60. BaseType Talisman
  61. SetFontSize 40
  62. SetBackgroundColor 80 80 30
  63.  
  64. Show
  65. BaseType "Perandus Coin"
  66.  
  67. #Maybe you want to highlight a specific base
  68. #Show
  69. # BaseType "Double Claw" "Twin Claw" "Gemini Claw" "Vaal Axe"
  70. # ItemLevel >= 78
  71. # SetBorderColor 0 130 0
  72.  
  73.  
  74. #Field 1, BLOW THE FUCK UP
  75. Show
  76. Class "Fishing Rod"
  77. SetTextColor 255 0 255
  78. PlayAlertSound 1
  79.  
  80. #If someone knows how to filter corrupted 6 links message me
  81. Show
  82. LinkedSockets 6
  83. SetBackgroundColor 30 255 0
  84. PlayAlertSound 1
  85.  
  86. Show
  87. BaseType "Mirror of Kalandra" "Rhoa Feather"
  88. SetBackgroundColor 30 255 0
  89. PlayAlertSound 1
  90.  
  91.  
  92. #Field 2, Currency
  93. Hide
  94. BaseType "Scroll Fragment"
  95. SetFontSize 15
  96.  
  97. Show
  98. BaseType "Eternal Orb" "Divine Orb" "Exalted Orb"
  99. SetBorderColor 0 255 0
  100. SetFontSize 50
  101. PlayAlertSound 1
  102.  
  103. #Stylistic Choice
  104. Show
  105. BaseType "Vaal Orb"
  106. SetBorderColor 220 30 30
  107. #Highlight high value currency
  108. Show
  109. BaseType "Regal Orb" "Orb of Regret" "Vaal Orb" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Chance" "Orb of Alchemy" "Glassblower's Bauble"
  110. SetBorderColor 255 0 255
  111.  
  112. #Show or hide remaining worthwhile currency.
  113. Show
  114. BaseType "Cartographer's Chisel" "Orb of Alteration"
  115. Show
  116. Class Currency
  117.  
  118. Show
  119. LinkedSockets 5
  120. SetBackgroundColor 0 75 75
  121. SetBorderColor 170 170 170
  122. Show
  123. Sockets 6
  124. SetBackgroundColor 0 75 75
  125. SetBorderColor 170 170 170
  126. Show
  127. Rarity < Rare
  128. SocketGroup RGB
  129. SetBorderColor 170 170 170
  130.  
  131.  
  132. #Field 3, Gems
  133. Show
  134. Class Gem
  135. BaseType "Vaal"
  136. SetBorderColor 220 30 30
  137. Show
  138. Class Gem
  139. Quality > 0
  140. SetBorderColor 30 150 180
  141.  
  142. Show
  143. Class Gems
  144.  
  145.  
  146. #Field 4, Uniques, Rares, and Maps
  147. #Maps
  148. Show
  149. Class Map
  150. SetFontSize 60
  151. Rarity Normal
  152. SetBackgroundColor 220 220 220
  153. SetTextColor 0 0 0
  154. Show
  155. Class Map
  156. SetFontSize 60
  157. Rarity Magic
  158. SetBackgroundColor 220 220 220
  159. SetTextColor 95 95 178
  160. Show
  161. Class Map
  162. SetFontSize 60
  163. Rarity Rare
  164. SetBackgroundColor 220 220 220
  165. SetTextColor 128 128 69
  166.  
  167. Show
  168. Rarity Unique
  169.  
  170.  
  171. Show
  172. Class Jewel
  173. SetBorderColor 255 0 0
  174.  
  175.  
  176. #Jewelry
  177. Show
  178. Class Rings Amulets Belts
  179. Rarity Rare
  180. ItemLevel >= 75
  181. SetBorderColor 230 50 255
  182. Show
  183. Class Rings Amulets Belts
  184. Rarity Rare
  185. ItemLevel >= 60
  186. SetBorderColor 255 220 50
  187. #Display all regular jewelry as well
  188. Show
  189. Class Rings Amulets Belts
  190. Rarity Rare
  191. SetBorderColor 255 255 255
  192.  
  193.  
  194. #Color border based on ilvl for recipe
  195. Show
  196. ItemLevel < 60
  197. Rarity Rare
  198. SetBorderColor 170 170 170
  199. Show
  200. ItemLevel < 75
  201. Rarity Rare
  202.  
  203. #75+ items can be highlighted differently for regal recipe awareness
  204. Show
  205. Rarity Rare
  206. ItemLevel >= 75
  207. SetBorderColor 50 230 255
  208.  
  209.  
  210. #Field 5, Flasks
  211. Show
  212. BaseType "Flask"
  213. BaseType "Amethyst" "Diamond" "Granite" "Jade" "Quartz" "Quicksilver" "Ruby" "Sapphire" "Topaz" "Basalt" "Aquamarine" "Stibnite" "Sulphur" "Silver" "Bismuth"
  214. SetBorderColor 200 200 0
  215.  
  216. Show
  217. BaseType "Flask"
  218. Quality >= 1
  219.  
  220. #If high ilvl flasks without quality are dropping, they shouldn’t be of the lower tier bases.
  221. Hide
  222. BaseType Flask
  223. ItemLevel >= 26
  224. BaseType Small Large Greater Grand
  225. SetFontSize 16
  226. Hide
  227. BaseType Flask
  228. ItemLevel >= 42
  229. BaseType Giant Colossal Sacred
  230. SetFontSize 16
  231.  
  232. Show
  233. BaseType Flask
  234.  
  235. #Field 6, Mapping Configuration
  236.  
  237.  
  238.  
  239. #Jewelry
  240. Show
  241. Class Rings Amulets Belts
  242. Rarity < Rare
  243. ItemLevel >= 75
  244. SetBorderColor 50 230 255
  245. Show
  246. Class Rings Amulets Belts
  247. Rarity < Rare
  248. ItemLevel >= 60
  249. SetBorderColor 255 220 50
  250. Show
  251. Class Rings Amulets Belts
  252. Rarity < Rare
  253. SetBorderColor 100 100 100
  254.  
  255. #Chisel Recipe
  256. Show
  257. Rarity Normal
  258. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  259.  
  260. #Chance Bases
  261. Show
  262. Rarity Normal
  263. BaseType "Spine Bow" "Prophecy Wand" "Gavel" "Leather Belt" "Agate Amulet" "Two-Stone Ring" "Mind Cage" "Glorious Plate" "Occultist's Vestment" "Murder Mitts" "Lacquered Garb" "Sacrificial Garb" "Chain Belt" "Siege Axe" "Imperial Bow" "Penetrating Arrow Quiver"
  264.  
  265. #Uncomment this hide block for a much more strict filter.
  266. #Hide
  267. # Rarity < Rare
  268. # SetFontSize 16
  269. # SetBackgroundColor 128 128 128 128
  270.  
  271. #Fully Linked One Handers
  272. #Show
  273. # LinkedSockets 3
  274. # Class "One Hand" Claws Daggers Wands Sceptres Shields
  275.  
  276. #Show 4 Links
  277. Show
  278. LinkedSockets >= 4
  279.  
  280. #Corrupted Items with white sockets
  281. Show
  282. Sockets >= 3
  283. SocketGroup W
  284.  
  285. #Quality Items
  286. Show
  287. Quality 20
  288.  
  289. #Highlight High Tier Bases
  290. #56 is required level for thicket bows
  291. #Can be more specific in these areas but currently only the few highest tiers of items will drop
  292. Show
  293. Class "One Hand" "Two Hand" Claws Daggers Wands Sceptres Bows Staves
  294. DropLevel >= 56
  295. Show
  296. Rarity < Rare
  297. Class Helmets
  298. DropLevel >= 62
  299. Show
  300. Rarity < Rare
  301. Class Gloves
  302. DropLevel >= 66
  303. Show
  304. Rarity < Rare
  305. Class Boots
  306. DropLevel >= 64
  307. Show
  308. Rarity < Rare
  309. Class "Body Armours"
  310. DropLevel >= 62
  311. Show
  312. Rarity < Rare
  313. Class Shields
  314. DropLevel >= 59
  315.  
  316.  
  317. #Field 7, Leveling Specific Allowances
  318. #Show all items until middle of cruel as every base is potentially useful at some point
  319. Show
  320. Sockets >= 4
  321.  
  322. Show
  323. ItemLevel < 40
  324. Sockets >= 3
  325.  
  326. Show
  327. ItemLevel < 60
  328. Class Rings Amulets Belts
  329. Rarity < Rare
  330. SetBorderColor 255 255 255
  331.  
  332. #If you’re leveling, every item is useful
  333. Show
  334. ItemLevel < 40
  335.  
  336. #What won’t be shown while leveling past 40 and before the top tier bases
  337. #are unsocketed white and magic items.
  338. #However you might want to see those anyways, like for weapons that are potential upgrades.
  339.  
  340. #Field 8, Exceptions
  341.  
  342.  
  343. Show
  344. BaseType "Kris" "Quartz Sceptre" "Crystal Sceptre" "Opal Sceptre"
  345.  
  346. #Because who doesn’t like to see insanely high ilvl simple robes and iron hats?
  347. Show
  348. ItemLevel > 77
  349. DropLevel <= 6
  350.  
  351.  
  352.  
  353.  
  354. #Field 9, Hide the Rest
  355. #Uncomment this hide block to hide everything.
  356. #Hide
  357.  
  358. #This block will show everything at massively reduced font size
  359. Show
  360. SetFontSize 16
  361. SetBackgroundColor 128 128 128 128
  362.  
  363.  
  364.  
  365. #Debug Mode
  366. #Show
  367. # SetBackgroundColor 60 60 60
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