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6.79 Update Notes
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6.79 Gameplay Update
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4
GENERAL
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* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
7
* When buying back, 25% of the remaining respawn time will be added to your next death
8
9
* Creeps now meet a bit closer to the tower in your offlane
10
* Ranged Heroes now get the same denied experience as melee heroes (instead of less)
11
* XP AoE increased from 1200 to 1300
12
13
* Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
14
* Swapped the medium pullable Neutral Camp with the small camp
15
* A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
16
* Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
17
* Satyr Mindstealer XP bounty reduced from 88 to 62
18
* Satyr Tormentor XP bounty reduced from 155 to 119
19
* Mud Golems XP bounty reduced from 119 to 88
20
* Mud Golems armor reduced from 4 to 2
21
* Dark Troll Summoner bounty XP reduced from 155 to 119
22
* Hellbear Smasher HP reduced from 1100 to 950
23
* Hellbear armor reduced from 5 to 3
24
* Satyr Trickster's Purge cast point improved from 0.5 to 0.2
25
* Dragon Ancient Neutral Camp now have flying movement capability
26
* Fixed Neutral Envenomed Weapons debuff dispelling regen items
27
28
* Day/Night length decreased from 6 to 4 minutes
29
* The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
30
31
* Roshan will respawn at a random time between 8 and 11 minutes after death
32
* When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
33
34
* Starting gold increased from 603 to 625
35
* Random Gold bonus reduced by 50
36
* Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
37
* Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
38
39
* Tower last hit bonus gold increased from 100-200 to 150-250
40
* Melee Barracks HP regen increased from 2.5 to 5
41
* Ranged Barracks HP regen decreased from 2.5 to 0
42
* Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
43
44
* Evasion now stacks diminishingly
45
* Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
46
* The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
47
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51
HEROES
52
53
 Abaddon
54
- Base armor reduced by 1
55
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
56
- Aphotic Shield is now dispellable
57
- Borrowed Time no longer activates while Doomed
58
59
 Alchemist
60
- Chemical Rage no longer provides 250/500/750 bonus HP
61
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100
62
63
 Ancient Apparition
64
- Ice Vortex cooldown reduced from 5 to 4
65
- Ice Blast cooldown reduced from 45 to 40
66
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
67
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
68
69
 Axe
70
- Berserker's Call AoE increased from 275 to 300
71
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
72
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
73
- Battle Hunger movement speed slow/bonus increased from 8% to 10%
74
- Battle Hunger is now dispellable
75
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
76
- Counter Helix now hits siege units
77
- Culling Blade no longer goes on cooldown if it successfully kills a hero
78
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
79
- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
80
- Culling Blade 40% speed bonus now applies to attack speed as well
81
- Culling Blade Aghanim allied buff duration increased from 6 to 10
82
- Culling Blade manacost reduced from 150/200/250 to 60/120/180
83
84
 Batrider
85
- Base damage reduced from 48-52 to 38-42
86
- Vision reduced from 1400 to 1200
87
- Flaming Lasso cast range reduced from 175 to 100
88
89
 Beastmaster
90
- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
91
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
92
- Call of the Wild now has two abilities for summoning each unit independently
93
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
94
95
 Bloodseeker
96
- Base movement speed reduced from 305 to 300
97
- Thirst is now global instead of 6000 range
98
- Thirst bonus now stacks for each unit that is low HP
99
- Thirst HP threshold increased from 20/30/40/50% to 50%
100
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
101
- When Thirst is active, movement speed cap is removed on your hero
102
- Thirst no longer provides armor bonus
103
- Thirst provides bonus 7/14/21/28 damage
104
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
105
- Thirst no longer lasts for an extra 3 seconds when the target is dead
106
107
 Brewmaster
108
- Base agility increased from 16 to 22
109
- Drunken Haze affects a 200 AoE around the target
110
- Thunder Clap is now dispellable
111
- Primal Split selection order is now Earth/Storm/Fire
112
- Reworked Primal Split Aghanim upgrade.
113
Spoiler:   
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No longer upgrades any stats, cd, duration, etc on Aghanim.
116
Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.
117
The skills granted are at the same level as Brewmaster's skills.
118
Cooldowns are independent of the original Brewmaster.
119
120
121
 Bristleback
122
- Attack point improved from 0.4 to 0.3
123
- Viscous Nasal Goo is now dispellable
124
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
125
- Warpath max stacks increased from 5 to 5/6/7
126
- Warpath stack duration increased from 10 to 14
127
128
 Broodmother
129
- Spin Web AoE increased from 650 to 900
130
- Spin Web cast range increased from 600 to 1000
131
- Spin Web cast point nerfed from 0.2 to 0.4
132
- Spin Web no longer destroys trees
133
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
134
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
135
136
 Centaur Warrunner
137
- Stampede slow duration increased from 1.25 seconds to 1.5
138
139
 Chaos Knight
140
- Chaos Bolt damage and stun values are now inversely related
141
142
 Chen
143
- Test of Faith teleport is now dispellable
144
- Hand of God cooldown increased from 140/130/120 to 160/140/120
145
146
 Clinkz
147
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
148
- Searing Arrows manacost increased from 8 to 10
149
- Searing Arrows is no longer blocked by magic immunity
150
151
 Clockwerk
152
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
153
154
 Crystal Maiden
155
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
156
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
157
158
 Dark Seer
159
- Vacuum cooldown increased from 24 to 28
160
161
 Dazzle
162
- Weave duration rescaled from 12/18/24 to 20
163
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
164
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
165
- Poison Touch is now dodgeable
166
- Poison Touch slow timings reworked
167
Spoiler:   
168
169
170
 Death Prophet
171
- Exorcism Spirit damage increased from 43-48 to 53-58
172
173
 Disruptor
174
- Kinetic Field AoE increased from 300 to 325
175
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
176
- Static Storm AoE increased from 375 to 450
177
- Static Storm max damage increased from 170/220/270 to 200/250/300
178
- Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
179
180
 Doom
181
- Doom cooldown reduced from 110 to 100
182
- Doom now removes positive buffs on the target before applying the debuff
183
- Doom Aghanim AoE requirement increased from 550 to 900
184
Spoiler:   
185
186
187
 Drow Ranger
188
- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
189
- Precision Aura no longer affects creeps
190
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
191
- Marksmanship attribute negation AoE increased from 375 to 400
192
193
 Earthshaker
194
- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
195
- Fissure range increased by 100
196
197
 Elder Titan
198
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
199
200
 Enigma
201
- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
202
- Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
203
204
 Enchantress
205
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
206
207
 Faceless Void
208
- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
209
- Chronosphere AoE increased from 400 to 450
210
211
 Huskar
212
- Agility reduced from 20 + 2.4 to 15 + 1.4
213
- Berserker's Blood is now disabled by Doom
214
215
 Invoker
216
- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
217
- Invoke Max Spells rescaled from 1/2/2/2 to 2
218
219
 Io
220
- Tether now does a -100% MS/AS slow instead of a stun
221
222
 Jakiro
223
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
224
225
 Juggernaut
226
- Healing Ward movement speed increased from 300 to 450
227
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
228
- Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
229
- Fixed not being able to use items during Omnislash
230
231
 Keeper of the Light
232
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
233
234
 Kunkka
235
- X Marks The Spot cooldown reduced from 16 to 13
236
- Ghost Ship damage increased from 350/450/550 to 400/500/600
237
238
 Leshrac
239
- Diabolic Edict cast point improved from 0.7 to 0.5
240
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
241
242
 Lich
243
- Frost Armor has half effect against ranged heroes
244
- Frost Armor slow now stacks with the slow from Frost Nova
245
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
246
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
247
- Sacrifice no longer denies enemy XP
248
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
249
250
 Lifestealer
251
- Rage cooldown increased from 17 to 19
252
- Open Wounds and Infest cast points increased from 0.01 to 0.2
253
254
 Lina
255
- Attack range increased from 635 to 650
256
257
 Lion
258
- Mana Drain duration increased from 4 to 5
259
- Hex cooldown increased from 15 to 30/25/20/15
260
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
261
262
 Lone Druid
263
- Base movement speed increased from 315 to 325 (still 280 in True Form)
264
- Spirit Bear XP bounty increased from 196 to 300
265
266
 Luna
267
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
268
- Moon Glaive bounce damage reduced from -30% to -35%
269
- Eclipse Scepter beam count limit per target removed
270
271
 Lycanthrope
272
- Armor increased by 1 (Shapeshift total armor is still the same as before)
273
- Base damage increased by 5
274
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
275
- Wolves magic resistance increased from 50% to 80%
276
277
 Magnus
278
- Turn rate improved from 0.5 to 0.8
279
280
 Medusa
281
- Mystic Snake now does Pure damage to units in Stone Form
282
283
 Meepo
284
- Base armor reduced by 1
285
- Turn rate improved from 0.5 to 0.65
286
- Earthbind cast point improved from 0.5 to 0.3
287
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
288
- Removed 30% stat sharing on non-aghanim Divided We Stand
289
290
 Mirana
291
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
292
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
293
294
 Morphling
295
- Morph level 4 shift rate improved from 0.25 to 0.2
296
297
 Naga Siren
298
- Rip Tide AoE reduced from 450 to 350
299
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
300
301
 Nature's Prophet
302
- Treants' XP Bounty increased from 20 to 30
303
- Treants' Gold Bounty increased from 12-16 to 14-20
304
305
 Necrolyte
306
- Base armor increased by 1
307
308
 Night Stalker
309
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
310
311
 Nyx Assassin
312
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
313
- Impale no longer has unit targeting, it is now only a point targeted spell
314
315
 Ogre Magi
316
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
317
- Ignite is now dodgeable
318
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
319
- Unrefined Fireblast cooldown reduced from 10 to 6
320
321
 Omniknight
322
- Degen Aura AoE increased from 315 to 350
323
- Degen Aura stickiness increased from 0.5 seconds to 1.0
324
325
 Outworld Devourer
326
- Base damage reduced by 3
327
- Items no longer trigger Essence Aura
328
329
 Phantom Assassin
330
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
331
- Stifling Dagger is now dodgeable
332
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
333
334
 Phantom Lancer
335
- Spirit Lance is now dodgeable
336
337
 Pudge
338
- Can now use Blink Dagger
339
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
340
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
341
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
342
343
 Pugna
344
- Decrepify damage amp on allies reduced from 40% to 25%
345
- Decrepify damage amp on enemies increased from 40% to 50%
346
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
347
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
348
349
 Queen of Pain
350
- Shadow Strike manacost rescaled from 80/100/120/140 to 110
351
352
 Riki
353
- Smoke Screen cast range increased from 425 to 550
354
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
355
Spoiler:   
356
357
358
 Rubick
359
- Telekinesis cooldown increased from 18 to 22
360
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
361
- Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
362
363
 Sand King
364
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
365
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)
366
367
 Shadow Demon
368
- Shadow Poison AoE increased from 180 to 190
369
370
 Shadow Shaman
371
- Mass Serpent Ward count increased from 8 to 10
372
- Changed Mass Serpent Ward placement structure
373
374
 Silencer
375
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
376
377
 Skeleton King
378
- Base Intelligence increased by 5
379
- Removed Mortal Strike active
380
- Vampiric Aura now provides full effectiveness on ranged units
381
- Reincarnation slow increased from 30% to 50%
382
- Reincarnation slow AoE increased from 700 to 900
383
384
 Skywrath Mage
385
- Int growth increased from 3.2 to 3.6
386
- Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
387
388
 Slardar
389
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
390
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
391
- Sprint manacost removed (was 50)
392
393
 Slark
394
- Shadow Dance duration reduced from 5.5 to 4
395
- Shadow Dance cooldown increased from 25 to 65
396
- Shadow Dance can no longer be revealed by Truesight
397
398
 Sniper
399
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
400
401
 Spectre
402
- You can now continuously use Reality on your illusions
403
- Reality cast point improved from 0.3 to 0
404
405
 Spirit Breaker
406
- Base attack time nerfed from 1.7 to 1.9
407
- Greater Bash no longer works while doomed
408
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
409
410
 Sven
411
- Stormbolt cooldown reduced from 15 to 13
412
- Stormbolt is now dodgeable
413
414
 Tidehunter
415
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
416
417
 Timbersaw
418
- Chakram manacost increased from 75/125/175 to 100/150/200
419
420
 Tiny
421
- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
422
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
423
424
425
 Treant Protector
426
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
427
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
428
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
429
- Living Armor manacost increased from 25 to 50
430
- Nature's Guise cast point improved from 0.5 to 0.3
431
432
 Troll Warlord
433
- Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
434
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
435
436
 Tusk
437
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
438
439
 Undying
440
- Decay steal duration increased from 25/30/35/40 to 40
441
442
 Vengeful Spirit
443
- Can now use Blink Dagger
444
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
445
446
 Venomancer
447
- Poison Nova no longer ignores invis/fogged units
448
- Venomous Gale no longer ignores invis units
449
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
450
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
451
- Poison Sting dps no longer dispels healing or disables dagger
452
- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
453
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
454
455
 Viper
456
- Poison Attack cooldown reduced from 4/3/0/0 to 0
457
- Corrosive Skin no longer works while doomed
458
459
 Visage
460
- Base armor reduced by 1
461
- Base magic resistance reduced from 25% to 10%
462
463
 Warlock
464
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
465
- Upheaval cast range increased from 700 to 1200
466
- Upheaval duration increased from 10 to 12
467
- Removed Chaotic Offering 100 impact damage
468
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
469
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
470
471
 Weaver
472
- Base attack time nerfed from 1.7 to 1.8
473
474
 Windrunner
475
- Focus Fire remains sticky on the target you cast it on
476
Spoiler:   
477
478
This means that you can change targets and when you return to the original target, your attack speed bonus will resume.
479
480
481
 Witch Doctor
482
- Death Ward cast range increased from 400 to 600
483
- Voodoo Restoration AoE increased from 350 to 500
484
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
485
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
486
487
488
489
490
ITEMS
491
492
 Animal Courier
493
- Movement speed increased from 300 to 350
494
- HP increased from 45 to 75
495
496
 Arcane Boots
497
- Movement speed bonus reduced from 60 to 55
498
499
 Armlet of Mordiggian
500
- Unholy Strength STR gain is provided over 0.7 seconds
501
- Unholy Strength has no toggle on or off cooldown
502
503
 Black King Bar
504
- Recipe cost increased from 1300 to 1375
505
506
 Blink Dagger
507
- Damage disable no longer ignores self damage
508
Spoiler:   
509
510
511
 Bloodstone
512
- Now gives the +10 damage from its components
513
514
 Boots of Travel
515
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
516
517
 Bottle
518
- Gold cost increased from 600 to 650
519
520
 Clarity Potion
521
- Is no longer shareable (but can still be used on a target ally)
522
523
 Dust of Appearance
524
- Slow increased from 10 to 15%
525
526
 Eul's Scepter of Divinity
527
- Cyclone cooldown reduced from 30 to 25
528
- Movement speed bonus increased from 35 to 40
529
530
 Eye of Skadi
531
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35
532
533
 Flying Courier
534
- Cannot be purchased until 3 minutes after creeps spawn
535
536
Gem of True Sight
537
- Gold cost increased from 850 to 900
538
539
 Hand of Midas
540
- Transmute no longer works against Necronomicon units
541
542
 Healing Salve
543
- Gold cost increased from 100 to 115
544
- Is no longer shareable (but can still be used on a target ally)
545
546
 Helm of the Dominator
547
- Dominate can no longer control Necronomicon units
548
549
 Hyperstone
550
- Gold cost reduced from 2100 to 2000
551
552
 Linken's Sphere
553
- Linken's Sphere can now be cast on an allied hero to transfer the buff
554
Spoiler:   
555
556
When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
557
If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
558
700 cast range
559
560
561
 Maelstrom
562
- Chain Lightning AoE increased from 500 to 900
563
564
 Mjollnir
565
- Static Charge radius around attacker increased from 300 to 450
566
- Static Charge hit count increased from 3 to 5
567
- Chain Lightning AoE increased from 500 to 900
568
569
 Necronomicon
570
- Summoned units duration increased from 35 to 40
571
572
Observer Ward
573
- Duration increased from 6 to 7 minutes
574
- Killing Observer Wards now grants a 50 gold bounty
575
576
 Phase Boots
577
- Movement speed bonus reduced from 55 to 50
578
579
 Pipe of Insight
580
- Barrier AoE increased from 500 to 900
581
582
 Power Treads
583
- Movement speed bonus reduced from 55 to 50
584
585
 Radiance
586
- Burn Damage AoE increased from 650 to 700
587
588
 Refresher Orb
589
- Now gives the +10 attack speed from its components
590
591
 Rod of Atos
592
- Cripple cooldown reduced from 16 to 12
593
594
 Sange and Yasha
595
- Movement speed bonus increased from 12 to 16%
596
597
 Sentry Ward
598
- Duration increased from 3 to 4 minutes
599
- No longer gives permanent vision around it
600
- Gives ground vision in a 150 area around it for 12 seconds when placed
601
602
 Shadow Amulet
603
- Fade delay reduced from 2.4 to 1.8
604
605
 Shadow Blade
606
- Shadow Walk cooldown increased from 18 to 28
607
608
 Smoke Of Deceit
609
- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
610
611
 Tango
612
- Charges increased from 3 to 4
613
- Gold cost increased from 90 to 125
614
- Is no longer shareable
615
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
616
617
 Tranquil Boots
618
- Reworked Tranquil Boots
619
Spoiler:   
620
621
622
 Urn of Shadows
623
- Soul Release cooldown reduced from 10 to 7
624
625
 Vanguard
626
- Damage Block chance increased from 70 to 80%
627
628
 Veil of Discord
629
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
630
- Magic weakness duration increased from 20 to 25 seconds
631
632
633
634
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.