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Jan 31st, 2014
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  1. 6.79 Update Notes
  2. 6.79 Gameplay Update
  3.  
  4. GENERAL
  5.  
  6. * Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
  7. * When buying back, 25% of the remaining respawn time will be added to your next death
  8.  
  9. * Creeps now meet a bit closer to the tower in your offlane
  10. * Ranged Heroes now get the same denied experience as melee heroes (instead of less)
  11. * XP AoE increased from 1200 to 1300
  12.  
  13. * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
  14. * Swapped the medium pullable Neutral Camp with the small camp
  15. * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  16. * Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
  17. * Satyr Mindstealer XP bounty reduced from 88 to 62
  18. * Satyr Tormentor XP bounty reduced from 155 to 119
  19. * Mud Golems XP bounty reduced from 119 to 88
  20. * Mud Golems armor reduced from 4 to 2
  21. * Dark Troll Summoner bounty XP reduced from 155 to 119
  22. * Hellbear Smasher HP reduced from 1100 to 950
  23. * Hellbear armor reduced from 5 to 3
  24. * Satyr Trickster's Purge cast point improved from 0.5 to 0.2
  25. * Dragon Ancient Neutral Camp now have flying movement capability
  26. * Fixed Neutral Envenomed Weapons debuff dispelling regen items
  27.  
  28. * Day/Night length decreased from 6 to 4 minutes
  29. * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
  30.  
  31. * Roshan will respawn at a random time between 8 and 11 minutes after death
  32. * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
  33.  
  34. * Starting gold increased from 603 to 625
  35. * Random Gold bonus reduced by 50
  36. * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
  37. * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
  38.  
  39. * Tower last hit bonus gold increased from 100-200 to 150-250
  40. * Melee Barracks HP regen increased from 2.5 to 5
  41. * Ranged Barracks HP regen decreased from 2.5 to 0
  42. * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
  43.  
  44. * Evasion now stacks diminishingly
  45. * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
  46. * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
  47.  
  48.  
  49.  
  50.  
  51. HEROES
  52.  
  53.  Abaddon
  54. - Base armor reduced by 1
  55. - Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
  56. - Aphotic Shield is now dispellable
  57. - Borrowed Time no longer activates while Doomed
  58.  
  59.  Alchemist
  60. - Chemical Rage no longer provides 250/500/750 bonus HP
  61. - Chemical Rage HP regen increased from 15/30/60 to 50/75/100
  62.  
  63.  Ancient Apparition
  64. - Ice Vortex cooldown reduced from 5 to 4
  65. - Ice Blast cooldown reduced from 45 to 40
  66. - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
  67. - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
  68.  
  69.  Axe
  70. - Berserker's Call AoE increased from 275 to 300
  71. - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
  72. - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
  73. - Battle Hunger movement speed slow/bonus increased from 8% to 10%
  74. - Battle Hunger is now dispellable
  75. - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
  76. - Counter Helix now hits siege units
  77. - Culling Blade no longer goes on cooldown if it successfully kills a hero
  78. - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
  79. - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
  80. - Culling Blade 40% speed bonus now applies to attack speed as well
  81. - Culling Blade Aghanim allied buff duration increased from 6 to 10
  82. - Culling Blade manacost reduced from 150/200/250 to 60/120/180
  83.  
  84.  Batrider
  85. - Base damage reduced from 48-52 to 38-42
  86. - Vision reduced from 1400 to 1200
  87. - Flaming Lasso cast range reduced from 175 to 100
  88.  
  89.  Beastmaster
  90. - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
  91. - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
  92. - Call of the Wild now has two abilities for summoning each unit independently
  93. - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
  94.  
  95.  Bloodseeker
  96. - Base movement speed reduced from 305 to 300
  97. - Thirst is now global instead of 6000 range
  98. - Thirst bonus now stacks for each unit that is low HP
  99. - Thirst HP threshold increased from 20/30/40/50% to 50%
  100. - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
  101. - When Thirst is active, movement speed cap is removed on your hero
  102. - Thirst no longer provides armor bonus
  103. - Thirst provides bonus 7/14/21/28 damage
  104. - Thirst no longer grants full hero vision around low HP targets, it only shows their model
  105. - Thirst no longer lasts for an extra 3 seconds when the target is dead
  106.  
  107.  Brewmaster
  108. - Base agility increased from 16 to 22
  109. - Drunken Haze affects a 200 AoE around the target
  110. - Thunder Clap is now dispellable
  111. - Primal Split selection order is now Earth/Storm/Fire
  112. - Reworked Primal Split Aghanim upgrade.
  113. Spoiler:  
  114.  
  115. No longer upgrades any stats, cd, duration, etc on Aghanim.
  116. Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.
  117. The skills granted are at the same level as Brewmaster's skills.
  118. Cooldowns are independent of the original Brewmaster.
  119.  
  120.  
  121.  Bristleback
  122. - Attack point improved from 0.4 to 0.3
  123. - Viscous Nasal Goo is now dispellable
  124. - Viscous Nasal Goo cast point improved from 0.4 to 0.3
  125. - Warpath max stacks increased from 5 to 5/6/7
  126. - Warpath stack duration increased from 10 to 14
  127.  
  128.  Broodmother
  129. - Spin Web AoE increased from 650 to 900
  130. - Spin Web cast range increased from 600 to 1000
  131. - Spin Web cast point nerfed from 0.2 to 0.4
  132. - Spin Web no longer destroys trees
  133. - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
  134. - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
  135.  
  136.  Centaur Warrunner
  137. - Stampede slow duration increased from 1.25 seconds to 1.5
  138.  
  139.  Chaos Knight
  140. - Chaos Bolt damage and stun values are now inversely related
  141.  
  142.  Chen
  143. - Test of Faith teleport is now dispellable
  144. - Hand of God cooldown increased from 140/130/120 to 160/140/120
  145.  
  146.  Clinkz
  147. - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
  148. - Searing Arrows manacost increased from 8 to 10
  149. - Searing Arrows is no longer blocked by magic immunity
  150.  
  151.  Clockwerk
  152. - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
  153.  
  154.  Crystal Maiden
  155. - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
  156. - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
  157.  
  158.  Dark Seer
  159. - Vacuum cooldown increased from 24 to 28
  160.  
  161.  Dazzle
  162. - Weave duration rescaled from 12/18/24 to 20
  163. - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
  164. - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
  165. - Poison Touch is now dodgeable
  166. - Poison Touch slow timings reworked
  167. Spoiler:  
  168.  
  169.  
  170.  Death Prophet
  171. - Exorcism Spirit damage increased from 43-48 to 53-58
  172.  
  173.  Disruptor
  174. - Kinetic Field AoE increased from 300 to 325
  175. - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
  176. - Static Storm AoE increased from 375 to 450
  177. - Static Storm max damage increased from 170/220/270 to 200/250/300
  178. - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
  179.  
  180.  Doom
  181. - Doom cooldown reduced from 110 to 100
  182. - Doom now removes positive buffs on the target before applying the debuff
  183. - Doom Aghanim AoE requirement increased from 550 to 900
  184. Spoiler:  
  185.  
  186.  
  187.  Drow Ranger
  188. - Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
  189. - Precision Aura no longer affects creeps
  190. - Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
  191. - Marksmanship attribute negation AoE increased from 375 to 400
  192.  
  193.  Earthshaker
  194. - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
  195. - Fissure range increased by 100
  196.  
  197.  Elder Titan
  198. - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
  199.  
  200.  Enigma
  201. - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
  202. - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
  203.  
  204.  Enchantress
  205. - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
  206.  
  207.  Faceless Void
  208. - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
  209. - Chronosphere AoE increased from 400 to 450
  210.  
  211.  Huskar
  212. - Agility reduced from 20 + 2.4 to 15 + 1.4
  213. - Berserker's Blood is now disabled by Doom
  214.  
  215.  Invoker
  216. - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
  217. - Invoke Max Spells rescaled from 1/2/2/2 to 2
  218.  
  219.  Io
  220. - Tether now does a -100% MS/AS slow instead of a stun
  221.  
  222.  Jakiro
  223. - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
  224.  
  225.  Juggernaut
  226. - Healing Ward movement speed increased from 300 to 450
  227. - Omnislash Scepter cooldown reduced from 110/100/90 to 70
  228. - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
  229. - Fixed not being able to use items during Omnislash
  230.  
  231.  Keeper of the Light
  232. - Blinding Light now destroys trees in a 150 AoE around where the target is pushed
  233.  
  234.  Kunkka
  235. - X Marks The Spot cooldown reduced from 16 to 13
  236. - Ghost Ship damage increased from 350/450/550 to 400/500/600
  237.  
  238.  Leshrac
  239. - Diabolic Edict cast point improved from 0.7 to 0.5
  240. - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
  241.  
  242.  Lich
  243. - Frost Armor has half effect against ranged heroes
  244. - Frost Armor slow now stacks with the slow from Frost Nova
  245. - Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
  246. - Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
  247. - Sacrifice no longer denies enemy XP
  248. - Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
  249.  
  250.  Lifestealer
  251. - Rage cooldown increased from 17 to 19
  252. - Open Wounds and Infest cast points increased from 0.01 to 0.2
  253.  
  254.  Lina
  255. - Attack range increased from 635 to 650
  256.  
  257.  Lion
  258. - Mana Drain duration increased from 4 to 5
  259. - Hex cooldown increased from 15 to 30/25/20/15
  260. - Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
  261.  
  262.  Lone Druid
  263. - Base movement speed increased from 315 to 325 (still 280 in True Form)
  264. - Spirit Bear XP bounty increased from 196 to 300
  265.  
  266.  Luna
  267. - Moon Glaive can now bounce back on the same units if it already hit all other units nearby
  268. - Moon Glaive bounce damage reduced from -30% to -35%
  269. - Eclipse Scepter beam count limit per target removed
  270.  
  271.  Lycanthrope
  272. - Armor increased by 1 (Shapeshift total armor is still the same as before)
  273. - Base damage increased by 5
  274. - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
  275. - Wolves magic resistance increased from 50% to 80%
  276.  
  277.  Magnus
  278. - Turn rate improved from 0.5 to 0.8
  279.  
  280.  Medusa
  281. - Mystic Snake now does Pure damage to units in Stone Form
  282.  
  283.  Meepo
  284. - Base armor reduced by 1
  285. - Turn rate improved from 0.5 to 0.65
  286. - Earthbind cast point improved from 0.5 to 0.3
  287. - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
  288. - Removed 30% stat sharing on non-aghanim Divided We Stand
  289.  
  290.  Mirana
  291. - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
  292. - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
  293.  
  294.  Morphling
  295. - Morph level 4 shift rate improved from 0.25 to 0.2
  296.  
  297.  Naga Siren
  298. - Rip Tide AoE reduced from 450 to 350
  299. - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
  300.  
  301.  Nature's Prophet
  302. - Treants' XP Bounty increased from 20 to 30
  303. - Treants' Gold Bounty increased from 12-16 to 14-20
  304.  
  305.  Necrolyte
  306. - Base armor increased by 1
  307.  
  308.  Night Stalker
  309. - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
  310.  
  311.  Nyx Assassin
  312. - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
  313. - Impale no longer has unit targeting, it is now only a point targeted spell
  314.  
  315.  Ogre Magi
  316. - Ignite duration increased from 4/5/6/7 to 5/6/7/8
  317. - Ignite is now dodgeable
  318. - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
  319. - Unrefined Fireblast cooldown reduced from 10 to 6
  320.  
  321.  Omniknight
  322. - Degen Aura AoE increased from 315 to 350
  323. - Degen Aura stickiness increased from 0.5 seconds to 1.0
  324.  
  325.  Outworld Devourer
  326. - Base damage reduced by 3
  327. - Items no longer trigger Essence Aura
  328.  
  329.  Phantom Assassin
  330. - Stifling Dagger shares the same crit chance/factor as Coup de Grace
  331. - Stifling Dagger is now dodgeable
  332. - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
  333.  
  334.  Phantom Lancer
  335. - Spirit Lance is now dodgeable
  336.  
  337.  Pudge
  338. - Can now use Blink Dagger
  339. - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
  340. - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
  341. - Dismember Scepter strength multiplier increased from 0.75 to 1.0
  342.  
  343.  Pugna
  344. - Decrepify damage amp on allies reduced from 40% to 25%
  345. - Decrepify damage amp on enemies increased from 40% to 50%
  346. - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
  347. - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
  348.  
  349.  Queen of Pain
  350. - Shadow Strike manacost rescaled from 80/100/120/140 to 110
  351.  
  352.  Riki
  353. - Smoke Screen cast range increased from 425 to 550
  354. - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
  355. Spoiler:  
  356.  
  357.  
  358.  Rubick
  359. - Telekinesis cooldown increased from 18 to 22
  360. - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
  361. - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
  362.  
  363.  Sand King
  364. - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
  365. - Epicenter attack speed slow is now same as movement speed slow (10%->30%)
  366.  
  367.  Shadow Demon
  368. - Shadow Poison AoE increased from 180 to 190
  369.  
  370.  Shadow Shaman
  371. - Mass Serpent Ward count increased from 8 to 10
  372. - Changed Mass Serpent Ward placement structure
  373.  
  374.  Silencer
  375. - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
  376.  
  377.  Skeleton King
  378. - Base Intelligence increased by 5
  379. - Removed Mortal Strike active
  380. - Vampiric Aura now provides full effectiveness on ranged units
  381. - Reincarnation slow increased from 30% to 50%
  382. - Reincarnation slow AoE increased from 700 to 900
  383.  
  384.  Skywrath Mage
  385. - Int growth increased from 3.2 to 3.6
  386. - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
  387.  
  388.  Slardar
  389. - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
  390. - Sprint speed increased from 20/27/33/40% to 20/28/36/44%
  391. - Sprint manacost removed (was 50)
  392.  
  393.  Slark
  394. - Shadow Dance duration reduced from 5.5 to 4
  395. - Shadow Dance cooldown increased from 25 to 65
  396. - Shadow Dance can no longer be revealed by Truesight
  397.  
  398.  Sniper
  399. - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
  400.  
  401.  Spectre
  402. - You can now continuously use Reality on your illusions
  403. - Reality cast point improved from 0.3 to 0
  404.  
  405.  Spirit Breaker
  406. - Base attack time nerfed from 1.7 to 1.9
  407. - Greater Bash no longer works while doomed
  408. - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
  409.  
  410.  Sven
  411. - Stormbolt cooldown reduced from 15 to 13
  412. - Stormbolt is now dodgeable
  413.  
  414.  Tidehunter
  415. - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
  416.  
  417.  Timbersaw
  418. - Chakram manacost increased from 75/125/175 to 100/150/200
  419.  
  420.  Tiny
  421. - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
  422. - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
  423.  
  424.  
  425.  Treant Protector
  426. - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
  427. - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
  428. - Living Armor cooldown rebalanced from 15 to 32/26/20/14
  429. - Living Armor manacost increased from 25 to 50
  430. - Nature's Guise cast point improved from 0.5 to 0.3
  431.  
  432.  Troll Warlord
  433. - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
  434. - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
  435.  
  436.  Tusk
  437. - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
  438.  
  439.  Undying
  440. - Decay steal duration increased from 25/30/35/40 to 40
  441.  
  442.  Vengeful Spirit
  443. - Can now use Blink Dagger
  444. - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
  445.  
  446.  Venomancer
  447. - Poison Nova no longer ignores invis/fogged units
  448. - Venomous Gale no longer ignores invis units
  449. - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
  450. - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
  451. - Poison Sting dps no longer dispels healing or disables dagger
  452. - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
  453. - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
  454.  
  455.  Viper
  456. - Poison Attack cooldown reduced from 4/3/0/0 to 0
  457. - Corrosive Skin no longer works while doomed
  458.  
  459.  Visage
  460. - Base armor reduced by 1
  461. - Base magic resistance reduced from 25% to 10%
  462.  
  463.  Warlock
  464. - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
  465. - Upheaval cast range increased from 700 to 1200
  466. - Upheaval duration increased from 10 to 12
  467. - Removed Chaotic Offering 100 impact damage
  468. - Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
  469. - Chaotic Offering manacost increased from 200/250/300 to 200/300/400
  470.  
  471.  Weaver
  472. - Base attack time nerfed from 1.7 to 1.8
  473.  
  474.  Windrunner
  475. - Focus Fire remains sticky on the target you cast it on
  476. Spoiler:  
  477.  
  478. This means that you can change targets and when you return to the original target, your attack speed bonus will resume.
  479.  
  480.  
  481.  Witch Doctor
  482. - Death Ward cast range increased from 400 to 600
  483. - Voodoo Restoration AoE increased from 350 to 500
  484. - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
  485. - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
  486.  
  487.  
  488.  
  489.  
  490. ITEMS
  491.  
  492.  Animal Courier
  493. - Movement speed increased from 300 to 350
  494. - HP increased from 45 to 75
  495.  
  496.  Arcane Boots
  497. - Movement speed bonus reduced from 60 to 55
  498.  
  499.  Armlet of Mordiggian
  500. - Unholy Strength STR gain is provided over 0.7 seconds
  501. - Unholy Strength has no toggle on or off cooldown
  502.  
  503.  Black King Bar
  504. - Recipe cost increased from 1300 to 1375
  505.  
  506.  Blink Dagger
  507. - Damage disable no longer ignores self damage
  508. Spoiler:  
  509.  
  510.  
  511.  Bloodstone
  512. - Now gives the +10 damage from its components
  513.  
  514.  Boots of Travel
  515. - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
  516.  
  517.  Bottle
  518. - Gold cost increased from 600 to 650
  519.  
  520.  Clarity Potion
  521. - Is no longer shareable (but can still be used on a target ally)
  522.  
  523.  Dust of Appearance
  524. - Slow increased from 10 to 15%
  525.  
  526.  Eul's Scepter of Divinity
  527. - Cyclone cooldown reduced from 30 to 25
  528. - Movement speed bonus increased from 35 to 40
  529.  
  530.  Eye of Skadi
  531. - Eye of Skadi MS/AS slow increased from 30/20 to 35/35
  532.  
  533.  Flying Courier
  534. - Cannot be purchased until 3 minutes after creeps spawn
  535.  
  536. Gem of True Sight
  537. - Gold cost increased from 850 to 900
  538.  
  539.  Hand of Midas
  540. - Transmute no longer works against Necronomicon units
  541.  
  542.  Healing Salve
  543. - Gold cost increased from 100 to 115
  544. - Is no longer shareable (but can still be used on a target ally)
  545.  
  546.  Helm of the Dominator
  547. - Dominate can no longer control Necronomicon units
  548.  
  549.  Hyperstone
  550. - Gold cost reduced from 2100 to 2000
  551.  
  552.  Linken's Sphere
  553. - Linken's Sphere can now be cast on an allied hero to transfer the buff
  554. Spoiler:  
  555.  
  556. When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
  557. If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
  558. 700 cast range
  559.  
  560.  
  561.  Maelstrom
  562. - Chain Lightning AoE increased from 500 to 900
  563.  
  564.  Mjollnir
  565. - Static Charge radius around attacker increased from 300 to 450
  566. - Static Charge hit count increased from 3 to 5
  567. - Chain Lightning AoE increased from 500 to 900
  568.  
  569.  Necronomicon
  570. - Summoned units duration increased from 35 to 40
  571.  
  572. Observer Ward
  573. - Duration increased from 6 to 7 minutes
  574. - Killing Observer Wards now grants a 50 gold bounty
  575.  
  576.  Phase Boots
  577. - Movement speed bonus reduced from 55 to 50
  578.  
  579.  Pipe of Insight
  580. - Barrier AoE increased from 500 to 900
  581.  
  582.  Power Treads
  583. - Movement speed bonus reduced from 55 to 50
  584.  
  585.  Radiance
  586. - Burn Damage AoE increased from 650 to 700
  587.  
  588.  Refresher Orb
  589. - Now gives the +10 attack speed from its components
  590.  
  591.  Rod of Atos
  592. - Cripple cooldown reduced from 16 to 12
  593.  
  594.  Sange and Yasha
  595. - Movement speed bonus increased from 12 to 16%
  596.  
  597.  Sentry Ward
  598. - Duration increased from 3 to 4 minutes
  599. - No longer gives permanent vision around it
  600. - Gives ground vision in a 150 area around it for 12 seconds when placed
  601.  
  602.  Shadow Amulet
  603. - Fade delay reduced from 2.4 to 1.8
  604.  
  605.  Shadow Blade
  606. - Shadow Walk cooldown increased from 18 to 28
  607.  
  608.  Smoke Of Deceit
  609. - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
  610.  
  611.  Tango
  612. - Charges increased from 3 to 4
  613. - Gold cost increased from 90 to 125
  614. - Is no longer shareable
  615. - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
  616.  
  617.  Tranquil Boots
  618. - Reworked Tranquil Boots
  619. Spoiler:  
  620.  
  621.  
  622.  Urn of Shadows
  623. - Soul Release cooldown reduced from 10 to 7
  624.  
  625.  Vanguard
  626. - Damage Block chance increased from 70 to 80%
  627.  
  628.  Veil of Discord
  629. - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
  630. - Magic weakness duration increased from 20 to 25 seconds
  631.  
  632.  
  633.  
  634. * Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
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