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1 | - | (6 min mash.. cats fight, enter manor, Breaking & Entering music - "Weaver of Fate") |
1 | + | !! indicates a non-default choice which was a default choice in English. |
2 | (4 of the 5 changes are RED DOORS, and 1 is a Wooden Door.) | |
3 | - | v 2/3 "Keep going down the hallway." |
3 | + | !() indicates an event to mash through which was non-default in English. |
4 | - | Red Door...KICK/THUMP |
4 | + | |
5 | - | v 2 "Head back towards the terrace." |
5 | + | |
6 | - | 1st WOODEN DOOR |
6 | + | |
7 | - | v 2/3 "Proceed on towards the terrace." |
7 | + | [*3 min mash.. cats fight, enter manor, Breaking and Entering music - "命运的编织者" Weaver of Fate] |
8 | 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." | |
9 | - | (2 min mash.. downstairs, 2nd Red Door, mirror - opens eyes) |
9 | + | v 2/3 "继续走。" (Keep going down the hallway.) |
10 | - | OPENS EYES "Wow... a million questions come to mind": |
10 | + | !!RED DOOR... |
11 | - | v 2/3 "Ask where the key to the treasure vault is" |
11 | + | v 2/3 "进门。" |
12 | Kick/thump | |
13 | - | (45 sec..) |
13 | + | v 2 "返回露台那里。" (Head back towards the terrace.) |
14 | - | 1st RED DOOR |
14 | + | !(WOODEN DOOR: mash) |
15 | - | v 2/3 "Keep on walking" |
15 | + | |
16 | - | UPSTAIRS "We've ascended the staircase" |
16 | + | |
17 | - | vv 3/4 "Proceed ahead into the dark passageway" |
17 | + | (*20 sec mash.. downstairs, 2nd Red Door) |
18 | !!2nd RED DOOR: | |
19 | - | (30 sec..) |
19 | + | v 2 "进入。" |
20 | (*1 min mash) | |
21 | - | ^^^ 7/9 "Purple book in back" (3rd-from-bottom) |
21 | + | ! (mash through mirror and red door) |
22 | ||
23 | BACK UP STAIRS | |
24 | - | v 2/4 "Head towards the terrace." |
24 | + | vv 3/4 "走正面的通道。" (Proceed ahead into the dark passageway) |
25 | !!WOODEN DOOR | |
26 | - | v 2/3 "Keep going down the hallway." |
26 | + | v 2 "进去。" |
27 | (*15 sec..) | |
28 | - | (1:30 mash... Frozen flame, alarm/crash, battle music) |
28 | + | |
29 | - | BATTLE MUSIC "Dammit!" |
29 | + | ^^^ 7/9 "远外的书架,紫色脊的那本。" (3rd-from-bottom) |
30 | - | v 2 "We all could have been more careful..." |
30 | + | |
31 | "There's a descending staircase in front of us," | |
32 | - | (2:20 mash... still in the vault) |
32 | + | v 2/4 "从右边的走廊回到露台那里。" (Head towards the terrace.) |
33 | 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." | |
34 | v 2/3 "继续走。" (Keep going down the hallway.) | |
35 | !!RED DOOR... | |
36 | - | (1 min AFTER fight ends) |
36 | + | v 2/3 "进门。" |
37 | - | 1st WOODEN DOOR "After a little while," |
37 | + | |
38 | - | v 2/3 "Proceed on towards the terrace." |
38 | + | (0:45 mash... Frozen flame, alarm/crash, battle music) |
39 | - | BLACK SCREEN Downstairs "We've descended the staircase." |
39 | + | BATTLE MUSIC "Dammit!" (2nd choice text in the room) |
40 | - | v 2/3 "Go through the archway on the left." |
40 | + | v 2 "唉,都是我的错。" (We all could have been more careful...) (100 frames faster?) |
41 | ----------------------------------------------------------------- | |
42 | - | (~1 min.. creepy fountain) |
42 | + | (*1:20 mash... still in the vault) |
43 | - | BATTLE MUSIC "We might be able to make it a safe distance.." |
43 | + | |
44 | - | v 2/3 "Head back to the staircase!" |
44 | + | |
45 | ||
46 | - | (1:40 mash.. stone face) |
46 | + | (*50 sec mash AFTER fight ends) |
47 | !(mash through 1st WOODEN DOOR) | |
48 | - | ^ 9 "Try using the hand-shaped plate." |
48 | + | GOING DOWN STAIRS |
49 | v 2/3 "去左边的拱门。" (Go through the archway on the left.) | |
50 | - | (1:20 mash.. find wood door) |
50 | + | |
51 | (*30 sec.. creepy fountain) | |
52 | - | v 2/3 "Keep on going forward." (go downstairs) |
52 | + | GURGLE/NOISES (DON'T WAIT FOR BATTLE MUSIC) |
53 | - | BLACK SCREEN "Once we reach the bottom," |
53 | + | v 2/3 "快,原路返回!" (Head back to the staircase!) |
54 | - | v 2/3 "I think we should try the left path." |
54 | + | |
55 | - | RED DOOR |
55 | + | (*0:50 mash.. stone face) |
56 | - | v 2 "Go in." (to Armory) |
56 | + | |
57 | ^ 9 "试试那快手形铁板。"(Try using the hand-shaped plate.) | |
58 | - | ?(1:20.. Tea with Goblin, "Take a seat next to Magil", Heals) |
58 | + | |
59 | (*0:30 mash.. find wood door) | |
60 | - | v 2 "Is there something you'd like in exchange?" |
60 | + | |
61 | v 2/3 "继续前进。" (Keep on going forward.) (go downstairs) | |
62 | - | v 2 "The girl suddenly came across a large beetle." |
62 | + | mash next choice |
63 | - | |
63 | + | GOING DOWN STAIRS |
64 | - | (1 min.. leave and go up stairs) |
64 | + | v 2/3 "沿左边的通道前进。" (I think we should try the left path.) |
65 | - | TUNNEL up Stairs "If we turn left, we'll be taken back to the atrium." |
65 | + | RED DOOR (CAREFUL!) |
66 | - | v 2/3 "Proceed on ahead, towards the catacombs." |
66 | + | v 2 "进入。" (Go in.) (to Armory) |
67 | ----------------------------------------------------------------- | |
68 | - | (2 min.. man behind bars, "'Does this make sense to you, Serge?' 'Yeah.'") |
68 | + | (*0:25.. Tea with Goblin, "Take a seat next to Magil", Heals) |
69 | HEALS "So, let's get down to business." | |
70 | v 2 "你想要什么?" (Is there something you'd like in exchange?—) | |
71 | - | v 2 "Say nothing, confused." |
71 | + | (mash the next 1-item "choice") |
72 | "On one particular evening, a small girl walked through a dark dreary forest"" | |
73 | - | (45 sec.. leave and pass fountain) |
73 | + | v 2 "那个女孩,在捉甲虫。" (The girl suddenly came across a large beetle.) |
74 | ||
75 | - | v 2/3 "Head down the passageway." |
75 | + | (*0:25.. leave and go up stairs) |
76 | TUNNEL after Stairs "If we turn left, we'll be taken back to the atrium." | |
77 | - | v 2/3 "Enter the room." |
77 | + | v 2/3 "一直走,前往牢房。" (Proceed on ahead, towards the catacombs.) |
78 | ----------------------------------------------------------------- | |
79 | - | (2.5 min.. meet RIDDEL, leave) |
79 | + | (*40 sec.. man behind bars, "'Does this make sense to you, Serge?' 'Yeah.'") |
80 | "I have a feeling his knowledge will prove to be useful" | |
81 | - | v 2 "Let's head left, toward the atrium." |
81 | + | |
82 | v 2 ".........." (Say nothing, confused.) | |
83 | - | v 2/4 "Turn right, heading towards the terrace." |
83 | + | |
84 | (*30 sec.. leave and pass fountain) | |
85 | - | (1 min.. open wood door, clock/machinery room) |
85 | + | |
86 | - | "..........." |
86 | + | v 2/3 "沿正面的走廊继续前进。" (Head down the passageway.) |
87 | - | "Huh...? Come on, ya don't expect a fair maiden to carry.." |
87 | + | |
88 | - | v 2 "I swallow my pride and pick it up." |
88 | + | v 2/3 "进入房间。" (Enter the room.) |
89 | - | RED DOOR |
89 | + | |
90 | - | v 2/3 "Proceed ahead to the stairs." |
90 | + | (*50 sec.. meet RIDDEL, leave) |
91 | BLACK SCREEN "From here, the passageway stretches to the right and left." | |
92 | - | v 2 "Open the door." |
92 | + | v 2 "走左边,去喷泉广场。" (Let's head left, toward the atrium.) |
93 | BLACK SCREEN Upstairs "We've ascended the staircase." | |
94 | - | (1 min) |
94 | + | v 2/4 "走左边的走廊,回到露台。" (TYPO HERE: Turn "LEFT," heading towards the terrace.) |
95 | ||
96 | - | v 2/3 "Thrust the sword into the floor!" |
96 | + | (*25 sec.. open wood door, clock/machinery room) |
97 | "哎......?" | |
98 | - | (<1 min.. downstairs) |
98 | + | "哎什么哎。" |
99 | - | RED DOOR |
99 | + | v 2 "拿着吧,什么也别说了。" (I swallow my pride and pick it up.) |
100 | - | v 2/3 "Proceed ahead to the terrace." |
100 | + | (*20 sec..) |
101 | - | WOODEN DOOR |
101 | + | !(RED DOOR: mash to go up Stairs) |
102 | - | v 2/3 "Proceed on towards the terrace." |
102 | + | |
103 | v 2 "进入房间。" (Open the door.) | |
104 | - | (30 sec.. down stairs) |
104 | + | |
105 | - | BLACK SCREEN Downstairs "We've descended the staircase." |
105 | + | (*35 sec..) |
106 | - | v 2/3 "Go through the archway on the left." (pass fountain) |
106 | + | |
107 | v 2/3 "用剑刺地面!" (Thrust the sword into the floor!) | |
108 | - | v 2 "Go in." |
108 | + | |
109 | - | (20 sec..) |
109 | + | (*30 sec.. until stairs) |
110 | !(RED DOOR: mash through) | |
111 | - | v 2 "Ask Magil if what she's doing is right." |
111 | + | !(WOODEN DOOR: mash through) |
112 | GOING DOWN STAIRS | |
113 | - | (2 min.. fountain, upstairs, open Red Door, MACHINERY NOISE) |
113 | + | v 2/3 "去左边的拱门。" (Go through the archway on the left.) (pass fountain) |
114 | - | SENTIMENTAL MUSIC "Looking over at her, I realize this is the Kid I usually see." |
114 | + | |
115 | - | v 2/3 "Don't worry, we can't lose, there's no doubt!" (dramatic organ music) |
115 | + | v 2 "进去。" (Go in.) |
116 | - | MUSIC FADES in Tunnel "I try to offer some conversation," |
116 | + | (*8 sec..) |
117 | - | v 2 "Why are we after the Frozen Flame?" |
117 | + | |
118 | v 2 "问问盖尔该什么办。" (Ask Magil if what she's doing is right.) (saves tiny bit of time?) | |
119 | - | (1.5 min.. Devil's Circle - SPINNING ROOM) |
119 | + | |
120 | (*40 sec.. fountain, UPSTAIRS) | |
121 | - | v^v "Three steps to the Right" (5 choices) |
121 | + | !!RED DOOR: |
122 | - | v^v "Two steps to the Left" (5 choices) |
122 | + | v 2 "进去。" (Go in.) |
123 | - | v^v "Two steps to the Right" (5 choices) |
123 | + | (*30 sec..) |
124 | SENTIMENTAL MUSIC (2nd page) "Looking over at her, I realize this is the Kid I usually see." | |
125 | - | (5 min.. mash through LYNX fight) |
125 | + | v 2/3 "无论如何,我们都要赢。" (Don't worry, we can't lose, there's no doubt!) (dramatic organ music) |
126 | - | (1:45 Autotext during close-up of Frozen Flame / Music) |
126 | + | (*15 sec..) |
127 | MUSIC *WRAPS UP* in Tunnel "I try to offer some conversation," | |
128 | - | (1 min Autotext during text centered on Planet Earth: "Resting in eternity") |
128 | + | v 2 "冰冻之炎对我们来说很重要吗?" (Why are we after the Frozen Flame?) |
129 | ||
130 | - | v 2 "Protect Kid!" |
130 | + | (*45 sec.. "BLOOD CIRCLE" in Chinese - SPINNING ROOM) |
131 | BATTLE MUSIC "Unable to see any gaps whatsoever, I hesitantly.." | |
132 | v^v "向右三步。" (Three steps Right) | |
133 | - | (2 min.. Outside) |
133 | + | v^v "向左两步。" (Two steps Left) |
134 | - | [Sentimental Music outside] "Unable to control my feelings, I start to rush after her," |
134 | + | v^v "向右两步。" (Two steps Right) |
135 | - | "Magil?!" |
135 | + | |
136 | - | "Kid?!" |
136 | + | (*3:40.. mash through LYNX fight until PLANETS autotext) |
137 | - | .DONE on fade-to-black |
137 | + | !(NO AUTOTEXT during close-up of Frozen Flame / Music) |
138 | ..more mashing | |
139 | (*55 sec AUTOTEXT during text centered on Planet Earth: "Resting in eternity") | |
140 | LYNX FACE "And now," "What do I do?!?!?!" | |
141 | v 2 "挡在基德面前!" (Protect Kid!) | |
142 | ----------------------------------------------------------------- | |
143 | ----------------------------------------------------------------- | |
144 | (66 sec mash from final Lynx choice until END) | |
145 | [outside: Sentimental Music] 3 long final pages with this kind of stuff: | |
146 | "基德...!" | |
147 | 别过来!... | |
148 | ||
149 | "基德...! | |
150 | "盖尔!?" | |
151 | ||
152 | "盖尔...!? | |
153 | 基德!? | |
154 | 你们两个......等等我!!" | |
155 | ... | |
156 | .DONE on fade-to-black | |
157 |