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1 | TRAINEE CLASSES: | |
2 | Rider Trainee | |
3 | -Starts with mount of player's choosing (Horse or Pegasus). This mount CANNOT be changed later in the game! | |
4 | ||
5 | Mage Trainee | |
6 | -Starts with one of Anima (E), Dark (E), or Light (E) with the base tome appropriate to that proficiency. | |
7 | ||
8 | FIRST CLASSES: | |
9 | Archer: | |
10 | -No changes | |
11 | ||
12 | Bandit: | |
13 | -No changes | |
14 | ||
15 | Bard: | |
16 | -No changes | |
17 | ||
18 | Dancer: | |
19 | -No changes | |
20 | ||
21 | Fencer: | |
22 | -No changes | |
23 | ||
24 | Fighter: | |
25 | -No changes | |
26 | ||
27 | Knight: | |
28 | -No changes | |
29 | ||
30 | Mage: | |
31 | -No changes | |
32 | ||
33 | Mercenary: | |
34 | -No changes | |
35 | ||
36 | Monk: | |
37 | -No changes | |
38 | ||
39 | Myrmidon: | |
40 | -No changes | |
41 | ||
42 | Bow Knight (Nomad): | |
43 | -No changes | |
44 | ||
45 | Pegasus Rider: | |
46 | -No changes | |
47 | ||
48 | Pirate: | |
49 | -No changes | |
50 | ||
51 | Priest/Sister: | |
52 | -No changes | |
53 | ||
54 | Scavenger: | |
55 | -'Scavenge Gold' give 100/200 gold for the first attack on an unpromoted/promoted unit | |
56 | ||
57 | Shaman: | |
58 | -No changes | |
59 | ||
60 | Social Knight: | |
61 | -No changes | |
62 | ||
63 | Soldier: | |
64 | -'Anti-Cavalry' only gives Damage bonus | |
65 | ||
66 | Spy: | |
67 | -No changes | |
68 | ||
69 | Thief: | |
70 | -No changes | |
71 | ||
72 | Troubadour: | |
73 | -No changes | |
74 | ||
75 | Wyvern Rider: | |
76 | -No changes | |
77 | ||
78 | PROMOTED CLASSES: | |
79 | ||
80 | Assasin: | |
81 | -No changes | |
82 | ||
83 | Battle Mage: | |
84 | -Imbue Arrow-Fire: On miss, the arrow explodes and deals damage to the target anyway, based on MAG of the Battle Mage and RES of the enemy, without including Battle Mage's weapon ATK. | |
85 | ||
86 | Berserker: | |
87 | -Gains 'Critical Eye' skill. | |
88 | ||
89 | Bishop: | |
90 | -No changes | |
91 | ||
92 | Bounty Hunter: | |
93 | -'Steal Weapon' is removed | |
94 | ||
95 | Commander: | |
96 | -Upon promotion, Commanders choose one of the 3 orders, can only be used 3 times per map | |
97 | ||
98 | Crusader: | |
99 | -No changes | |
100 | ||
101 | Dancing Blade: | |
102 | -No changes | |
103 | ||
104 | Druid: | |
105 | -No changes | |
106 | ||
107 | Duke Knight: | |
108 | -No changes | |
109 | ||
110 | Enchanter: | |
111 | -No changes | |
112 | ||
113 | Falco Knight: | |
114 | -No changes | |
115 | ||
116 | Forest Knight: | |
117 | -'Trapper' range is lowered to adjacent tiles. | |
118 | ||
119 | General: | |
120 | -No changes | |
121 | ||
122 | Great Knight: | |
123 | -No changes | |
124 | ||
125 | Hero: | |
126 | -'Lend me your strength' is removed; instead, Hero gains 'Charisma' Character Specific Skill. If they already had this skill, they are free to select any other Free Character Skill and add it to their repertoire. | |
127 | ||
128 | Holy Guard: | |
129 | -No changes | |
130 | ||
131 | Lore Master: | |
132 | -No changes | |
133 | ||
134 | Mage Knight: | |
135 | -'Levitation' works only on DISMOUNTED Mage Knight | |
136 | ||
137 | Master Spy: | |
138 | -No changes | |
139 | ||
140 | Mountain Knight: | |
141 | -No changes | |
142 | ||
143 | Combat Medic (Nomad Healer): | |
144 | -Vulnerary has a cost of 100 Gold, and Elixir has a cost of 1500 Gold | |
145 | ||
146 | Ranger (Nomad Ranger): | |
147 | -No changes | |
148 | ||
149 | Paladin: | |
150 | -No changes | |
151 | ||
152 | Rogue: | |
153 | -No changes | |
154 | ||
155 | Sage: | |
156 | -Sages gain Anima (S), Anima (C), Staff Subcategory (C), Staff (B) instead | |
157 | ||
158 | Saint: | |
159 | -No changes | |
160 | ||
161 | Samurai: | |
162 | -No changes | |
163 | ||
164 | Sentinel: | |
165 | -No changes | |
166 | ||
167 | Shadow Sword: | |
168 | -No changes | |
169 | ||
170 | Sniper: | |
171 | -'Sniping' is removed; instead, Sniper gains 'Sure Shot' which ensures that their final Hit Rate is at least 85%. | |
172 | ||
173 | Summoner: | |
174 | -No changes | |
175 | ||
176 | Swashbuckler: | |
177 | -'Sea Fighting' gives +2 to Attack Skill and Damage when Swashbuckler is in sea/boat battle | |
178 | ||
179 | Swordmaster: | |
180 | -No changes | |
181 | ||
182 | Valkyrie: | |
183 | -If Valkyrie promotes from Pegasus Knight, she has 'Pegasus'. If she promotes from Troubadour, she has 'Horseback'. | |
184 | ||
185 | Wanderer: | |
186 | -Units with this skill can traverse any and all terrain. When wandering through [s]Mountain[/s] Cliffs or Water terrain, the unit suffers a -2 Penalty moving through them. They get -1 Penalty on Hills and Thick Forests. All other tiles are treated as 'Grass', and they receive no Weather penalties. | |
187 | ||
188 | Warrior: | |
189 | -No changes | |
190 | ||
191 | Wyvern Hunter: | |
192 | -No changes | |
193 | ||
194 | Wyvern Knight: | |
195 | -'Scatter' is removed; instead, Wyvern Knight gains 'Dragon Scales' skill (look at NPC Class 'Manakete') |