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| 1 | wait(1) | |
| 2 | ------------------------------------------------------------------------------------ | |
| 3 | - | local Character = game.Workspace.NyonicBear |
| 3 | + | local Character = game:service'Players'.LocalPlayer.Character |
| 4 | local moosick = Instance.new("Sound",Character)
| |
| 5 | moosick.SoundId = "rbxassetid://293397463" | |
| 6 | moosick.Looped = true | |
| 7 | moosick.Pitch = 1 | |
| 8 | moosick.Volume = 0 | |
| 9 | moosick:Play() | |
| 10 | ------------------------------------------------------------------------------------- | |
| 11 | ------------------------------------------------------------------------------------- | |
| 12 | ||
| 13 | local Color = 255, 0, 2000 | |
| 14 | ||
| 15 | local Celor = 0,0,2000 | |
| 16 | ||
| 17 | local Num = 10 | |
| 18 | ||
| 19 | local Num3 = 2 | |
| 20 | ||
| 21 | local Num4 = 8 | |
| 22 | ||
| 23 | local Sezi = 0.3 | |
| 24 | ||
| 25 | local Num2 = 0.8 -------------Mods:1,4,8,10,15,20------------------------------------- | |
| 26 | local Size = 0.5 | |
| 27 | local Rate = 600 | |
| 28 | ------------------------------------------------------------------------------------- | |
| 29 | ||
| 30 | ------------------------------------------------------------------------------------------------ | |
| 31 | local Player = game:service'Players'.LocalPlayer | |
| 32 | local Character = Player.Character | |
| 33 | Torso = Character:WaitForChild'Torso' | |
| 34 | Left = Character:WaitForChild'Left Arm' | |
| 35 | Right = Character:WaitForChild'Right Arm' | |
| 36 | rleg = Character:WaitForChild'Right Leg' | |
| 37 | lleg = Character:WaitForChild'Left Leg' | |
| 38 | ||
| 39 | local Wing1 = Instance.new("Part",Character)
| |
| 40 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 41 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 42 | Wing1.Name = "WIng_1" | |
| 43 | ||
| 44 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 45 | fire.VelocitySpread = 0 | |
| 46 | fire.Lifetime = NumberRange.new(3) | |
| 47 | fire.Acceleration = Vector3.new(0, 0, 0) | |
| 48 | fire.RotSpeed = NumberRange.new(2) | |
| 49 | fire.Rate = Rate | |
| 50 | fire.Rotation = NumberRange.new(151515) | |
| 51 | fire.Name = "Fire" | |
| 52 | fire.LightEmission = 0.78 | |
| 53 | fire.LockedToPart = false | |
| 54 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 55 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) | |
| 56 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 57 | ||
| 58 | local Wing2 = Wing1:Clone() | |
| 59 | Wing2.Parent = Torso | |
| 60 | local x,y,z = 0,-1,-6 | |
| 61 | ||
| 62 | game:service'RunService'.Stepped:connect(function() | |
| 63 | --z = 6+math.sin(tick()*2) | |
| 64 | y = -1+math.sin(tick()*Num3)*Sezi | |
| 65 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 66 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 67 | end) | |
| 68 | ||
| 69 | local fire = Instance.new("ParticleEmitter", Wing2)
| |
| 70 | fire.VelocitySpread = 0 | |
| 71 | fire.Lifetime = NumberRange.new(4) | |
| 72 | fire.Acceleration = Vector3.new(0, 0, 4) | |
| 73 | fire.RotSpeed = NumberRange.new(2) | |
| 74 | fire.Rate = Rate | |
| 75 | fire.Rotation = NumberRange.new(151515) | |
| 76 | fire.Name = "Fire" | |
| 77 | fire.LightEmission = 0.78 | |
| 78 | fire.LockedToPart = false | |
| 79 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 80 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) | |
| 81 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Sezi), NumberSequenceKeypoint.new(1, Size)})
| |
| 82 | ||
| 83 | Wld = function(a,b,cf) | |
| 84 | local Weld = Instance.new('Weld',a)
| |
| 85 | Weld.Part0 = a | |
| 86 | Weld.Part1 = b | |
| 87 | Weld.C1 = cf | |
| 88 | return Weld | |
| 89 | end | |
| 90 | ||
| 91 | local wld = Wld(Left,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(-95),-math.rad(-60))) | |
| 92 | local wld2 = Wld(Right,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(90),-math.rad(60))) | |
| 93 | ||
| 94 | print'Loaded' | |
| 95 | ||
| 96 | game:service'RunService'.Stepped:connect(function() | |
| 97 | --z = 6+math.sin(tick()*2) | |
| 98 | y = -1+math.sin(tick()*Num3)*Sezi | |
| 99 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 100 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 101 | end) |