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May 4th, 2016
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  1. wait(1)
  2. ------------------------------------------------------------------------------------
  3. local Character = game:service'Players'.LocalPlayer.Character
  4. local moosick = Instance.new("Sound",Character)
  5. moosick.SoundId = "rbxassetid://293397463"
  6. moosick.Looped = true
  7. moosick.Pitch = 1
  8. moosick.Volume = 0
  9. moosick:Play()
  10. -------------------------------------------------------------------------------------
  11. -------------------------------------------------------------------------------------
  12.  
  13. local Color = 255, 0, 2000
  14.  
  15. local Celor = 0,0,2000
  16.  
  17. local Num = 10
  18.  
  19. local Num3 = 2
  20.  
  21. local Num4 = 8
  22.  
  23. local Sezi = 0.3
  24.  
  25. local Num2 = 0.8 -------------Mods:1,4,8,10,15,20-------------------------------------
  26. local Size = 0.5
  27. local Rate = 600
  28. -------------------------------------------------------------------------------------
  29.  
  30. ------------------------------------------------------------------------------------------------
  31. local Player = game:service'Players'.LocalPlayer
  32. local Character = Player.Character
  33. Torso = Character:WaitForChild'Torso'
  34. Left = Character:WaitForChild'Left Arm'
  35. Right = Character:WaitForChild'Right Arm'
  36. rleg = Character:WaitForChild'Right Leg'
  37. lleg = Character:WaitForChild'Left Leg'
  38.  
  39. local Wing1 = Instance.new("Part",Character)
  40. Wing1.FormFactor = Enum.FormFactor.Custom
  41. Wing1.Size = Vector3.new(.2, .2, .2)
  42. Wing1.Name = "WIng_1"
  43.  
  44. local fire = Instance.new("ParticleEmitter", Wing1)
  45. fire.VelocitySpread = 0
  46. fire.Lifetime = NumberRange.new(3)
  47. fire.Acceleration = Vector3.new(0, 0, 0)
  48. fire.RotSpeed = NumberRange.new(2)
  49. fire.Rate = Rate
  50. fire.Rotation = NumberRange.new(151515)
  51. fire.Name = "Fire"
  52. fire.LightEmission = 0.78
  53. fire.LockedToPart = false
  54. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  55. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor))
  56. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  57.  
  58. local Wing2 = Wing1:Clone()
  59. Wing2.Parent = Torso
  60. local x,y,z = 0,-1,-6
  61.  
  62. game:service'RunService'.Stepped:connect(function()
  63. --z = 6+math.sin(tick()*2)
  64. y = -1+math.sin(tick()*Num3)*Sezi
  65. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  66. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  67. end)
  68.  
  69. local fire = Instance.new("ParticleEmitter", Wing2)
  70. fire.VelocitySpread = 0
  71. fire.Lifetime = NumberRange.new(4)
  72. fire.Acceleration = Vector3.new(0, 0, 4)
  73. fire.RotSpeed = NumberRange.new(2)
  74. fire.Rate = Rate
  75. fire.Rotation = NumberRange.new(151515)
  76. fire.Name = "Fire"
  77. fire.LightEmission = 0.78
  78. fire.LockedToPart = false
  79. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  80. fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor))
  81. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Sezi), NumberSequenceKeypoint.new(1, Size)})
  82.  
  83. Wld = function(a,b,cf)
  84. local Weld = Instance.new('Weld',a)
  85. Weld.Part0 = a
  86. Weld.Part1 = b
  87. Weld.C1 = cf
  88. return Weld
  89. end
  90.  
  91. local wld = Wld(Left,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(-95),-math.rad(-60)))
  92. local wld2 = Wld(Right,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(90),-math.rad(60)))
  93.  
  94. print'Loaded'
  95.  
  96. game:service'RunService'.Stepped:connect(function()
  97. --z = 6+math.sin(tick()*2)
  98. y = -1+math.sin(tick()*Num3)*Sezi
  99. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  100. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  101. end)
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