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Rooms

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Dec 31st, 2014
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  1. AddRoom("", { -- the name of the room
  2.  
  3.     colour={r=.45,g=.5,b=.85,a=.50}, -- Debug Feature
  4.     value =, -- the ground of the room
  5.     tags = {}, -- tags for the room, used for adventure maps and ruins
  6.     contents =  { -- list of what exists in the room
  7.         custom_tiles={} -- used for more complex rooms, specifically in cave. will not be covered in this guide.
  8.             countstaticlayouts = {} - number and type of static layouts in a room
  9.         countprefabs= {}, -- creates prefabs to place in room
  10.  
  11.         distributepercent = 0,-- density of items to distribute
  12.         distributeprefabs = {}-- items to distribute and their frequency
  13.  
  14.         prefabdata = {} --used to define more specific information on prefabs
  15.         }
  16.     })
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