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- AddRoom("", { -- the name of the room
- colour={r=.45,g=.5,b=.85,a=.50}, -- Debug Feature
- value =, -- the ground of the room
- tags = {}, -- tags for the room, used for adventure maps and ruins
- contents = { -- list of what exists in the room
- custom_tiles={} -- used for more complex rooms, specifically in cave. will not be covered in this guide.
- countstaticlayouts = {} - number and type of static layouts in a room
- countprefabs= {}, -- creates prefabs to place in room
- distributepercent = 0,-- density of items to distribute
- distributeprefabs = {}-- items to distribute and their frequency
- prefabdata = {} --used to define more specific information on prefabs
- }
- })
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