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- Virtual Arsenal
- 0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;
- IED/Explosive on Location
- bomb="M_Mo_82mm_AT_LG" createVehicle (getPos object1); DeleteVehicle object1;
- 155mm
- (Method 01 - For in-game explosives such as mines and actual IEDs.)
- IED setDamage 100;
- (Method 02 - Random objects such as fridges, barrels etc)
- bomb="Bo_GBU12_LGB" createVehicle (getPos IED); deletevehicle IED;
- (Method 02 - Vehicles, only use this one if the vehicle doesn't have a smoke plume and fire after explosion.)
- bomb="Bo_GBU12_LGB" createVehicle (getPos IED); IED setDamage 100;
- Animation Viewer
- [] call BIS_fnc_animViewer
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