Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ; SML Overworld Path Tile Config
- ; Revision 7 by Celarix
- ; 7/9/2012
- [path]
- name = SMB3 Vertical Path
- source = /custom/pathgfx.png
- type = static ; Static or animated
- rect = 0,16
- size = 16,16
- frameTime = 10
- direction = vertical ; The direction the tile goes in (vertical, horizontal, corner)
- node = true ; A node tile is a tile that the WorldPlayer stops on so that the player can choose a direction
- ; Animated "rect" field:
- ; rect = (0,0)-(16,0)-(32,0)-(48,0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement