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- Let's make a game!
- -Gates to hell
- -By Uiomancant
- -Version 0.01
- Settings:
- -prices increase by 105%
- -selling gives back 85%
- -Resources are visible by default
- -clickables are visible by default
- -buildings are hidden by default
- -upgrades are visible by default
- -achievements are hidden by default
- Resources:
- *damage
- -named Damage
- *tinySummoningStone
- -named Tiny summoning stone
- *smallSummoningStone
- -named Small summoning stone
- *summoningStone
- -named summoning stone
- *largeSummoningStone
- -named Large summoning stone
- *hugeSummoningStone
- -named Huge summoning stone
- *ultimateSummoningStone
- -named Ultimate summoning stone
- Clickables:
- *attackGate
- -gives 1 damage
- -gives 0.1 tinySummoningStone
- -visible
- -named Attack Gate
- Buildings:
- *breakFirstGate
- -costs 100 damage
- -unlocks Imp
- -named Break Gate 1: Wood
- -gives 0.05 tinySummoningStone
- -unlocks imp
- -locks breakFirstGate
- -unlocks breakSecondGate
- -visible
- *breakSecondGate
- -costs 10000 damage
- -unlocks //tobeadded
- -named Break gate 2: Stone
- -gives 0.5 tinySummoningStone
- -gives 0.05 smallSummoningStone
- -locks breakSecondGate
- -unlocks Maniac
- *Imp
- -"Damages the gate by <b>0.05</b> a second using magic"
- -costs 3 tinySummoningStone
- -gives 0.07 damage
- -gives 0.01 tinySummoningStone
- *Maniac
- -"Damages the gate by <b>1</b> Each second using metal scythes"
- -costs 25 tinySummoningStone
- -costs 1 smallSummoningStone
- -gives 1.3 damage
- -gives 0.01 smallSummoningStone
- Upgrades:
- *evolutionGreaterimps
- -named Evolution: Greater Imps
- -"Imps are now greater imps, <b>Doubling</b> their damage"
- -multiplies efficiency of Imp by 200%
- -unlocks at 7 Imp
- -costs 45 tinySummoningStone
- *channeledStrikes
- -named Channeled Strikes
- -"Your attacks deal 50% more damage and deal 3% more damage per imp"
- -multiplies efficiency of attackGate by 150%
- -multiplies efficiency of attackGate by 3% per imp
- *evolutionElementalAttacks
- -named Evolution: Elemental attacks
- -"The imps use the gates elemental weaknesses to their advantage </b>Doubling<b> their damage
- -multiplies efficiency of Imp by 200%
- -unlocks at 17 Imp
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