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- ************ Fire ******************
- Line of Fire: 4Ap/1MP 55dmg
- Temporal Burn: 12dmg/ap -8init
- hydrant: 5ap cost / 62dmg
- Temporal dust: 6AP 60dmg
- Hand: 5AP 70dmg -50 init
- 7 AP BUILD
- Burn (7ap) -> 84 dmg
- Hydrant + Burn(2ap) ->86 dmg
- Line of fire (x2) -> 110 dmg
- Line of fire + burn(3ap) -> 91 dmg
- Dust + burn (1ap) -> 72 dmg
- Hand + burn (3ap) ->86 d,g
- ************** Water ***************
- Clock: 5ap/1mp: 55dmg
- Sinestro: 26 dmg
- Frostbite: 3AP 35 dmg
- Slowdown: 1AP 8DMG
- Xelor Sandglass: 2AP 21DMG
- 7 AP BUILD
- Frostbite (x2) + Slowdown -> 78 dmg
- Sandglass (x3) + slowdown -> 71 dmg
- Clock + sandglass -> 73 dmg
- Frostbite + sandglass (x2) -> 77 dmg
- ************* Air *****************
- Temporal Distortion: 2AP 25dmg /-25tick 0tock
- Xelor Punishment: 5AP 90 / -40 tick
- underhand: 4ap 55dmg
- aging 1AP/1MP 16dmg
- tempus fugit: 3ap/1mp 29dmg (tick) / 45dmg (tock)
- 7AP BUILD
- Punishment + distortion -> 115 dmg
- distortion (x3) + aging -> 91 dmg
- fugit + underhand -> 84 (tick) / 100 (tock)
- 8 AP BUILD
- Punishment + fugit -> 119 (tick) / 135 (tock)
- Underhand + aging + fugit -> 100 (tick) / 116 (tock)
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