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Xelor 1.5 Light additions

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Jul 31st, 2012
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  1. ************ Fire ******************
  2. Line of Fire: 4Ap/1MP 55dmg
  3. Temporal Burn: 12dmg/ap -8init
  4. hydrant: 5ap cost / 62dmg
  5. Temporal dust: 6AP 60dmg
  6. Hand: 5AP 70dmg -50 init
  7.  
  8. 7 AP BUILD
  9. Burn (7ap) -> 84 dmg
  10. Hydrant + Burn(2ap) ->86 dmg
  11. Line of fire (x2) -> 110 dmg
  12. Line of fire + burn(3ap) -> 91 dmg
  13. Dust + burn (1ap) -> 72 dmg
  14. Hand + burn (3ap) ->86 d,g
  15.  
  16.  
  17. ************** Water ***************
  18. Clock: 5ap/1mp: 55dmg
  19. Sinestro: 26 dmg
  20. Frostbite: 3AP 35 dmg
  21. Slowdown: 1AP 8DMG
  22. Xelor Sandglass: 2AP 21DMG
  23.  
  24. 7 AP BUILD
  25. Frostbite (x2) + Slowdown -> 78 dmg
  26. Sandglass (x3) + slowdown -> 71 dmg
  27. Clock + sandglass -> 73 dmg
  28. Frostbite + sandglass (x2) -> 77 dmg
  29.  
  30. ************* Air *****************
  31. Temporal Distortion: 2AP 25dmg /-25tick 0tock
  32. Xelor Punishment: 5AP 90 / -40 tick
  33. underhand: 4ap 55dmg
  34. aging 1AP/1MP 16dmg
  35. tempus fugit: 3ap/1mp 29dmg (tick) / 45dmg (tock)
  36.  
  37. 7AP BUILD
  38. Punishment + distortion -> 115 dmg
  39. distortion (x3) + aging -> 91 dmg
  40. fugit + underhand -> 84 (tick) / 100 (tock)
  41.  
  42. 8 AP BUILD
  43. Punishment + fugit -> 119 (tick) / 135 (tock)
  44. Underhand + aging + fugit -> 100 (tick) / 116 (tock)
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