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- #include <a_samp>
- new Menu:CarMenu;
- new Menu:CarMenu2;
- new Menu:CarMenu3;
- new car[MAX_PLAYERS];
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_RED 0xCC0000AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #pragma tabsize 0
- // Hoi! Wat doe jij hier?
- // CJ Met zijn supercoole snor does not approYou Have To Be Rcon Admin To Use This Commande!
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Auto menu voor Vakonov server ");
- print(" Door @nickbouwhuis ");
- print("--------------------------------------\n");
- CarMenu = CreateMenu("Kies maar!", 1, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(CarMenu, 0, "Infernus (:D)");
- AddMenuItem(CarMenu, 0, "Sultan");
- AddMenuItem(CarMenu, 0, "Blade");
- AddMenuItem(CarMenu, 0, "Cheetah");
- AddMenuItem(CarMenu, 0, "Elegy");
- AddMenuItem(CarMenu, 0, "Comet");
- AddMenuItem(CarMenu, 0, "-- Motoren en fietsen --");
- AddMenuItem(CarMenu, 0, "NRG-500");
- AddMenuItem(CarMenu, 0, "Quad");
- AddMenuItem(CarMenu, 0, "PCJ-600");
- AddMenuItem(CarMenu, 0, "Pizza scooter");
- AddMenuItem(CarMenu, 0, "Volgende");
- CarMenu2 = CreateMenu("Kies maar!", 1, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(CarMenu2, 0, "Go Kart");
- AddMenuItem(CarMenu2, 0, "Dirt Bike");
- AddMenuItem(CarMenu2, 0, "Police bike");
- AddMenuItem(CarMenu2, 0, "Police Ranger");
- AddMenuItem(CarMenu2, 0, "Police car (LVPD)");
- AddMenuItem(CarMenu2, 0, "Freeway");
- AddMenuItem(CarMenu2, 0, "BMX");
- AddMenuItem(CarMenu2, 0, "Rotfiets");
- AddMenuItem(CarMenu2, 0, "MtBike");
- AddMenuItem(CarMenu2, 0, "Volgende");
- CarMenu3 = CreateMenu("Kies maar!", 1, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(CarMenu3, 0, "Vortex");
- AddMenuItem(CarMenu3, 0, "Monster Truck");
- AddMenuItem(CarMenu3, 0, "Monster Truck 2");
- AddMenuItem(CarMenu3, 0, "Cabbie");
- AddMenuItem(CarMenu2, 0, "-- Vliegtuigen en overige --");
- AddMenuItem(CarMenu2, 0, "Shamal");
- AddMenuItem(CarMenu2, 0, "Hydra");
- AddMenuItem(CarMenu2, 0, "Hunter");
- AddMenuItem(CarMenu3, 0, "Terug");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Hoi");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp(cmdtext, "/v",true)==0)
- {
- if(!IsPlayerInAnyVehicle(playerid))
- {
- ShowMenuForPlayer(CarMenu,playerid);
- }
- else
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Je zit al in een voertuig!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/auto",true)==0)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Het nieuwe commando is /v (V is voor Voertuig)");
- return 1;}
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- new Menu:CurrentMenu = GetPlayerMenu(playerid);
- if(CurrentMenu == CarMenu)
- {
- switch(row)
- {
- case 0: //infernus
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(411,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Infernus!");
- SendClientMessage(playerid, 0xFFFFFFFF, "Maak 'm wel geel he!!");
- }
- case 1: //armour
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(560,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Sultan");
- }
- case 2: //heal+armour
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(536,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Blade");
- }
- case 3: //healx2
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(415,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Cheetah");
- }
- case 4: //armourx2
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(562,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Elegy");
- }
- case 5: //M4
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(480,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Comet");
- }
- case 6: //bikes
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Hahah. Dit is niks :)");
- ShowMenuForPlayer(CarMenu,playerid);
- }
- case 7: //M4
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(522,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een NRG-500");
- }
- case 8: //M4
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(471,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Quad_bike");
- }
- case 9: //next
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(461,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een PCJ-600");
- }
- case 10: //pcj-600
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(448,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een pizza scootertje.");
- SendClientMessage(playerid, 0xFFFFFFFF, "Snel! De pizza's worden koud!");
- }
- case 11: //other vehicles
- {
- ShowMenuForPlayer(CarMenu2,playerid);
- }
- }
- }
- if(CurrentMenu == CarMenu2)
- {
- switch(row)
- {
- case 0: //go kart
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(571,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Go Kart");
- }
- case 1: //dirt bike
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(468,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Dirt Bike");
- }
- case 2: //police bike
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(523,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Police Bike");
- }
- case 3: //police ranger
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(599,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Police Ranger");
- }
- case 4: //police car
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(598,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een LVPD Politiewagen");
- }
- case 5:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(481,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een BMX");
- }
- case 6:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(509,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een vervelde rotfiets");
- SendClientMessage(playerid, 0xFFFFFFFF, "Verder alles goed?");
- }
- case 7:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(510,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Mountain Bike");
- }
- }
- case 8:
- {
- ShowMenuForPlayer(CarMenu3,playerid);
- }
- }
- }
- if(CurrentMenu == CarMenu3)
- {
- switch(row)
- {
- case 0:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(539,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Vortex");
- }
- case 1:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(444,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Monster Truck");
- }
- case 2:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(556,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Monster Truck No.2");
- }
- case 3:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(438,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Cabbie");
- }
- case 4: // Planes Jets etc
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Wasmetjou?");
- }
- case 5:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(519,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Shamal");
- }
- case 6:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(520,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Hydra");
- }
- case 7:
- {
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, x, y, z);
- if(car[playerid] != INVALID_VEHICLE_ID) DestroyVehicle(car[playerid]);
- car[playerid] = CreateVehicle(425,x,y,z+4,a,-1,-1,30000);
- PutPlayerInVehicle(playerid, car[playerid], 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "Je selecteerde een Hunter");
- case 8:
- {
- ShowMenuForPlayer(CarMenu2,playerid);
- }
- }
- }
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
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