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Cinealma

TTYD No Skips Route

Jan 21st, 2017
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  1. TTYD No Skips Route by Almolicious and Cinealma
  2.  
  3. Timing starts when you accept the file name
  4.  
  5.  
  6. Prologue
  7.  
  8.  
  9. *Rougeport*
  10. Lord Crump
  11. Mario: Jump x2
  12. Superguard
  13. Mario: Jump x2
  14.  
  15. Note: It's always faster to fail the action command for the 2nd jump.
  16.  
  17. Goombella joins your party
  18. Break Contact Lens
  19. Toad Bros. Bazaar
  20. -Order Contact Lens
  21. -Buy 3 Fire Flowers
  22. -Buy 5 Fright Masks
  23. Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
  24.  
  25.  
  26. Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
  27. Meet Frankly
  28.  
  29.  
  30. *Rougeport Sewers*
  31. Goomba Trio
  32. Mario: Fright Mask
  33.  
  34.  
  35. Get Pretty Lucky from invisible block
  36. Get Black Key and Plane Curse
  37. Go to the Thousand-Year Door
  38.  
  39.  
  40. *Rougeport*
  41. Equip Power Smash (before you go down the pipe)
  42.  
  43.  
  44. *Rougeport Sewers*
  45. Blooper Battle
  46. Goombella: Fire Flower
  47. Mario: Full Power Smash
  48. Goombella: Headbonk x2
  49. Mario: Failed Power Smash
  50. Go to Petal Meadows
  51.  
  52.  
  53. Chapter 1
  54.  
  55.  
  56. *Petal Meadows*
  57. Collect Close Call on the 2nd screen
  58. Go to Petalburg
  59.  
  60.  
  61. *Petalburg*
  62. Get Turtley Leaf from bushes in front of Kroop’s house (You can skip this if you feel confident about dodging encounters)
  63. Talk to Mayor Kroop
  64. E-Mail on the way to the gate
  65.  
  66.  
  67. Get POW block in box
  68.  
  69.  
  70. Bald Clefts
  71. Mario: POW Block
  72.  
  73.  
  74. Get POW Block from bush
  75.  
  76.  
  77. Bristles
  78. Mario: POW Block
  79.  
  80.  
  81. Get Fire Flower from Block
  82. Hit heart block (Or use turtley leaf if low on coins)
  83.  
  84.  
  85. *Shhwonk Fortress*
  86. Thwomp Quiz
  87. Q1: “Stone Keys” (1st Answer)
  88. Q2: “16 Coins” (3rd Answer)
  89. Q3: “Kroop” (4th Answer)
  90. Q4: “Hooktail Castle” (2nd Answer)
  91. Q5: “Go Through a Pipe” (3rd Answer)
  92.  
  93.  
  94. Get Moon Stone
  95.  
  96.  
  97. Fuzzy Battle
  98. Mario: Fire Flower
  99.  
  100.  
  101.  
  102.  
  103. Get Sun Stone
  104.  
  105.  
  106. Fuzzy Battle
  107. Mario: Fright Mask
  108.  
  109.  
  110. Gold Fuzzy Battle
  111. Mario: Full Power Smash
  112. (Fuzzy horde appears)
  113. Goombella: Headbonk x2 on Gold Fuzzy
  114. Guard Fuzzy horde
  115. Superguard Gold Fuzzy
  116. Mario: Jump x2 on Gold Fuzzy
  117. Goombella: Headbonk x2 on Gold Fuzzy (x1 if you land the superguard)
  118.  
  119.  
  120. Get Multibounce from block
  121. Go Back to Petal Meadows
  122.  
  123.  
  124. *Petal Meadows*
  125. Koops joins your party
  126. Get Fire Flower from block
  127. Go to Hooktail Castle
  128.  
  129.  
  130. *Hooktail Castle*
  131. Get Power Bounce in first hall from block
  132.  
  133.  
  134. Koops’ Dad letter (don’t read)
  135. Red Bones Battle
  136. Koops: Fire Flower
  137. Mario: Failed Power Smash
  138.  
  139.  
  140. Level up! (FP > 10)
  141.  
  142. Do the staircase puzzle to get the key
  143. Go all the way to the right and get Black Key from chest
  144. Get Paper Curse
  145. Get Attack FX R
  146. (Pause while unspinning to skip animation)
  147. Read Email (Do this now or the game will explain emails every time)
  148.  
  149. Unequip:
  150. Power Smash
  151. Equip:
  152. Power Bounce
  153. Attack FX R
  154.  
  155.  
  156. Backtrack to Red Bones room and get Castle Key
  157. Go back to Save Block/Big Green block room
  158. In Upper Hallway, hit first “!” block
  159. Use Koops to hit 2nd “!” block
  160. In big green block room, grab life shroom on the way up with Koops.
  161.  
  162.  
  163. Ms. Mowz Cutscene
  164. Get Castle Key
  165.  
  166.  
  167. Dry Bones
  168. Mario: Run Away (You can do 8 frame perfect pauses here to skip this, but lol)
  169.  
  170.  
  171. Go through locked door
  172. Get last Castle Key and go through big locked door
  173.  
  174.  
  175. Boss: Hooktail
  176. Mario: Power Bounce x9
  177. Koops: Shell Toss
  178. Guard Hooktail Fire
  179. Mario: Power Bounce x8
  180. Koops: Shell Toss (If at any point you get less than these numbers, just jump and shell shot until her cutscene activates. DO NOT use FP)
  181. Guard Hooktail Foot
  182. Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
  183. Mario: Power Bounce x8
  184. Koops: Shell Toss
  185.  
  186. Peach Segment
  187. Enter shower area and leave immediately to open door
  188. Visit TEC
  189.  
  190.  
  191. Bowser Segment
  192. Walk to the end of the hall
  193.  
  194.  
  195. Intermission
  196. Go back to the Thousand-Year Door
  197. Go to Boggly Woods
  198.  
  199.  
  200. Chapter 2
  201.  
  202.  
  203. *Boggly Woods*
  204. Go right for Shadow Sirens cutscene
  205. Go to the Great Tree
  206. Get FP Plus by the running water to the left of the tree
  207.  
  208.  
  209. Leave Great Tree for Flurrie cutscene
  210. Go to Flurrie’s House
  211. Get P-Down, D-Up in the hidden block on the way to Flurrie’s (This block is on the stump behind the first full grass patch)
  212. Raise Plane panel
  213.  
  214.  
  215. Talk to Flurrie
  216. Leave Flurrie’s house for Shadow Sirens cutscene
  217. Go back to the Shadow Sirens
  218. Get Quake Hammer in the block on the way to the Shadow Sirens
  219.  
  220.  
  221. Shadow Sirens
  222. Koops: Power Shell
  223. Mario: Jump x2 on Marilyn
  224. Guard all attacks (You can superguard Vivian and Marilyn in order to skip an Earth Tremor bar)
  225. Koops: Power Shell
  226. Mario: Full Earth Tremor (4 Bars if superguards landed)
  227.  
  228.  
  229.  
  230.  
  231. Grab necklace
  232. Go back to Flurrie’s House
  233. Flurrie joins your party
  234. Go back to Great Tree
  235. (E-mail on screen with great tree)
  236. Blow away secret entrance and enter Great Tree
  237.  
  238.  
  239. *The Great Tree*
  240. X-Nauts
  241. Mario: Fright Mask
  242.  
  243.  
  244. Go to the top of the tree (where the cells are)
  245. Enter storage room
  246.  
  247.  
  248. X-Naut
  249. Mario: Power Bounce x4
  250.  
  251.  
  252. Get Ultra Shroom from Chest
  253. Get Red Key and unlock Elder
  254. Get Power Punch on the way back to Tree Entrance (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  255.  
  256.  
  257. Get 10 Punies and Puni Orb
  258. Use Puni Orb to make Pipe appear
  259.  
  260.  
  261. X-Nauts
  262. Mario: Fright Mask
  263.  
  264.  
  265. Level up! (FP > 15)
  266.  
  267.  
  268. Blow Punies across gap (unlock door while they are in bubbles, save this for later if on JP to avoid a crash)
  269.  
  270.  
  271. 10 Jabbi fight
  272. Get Blue Key
  273. Backtrack to bubble room
  274.  
  275.  
  276. Pick up Thunder Rage from the bush in the bubble room (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  277.  
  278.  
  279. Go back to cells and release all Punies (leave 10 punies in the bubble room on your way up)
  280. Go back to bubble room and blow the 91 Punies across
  281.  
  282. Run by Pider using Flurrie in the zig zag room
  283. Reveal Hidden block below Damage Dodge P with Koops (switch fast) (You can also walk to the very edge and hit the block with your hammer)
  284. Grab Damage Dodge P (If you miss it you will come back for it later)
  285.  
  286. 100 Jabbi fight
  287.  
  288. Lock the Punis in the cage
  289. Use paper mode to get out of the cage and go down the pipe. Hit the switch.
  290. Backtrack to the room where you got the blue key
  291. The order of the switches is Sun-Moon-Puni-Star
  292. Get super boots
  293. Backtrack to the punis and smash the floor panels (if you missed Damage Dodge P grab it here)
  294. Blow the punis down the hole
  295. Take the punis back up the pipe and smash the floor panel. Blow them through the hole down on to the stump and go through the pipe
  296. Do the water room puzzle
  297. Take the punis down to the basement of the tree and activate the escape
  298. Head up to the room where you get the blue key (Leave the Punis behind, you don't need them)
  299.  
  300. Fight: X-Nauts
  301. Mario: Fright Mask
  302.  
  303. Go up to the top of the tree
  304.  
  305. Boss: Magnus Von Grapple
  306. Koops: Power Punch on Mario
  307. Mario: Power Bounce x7
  308. Superguard Magnus Attack
  309. Koops: Shell Toss
  310. Mario: Power Bounce x6
  311. Magnus creates fists
  312. Mario: Power Bounce x6
  313. Koops: Shell Toss (if needed)
  314.  
  315.  
  316. Peach Segment
  317. Visit TEC for dancing (just walk around the door until it opens)
  318.  
  319.  
  320. Bowser Segment
  321. Beat 1-1 (161 is best possible time, 160 if you get the meats)
  322.  
  323.  
  324. Intermission
  325. (Peach e-mail outside Great Tree)
  326. Leave Boggly Woods and grab Damage Dodge in the sewers
  327. Go to The Thousand-Year Door
  328.  
  329.  
  330. Howz of Badges
  331. -Sell Damage Dodge
  332. -Sell Damage Dodge P
  333. -Sell P-Down, D-Up P
  334. -Sell FP Plus
  335. -Sell Happy Heart
  336. -Sell Attack FX R
  337. -Sell Close Call
  338. -Sell Pretty Lucky
  339. -Buy Power Rush
  340. Toad Bros Bazaar
  341. -Buy Contact Lens
  342.  
  343. Charlieton
  344. -Buy Mega Rush from Charlieton (Go to the area with the blimp if he doesn't have it, in order to reset his inventory)
  345.  
  346.  
  347. West Side Goods
  348. -Buy Dried Shroom
  349. -Buy Dizzy Dial (Get Mushroom)
  350. Answer anything for first question, “Yellow” for second
  351. -Buy 1 Thunder Bolt
  352. Talk to Don Pianta
  353. -Store 1 Thunder Bolt, 1 Dizzy Dial, 1 Dried Shroom, 1 Mushroom
  354.  
  355. Toad Bros Bazaar
  356. -Sell Ultra Shroom
  357. -Buy 6 Fright Masks
  358. -Store Ice Storm
  359.  
  360. Go to Rougeport Harbor and talk to Francesca
  361. Give Lumpy 300 coins
  362. Go Back to Don Pianta and get Blimp Ticket
  363. (e-mail on way to blimp)
  364. Go to Glitzville
  365.  
  366.  
  367. Chapter 3
  368.  
  369. *Glitzville*
  370. Go inside the lower lobby doors
  371. Sign up to be a fighter
  372.  
  373.  
  374. For the 5 fights you use fright masks on, you only have 1 extra. Do not waste your extra unless it is absolutely necessary. You need 1 star point from these battles to not be over-leveled, but it is ok to normally kill 2-3 enemies.
  375.  
  376.  
  377. Rank 19: Goomba Bros.
  378. Standard - Appeal, Powershell
  379.  
  380. Backups:
  381.  
  382.  
  383. Rank 18: KP Koopas
  384. Standard - Fright Mask
  385. Don't Use Items - Spin Jump, Quake Hammer
  386.  
  387.  
  388. Rank 17: Pokey Triplets
  389. Standard - Fright Mask
  390. Don't Use Items - Quake Hammer, Power Shell
  391.  
  392.  
  393. Rank 16: Dead Bones
  394. Standard - Power Shell
  395. Don't Attack With Partner - Quake Hammer
  396. Don't Use Flower Points - Hammer, Shell Toss
  397.  
  398.  
  399. Rank 15: Spike Storm
  400. Standard - Fright Mask
  401. Don't Use Items - Earth Tremor
  402.  
  403.  
  404. Rank 14: Hand-It-Overs
  405. Standard - Fright Mask
  406. Don't Use Items - Gale Force, Power Bounce
  407.  
  408.  
  409. Rank 13: Mind Bogglers
  410. Standard - Fright Mask
  411. Don't Use Items - Gale Force
  412.  
  413.  
  414. After you rank up to #13, Go outside and get Yoshi Egg
  415.  
  416.  
  417. Souvenir Shop
  418. Withdraw Ice Storm
  419. Buy 5 Earthquakes
  420.  
  421.  
  422. You should have 5 Earthquakes, 1 Ice Storm, 1 Thunder Rage, 1 Life Shroom and 2 Fire Flowers.
  423.  
  424.  
  425. (E-mail entering the Glitz Pit after getting Yoshi egg)
  426.  
  427.  
  428. Rank 12: Punk Rocks
  429. Standard - Earthquake
  430. Don't Use Items - Quake Hammer
  431.  
  432.  
  433. Rank 11: Bomb Squad
  434. Standard - Fire Flower
  435. Don't Use Items - Multibounce, Powershell
  436.  
  437.  
  438. Rank 10: Armored Harriers
  439. Standard - Gulp
  440.  
  441.  
  442. Armored Harriers (before Yoshi)
  443. Mario: Run Away
  444.  
  445.  
  446. Yoshi hatches and joins your party
  447.  
  448. Rank 10: Armored Harriers
  449. Mario: Defend
  450. Yoshi: Gulp
  451. Mario: Defend
  452. Yoshi: Gulp
  453.  
  454.  
  455.  
  456. Beat Armored Harriers: Level up! (FP > 20)
  457.  
  458.  
  459. Enter Major League
  460.  
  461.  
  462. Rank 9: Tiny Spinies
  463. Standard - Earthquake
  464. Don't Use Items - Quake Hammer, Gulp
  465.  
  466.  
  467. Rank 8: Poker Faces
  468. Standard - Quake Hammer
  469. Don't Attack With Mario - Superguard
  470. Don't Use Flower Points - Superguard
  471. Don't Use Your Hammer - Superguard
  472.  
  473.  
  474. After you get to rank #8, Get Super Hammer
  475. Break Block in Minor League locker room
  476. Get Dubious Paper confiscated
  477.  
  478.  
  479. Rank 7: Shell Shockers
  480. Standard - Earthquake, Ice Storm, Power Bounce
  481. Don't Attack With Mario - Earthquake, Ice Storm, Ground Pound
  482. Don't Use Items - Power Bounce, Gulp
  483. Don't Use Your Jump - Earthquake, Ice Storm, Ground Pound
  484.  
  485.  
  486. Rank 6: The Fuzz
  487. Standard - Earthquake, Jump
  488. Don't Attack With Mario - Earthquake, Shell Toss
  489. Don't Use Items - Gulp, Power Bounce
  490. Don't Use Your Jump - Earthquake, Shell Toss
  491.  
  492.  
  493. Rank 5: Magikoopa Masters
  494. Standard - Thunder Rage, Fire Flower
  495. Don't Use Items - Power Bounce, Gulp
  496.  
  497.  
  498. Rank 4: Craw Daddy
  499. Standard - Gale Force
  500. Don't Attack With Partner - Power Smash
  501. Don't Use Flower Points - Hammer, Shell Toss
  502.  
  503.  
  504. Beat Rank #4 or #5 (depending on star points): Level up! (BP > 6)
  505.  
  506.  
  507. Go to telephone booth to get Key
  508. Go to storage room
  509.  
  510.  
  511. Blow away/break boxes and hit switch to reveal staircase
  512. Go left and into the vent and listen to Grubba/Jolene
  513.  
  514.  
  515. Rank 3: Hamma, Bamma, and Flare
  516. Standard - Earthquake, Earth Tremor
  517. Don't Attack With Mario - Earthquake, Gulp
  518. Don't Use Items - Earth Tremor, Power Shell
  519. Don't Use Special Moves - Earthquake, Gulp
  520.  
  521. You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight and for the rest of the chapter
  522.  
  523.  
  524.  
  525. Rank 2: Chomp Country
  526. Note: Get into peril during Chomp Country by blocking one chomp (-4 HP) and letting the other attack you (-5 HP)
  527. Standard - Multibounce In Peril
  528. Don't Attack With Mario - Gulp
  529. Don't Use Flower Points - Hammer In Peril
  530. Don't Use Your Jump - Gulp
  531.  
  532.  
  533. Rank 1: The Koopinator
  534. Standard: Quake Hammer, Jump
  535. Don't Attack With Mario - Gale Force
  536. Don't Use Flower Points - Hammer
  537. Don't Use Your Hammer - Gale Force
  538. Don't Use Your Jump - Quake Hammer
  539.  
  540.  
  541. Register for Rawk Hawk fight
  542. Pick up Ice Storm in Major League locker room
  543. Escape locker room and make your way to the ring
  544. You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight
  545.  
  546.  
  547. Rawk Hawk
  548. Mario: Power Bounce x7
  549.  
  550.  
  551. Backup strat: Defend x3 (do not guard any attacks) will put you in Peril
  552.  
  553.  
  554. Note: Watch for falling ceiling items and adjust accordingly to make sure you’re at 1HP for the Power Bounces
  555.  
  556.  
  557. Go to Grubba’s office from Champion room and chase after him
  558.  
  559.  
  560. Boss: Macho Grubba
  561. Mario: Power Bounce x4
  562. Yoshi: Ice Storm (hopefully freezes him to skip power up)
  563. Grubba Powers Up
  564. Mario: Power Bounce x4
  565.  
  566.  
  567. Note: You can do 6 Power Bounces and then Jump x2 if you are low on FP. Just make sure you do 60 HP of damage before he takes his second turn
  568.  
  569.  
  570. Level Up! (BP > 9)
  571.  
  572.  
  573. Peach Segment
  574. Visit TEC
  575. Ride Elevator Up
  576. Go right and change into X-Naut
  577. Talk to Grodus
  578. Change back to Peach
  579.  
  580.  
  581. Bowser Segment
  582. Talk to Puni Elder
  583.  
  584.  
  585. Intermission
  586. Leave Glitzville
  587. *Rougeport*
  588. (Peach e-mail before grate)
  589. Get rejected by Twilight Pipe
  590. Go to Thousand-Year Door
  591.  
  592.  
  593. (e-mail leaving frankly's house)
  594. Talk to Darkly
  595. Go to Twilight Town
  596.  
  597.  
  598. Chapter 4
  599.  
  600.  
  601. *Twilight Town*
  602. Go Talk to Gatekeeper
  603. Talk to shop manager’s Wife
  604. See Mayor turned into a pig
  605. See gatekeeper turned into a pig
  606.  
  607.  
  608. Get Shop Key with Koops
  609. Get Black Key
  610.  
  611.  
  612. Pick up Life Shroom
  613. Pick up Boo’s Sheet
  614. Get Tube Curse
  615. (e-mail leaving shop)
  616.  
  617.  
  618. Go to Creepy Steeple
  619.  
  620.  
  621. *Creepy Steeple*
  622. Drop down into the well
  623. Buzzy Beetle
  624. Buzzy Beetle first attack
  625. Mario: swap partner out
  626. Partner: swap partner out
  627. Don’t guard Buzzy Beetle attack
  628. Mario: swap partner out
  629. Partner: swap partner out
  630. Don’t guard Buzzy Beetle attack
  631. Mario: Run Away
  632.  
  633.  
  634. Go inside the Steeple
  635. Release the Boos (Guess 50 for 1 coin)
  636. Talk to the Boo and answer “No”
  637.  
  638.  
  639. Go through bottom door
  640. Hit red “!” switch once
  641. Go up the stairs and grab Steeple Key
  642. Go through top door in boo room
  643. Hit red “!” switch twice
  644. Go to the top of the steeple
  645.  
  646.  
  647. Boss: Doopliss
  648. Mario: Power Bounce x7
  649. Doopliss Copies Mario
  650. Partner: Boo Sheet on Mario
  651. Mario: Jump x2
  652.  
  653.  
  654. End of Chapter?
  655.  
  656.  
  657. *Creepy Steeple*
  658. Make your way back to Twilight Town
  659. Run Away from Doopliss
  660.  
  661.  
  662. *Twilight Town*
  663. Find Superbomb
  664. Vivian Joins your party
  665. Run away from Doopliss again
  666. Go Back to Creepy Steeple
  667.  
  668.  
  669. *Creepy Steeple*
  670. Go into well and make your way to the room with the parrot
  671. Get Power Plus
  672. Get The Letter “P”
  673. Get Steeple Key
  674.  
  675.  
  676. Go back to Doopliss and spell his name out
  677. Chase him back to Creepy Steeple
  678.  
  679.  
  680. Hit top red “!” switch once
  681.  
  682.  
  683. Boss: Doopliss
  684. Mario: Power Bounce x7
  685.  
  686.  
  687. Vivian really joins your party
  688.  
  689.  
  690. Peach Segment
  691. TEC Quiz
  692. Q1: Thousand-Year Door Opens (2nd Answer)
  693. Q2: To conquer the world (1st answer)
  694. Q3: A 1,000 year-old demon’s soul (3rd answer)
  695. Q4: Bring the demon back to life (2nd answer)
  696. Q5: Crystal Stars (3rd Answer)
  697.  
  698.  
  699. Bowser Segment
  700. Beat 2-1 (154 is best possible)
  701.  
  702.  
  703. Intermission
  704. Leave Twilight Town
  705. Go to The Thousand-Year Door
  706.  
  707.  
  708. Talk to Flavio in Rougeport Bar
  709. Talk to Flavio again at the harbor
  710. Talk to Frankly
  711. Break into Bobbery’s House
  712. Talk to Podley to get the Old Letter
  713. Give Bobbery the old letter
  714. (e-mail in rogueport square)
  715.  
  716. Go to Keelhaul Key by boat
  717.  
  718.  
  719. Note: Pay Gus both times you pass him in this segment. It’s only 20 coins.
  720.  
  721.  
  722. Chapter 5
  723.  
  724.  
  725. *Keelhaul Key*
  726. Go right and fight embers
  727.  
  728.  
  729. Embers
  730. Mario: Art Attack
  731.  
  732.  
  733. Hit invisible block by cliff area
  734. Get Thunder rage in Yellow box
  735.  
  736.  
  737. Go to Bobbery
  738.  
  739.  
  740. Embers
  741. First strike with hammer
  742. Mario: Thunder Rage
  743. Yoshi: Gulp
  744.  
  745. Level Up! (BP > 12)
  746.  
  747.  
  748. Knock Down Bobbery
  749. *******Get a Coconut*******
  750. Go back to Flavio and trade the coconut for the Chuckola Cola
  751.  
  752.  
  753. Go back to Bobbery and give him the Chuckola Cola
  754. Bobbery joins your party
  755.  
  756. Go back to flavio and lead him to the door, open it with Bobbery (Hammer the tall statue 4 times and spin jump on the small statue 3 times)
  757.  
  758. Use Yoshi to cross the floor spikes
  759.  
  760.  
  761. Use Yoshi hover to go past the Bullet Bill Blaster
  762.  
  763.  
  764. Go up the cliffs and head left
  765. Use Koops to hit the “!” switch
  766. Get the key and head back down to the locked door in the save block room
  767.  
  768.  
  769. Use tube mode to get by the wall spikes
  770. Use Bobbery to blast away the wooden planks
  771.  
  772. Do the two cannon skips by going into paper mode and going above the first cannons and in front of the second cannons
  773.  
  774.  
  775. Talk to black chest
  776.  
  777.  
  778. Embers
  779. Mario: Art Attack
  780.  
  781.  
  782. Get Boat Curse
  783. On the way back, get hit by one of the bullet bills
  784.  
  785. T1:
  786. Mario: Swap Partners
  787. Partner: Swap to Yoshi
  788.  
  789. DON'T Block (You should be at 2 HP after this) (in the event that a bullet bill targets the partner, just fall in the water later) (this is optional, but it will be slower to get into peril later)
  790.  
  791. Head back up to the top and use boat mode to sail back to the first room and get the gate handle
  792. Go back to the third room of grotto and use the gate handle
  793. Go back up to the top and go down the waterfall and through the gate
  794. Dodge the waves and head to the right (If one is coming right at you, move backwards for a moment before going up/down)
  795.  
  796. Complete the puzzle to get the toads to dry land
  797. Go into the area with Cortez's ship. At this point, fall in the water until you are at 1HP
  798. Enter Cortez's room
  799.  
  800. Boss: Cortez (3 phases, 20 HP each)
  801.  
  802. T1:
  803. Mario: Power Bounce x3
  804. T2:
  805. Mario: Power Bounce x3
  806. T3:
  807. Mario: Power Bounce x3
  808.  
  809. (If you level here, get into peril on the water)
  810.  
  811. Go back to the room with the toads and blow up the wall
  812.  
  813. Boss: Lord Crump
  814.  
  815. Power Bounce x4
  816. *Crump Heals
  817. Yoshi: Boo Sheet on Mario
  818. *Guard Crump's attack lest you burn a life shroom
  819. Mario: Power Bounce x4
  820.  
  821. Peach Segment:
  822.  
  823. Go up to the potion room
  824.  
  825. Place the potions in the order: Red Blue Yellow Green
  826. Play the minigame. Make sure you get around 30 seconds for cooking, the timer is lenient but not very
  827. Upload the disk drive
  828. Go back to the room and drink the green potion
  829. Go back to tech
  830.  
  831. Bowser Segment:
  832. Mash Text
  833.  
  834. Pre Chapter 6:
  835.  
  836. Go talk to Don Pianta
  837. Take the boat to Keelhaul and go get the wedding ring
  838. Take it back to Franky and Franchesca
  839. Go back to Don Pianta and get the train ticket
  840. Enter the train
  841.  
  842. Chapter 6
  843.  
  844. Sales Stall (Express Excess Shop)
  845. -Buy 3 Boo Sheets
  846. -Withdraw 1 Thunder Bolt
  847.  
  848.  
  849. Tell the conductor about the “sticky, yummy threat”
  850. Talk to Pennington in the Kitchen
  851. Examine the floor in front of room 3
  852. Talk to Heff. T
  853. Get the Galley Pot from the drawer
  854. Talk to Pennington in Room 6
  855.  
  856.  
  857. Talk to Sylvia in Room 8 to find out about Bub’s present
  858. Talk to Bub twice
  859. Talk to the conductor
  860. Get the autograph from the engineer
  861. Give Bub the autograph
  862.  
  863.  
  864. Talk to the conductor to learn about the missing blanket
  865. Use Vivian to talk to the ghost in room 4
  866. Get Diary from the baggage car
  867. Give Diary to the ghost
  868. Give blanket to the conductor (Receive Mushroom)
  869. Go to sleep in room 5
  870.  
  871.  
  872. (e-mail in dining car)
  873. Talk to Pennington in room 6
  874. Get vital paper in Room 1
  875. Give Pennington the Vital Paper
  876. Use Vivian to catch Zip Toad in Room 5
  877. Return the briefcase
  878.  
  879.  
  880. *Riverside Station*
  881. Talk to the Riverside worker to get the Key
  882. Unlock the door and head inside
  883.  
  884.  
  885. Use Tube Mode to hit the blue “!” switch
  886. Go up the stairs and get the Station Key in the next room
  887. Unlock the door and go outside
  888.  
  889.  
  890. Blow away the posters with Flurrie
  891. Use Tube Mode to get down the vertical tunnel
  892.  
  893.  
  894. Multibounce on all Goombas
  895. Level up! (BP > 15)
  896. Hit the “!” switches as instructed
  897.  
  898.  
  899. Get the Ultra Boots
  900. Drop down the grate (Pause as you unspin to cancel the animation)
  901. While paused, equip power plus
  902. Spring out of the room and get the Elevator Key
  903.  
  904.  
  905. Get Thunder Rage in the area outside from invisible block
  906. Ride elevator up and hammer Smorgs away
  907. Pull switch and hit blue “!” switch
  908. Get back on the Excess Express
  909. (e-mail in front of train)
  910.  
  911.  
  912. Go to sleep
  913. (e-mail leaving cabin 5)
  914. Go talk to Engineer
  915.  
  916.  
  917. Get rid of Smorg’s in the baggage car
  918.  
  919.  
  920.  
  921. Boss: Smorg
  922. Yoshi: Thunder rage
  923. Mario: Spin Jump
  924. Yoshi: Thunder Bolt
  925. Mario: Spin Jump
  926. Guard Smorg Attack to be put in peril (if you miss this guard it's run over unless you have a lifeshroom or saved)
  927. Mario: Spin Jump
  928.  
  929.  
  930.  
  931. Go to Poshley Sanctum
  932. Spring Jump up on the poles to reveal the pipe (You can skip one of these poles by spring jumping in front of the 5th shadow on the left under the window)
  933. Grab the Garnet Star
  934. Leave Sanctum
  935.  
  936.  
  937. Peach Segment
  938. Visit TEC
  939.  
  940.  
  941. Bowser Segment
  942. Beat 3-1 (156 is best possible)
  943.  
  944.  
  945. Intermission
  946. (peach e-mail leaving train)
  947. Go to The Thousand-Year Door
  948. Go to the Trouble Center (pay Gus)
  949. Take on Frankie’s trouble
  950. (e-mail in front of Frankly's house)
  951. Go to Chet Rippo in the sewers
  952. -Raise BP (15), Lower HP (5)
  953.  
  954.  
  955. Get Ultra Hammer
  956. Talk to Frankie about the trouble
  957. Get 999 coins from Lumpy
  958. Talk to Professor Frankly to learn about Fahr Outpost
  959. Get the wedding ring (pay Gus again)
  960. Give Frankie the wedding ring to get the gold card
  961. Go to Pianta Parlor and buy exactly 204 piantas
  962. Buy 6 Power Rushes from the Pianta Parlor
  963. De-equip Power Plus
  964. Equip all 6 power rushes
  965. Go to Fahr Outpost
  966.  
  967.  
  968. Chapter 7
  969.  
  970.  
  971. *Fahr Outpost*
  972. Go all the way right
  973. Speak to the Mayor with Bobbery out
  974. Go back to Rougeport sewers
  975. Break the large blocks blocking the warp pipes and hit all the switches
  976.  
  977.  
  978. The Hunt for General White
  979. 1. Go to Petalburg and talk to Kroop
  980. 2. Go to Keelhaul and talk to Pa-Patch
  981. 3. Go to Glitzville and talk to Podler
  982. 4. Go to the Great Tree and talk to first Puni inside
  983. 5. Go to Poshley Heights and talk to Goldbob (give him all your coins)
  984. 6. Go to Twilight Town and talk to the Twilighter by the Inn
  985. 7. Go back to Fahr Outpost
  986.  
  987.  
  988. Wake up General White
  989. Go to the Moon
  990.  
  991.  
  992. *Moon*
  993. Go 3 screens to the right and blow up the rock to reveal the pipe
  994. Enter the X-Naut Fortress
  995. Equip Multibounce
  996.  
  997.  
  998. *X-Naut Fortress*
  999. X-Nauts
  1000. Mario: Multibounce
  1001.  
  1002.  
  1003. Level up! (BP > 18)
  1004.  
  1005.  
  1006. Equip Power Plus
  1007.  
  1008.  
  1009. Go to the first electric tile room and get the elevator key
  1010. Go to Sublevel 1
  1011.  
  1012.  
  1013. Go right and enter access code (014029)
  1014. Thwomp Quiz
  1015. Q1: Elevator Key (3rd answer)
  1016. Q2: Koopie Koo (4th answer)
  1017. Q3: 6 Feet (2nd answer)
  1018. Q4: Hooktail’s Belly (3rd answer)
  1019. Q5: Prince Mush (1st answer)
  1020. Get Elevator Key
  1021. Go to Sublevel 2
  1022.  
  1023.  
  1024. Go left to the second electric tile room and get card key
  1025. Go all the way right to Grodus’ office and get a card key
  1026. Go to Sublevel 3
  1027.  
  1028.  
  1029. Go left to the third electric tile room and get card key (You can make the tiles move faster by going on to them while riding yoshi then hopping off)
  1030. Pick up the HP Drain in this room
  1031.  
  1032.  
  1033. Go right and use the 3 card keys
  1034.  
  1035.  
  1036. Navigate the room and hit the stairs switch
  1037. Hover with Yoshi to get the card key
  1038. Go through the pipe and do the background puzzle again
  1039. Use Card key to enter the final room
  1040.  
  1041.  
  1042.  
  1043.  
  1044.  
  1045. Boss: Magnus Von Grapple 2.0
  1046. Mario: Power Bounce x5
  1047.  
  1048.  
  1049. Bowser Segment
  1050. Go into Poshley Sanctum
  1051.  
  1052.  
  1053. Intermission
  1054. Go to Sublevel 4 and talk to TEC
  1055. Head to sublevel 2 and go 2 rooms to the left
  1056. Leave the X-Naut Fortress via teleport
  1057. Open The Thousand-Year Door
  1058.  
  1059.  
  1060. Chapter 8
  1061.  
  1062.  
  1063. Run past swoopulas on first staircase
  1064. Get the shooting star
  1065. Avoid Bombshell Bills by running between them with Yoshi or using Vivian for safety
  1066. Do cannon skip 1 (Spring jump up to the lamp above the cannons)
  1067.  
  1068. Go through Spike Room
  1069. Go through Fire Bar room (there is a hidden boo sheet on the stand between the 2 fire bars if you want an extra)
  1070.  
  1071.  
  1072. Dark Bones
  1073. Mario: Multibounce
  1074. Yoshi: HP Drain on Dark Bones
  1075.  
  1076.  
  1077. Level Up! (BP > 21)
  1078.  
  1079.  
  1080. Get Palace Key
  1081.  
  1082.  
  1083. Run between Bombshell Bills (or use Vivian)
  1084. Do cannon skip 2
  1085.  
  1086.  
  1087. Run between second Bombshell Bills (or use Vivian)
  1088. Do cannon skip 3
  1089.  
  1090.  
  1091. Endless Room
  1092. Down - Down - Up - Up - Down - Up - Down
  1093.  
  1094.  
  1095. Break Chain Chomp statues outside the Riddle Tower with Bobbery to reveal pipes
  1096. Hit blue “!” switches to reveal boat panels
  1097.  
  1098.  
  1099. Go right to Gloomtail
  1100.  
  1101.  
  1102. Gloomtail
  1103. Mario: Power Bounce x6
  1104.  
  1105.  
  1106. Get the Star Key
  1107. Make your way back to the Riddle Tower
  1108. Use the Boat panels to reach the Riddle Tower
  1109.  
  1110.  
  1111. Riddle Tower
  1112. 1F Bottom Left: Hit lift switch 3 times, right switch 2 times
  1113. 1F Top Left: Break Gray block and leave
  1114. 1F Top Right: Run through the wall and hit the switch
  1115. 1F Bottom Right: Blow away center with Flurrie
  1116. 2F Bottom Left: First Strike Dull Bones, Red Bones, Dry Bones, then Dark Bones
  1117. 2F Top Left: Break 2 Gray blocks and leave
  1118. 2F Top Right: Blow up wall with Bobbery
  1119. 2F Bottom Right: Hit invisible Block
  1120. 1F Top Left: Break Last Block and get key
  1121. 2F Top Left: Get Key
  1122. 3F: Insert Star Key, Insert all Palace Keys
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130. Shadow Sirens
  1131. Mario: Jump on Beldam x2
  1132. Yoshi: Boo Sheet on Mario
  1133. Guard Attacks
  1134. Mario: Power Bounce Doopliss x3
  1135. Yoshi: Defend
  1136. Guard Attack
  1137. Mario: Power Bounce Marilyn x3
  1138.  
  1139. Level Up! (BP > 24)
  1140.  
  1141. Uncover staircase with Flurrie
  1142. Use Yoshi to cross the gap
  1143.  
  1144.  
  1145. Use Koops on red “!” switch
  1146. Hit Green switch once
  1147.  
  1148.  
  1149. Use Yoshi to cross the Gap
  1150. Do the block puzzle to lower the blocks, then walk across
  1151.  
  1152.  
  1153. Spring Jump to the poles (you can skip the second one by hovering across with Yoshi)
  1154. Use Bobbery to hit red “!” switch and cross gap to chain chomp
  1155. Do the wooden wheel puzzle
  1156. Cross the turning wheel
  1157.  
  1158.  
  1159. Blow away block with Flurrie
  1160. Spin Hammer and Spin Jump through the floor
  1161.  
  1162.  
  1163. Use the plane panel to reach the area in the middle of the room
  1164. Hit red “!” switch and use Yoshi to get to the Palace Key
  1165.  
  1166.  
  1167. Fall down and use the spring to get back up to the plane panel
  1168. Fly across the room and unlock the door
  1169.  
  1170.  
  1171. Boss: Grodus
  1172. Yoshi: Shooting Star
  1173. Mario: Power Bounce Grodus x4
  1174.  
  1175.  
  1176. Boss: Bowser / Kammy Koopa
  1177. Mario: Power Bounce Bowser x5
  1178. Yoshi: Defend
  1179. Guard Kammy’s Attack if she targets Mario
  1180. Mario: Power Bounce Kammy x3
  1181.  
  1182.  
  1183. Level Up! (BP > 27)
  1184.  
  1185.  
  1186. Have Bobbery as your partner before Shadow Queen
  1187.  
  1188.  
  1189. Final Boss: Shadow Queen
  1190. Bobbery: Bomb Squad
  1191. Mario: Power Bounce x4
  1192. Phase 2 Starts
  1193. Mario: Failed Jump
  1194. Bobbery: Boo Sheet on Mario
  1195. Bomb Squad goes off
  1196.  
  1197.  
  1198. Crystal Stars Cutscene
  1199.  
  1200.  
  1201. Mario: Power Bounce x5
  1202. Bobbery: Boo Sheet on Mario
  1203. Shadow Queen Attacks
  1204. Mario: Power Bounce x5
  1205.  
  1206.  
  1207. Aftermath
  1208. Credits Roll
  1209.  
  1210.  
  1211. Timing Ends as soon as you see “The End” on screen after the credits.
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