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- TTYD No Skips Route by Almolicious and Cinealma
- Timing starts when you accept the file name
- Prologue
- *Rougeport*
- Lord Crump
- Mario: Jump x2
- Superguard
- Mario: Jump x2
- Note: It's always faster to fail the action command for the 2nd jump.
- Goombella joins your party
- Break Contact Lens
- Toad Bros. Bazaar
- -Order Contact Lens
- -Buy 3 Fire Flowers
- -Buy 5 Fright Masks
- Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
- Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
- Meet Frankly
- *Rougeport Sewers*
- Goomba Trio
- Mario: Fright Mask
- Get Pretty Lucky from invisible block
- Get Black Key and Plane Curse
- Go to the Thousand-Year Door
- *Rougeport*
- Equip Power Smash (before you go down the pipe)
- *Rougeport Sewers*
- Blooper Battle
- Goombella: Fire Flower
- Mario: Full Power Smash
- Goombella: Headbonk x2
- Mario: Failed Power Smash
- Go to Petal Meadows
- Chapter 1
- *Petal Meadows*
- Collect Close Call on the 2nd screen
- Go to Petalburg
- *Petalburg*
- Get Turtley Leaf from bushes in front of Kroop’s house (You can skip this if you feel confident about dodging encounters)
- Talk to Mayor Kroop
- E-Mail on the way to the gate
- Get POW block in box
- Bald Clefts
- Mario: POW Block
- Get POW Block from bush
- Bristles
- Mario: POW Block
- Get Fire Flower from Block
- Hit heart block (Or use turtley leaf if low on coins)
- *Shhwonk Fortress*
- Thwomp Quiz
- Q1: “Stone Keys” (1st Answer)
- Q2: “16 Coins” (3rd Answer)
- Q3: “Kroop” (4th Answer)
- Q4: “Hooktail Castle” (2nd Answer)
- Q5: “Go Through a Pipe” (3rd Answer)
- Get Moon Stone
- Fuzzy Battle
- Mario: Fire Flower
- Get Sun Stone
- Fuzzy Battle
- Mario: Fright Mask
- Gold Fuzzy Battle
- Mario: Full Power Smash
- (Fuzzy horde appears)
- Goombella: Headbonk x2 on Gold Fuzzy
- Guard Fuzzy horde
- Superguard Gold Fuzzy
- Mario: Jump x2 on Gold Fuzzy
- Goombella: Headbonk x2 on Gold Fuzzy (x1 if you land the superguard)
- Get Multibounce from block
- Go Back to Petal Meadows
- *Petal Meadows*
- Koops joins your party
- Get Fire Flower from block
- Go to Hooktail Castle
- *Hooktail Castle*
- Get Power Bounce in first hall from block
- Koops’ Dad letter (don’t read)
- Red Bones Battle
- Koops: Fire Flower
- Mario: Failed Power Smash
- Level up! (FP > 10)
- Do the staircase puzzle to get the key
- Go all the way to the right and get Black Key from chest
- Get Paper Curse
- Get Attack FX R
- (Pause while unspinning to skip animation)
- Read Email (Do this now or the game will explain emails every time)
- Unequip:
- Power Smash
- Equip:
- Power Bounce
- Attack FX R
- Backtrack to Red Bones room and get Castle Key
- Go back to Save Block/Big Green block room
- In Upper Hallway, hit first “!” block
- Use Koops to hit 2nd “!” block
- In big green block room, grab life shroom on the way up with Koops.
- Ms. Mowz Cutscene
- Get Castle Key
- Dry Bones
- Mario: Run Away (You can do 8 frame perfect pauses here to skip this, but lol)
- Go through locked door
- Get last Castle Key and go through big locked door
- Boss: Hooktail
- Mario: Power Bounce x9
- Koops: Shell Toss
- Guard Hooktail Fire
- Mario: Power Bounce x8
- Koops: Shell Toss (If at any point you get less than these numbers, just jump and shell shot until her cutscene activates. DO NOT use FP)
- Guard Hooktail Foot
- Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
- Mario: Power Bounce x8
- Koops: Shell Toss
- Peach Segment
- Enter shower area and leave immediately to open door
- Visit TEC
- Bowser Segment
- Walk to the end of the hall
- Intermission
- Go back to the Thousand-Year Door
- Go to Boggly Woods
- Chapter 2
- *Boggly Woods*
- Go right for Shadow Sirens cutscene
- Go to the Great Tree
- Get FP Plus by the running water to the left of the tree
- Leave Great Tree for Flurrie cutscene
- Go to Flurrie’s House
- Get P-Down, D-Up in the hidden block on the way to Flurrie’s (This block is on the stump behind the first full grass patch)
- Raise Plane panel
- Talk to Flurrie
- Leave Flurrie’s house for Shadow Sirens cutscene
- Go back to the Shadow Sirens
- Get Quake Hammer in the block on the way to the Shadow Sirens
- Shadow Sirens
- Koops: Power Shell
- Mario: Jump x2 on Marilyn
- Guard all attacks (You can superguard Vivian and Marilyn in order to skip an Earth Tremor bar)
- Koops: Power Shell
- Mario: Full Earth Tremor (4 Bars if superguards landed)
- Grab necklace
- Go back to Flurrie’s House
- Flurrie joins your party
- Go back to Great Tree
- (E-mail on screen with great tree)
- Blow away secret entrance and enter Great Tree
- *The Great Tree*
- X-Nauts
- Mario: Fright Mask
- Go to the top of the tree (where the cells are)
- Enter storage room
- X-Naut
- Mario: Power Bounce x4
- Get Ultra Shroom from Chest
- Get Red Key and unlock Elder
- Get Power Punch on the way back to Tree Entrance (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
- Get 10 Punies and Puni Orb
- Use Puni Orb to make Pipe appear
- X-Nauts
- Mario: Fright Mask
- Level up! (FP > 15)
- Blow Punies across gap (unlock door while they are in bubbles, save this for later if on JP to avoid a crash)
- 10 Jabbi fight
- Get Blue Key
- Backtrack to bubble room
- Pick up Thunder Rage from the bush in the bubble room (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
- Go back to cells and release all Punies (leave 10 punies in the bubble room on your way up)
- Go back to bubble room and blow the 91 Punies across
- Run by Pider using Flurrie in the zig zag room
- Reveal Hidden block below Damage Dodge P with Koops (switch fast) (You can also walk to the very edge and hit the block with your hammer)
- Grab Damage Dodge P (If you miss it you will come back for it later)
- 100 Jabbi fight
- Lock the Punis in the cage
- Use paper mode to get out of the cage and go down the pipe. Hit the switch.
- Backtrack to the room where you got the blue key
- The order of the switches is Sun-Moon-Puni-Star
- Get super boots
- Backtrack to the punis and smash the floor panels (if you missed Damage Dodge P grab it here)
- Blow the punis down the hole
- Take the punis back up the pipe and smash the floor panel. Blow them through the hole down on to the stump and go through the pipe
- Do the water room puzzle
- Take the punis down to the basement of the tree and activate the escape
- Head up to the room where you get the blue key (Leave the Punis behind, you don't need them)
- Fight: X-Nauts
- Mario: Fright Mask
- Go up to the top of the tree
- Boss: Magnus Von Grapple
- Koops: Power Punch on Mario
- Mario: Power Bounce x7
- Superguard Magnus Attack
- Koops: Shell Toss
- Mario: Power Bounce x6
- Magnus creates fists
- Mario: Power Bounce x6
- Koops: Shell Toss (if needed)
- Peach Segment
- Visit TEC for dancing (just walk around the door until it opens)
- Bowser Segment
- Beat 1-1 (161 is best possible time, 160 if you get the meats)
- Intermission
- (Peach e-mail outside Great Tree)
- Leave Boggly Woods and grab Damage Dodge in the sewers
- Go to The Thousand-Year Door
- Howz of Badges
- -Sell Damage Dodge
- -Sell Damage Dodge P
- -Sell P-Down, D-Up P
- -Sell FP Plus
- -Sell Happy Heart
- -Sell Attack FX R
- -Sell Close Call
- -Sell Pretty Lucky
- -Buy Power Rush
- Toad Bros Bazaar
- -Buy Contact Lens
- Charlieton
- -Buy Mega Rush from Charlieton (Go to the area with the blimp if he doesn't have it, in order to reset his inventory)
- West Side Goods
- -Buy Dried Shroom
- -Buy Dizzy Dial (Get Mushroom)
- Answer anything for first question, “Yellow” for second
- -Buy 1 Thunder Bolt
- Talk to Don Pianta
- -Store 1 Thunder Bolt, 1 Dizzy Dial, 1 Dried Shroom, 1 Mushroom
- Toad Bros Bazaar
- -Sell Ultra Shroom
- -Buy 6 Fright Masks
- -Store Ice Storm
- Go to Rougeport Harbor and talk to Francesca
- Give Lumpy 300 coins
- Go Back to Don Pianta and get Blimp Ticket
- (e-mail on way to blimp)
- Go to Glitzville
- Chapter 3
- *Glitzville*
- Go inside the lower lobby doors
- Sign up to be a fighter
- For the 5 fights you use fright masks on, you only have 1 extra. Do not waste your extra unless it is absolutely necessary. You need 1 star point from these battles to not be over-leveled, but it is ok to normally kill 2-3 enemies.
- Rank 19: Goomba Bros.
- Standard - Appeal, Powershell
- Backups:
- Rank 18: KP Koopas
- Standard - Fright Mask
- Don't Use Items - Spin Jump, Quake Hammer
- Rank 17: Pokey Triplets
- Standard - Fright Mask
- Don't Use Items - Quake Hammer, Power Shell
- Rank 16: Dead Bones
- Standard - Power Shell
- Don't Attack With Partner - Quake Hammer
- Don't Use Flower Points - Hammer, Shell Toss
- Rank 15: Spike Storm
- Standard - Fright Mask
- Don't Use Items - Earth Tremor
- Rank 14: Hand-It-Overs
- Standard - Fright Mask
- Don't Use Items - Gale Force, Power Bounce
- Rank 13: Mind Bogglers
- Standard - Fright Mask
- Don't Use Items - Gale Force
- After you rank up to #13, Go outside and get Yoshi Egg
- Souvenir Shop
- Withdraw Ice Storm
- Buy 5 Earthquakes
- You should have 5 Earthquakes, 1 Ice Storm, 1 Thunder Rage, 1 Life Shroom and 2 Fire Flowers.
- (E-mail entering the Glitz Pit after getting Yoshi egg)
- Rank 12: Punk Rocks
- Standard - Earthquake
- Don't Use Items - Quake Hammer
- Rank 11: Bomb Squad
- Standard - Fire Flower
- Don't Use Items - Multibounce, Powershell
- Rank 10: Armored Harriers
- Standard - Gulp
- Armored Harriers (before Yoshi)
- Mario: Run Away
- Yoshi hatches and joins your party
- Rank 10: Armored Harriers
- Mario: Defend
- Yoshi: Gulp
- Mario: Defend
- Yoshi: Gulp
- Beat Armored Harriers: Level up! (FP > 20)
- Enter Major League
- Rank 9: Tiny Spinies
- Standard - Earthquake
- Don't Use Items - Quake Hammer, Gulp
- Rank 8: Poker Faces
- Standard - Quake Hammer
- Don't Attack With Mario - Superguard
- Don't Use Flower Points - Superguard
- Don't Use Your Hammer - Superguard
- After you get to rank #8, Get Super Hammer
- Break Block in Minor League locker room
- Get Dubious Paper confiscated
- Rank 7: Shell Shockers
- Standard - Earthquake, Ice Storm, Power Bounce
- Don't Attack With Mario - Earthquake, Ice Storm, Ground Pound
- Don't Use Items - Power Bounce, Gulp
- Don't Use Your Jump - Earthquake, Ice Storm, Ground Pound
- Rank 6: The Fuzz
- Standard - Earthquake, Jump
- Don't Attack With Mario - Earthquake, Shell Toss
- Don't Use Items - Gulp, Power Bounce
- Don't Use Your Jump - Earthquake, Shell Toss
- Rank 5: Magikoopa Masters
- Standard - Thunder Rage, Fire Flower
- Don't Use Items - Power Bounce, Gulp
- Rank 4: Craw Daddy
- Standard - Gale Force
- Don't Attack With Partner - Power Smash
- Don't Use Flower Points - Hammer, Shell Toss
- Beat Rank #4 or #5 (depending on star points): Level up! (BP > 6)
- Go to telephone booth to get Key
- Go to storage room
- Blow away/break boxes and hit switch to reveal staircase
- Go left and into the vent and listen to Grubba/Jolene
- Rank 3: Hamma, Bamma, and Flare
- Standard - Earthquake, Earth Tremor
- Don't Attack With Mario - Earthquake, Gulp
- Don't Use Items - Earth Tremor, Power Shell
- Don't Use Special Moves - Earthquake, Gulp
- You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight and for the rest of the chapter
- Rank 2: Chomp Country
- Note: Get into peril during Chomp Country by blocking one chomp (-4 HP) and letting the other attack you (-5 HP)
- Standard - Multibounce In Peril
- Don't Attack With Mario - Gulp
- Don't Use Flower Points - Hammer In Peril
- Don't Use Your Jump - Gulp
- Rank 1: The Koopinator
- Standard: Quake Hammer, Jump
- Don't Attack With Mario - Gale Force
- Don't Use Flower Points - Hammer
- Don't Use Your Hammer - Gale Force
- Don't Use Your Jump - Quake Hammer
- Register for Rawk Hawk fight
- Pick up Ice Storm in Major League locker room
- Escape locker room and make your way to the ring
- You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight
- Rawk Hawk
- Mario: Power Bounce x7
- Backup strat: Defend x3 (do not guard any attacks) will put you in Peril
- Note: Watch for falling ceiling items and adjust accordingly to make sure you’re at 1HP for the Power Bounces
- Go to Grubba’s office from Champion room and chase after him
- Boss: Macho Grubba
- Mario: Power Bounce x4
- Yoshi: Ice Storm (hopefully freezes him to skip power up)
- Grubba Powers Up
- Mario: Power Bounce x4
- Note: You can do 6 Power Bounces and then Jump x2 if you are low on FP. Just make sure you do 60 HP of damage before he takes his second turn
- Level Up! (BP > 9)
- Peach Segment
- Visit TEC
- Ride Elevator Up
- Go right and change into X-Naut
- Talk to Grodus
- Change back to Peach
- Bowser Segment
- Talk to Puni Elder
- Intermission
- Leave Glitzville
- *Rougeport*
- (Peach e-mail before grate)
- Get rejected by Twilight Pipe
- Go to Thousand-Year Door
- (e-mail leaving frankly's house)
- Talk to Darkly
- Go to Twilight Town
- Chapter 4
- *Twilight Town*
- Go Talk to Gatekeeper
- Talk to shop manager’s Wife
- See Mayor turned into a pig
- See gatekeeper turned into a pig
- Get Shop Key with Koops
- Get Black Key
- Pick up Life Shroom
- Pick up Boo’s Sheet
- Get Tube Curse
- (e-mail leaving shop)
- Go to Creepy Steeple
- *Creepy Steeple*
- Drop down into the well
- Buzzy Beetle
- Buzzy Beetle first attack
- Mario: swap partner out
- Partner: swap partner out
- Don’t guard Buzzy Beetle attack
- Mario: swap partner out
- Partner: swap partner out
- Don’t guard Buzzy Beetle attack
- Mario: Run Away
- Go inside the Steeple
- Release the Boos (Guess 50 for 1 coin)
- Talk to the Boo and answer “No”
- Go through bottom door
- Hit red “!” switch once
- Go up the stairs and grab Steeple Key
- Go through top door in boo room
- Hit red “!” switch twice
- Go to the top of the steeple
- Boss: Doopliss
- Mario: Power Bounce x7
- Doopliss Copies Mario
- Partner: Boo Sheet on Mario
- Mario: Jump x2
- End of Chapter?
- *Creepy Steeple*
- Make your way back to Twilight Town
- Run Away from Doopliss
- *Twilight Town*
- Find Superbomb
- Vivian Joins your party
- Run away from Doopliss again
- Go Back to Creepy Steeple
- *Creepy Steeple*
- Go into well and make your way to the room with the parrot
- Get Power Plus
- Get The Letter “P”
- Get Steeple Key
- Go back to Doopliss and spell his name out
- Chase him back to Creepy Steeple
- Hit top red “!” switch once
- Boss: Doopliss
- Mario: Power Bounce x7
- Vivian really joins your party
- Peach Segment
- TEC Quiz
- Q1: Thousand-Year Door Opens (2nd Answer)
- Q2: To conquer the world (1st answer)
- Q3: A 1,000 year-old demon’s soul (3rd answer)
- Q4: Bring the demon back to life (2nd answer)
- Q5: Crystal Stars (3rd Answer)
- Bowser Segment
- Beat 2-1 (154 is best possible)
- Intermission
- Leave Twilight Town
- Go to The Thousand-Year Door
- Talk to Flavio in Rougeport Bar
- Talk to Flavio again at the harbor
- Talk to Frankly
- Break into Bobbery’s House
- Talk to Podley to get the Old Letter
- Give Bobbery the old letter
- (e-mail in rogueport square)
- Go to Keelhaul Key by boat
- Note: Pay Gus both times you pass him in this segment. It’s only 20 coins.
- Chapter 5
- *Keelhaul Key*
- Go right and fight embers
- Embers
- Mario: Art Attack
- Hit invisible block by cliff area
- Get Thunder rage in Yellow box
- Go to Bobbery
- Embers
- First strike with hammer
- Mario: Thunder Rage
- Yoshi: Gulp
- Level Up! (BP > 12)
- Knock Down Bobbery
- *******Get a Coconut*******
- Go back to Flavio and trade the coconut for the Chuckola Cola
- Go back to Bobbery and give him the Chuckola Cola
- Bobbery joins your party
- Go back to flavio and lead him to the door, open it with Bobbery (Hammer the tall statue 4 times and spin jump on the small statue 3 times)
- Use Yoshi to cross the floor spikes
- Use Yoshi hover to go past the Bullet Bill Blaster
- Go up the cliffs and head left
- Use Koops to hit the “!” switch
- Get the key and head back down to the locked door in the save block room
- Use tube mode to get by the wall spikes
- Use Bobbery to blast away the wooden planks
- Do the two cannon skips by going into paper mode and going above the first cannons and in front of the second cannons
- Talk to black chest
- Embers
- Mario: Art Attack
- Get Boat Curse
- On the way back, get hit by one of the bullet bills
- T1:
- Mario: Swap Partners
- Partner: Swap to Yoshi
- DON'T Block (You should be at 2 HP after this) (in the event that a bullet bill targets the partner, just fall in the water later) (this is optional, but it will be slower to get into peril later)
- Head back up to the top and use boat mode to sail back to the first room and get the gate handle
- Go back to the third room of grotto and use the gate handle
- Go back up to the top and go down the waterfall and through the gate
- Dodge the waves and head to the right (If one is coming right at you, move backwards for a moment before going up/down)
- Complete the puzzle to get the toads to dry land
- Go into the area with Cortez's ship. At this point, fall in the water until you are at 1HP
- Enter Cortez's room
- Boss: Cortez (3 phases, 20 HP each)
- T1:
- Mario: Power Bounce x3
- T2:
- Mario: Power Bounce x3
- T3:
- Mario: Power Bounce x3
- (If you level here, get into peril on the water)
- Go back to the room with the toads and blow up the wall
- Boss: Lord Crump
- Power Bounce x4
- *Crump Heals
- Yoshi: Boo Sheet on Mario
- *Guard Crump's attack lest you burn a life shroom
- Mario: Power Bounce x4
- Peach Segment:
- Go up to the potion room
- Place the potions in the order: Red Blue Yellow Green
- Play the minigame. Make sure you get around 30 seconds for cooking, the timer is lenient but not very
- Upload the disk drive
- Go back to the room and drink the green potion
- Go back to tech
- Bowser Segment:
- Mash Text
- Pre Chapter 6:
- Go talk to Don Pianta
- Take the boat to Keelhaul and go get the wedding ring
- Take it back to Franky and Franchesca
- Go back to Don Pianta and get the train ticket
- Enter the train
- Chapter 6
- Sales Stall (Express Excess Shop)
- -Buy 3 Boo Sheets
- -Withdraw 1 Thunder Bolt
- Tell the conductor about the “sticky, yummy threat”
- Talk to Pennington in the Kitchen
- Examine the floor in front of room 3
- Talk to Heff. T
- Get the Galley Pot from the drawer
- Talk to Pennington in Room 6
- Talk to Sylvia in Room 8 to find out about Bub’s present
- Talk to Bub twice
- Talk to the conductor
- Get the autograph from the engineer
- Give Bub the autograph
- Talk to the conductor to learn about the missing blanket
- Use Vivian to talk to the ghost in room 4
- Get Diary from the baggage car
- Give Diary to the ghost
- Give blanket to the conductor (Receive Mushroom)
- Go to sleep in room 5
- (e-mail in dining car)
- Talk to Pennington in room 6
- Get vital paper in Room 1
- Give Pennington the Vital Paper
- Use Vivian to catch Zip Toad in Room 5
- Return the briefcase
- *Riverside Station*
- Talk to the Riverside worker to get the Key
- Unlock the door and head inside
- Use Tube Mode to hit the blue “!” switch
- Go up the stairs and get the Station Key in the next room
- Unlock the door and go outside
- Blow away the posters with Flurrie
- Use Tube Mode to get down the vertical tunnel
- Multibounce on all Goombas
- Level up! (BP > 15)
- Hit the “!” switches as instructed
- Get the Ultra Boots
- Drop down the grate (Pause as you unspin to cancel the animation)
- While paused, equip power plus
- Spring out of the room and get the Elevator Key
- Get Thunder Rage in the area outside from invisible block
- Ride elevator up and hammer Smorgs away
- Pull switch and hit blue “!” switch
- Get back on the Excess Express
- (e-mail in front of train)
- Go to sleep
- (e-mail leaving cabin 5)
- Go talk to Engineer
- Get rid of Smorg’s in the baggage car
- Boss: Smorg
- Yoshi: Thunder rage
- Mario: Spin Jump
- Yoshi: Thunder Bolt
- Mario: Spin Jump
- Guard Smorg Attack to be put in peril (if you miss this guard it's run over unless you have a lifeshroom or saved)
- Mario: Spin Jump
- Go to Poshley Sanctum
- Spring Jump up on the poles to reveal the pipe (You can skip one of these poles by spring jumping in front of the 5th shadow on the left under the window)
- Grab the Garnet Star
- Leave Sanctum
- Peach Segment
- Visit TEC
- Bowser Segment
- Beat 3-1 (156 is best possible)
- Intermission
- (peach e-mail leaving train)
- Go to The Thousand-Year Door
- Go to the Trouble Center (pay Gus)
- Take on Frankie’s trouble
- (e-mail in front of Frankly's house)
- Go to Chet Rippo in the sewers
- -Raise BP (15), Lower HP (5)
- Get Ultra Hammer
- Talk to Frankie about the trouble
- Get 999 coins from Lumpy
- Talk to Professor Frankly to learn about Fahr Outpost
- Get the wedding ring (pay Gus again)
- Give Frankie the wedding ring to get the gold card
- Go to Pianta Parlor and buy exactly 204 piantas
- Buy 6 Power Rushes from the Pianta Parlor
- De-equip Power Plus
- Equip all 6 power rushes
- Go to Fahr Outpost
- Chapter 7
- *Fahr Outpost*
- Go all the way right
- Speak to the Mayor with Bobbery out
- Go back to Rougeport sewers
- Break the large blocks blocking the warp pipes and hit all the switches
- The Hunt for General White
- 1. Go to Petalburg and talk to Kroop
- 2. Go to Keelhaul and talk to Pa-Patch
- 3. Go to Glitzville and talk to Podler
- 4. Go to the Great Tree and talk to first Puni inside
- 5. Go to Poshley Heights and talk to Goldbob (give him all your coins)
- 6. Go to Twilight Town and talk to the Twilighter by the Inn
- 7. Go back to Fahr Outpost
- Wake up General White
- Go to the Moon
- *Moon*
- Go 3 screens to the right and blow up the rock to reveal the pipe
- Enter the X-Naut Fortress
- Equip Multibounce
- *X-Naut Fortress*
- X-Nauts
- Mario: Multibounce
- Level up! (BP > 18)
- Equip Power Plus
- Go to the first electric tile room and get the elevator key
- Go to Sublevel 1
- Go right and enter access code (014029)
- Thwomp Quiz
- Q1: Elevator Key (3rd answer)
- Q2: Koopie Koo (4th answer)
- Q3: 6 Feet (2nd answer)
- Q4: Hooktail’s Belly (3rd answer)
- Q5: Prince Mush (1st answer)
- Get Elevator Key
- Go to Sublevel 2
- Go left to the second electric tile room and get card key
- Go all the way right to Grodus’ office and get a card key
- Go to Sublevel 3
- Go left to the third electric tile room and get card key (You can make the tiles move faster by going on to them while riding yoshi then hopping off)
- Pick up the HP Drain in this room
- Go right and use the 3 card keys
- Navigate the room and hit the stairs switch
- Hover with Yoshi to get the card key
- Go through the pipe and do the background puzzle again
- Use Card key to enter the final room
- Boss: Magnus Von Grapple 2.0
- Mario: Power Bounce x5
- Bowser Segment
- Go into Poshley Sanctum
- Intermission
- Go to Sublevel 4 and talk to TEC
- Head to sublevel 2 and go 2 rooms to the left
- Leave the X-Naut Fortress via teleport
- Open The Thousand-Year Door
- Chapter 8
- Run past swoopulas on first staircase
- Get the shooting star
- Avoid Bombshell Bills by running between them with Yoshi or using Vivian for safety
- Do cannon skip 1 (Spring jump up to the lamp above the cannons)
- Go through Spike Room
- Go through Fire Bar room (there is a hidden boo sheet on the stand between the 2 fire bars if you want an extra)
- Dark Bones
- Mario: Multibounce
- Yoshi: HP Drain on Dark Bones
- Level Up! (BP > 21)
- Get Palace Key
- Run between Bombshell Bills (or use Vivian)
- Do cannon skip 2
- Run between second Bombshell Bills (or use Vivian)
- Do cannon skip 3
- Endless Room
- Down - Down - Up - Up - Down - Up - Down
- Break Chain Chomp statues outside the Riddle Tower with Bobbery to reveal pipes
- Hit blue “!” switches to reveal boat panels
- Go right to Gloomtail
- Gloomtail
- Mario: Power Bounce x6
- Get the Star Key
- Make your way back to the Riddle Tower
- Use the Boat panels to reach the Riddle Tower
- Riddle Tower
- 1F Bottom Left: Hit lift switch 3 times, right switch 2 times
- 1F Top Left: Break Gray block and leave
- 1F Top Right: Run through the wall and hit the switch
- 1F Bottom Right: Blow away center with Flurrie
- 2F Bottom Left: First Strike Dull Bones, Red Bones, Dry Bones, then Dark Bones
- 2F Top Left: Break 2 Gray blocks and leave
- 2F Top Right: Blow up wall with Bobbery
- 2F Bottom Right: Hit invisible Block
- 1F Top Left: Break Last Block and get key
- 2F Top Left: Get Key
- 3F: Insert Star Key, Insert all Palace Keys
- Shadow Sirens
- Mario: Jump on Beldam x2
- Yoshi: Boo Sheet on Mario
- Guard Attacks
- Mario: Power Bounce Doopliss x3
- Yoshi: Defend
- Guard Attack
- Mario: Power Bounce Marilyn x3
- Level Up! (BP > 24)
- Uncover staircase with Flurrie
- Use Yoshi to cross the gap
- Use Koops on red “!” switch
- Hit Green switch once
- Use Yoshi to cross the Gap
- Do the block puzzle to lower the blocks, then walk across
- Spring Jump to the poles (you can skip the second one by hovering across with Yoshi)
- Use Bobbery to hit red “!” switch and cross gap to chain chomp
- Do the wooden wheel puzzle
- Cross the turning wheel
- Blow away block with Flurrie
- Spin Hammer and Spin Jump through the floor
- Use the plane panel to reach the area in the middle of the room
- Hit red “!” switch and use Yoshi to get to the Palace Key
- Fall down and use the spring to get back up to the plane panel
- Fly across the room and unlock the door
- Boss: Grodus
- Yoshi: Shooting Star
- Mario: Power Bounce Grodus x4
- Boss: Bowser / Kammy Koopa
- Mario: Power Bounce Bowser x5
- Yoshi: Defend
- Guard Kammy’s Attack if she targets Mario
- Mario: Power Bounce Kammy x3
- Level Up! (BP > 27)
- Have Bobbery as your partner before Shadow Queen
- Final Boss: Shadow Queen
- Bobbery: Bomb Squad
- Mario: Power Bounce x4
- Phase 2 Starts
- Mario: Failed Jump
- Bobbery: Boo Sheet on Mario
- Bomb Squad goes off
- Crystal Stars Cutscene
- Mario: Power Bounce x5
- Bobbery: Boo Sheet on Mario
- Shadow Queen Attacks
- Mario: Power Bounce x5
- Aftermath
- Credits Roll
- Timing Ends as soon as you see “The End” on screen after the credits.
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