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Apr 18th, 2014
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  1. barrel setAnchorPoint:ccp(0.5,0.5)];
  2. id scaleUpAction = [CCEaseInOut actionWithAction:[CCScaleTo actionWithDuration:.35 scaleX:1.5 scaleY:1.5] rate:1.0];
  3. id scaleDownAction = [CCEaseInOut actionWithAction:[CCScaleTo actionWithDuration:.35 scaleX:1.0 scaleY:1.0] rate:1.0];
  4. CCSequence *scaleSeq = [CCSequence actions:scaleUpAction, scaleDownAction, nil];
  5. [barrel runAction:scaleSeq];
  6.  
  7. id scaleUpAction = [CCScaleTo actionWithDuration:.35 scale:1.5];
  8. id scaleDownAction = [CCScaleTo actionWithDuration:.35 scale:1.0];
  9. CCSequence *scaleSeq = [CCSequence actions:scaleUpAction, scaleDownAction, nil];
  10.  
  11. CCSPrite *tmpSPrite = (CCSPrite *)myBody->getUserData;
  12. if(tmpSprite)
  13. [tmpSPrite runAction:scaleSeq];
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