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- package example.worldgen;
- /*
- *** MADE BY MITHION'S .SCHEMATIC TO JAVA CONVERTING TOOL v1.6 ***
- */
- import java.util.Random;
- import net.minecraft.block.Block;
- import net.minecraft.world.World;
- import net.minecraft.world.gen.feature.WorldGenerator;
- public class WorldGenTestHouse extends WorldGenerator {
- protected int[] GetValidSpawnBlocks() {
- return new int[] { Block.grass.blockID, Block.dirt.blockID };
- }
- public boolean LocationIsValidSpawn(World world, int i, int j, int k) {
- int distanceToAir = 0;
- int checkID = world.getBlockId(i, j, k);
- while (checkID != 0) {
- distanceToAir++;
- checkID = world.getBlockId(i, j + distanceToAir, k);
- }
- if (distanceToAir > 3) {
- return false;
- }
- j += distanceToAir - 1;
- int blockID = world.getBlockId(i, j, k);
- int blockIDAbove = world.getBlockId(i, j + 1, k);
- int blockIDBelow = world.getBlockId(i, j - 1, k);
- for (int x : GetValidSpawnBlocks()) {
- if (blockIDAbove != 0) {
- return false;
- }
- if (blockID == x) {
- return true;
- } else if (blockID == Block.snow.blockID && blockIDBelow == x) {
- return true;
- }
- }
- return false;
- }
- public WorldGenTestHouse() {
- }
- public boolean generate(World world, Random rand, int i, int j, int k) {
- // check that each corner is one of the valid spawn blocks
- if (!LocationIsValidSpawn(world, i, j, k)
- || !LocationIsValidSpawn(world, i + 9, j, k)
- || !LocationIsValidSpawn(world, i + 9, j, k + 9)
- || !LocationIsValidSpawn(world, i, j, k + 9)) {
- return false;
- }
- world.setBlock(i + 0, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 1, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 2, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 3, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 4, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 5, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 6, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 7, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 8, Block.grass.blockID);
- world.setBlock(i + 0, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 0, j + 6, k + 1, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 0, j + 6, k + 8, Block.planks.blockID, 1);
- world.setBlock(i + 1, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 1, j + 0, k + 1, Block.dirt.blockID);
- world.setBlock(i + 1, j + 0, k + 2, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 3, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 4, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 5, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 6, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 7, Block.music.blockID);
- world.setBlock(i + 1, j + 0, k + 8, Block.dirt.blockID);
- world.setBlock(i + 1, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 1, j + 1, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 1, k + 2, Block.chest.blockID, 5);
- world.setBlockAndMetadata(i + 1, j + 1, k + 3, Block.chest.blockID, 5);
- world.setBlockAndMetadata(i + 1, j + 1, k + 6, Block.chest.blockID, 5);
- world.setBlockAndMetadata(i + 1, j + 1, k + 7, Block.chest.blockID, 5);
- world.setBlockAndMetadata(i + 1, j + 1, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 2, k + 1, -101, 2);
- world.setBlock(i + 1, j + 2, k + 2, Block.glass.blockID);
- world.setBlock(i + 1, j + 2, k + 3, Block.glass.blockID);
- world.setBlock(i + 1, j + 2, k + 6, Block.glass.blockID);
- world.setBlock(i + 1, j + 2, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 1, j + 2, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 3, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 3, k + 2, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 3, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 5, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 6, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 7, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 3, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 4, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 4, k + 2, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 3, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 5, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 6, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 7, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 1, j + 4, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 5, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 5, k + 2, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 3, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 4, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 5, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 6, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 7, -101, 4);
- world.setBlockAndMetadata(i + 1, j + 5, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 1, j + 6, k + 0, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 1, j + 6, k + 1, Block.planks.blockID, 2);
- world.setBlock(i + 1, j + 6, k + 2, Block.glass.blockID);
- world.setBlock(i + 1, j + 6, k + 3, Block.glass.blockID);
- world.setBlock(i + 1, j + 6, k + 4, Block.glass.blockID);
- world.setBlock(i + 1, j + 6, k + 5, Block.glass.blockID);
- world.setBlock(i + 1, j + 6, k + 6, Block.glass.blockID);
- world.setBlock(i + 1, j + 6, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 1, j + 6, k + 8, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 1, j + 6, k + 9, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 1, j + 7, k + 1, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 1, j + 7, k + 2, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 1, j + 7, k + 7, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 1, j + 7, k + 8, Block.planks.blockID, 1);
- world.setBlock(i + 2, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 2, j + 0, k + 1, Block.music.blockID);
- world.setBlockAndMetadata(i + 2, j + 0, k + 2, Block.wood.blockID, 3);
- world.setBlockAndMetadata(i + 2, j + 0, k + 3, Block.leaves.blockID, 15);
- world.setBlockAndMetadata(i + 2, j + 0, k + 4, Block.leaves.blockID, 15);
- world.setBlockAndMetadata(i + 2, j + 0, k + 5, Block.leaves.blockID, 15);
- world.setBlockAndMetadata(i + 2, j + 0, k + 6, Block.leaves.blockID, 15);
- world.setBlockAndMetadata(i + 2, j + 0, k + 7, Block.wood.blockID, 3);
- world.setBlock(i + 2, j + 0, k + 8, Block.music.blockID);
- world.setBlock(i + 2, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 2, j + 1, k + 1, Block.chest.blockID, 3);
- world.setBlockAndMetadata(i + 2, j + 1, k + 8, Block.chest.blockID, 2);
- world.setBlock(i + 2, j + 2, k + 1, Block.glass.blockID);
- world.setBlock(i + 2, j + 2, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 2, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 2, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 2, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 2, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 2, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 2, j + 5, k + 8, -101, 3);
- world.setBlock(i + 2, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 2, j + 6, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 2, j + 7, k + 1, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 2, j + 7, k + 2, Block.planks.blockID, 2);
- world.setBlock(i + 2, j + 7, k + 3, Block.glass.blockID);
- world.setBlock(i + 2, j + 7, k + 4, Block.glass.blockID);
- world.setBlock(i + 2, j + 7, k + 5, Block.glass.blockID);
- world.setBlock(i + 2, j + 7, k + 6, Block.glass.blockID);
- world.setBlockAndMetadata(i + 2, j + 7, k + 7, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 2, j + 7, k + 8, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 2, j + 8, k + 2, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 2, j + 8, k + 3, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 2, j + 8, k + 6, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 2, j + 8, k + 7, Block.planks.blockID, 1);
- world.setBlock(i + 3, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 3, j + 0, k + 1, Block.music.blockID);
- world.setBlockAndMetadata(i + 3, j + 0, k + 2, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 3, j + 0, k + 3, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 3, j + 0, k + 4, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 3, j + 0, k + 5, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 3, j + 0, k + 6, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 3, j + 0, k + 7, Block.leaves.blockID, 7);
- world.setBlock(i + 3, j + 0, k + 8, Block.music.blockID);
- world.setBlock(i + 3, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 3, j + 1, k + 1, Block.chest.blockID, 3);
- world.setBlockAndMetadata(i + 3, j + 1, k + 8, Block.chest.blockID, 2);
- world.setBlock(i + 3, j + 2, k + 1, Block.glass.blockID);
- world.setBlock(i + 3, j + 2, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 3, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 3, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 3, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 3, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 3, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 3, j + 5, k + 8, -101, 3);
- world.setBlock(i + 3, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 3, j + 6, k + 8, Block.glass.blockID);
- world.setBlock(i + 3, j + 7, k + 2, Block.glass.blockID);
- world.setBlock(i + 3, j + 7, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 3, j + 8, k + 2, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 3, j + 8, k + 3, Block.planks.blockID, 2);
- world.setBlock(i + 3, j + 8, k + 4, Block.glass.blockID);
- world.setBlock(i + 3, j + 8, k + 5, Block.glass.blockID);
- world.setBlockAndMetadata(i + 3, j + 8, k + 6, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 3, j + 8, k + 7, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 3, j + 9, k + 3, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 3, j + 9, k + 4, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 3, j + 9, k + 5, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 3, j + 9, k + 6, Block.planks.blockID, 1);
- world.setBlock(i + 4, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 4, j + 0, k + 1, Block.dirt.blockID);
- world.setBlockAndMetadata(i + 4, j + 0, k + 2, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 4, j + 0, k + 3, Block.leaves.blockID, 7);
- world.setBlock(i + 4, j + 0, k + 4, -123);
- world.setBlock(i + 4, j + 0, k + 5, -123);
- world.setBlockAndMetadata(i + 4, j + 0, k + 6, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 4, j + 0, k + 7, Block.leaves.blockID, 7);
- world.setBlock(i + 4, j + 0, k + 8, Block.dirt.blockID);
- world.setBlock(i + 4, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 4, j + 1, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 1, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 2, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 2, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 4, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 4, j + 5, k + 8, -101, 3);
- world.setBlock(i + 4, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 4, j + 6, k + 8, Block.glass.blockID);
- world.setBlock(i + 4, j + 7, k + 2, Block.glass.blockID);
- world.setBlock(i + 4, j + 7, k + 7, Block.glass.blockID);
- world.setBlock(i + 4, j + 8, k + 3, Block.glass.blockID);
- world.setBlock(i + 4, j + 8, k + 6, Block.glass.blockID);
- world.setBlockAndMetadata(i + 4, j + 9, k + 3, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 4, j + 9, k + 4, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 4, j + 9, k + 5, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 4, j + 9, k + 6, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 4, j + 10, k + 4, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 4, j + 10, k + 5, Block.planks.blockID, 1);
- world.setBlock(i + 5, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 5, j + 0, k + 1, Block.grass.blockID);
- world.setBlockAndMetadata(i + 5, j + 0, k + 2, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 5, j + 0, k + 3, Block.leaves.blockID, 7);
- world.setBlock(i + 5, j + 0, k + 4, -123);
- world.setBlock(i + 5, j + 0, k + 5, -123);
- world.setBlockAndMetadata(i + 5, j + 0, k + 6, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 5, j + 0, k + 7, Block.leaves.blockID, 7);
- world.setBlock(i + 5, j + 0, k + 8, Block.dirt.blockID);
- world.setBlock(i + 5, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 5, j + 1, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 1, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 2, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 2, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 5, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 5, j + 5, k + 8, -101, 3);
- world.setBlock(i + 5, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 5, j + 6, k + 8, Block.glass.blockID);
- world.setBlock(i + 5, j + 7, k + 2, Block.glass.blockID);
- world.setBlock(i + 5, j + 7, k + 7, Block.glass.blockID);
- world.setBlock(i + 5, j + 8, k + 3, Block.glass.blockID);
- world.setBlock(i + 5, j + 8, k + 6, Block.glass.blockID);
- world.setBlockAndMetadata(i + 5, j + 9, k + 3, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 5, j + 9, k + 4, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 5, j + 9, k + 5, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 5, j + 9, k + 6, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 5, j + 10, k + 4, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 5, j + 10, k + 5, Block.planks.blockID, 1);
- world.setBlock(i + 6, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 6, j + 0, k + 1, Block.music.blockID);
- world.setBlockAndMetadata(i + 6, j + 0, k + 2, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 6, j + 0, k + 3, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 6, j + 0, k + 4, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 6, j + 0, k + 5, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 6, j + 0, k + 6, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 6, j + 0, k + 7, Block.leaves.blockID, 7);
- world.setBlock(i + 6, j + 0, k + 8, Block.music.blockID);
- world.setBlock(i + 6, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 6, j + 1, k + 1, Block.chest.blockID, 3);
- world.setBlockAndMetadata(i + 6, j + 1, k + 8, Block.chest.blockID, 2);
- world.setBlock(i + 6, j + 2, k + 1, Block.glass.blockID);
- world.setBlock(i + 6, j + 2, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 6, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 6, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 6, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 6, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 6, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 6, j + 5, k + 8, -101, 3);
- world.setBlock(i + 6, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 6, j + 6, k + 8, Block.glass.blockID);
- world.setBlock(i + 6, j + 7, k + 2, Block.glass.blockID);
- world.setBlock(i + 6, j + 7, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 6, j + 8, k + 2, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 6, j + 8, k + 3, Block.planks.blockID, 1);
- world.setBlock(i + 6, j + 8, k + 4, Block.glass.blockID);
- world.setBlock(i + 6, j + 8, k + 5, Block.glass.blockID);
- world.setBlockAndMetadata(i + 6, j + 8, k + 6, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 6, j + 8, k + 7, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 6, j + 9, k + 3, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 6, j + 9, k + 4, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 6, j + 9, k + 5, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 6, j + 9, k + 6, Block.planks.blockID, 2);
- world.setBlock(i + 7, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 7, j + 0, k + 1, Block.music.blockID);
- world.setBlockAndMetadata(i + 7, j + 0, k + 2, Block.wood.blockID, 3);
- world.setBlockAndMetadata(i + 7, j + 0, k + 3, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 7, j + 0, k + 4, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 7, j + 0, k + 5, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 7, j + 0, k + 6, Block.leaves.blockID, 7);
- world.setBlockAndMetadata(i + 7, j + 0, k + 7, Block.wood.blockID, 3);
- world.setBlock(i + 7, j + 0, k + 8, Block.music.blockID);
- world.setBlock(i + 7, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 7, j + 1, k + 1, Block.chest.blockID, 3);
- world.setBlockAndMetadata(i + 7, j + 1, k + 8, Block.chest.blockID, 2);
- world.setBlock(i + 7, j + 2, k + 1, Block.glass.blockID);
- world.setBlock(i + 7, j + 2, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 7, j + 3, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 7, j + 3, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 7, j + 4, k + 1, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 7, j + 4, k + 8, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 7, j + 5, k + 1, -101, 3);
- world.setBlockAndMetadata(i + 7, j + 5, k + 8, -101, 3);
- world.setBlock(i + 7, j + 6, k + 1, Block.glass.blockID);
- world.setBlock(i + 7, j + 6, k + 8, Block.glass.blockID);
- world.setBlockAndMetadata(i + 7, j + 7, k + 1, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 7, j + 7, k + 2, Block.planks.blockID, 1);
- world.setBlock(i + 7, j + 7, k + 3, Block.glass.blockID);
- world.setBlock(i + 7, j + 7, k + 4, Block.glass.blockID);
- world.setBlock(i + 7, j + 7, k + 5, Block.glass.blockID);
- world.setBlock(i + 7, j + 7, k + 6, Block.glass.blockID);
- world.setBlockAndMetadata(i + 7, j + 7, k + 7, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 7, j + 7, k + 8, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 7, j + 8, k + 2, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 7, j + 8, k + 3, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 7, j + 8, k + 6, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 7, j + 8, k + 7, Block.planks.blockID, 2);
- world.setBlock(i + 8, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 8, j + 0, k + 1, Block.dirt.blockID);
- world.setBlock(i + 8, j + 0, k + 2, Block.music.blockID);
- world.setBlock(i + 8, j + 0, k + 3, Block.music.blockID);
- world.setBlock(i + 8, j + 0, k + 4, Block.dirt.blockID);
- world.setBlock(i + 8, j + 0, k + 5, Block.dirt.blockID);
- world.setBlock(i + 8, j + 0, k + 6, Block.music.blockID);
- world.setBlock(i + 8, j + 0, k + 7, Block.music.blockID);
- world.setBlock(i + 8, j + 0, k + 8, Block.dirt.blockID);
- world.setBlock(i + 8, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 8, j + 1, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 1, k + 2, Block.chest.blockID, 4);
- world.setBlockAndMetadata(i + 8, j + 1, k + 3, Block.chest.blockID, 4);
- world.setBlockAndMetadata(i + 8, j + 1, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 1, k + 5, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 1, k + 6, Block.chest.blockID, 4);
- world.setBlockAndMetadata(i + 8, j + 1, k + 7, Block.chest.blockID, 4);
- world.setBlockAndMetadata(i + 8, j + 1, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 2, k + 1, -101, 2);
- world.setBlock(i + 8, j + 2, k + 2, Block.glass.blockID);
- world.setBlock(i + 8, j + 2, k + 3, Block.glass.blockID);
- world.setBlockAndMetadata(i + 8, j + 2, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 2, k + 5, Block.cloth.blockID, 9);
- world.setBlock(i + 8, j + 2, k + 6, Block.glass.blockID);
- world.setBlock(i + 8, j + 2, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 8, j + 2, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 3, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 3, k + 2, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 3, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 5, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 6, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 7, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 3, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 4, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 4, k + 2, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 3, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 4, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 5, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 6, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 7, Block.cloth.blockID, 9);
- world.setBlockAndMetadata(i + 8, j + 4, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 5, k + 1, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 5, k + 2, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 3, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 4, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 5, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 6, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 7, -101, 4);
- world.setBlockAndMetadata(i + 8, j + 5, k + 8, -101, 2);
- world.setBlockAndMetadata(i + 8, j + 6, k + 0, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 8, j + 6, k + 1, Block.planks.blockID, 1);
- world.setBlock(i + 8, j + 6, k + 2, Block.glass.blockID);
- world.setBlock(i + 8, j + 6, k + 3, Block.glass.blockID);
- world.setBlock(i + 8, j + 6, k + 4, Block.glass.blockID);
- world.setBlock(i + 8, j + 6, k + 5, Block.glass.blockID);
- world.setBlock(i + 8, j + 6, k + 6, Block.glass.blockID);
- world.setBlock(i + 8, j + 6, k + 7, Block.glass.blockID);
- world.setBlockAndMetadata(i + 8, j + 6, k + 8, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 8, j + 6, k + 9, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 8, j + 7, k + 1, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 8, j + 7, k + 2, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 8, j + 7, k + 7, Block.planks.blockID, 2);
- world.setBlockAndMetadata(i + 8, j + 7, k + 8, Block.planks.blockID, 2);
- world.setBlock(i + 9, j + 0, k + 0, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 1, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 2, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 3, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 4, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 5, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 6, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 7, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 8, Block.grass.blockID);
- world.setBlock(i + 9, j + 0, k + 9, Block.grass.blockID);
- world.setBlockAndMetadata(i + 9, j + 6, k + 1, Block.planks.blockID, 1);
- world.setBlockAndMetadata(i + 9, j + 6, k + 8, Block.planks.blockID, 2);
- world.setBlockAndMetadataWithNotify(i + 1, j + 1, k + 4,
- Block.doorWood.blockID, 4);
- world.setBlockAndMetadataWithNotify(i + 1, j + 1, k + 5,
- Block.doorWood.blockID, 4);
- world.setBlockAndMetadataWithNotify(i + 1, j + 2, k + 4,
- Block.doorWood.blockID, 8);
- world.setBlockAndMetadataWithNotify(i + 1, j + 2, k + 5,
- Block.doorWood.blockID, 9);
- return true;
- }
- }
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