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- 4 zk/spring crash logs :
- message (x) spring has crashed: Acces violation.
- After playing 1 v 2 ai after 5-50 minutes
- Timestap about 2-2015 1 in 3 games crashed
- in around25 may 2015 6 games played in a row (no crash)
- 28 and 29 may 2015 4 games in a row crashed after being at 30% of the game play time
- last crash with engine 98.0.1-451-g0804ae1
- infolog_5
- [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
- Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvSky = 1
- AdvUnitShading = 0
- AtiHacks = 1
- BumpWaterAnisotropy = 2
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- DynamicSky = 1
- FPSFOV = 90
- FSAALevel = 2
- Fullscreen = 0
- GrassDetail = 4
- GroundDecals = 2
- GroundDetail = 90
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxNanoParticles = 10000
- MaxParticles = 10000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ReflectiveWater = 4
- ScreenshotCounter = 19
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- ShowClock = 0
- ShowPlayerInfo = 0
- SmoothLines = 1
- TreeRadius = 1000
- UnitIconDist = 151
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- WindowedEdgeMove = 0
- XResolution = 1680
- YResolution = 1050
- snd_airAbsorption = 0
- snd_volmaster = 10
- snd_volunitreply = 500
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 98.0.1-451-g0804ae1 develop
- Build Date & Time: Mar 22 2015 11:54:29
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1680x1050:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6550D
- GLSL version: 4.20
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to: 94.23.171.71:8760
- [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
- [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
- [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 155 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 1.082000
- [f=0000000] Game::LoadDefs (GameData): 1424 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 60 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 403 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 16 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 370 ms
- [f=0000000] Game::LoadInterface (Console): 23 ms
- [f=0000000] Loading LuaRules
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Ranks API <api_ranks.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: lavarise <lavarise.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- [f=0000000] Setting morph for custom comms for player: 0
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- [f=0000000] AI taken control of team 1 on allyTeam 0
- [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
- [f=0000000] AI taken control of team 2 on allyTeam 0
- [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 1 on allyTeam 0
- [f=0000000] Team 2 on allyTeam 0
- [f=0000000] AI on ally team 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 0 on allyTeam 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 3 on allyTeam 2
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable /take <game_disable_take.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: LUS <unit_script.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
- LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI_91 <91_unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
- LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
- LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Initializing gadget
- LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- >> Loaded gadget: Ranks API <api_ranks.lua>
- >> Loaded gadget: Save/Load <api_saveload.lua>
- >> Loaded gadget: Script notification <unit_script_notification.lua>
- >> Loaded gadget: UnitMorph <unit_morph.lua>
- >> Loaded gadget: 91_unit_attributes.lua <91_unit_attributes.lua>
- >> Loaded gadget: 91_unit_prevent_lab_hax.lua <91_unit_prevent_lab_hax.lua>
- >> Loaded gadget: 91_unit_priority.lua <91_unit_priority.lua>
- >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- >> Loaded gadget: CAI <ai_cai.lua>
- >> Loaded gadget: Capture <unit_capture.lua>
- >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- >> Loaded gadget: Jumpjets <unit_jumpjets.lua>
- >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- >> Loaded gadget: Resign Gadget <game_resign.lua>
- >> Loaded gadget: Retreat Command <cmd_retreat.lua>
- >> Loaded gadget: Shield Link <unit_shield_link.lua>
- >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- >> Loaded gadget: StartSetup <start_unit_setup.lua>
- >> Loaded gadget: Teleporter <unit_teleporter.lua>
- >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- >> Loaded gadget: Thrusters <lups_thrusters.lua>
- >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- >> Loaded gadget: astar.lua <astar.lua>
- >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
- >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
- >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
- >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
- >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
- >> Loaded gadget: feature_fx.lua <feature_fx.lua>
- >> Loaded gadget: game_disable_take.lua <game_disable_take.lua>
- >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
- >> Loaded gadget: game_over.lua <game_over.lua>
- >> Loaded gadget: game_perks.lua <game_perks.lua>
- >> Loaded gadget: koth.lua <koth.lua>
- >> Loaded gadget: lavarise.lua <lavarise.lua>
- >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
- >> Loaded gadget: mex_placement.lua <mex_placement.lua>
- >> Loaded gadget: share_control.lua <share_control.lua>
- >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
- >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
- >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
- >> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
- >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
- >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
- >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
- >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
- >> Loaded gadget: unit_disable_features.lua <unit_disable_features.lua>
- >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
- >> Loaded gadget: unit_estall_disable.lua <unit_estall_disable.lua>
- >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
- >> Loaded gadget: unit_fix_dropped_startpos.lua <unit_fix_dropped_startpos.lua>
- >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua>
- >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
- >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua>
- >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
- >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
- >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- >> Loaded gadget: unit_oremex.lua <unit_oremex.lua>
- >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
- >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
- >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
- >> Loaded gadget: unit_priority.lua <unit_priority.lua>
- >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
- >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
- >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
- >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
- >> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
- >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua>
- >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
- >> Loaded gadget: unit_terraform.lua <unit_terraform.lua>
- >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
- >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
- >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
- >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
- >> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
- >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua>
- >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
- >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
- >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
- >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
- >> Loaded gadget: Chicken control <chicken_control.lua>
- >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- >> Loaded gadget: Lups <lups_wrapper.lua>
- >> Loaded gadget: Awards <awards.lua>
- >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 1, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] Player and team counts match, continuing
- [f=0000000] Testing last game's team 1 mapped to this game's team 1
- [f=0000000] All players and teams match from last game, using last game's scores as base
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: i18n <api_i18n.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 10000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 151
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Infinitesimal ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (196ms, checksum c523a8f8)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 44 spots.
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: a32e685505fdf1b0d7f4f638a4e560fe
- [f=0000000] Connection attempt from Infinitesimal
- [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
- [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
- [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
- [f=0000000] Switching to Free style camera
- [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
- [f=0000000] Speed set to 0.9 [Infinitesimal]
- [f=0000000] Speed set to 0.8 [Infinitesimal]
- [f=0000000] Speed set to 0.7 [Infinitesimal]
- [f=0000000] Speed set to 0.6 [Infinitesimal]
- [f=0000000] Speed set to 0.5 [Infinitesimal]
- [f=0000000] Speed set to 0.4 [Infinitesimal]
- [f=0000000] Speed set to 0.3 [Infinitesimal]
- [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
- [f=0000009] Chili: tried to add multiple times "button50" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button51" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button52" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button53" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button54" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button55" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button56" to "stackpanel14"!
- [f=0000009] Chili: tried to add multiple times "button57" to "stackpanel14"!
- [f=0000009] Chili: tried to add multiple times "button58" to "stackpanel14"!
- [f=0000031] Infinitesimal paused the game
- [f=0000031] Infinitesimal unpaused the game
- [f=0000033] !transmitlobby @voice@buildUnit@add;coracv;Welder
- [f=0000033] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
- [f=0000033] !transmitlobby @voice@buildUnit@add;panther;Panther
- [f=0000033] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
- [f=0000033] !transmitlobby @voice@buildUnit@add;correap;Reaper
- [f=0000033] !transmitlobby @voice@buildUnit@add;corgol;Goliath
- [f=0000033] !transmitlobby @voice@buildUnit@add;cormart;Pillager
- [f=0000033] !transmitlobby @voice@buildUnit@add;trem;Tremor
- [f=0000033] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
- [f=0000033] !transmitlobby @voice@buildUnit@reload
- [f=0000082] Infinitesimal paused the game
- [f=0000082] Infinitesimal unpaused the game
- [f=0000333] Infinitesimal paused the game
- [f=0000333] Infinitesimal unpaused the game
- [f=0000387] Infinitesimal paused the game
- [f=0000387] Infinitesimal unpaused the game
- [f=0001759] Infinitesimal paused the game
- [f=0001759] Infinitesimal unpaused the game
- [f=0003235] Infinitesimal paused the game
- [f=0003235] Infinitesimal unpaused the game
- [f=0005657] Infinitesimal paused the game
- [f=0005657] Infinitesimal unpaused the game
- [f=0007083] Welder is under attack
- [f=0007225] Infinitesimal paused the game
- [f=0007225] Infinitesimal unpaused the game
- [f=0007904] Heavy Tank Factory is under attack
- [f=0007976] Infinitesimal paused the game
- [f=0007976] Infinitesimal unpaused the game
- [f=0008080] Welder is under attack
- [f=0008260] Welder is under attack
- [f=0008444] Heavy Tank Factory is under attack
- [f=0008594] Kodachi is under attack
- [f=0008657] Infinitesimal paused the game
- [f=0008657] Infinitesimal unpaused the game
- [f=0008967] Infinitesimal paused the game
- [f=0008967] Infinitesimal unpaused the game
- [f=0008976] Kodachi is under attack
- [f=0009332] Lotus is under attack
- [f=0009389] Infinitesimal paused the game
- [f=0009389] Infinitesimal unpaused the game
- [f=0009708] Kodachi is under attack
- [f=0009990] game_message: Morph complete: Chicken Hunter level 1
- [f=0010122] Infinitesimal paused the game
- [f=0010122] Infinitesimal unpaused the game
- [f=0010677] Infinitesimal paused the game
- [f=0010677] Infinitesimal unpaused the game
- [f=0010678] Kodachi is under attack
- [f=0010832] Infinitesimal paused the game
- [f=0010832] Infinitesimal unpaused the game
- [f=0010906] Kodachi is under attack
- [f=0011056] Kodachi is under attack
- [f=0011107] Infinitesimal paused the game
- [f=0011107] Infinitesimal unpaused the game
- [f=0011222] Infinitesimal paused the game
- [f=0011222] Infinitesimal unpaused the game
- [f=0011246] Kodachi is under attack
- [f=0011396] Kodachi is under attack
- [f=0011580] Kodachi is under attack
- [f=0011599] Infinitesimal paused the game
- [f=0011599] Infinitesimal unpaused the game
- [f=0011728] Infinitesimal paused the game
- [f=0011728] Infinitesimal unpaused the game
- [f=0011781] Kodachi is under attack
- [f=0011958] Kodachi is under attack
- [f=0012008] Infinitesimal paused the game
- [f=0012008] Infinitesimal unpaused the game
- [f=0012094] Infinitesimal paused the game
- [f=0012094] Infinitesimal unpaused the game
- [f=0012248] Infinitesimal paused the game
- [f=0012248] Infinitesimal unpaused the game
- [f=0012571] Defender is under attack
- [f=0012702] Infinitesimal paused the game
- [f=0012702] Infinitesimal unpaused the game
- [f=0012713] game_message: Morph complete: Chicken Hunter level 2
- [f=0012764] Kodachi is under attack
- [f=0012915] Kodachi is under attack
- [f=0012971] Infinitesimal paused the game
- [f=0012971] Infinitesimal unpaused the game
- [f=0013190] Infinitesimal paused the game
- [f=0013190] Infinitesimal unpaused the game
- [f=0013271] Infinitesimal paused the game
- [f=0013271] Infinitesimal unpaused the game
- [f=0013338] Kodachi is under attack
- [f=0013684] Infinitesimal paused the game
- [f=0013684] Infinitesimal unpaused the game
- [f=0013720] Infinitesimal paused the game
- [f=0013720] Infinitesimal unpaused the game
- [f=0013772] Kodachi is under attack
- [f=0013936] Kodachi is under attack
- [f=0014061] Infinitesimal paused the game
- [f=0014061] Infinitesimal unpaused the game
- [f=0014096] Chicken Hunter level 2 is under attack
- [f=0014285] Defender is under attack
- [f=0014329] Infinitesimal paused the game
- [f=0014329] Infinitesimal unpaused the game
- [f=0014503] Kodachi is under attack
- [f=0014652] Infinitesimal paused the game
- [f=0014652] Infinitesimal unpaused the game
- [f=0014768] Metal Extractor is under attack
- [f=0014918] Kodachi is under attack
- [f=0014959] Infinitesimal paused the game
- [f=0014959] Infinitesimal unpaused the game
- [f=0014967] [SpringApp::ShutDown][1]
- [f=0014967] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0014967] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0014967] [SpringApp::ShutDown][2]
- [f=0014967] [~CGame]1]
- [f=0014967] [KillLua][1]
- [f=0014967] [KillLua][2]
- [f=0014967] Start gadgetHandler:Shutdown
- [f=0014967] Shutdown - ShareControl
- [f=0014967] Shutdown - UnitMorph
- [f=0014967] Shutdown - CAI
- [f=0014967] Shutdown - LupsNanoSpray
- [f=0014967] Shutdown - Puppy Handler
- [f=0014967] Shutdown - StartSetup
- [f=0014967] Shutdown - Terrain Texture Handler
- [f=0014967] Shutdown - UnitCloakShield
- [f=0014967] End gadgetHandler:Shutdown
- [f=0014967] Start gadgetHandler:Shutdown
- [f=0014967] Shutdown - UnitMorph
- [f=0014967] Shutdown - Shockwaves
- [f=0014967] Shutdown - UnitCloakShield
- [f=0014967] Shutdown - Lups Cloak FX
- [f=0014967] Shutdown - Lups
- [f=0014967] End gadgetHandler:Shutdown
- [f=0014967] [KillLua][3]
- [f=0014967] [KillLua][4]
- [f=0014967] [KillMisc][1]
- [f=0014967] [KillMisc][2]
- [f=0014967] [KillRendering][1]
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] [KillInterface][1]
- [f=0014967] Start widgetHandler:Shutdown
- [f=0014967] Shutdown - SaveOrderList Complete
- [f=0014967] Writing last game win data
- [f=0014967] Shutdown - SaveConfigData Complete
- [f=0014967] Shutdown Widget - EPIC Menu
- [f=0014967] Shutdown Widget - Chili Minimap
- [f=0014967] Shutdown Widget - Chili Widget Selector
- [f=0014967] Shutdown Widget - Local Team Colors
- [f=0014967] Shutdown Widget - HealthBars
- [f=0014967] Shutdown Widget - Noises
- [f=0014967] Shutdown Widget - Unit Icons
- [f=0014967] Shutdown Widget - Win Counter
- [f=0014967] Shutdown Widget - CameraShake
- [f=0014967] Shutdown Widget - Chili EndGame Window
- [f=0014967] Shutdown Widget - Chili Selections & CursorTip
- [f=0014967] Shutdown Widget - Context Menu
- [f=0014967] Shutdown Widget - Darkening
- [f=0014967] Shutdown Widget - Highlight Geos
- [f=0014967] Shutdown Widget - Local Widgets Config
- [f=0014967] Shutdown Widget - Mex Placement Handler
- [f=0014967] Shutdown Widget - MinimapEvents
- [f=0014967] Shutdown Widget - Stereo3D
- [f=0014967] Shutdown Widget - Chili Economy Panel Default
- [f=0014967] Shutdown Widget - Startup Info and Selector
- [f=0014967] Shutdown Widget - Transport AI
- [f=0014967] Shutdown Widget - Music Player
- [f=0014967] Shutdown Widget - Announcer
- [f=0014967] Shutdown Widget - Attack AoE
- [f=0014967] Shutdown Widget - MessageBoxes
- [f=0014967] Shutdown Widget - UnitShapes
- [f=0014967] Shutdown Widget - Selection Send
- [f=0014967] Shutdown Widget - LupsManager
- [f=0014967] Shutdown Widget - Units on Fire
- [f=0014967] Shutdown Widget - Newton Firezone
- [f=0014967] Shutdown Widget - Receive Units Indicator
- [f=0014967] Shutdown Widget - Chili Pro Console
- [f=0014967] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0014967] Shutdown Widget - Chili Framework
- [f=0014967] Shutdown Widget - Lups
- [f=0014967] Shutdown Widget - Chili Core Selector
- [f=0014967] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0014967] Shutdown Widget - Pause Screen
- [f=0014967] Shutdown Widget - Chili Gesture Menu
- [f=0014967] Shutdown Widget - Chili Integral Menu
- [f=0014967] Shutdown Widget - Lasso Terraform GUI
- [f=0014967] Shutdown Widget - Text To Speech Control
- [f=0014967] Infinitesimal DISABLE TTS
- [f=0014967] End widgetHandler:Shutdown
- [f=0014967] [KillInterface][2]
- [f=0014967] [KillSimulation][1]
- [f=0014967] [KillSimulation][2]
- [f=0014967] [CCollisionHandler] dis-/continuous tests: 0/4522523
- [f=0014967] [KillSimulation][3]
- [f=0014967] [KillSimulation][4]
- [f=0014967] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0014967] [~CPathCache(32x32)] cacheHits=1625 hitPercentage=34% numHashColls=0 maxCacheSize=156
- [f=0014967] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0014967] [~CPathCache(128x128)] cacheHits=2570 hitPercentage=0% numHashColls=0 maxCacheSize=201
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] [KillSimulation][5]
- [f=0014967] [~CGame][2]
- [f=0014967] [~CGame][3]
- [f=0014967] [SpringApp::ShutDown][3]
- [f=0014967] Statistics for UDP connection:
- Received: 368238 bytes in 21846 packets (16.8561 bytes/package)
- Sent: 549518 bytes in 26771 packets (20.5266 bytes/package)
- Relative protocol overhead: 0 up, 0.355955 down
- 818 incoming chunks dropped, 271 outgoing chunks resent
- [f=0014967] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0014967] [SpringApp::ShutDown][4]
- [f=0014967] [SpringApp::ShutDown][5]
- [f=0014967] [SpringApp::ShutDown][6]
- [f=0014967] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- ================log 4
- Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
- [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
- Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvSky = 1
- AdvUnitShading = 0
- AtiHacks = 1
- BumpWaterAnisotropy = 2
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- DynamicSky = 1
- FPSFOV = 90
- FSAALevel = 2
- Fullscreen = 0
- GrassDetail = 4
- GroundDecals = 2
- GroundDetail = 90
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxNanoParticles = 10000
- MaxParticles = 10000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ReflectiveWater = 4
- ScreenshotCounter = 19
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- ShowClock = 0
- ShowPlayerInfo = 0
- SmoothLines = 1
- TreeRadius = 1000
- UnitIconDist = 151
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- WindowedEdgeMove = 0
- XResolution = 1680
- YResolution = 1050
- snd_airAbsorption = 0
- snd_volmaster = 10
- snd_volunitreply = 500
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 98.0.1-451-g0804ae1 develop
- Build Date & Time: Mar 22 2015 11:54:29
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1680x1050:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6550D
- GLSL version: 4.20
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to: 94.23.171.71:8760
- [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
- [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
- [f=0000000] Warning: Incompatible map-checksum: Checksum of Bandit_Plains_v1 (checksum 0xafe8eb97) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Warning: Incompatible game-checksum: Checksum of 5ba22e2204a95a2721fa20584b0d3d1b.sdp (checksum 0x50310037) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 155 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 1.082000
- [f=0000000] Game::LoadDefs (GameData): 1424 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 60 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 403 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: armpb: Given yardmap requires 5 extra char(s)!
- [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 16 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 370 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 23 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
- )
- [f=0000000] Setting morph for custom comms for player: 0
- [f=0000000] AI taken control of team 1 on allyTeam 0
- [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
- [f=0000000] AI taken control of team 2 on allyTeam 0
- [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 1 on allyTeam 0
- [f=0000000] Team 2 on allyTeam 0
- [f=0000000] AI on ally team 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 0 on allyTeam 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 3 on allyTeam 2
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Initializing gadget
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
- )
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 1, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] Player and team counts match, continuing
- [f=0000000] Testing last game's team 1 mapped to this game's team 1
- [f=0000000] All players and teams match from last game, using last game's scores as base
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: i18n <api_i18n.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 10000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 151
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Infinitesimal ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil
- [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental)
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (196ms, checksum c523a8f8)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 44 spots.
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: a32e685505fdf1b0d7f4f638a4e560fe
- [f=0000000] Connection attempt from Infinitesimal
- [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
- [f=0000000] Error: CInfoTextureCombiner-shader validation error: Validation failed! - Different sampler types for same sample texture unit in fragment shader.
- [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
- [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
- [f=0000000] Switching to Free style camera
- [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
- [f=0000000] Speed set to 0.9 [Infinitesimal]
- [f=0000000] Speed set to 0.8 [Infinitesimal]
- [f=0000000] Speed set to 0.7 [Infinitesimal]
- [f=0000000] Speed set to 0.6 [Infinitesimal]
- [f=0000000] Speed set to 0.5 [Infinitesimal]
- [f=0000000] Speed set to 0.4 [Infinitesimal]
- [f=0000000] Speed set to 0.3 [Infinitesimal]
- [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
- [f=0000009] Chili: tried to add multiple times "button50" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button51" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button52" to "stackpanel12"!
- [f=0000009] Chili: tried to add multiple times "button53" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button54" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button55" to "stackpanel13"!
- [f=0000009] Chili: tried to add multiple times "button56" to "stackpanel14"!
- [f=0000009] Chili: tried to add multiple times "button57" to "stackpanel14"!
- [f=0000009] Chili: tried to add multiple times "button58" to "stackpanel14"!
- [f=0000031] Infinitesimal paused the game
- [f=0000031] Infinitesimal unpaused the game
- [f=0000033] !transmitlobby @voice@buildUnit@add;coracv;Welder
- [f=0000033] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
- [f=0000033] !transmitlobby @voice@buildUnit@add;panther;Panther
- [f=0000033] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
- [f=0000033] !transmitlobby @voice@buildUnit@add;correap;Reaper
- [f=0000033] !transmitlobby @voice@buildUnit@add;corgol;Goliath
- [f=0000033] !transmitlobby @voice@buildUnit@add;cormart;Pillager
- [f=0000033] !transmitlobby @voice@buildUnit@add;trem;Tremor
- [f=0000033] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
- [f=0000033] !transmitlobby @voice@buildUnit@reload
- [f=0000082] Infinitesimal paused the game
- [f=0000082] Infinitesimal unpaused the game
- [f=0000333] Infinitesimal paused the game
- [f=0000333] Infinitesimal unpaused the game
- [f=0000387] Infinitesimal paused the game
- [f=0000387] Infinitesimal unpaused the game
- [f=0001759] Infinitesimal paused the game
- [f=0001759] Infinitesimal unpaused the game
- [f=0003235] Infinitesimal paused the game
- [f=0003235] Infinitesimal unpaused the game
- [f=0005657] Infinitesimal paused the game
- [f=0005657] Infinitesimal unpaused the game
- [f=0007083] Welder is under attack
- [f=0007225] Infinitesimal paused the game
- [f=0007225] Infinitesimal unpaused the game
- [f=0007904] Heavy Tank Factory is under attack
- [f=0007976] Infinitesimal paused the game
- [f=0007976] Infinitesimal unpaused the game
- [f=0008080] Welder is under attack
- [f=0008260] Welder is under attack
- [f=0008444] Heavy Tank Factory is under attack
- [f=0008594] Kodachi is under attack
- [f=0008657] Infinitesimal paused the game
- [f=0008657] Infinitesimal unpaused the game
- [f=0008967] Infinitesimal paused the game
- [f=0008967] Infinitesimal unpaused the game
- [f=0008976] Kodachi is under attack
- [f=0009332] Lotus is under attack
- [f=0009389] Infinitesimal paused the game
- [f=0009389] Infinitesimal unpaused the game
- [f=0009708] Kodachi is under attack
- [f=0009990] game_message: Morph complete: Chicken Hunter level 1
- [f=0010122] Infinitesimal paused the game
- [f=0010122] Infinitesimal unpaused the game
- [f=0010677] Infinitesimal paused the game
- [f=0010677] Infinitesimal unpaused the game
- [f=0010678] Kodachi is under attack
- [f=0010832] Infinitesimal paused the game
- [f=0010832] Infinitesimal unpaused the game
- [f=0010906] Kodachi is under attack
- [f=0011056] Kodachi is under attack
- [f=0011107] Infinitesimal paused the game
- [f=0011107] Infinitesimal unpaused the game
- [f=0011222] Infinitesimal paused the game
- [f=0011222] Infinitesimal unpaused the game
- [f=0011246] Kodachi is under attack
- [f=0011396] Kodachi is under attack
- [f=0011580] Kodachi is under attack
- [f=0011599] Infinitesimal paused the game
- [f=0011599] Infinitesimal unpaused the game
- [f=0011728] Infinitesimal paused the game
- [f=0011728] Infinitesimal unpaused the game
- [f=0011781] Kodachi is under attack
- [f=0011958] Kodachi is under attack
- [f=0012008] Infinitesimal paused the game
- [f=0012008] Infinitesimal unpaused the game
- [f=0012094] Infinitesimal paused the game
- [f=0012094] Infinitesimal unpaused the game
- [f=0012248] Infinitesimal paused the game
- [f=0012248] Infinitesimal unpaused the game
- [f=0012571] Defender is under attack
- [f=0012702] Infinitesimal paused the game
- [f=0012702] Infinitesimal unpaused the game
- [f=0012713] game_message: Morph complete: Chicken Hunter level 2
- [f=0012764] Kodachi is under attack
- [f=0012915] Kodachi is under attack
- [f=0012971] Infinitesimal paused the game
- [f=0012971] Infinitesimal unpaused the game
- [f=0013190] Infinitesimal paused the game
- [f=0013190] Infinitesimal unpaused the game
- [f=0013271] Infinitesimal paused the game
- [f=0013271] Infinitesimal unpaused the game
- [f=0013338] Kodachi is under attack
- [f=0013684] Infinitesimal paused the game
- [f=0013684] Infinitesimal unpaused the game
- [f=0013720] Infinitesimal paused the game
- [f=0013720] Infinitesimal unpaused the game
- [f=0013772] Kodachi is under attack
- [f=0013936] Kodachi is under attack
- [f=0014061] Infinitesimal paused the game
- [f=0014061] Infinitesimal unpaused the game
- [f=0014096] Chicken Hunter level 2 is under attack
- [f=0014285] Defender is under attack
- [f=0014329] Infinitesimal paused the game
- [f=0014329] Infinitesimal unpaused the game
- [f=0014503] Kodachi is under attack
- [f=0014652] Infinitesimal paused the game
- [f=0014652] Infinitesimal unpaused the game
- [f=0014768] Metal Extractor is under attack
- [f=0014918] Kodachi is under attack
- [f=0014959] Infinitesimal paused the game
- [f=0014959] Infinitesimal unpaused the game
- [f=0014967] Error: Spring 98.0.1-451-g0804ae1 develop has crashed.
- [f=0014967] Error: DLL information:
- [f=0014967] Error: 0x00400000 spring
- [f=0014967] Error: 0x77d20000 ntdll
- [f=0014967] Error: 0x778c0000 KERNEL32
- [f=0014967] Error: 0x76450000 KERNELBASE
- [f=0014967] Error: 0x761a0000 ADVAPI32
- [f=0014967] Error: 0x67d40000 GLU32
- [f=0014967] Error: 0x77690000 IMAGEHLP
- [f=0014967] Error: 0x77a10000 msvcrt
- [f=0014967] Error: 0x67c70000 OPENGL32
- [f=0014967] Error: 0x76510000 SHELL32
- [f=0014967] Error: 0x75570000 USER32
- [f=0014967] Error: 0x6bf90000 WINMM
- [f=0014967] Error: 0x75690000 WS2_32
- [f=0014967] Error: 0x10000000 DevIL
- [f=0014967] Error: 0x6b600000 OpenAL32
- [f=0014967] Error: 0x70780000 vorbisfile
- [f=0014967] Error: 0x62e80000 zlib1
- [f=0014967] Error: 0x70e40000 libfreetype-6
- [f=0014967] Error: 0x64f80000 libfontconfig-1
- [f=0014967] Error: 0x62aa0000 glew32
- [f=0014967] Error: 0x6c740000 SDL2
- [f=0014967] Error: 0x75ed0000 sechost
- [f=0014967] Error: 0x763a0000 RPCRT4
- [f=0014967] Error: 0x75af0000 GDI32
- [f=0014967] Error: 0x67b90000 DDRAW
- [f=0014967] Error: 0x759b0000 combase
- [f=0014967] Error: 0x75330000 SHLWAPI
- [f=0014967] Error: 0x6bf30000 WINMMBASE
- [f=0014967] Error: 0x77670000 NSI
- [f=0014967] Error: 0x67b00000 MSVCP80
- [f=0014967] Error: 0x67a60000 MSVCR80
- [f=0014967] Error: 0x75bf0000 ole32
- [f=0014967] Error: 0x6cec0000 libgcc_s_sjlj-1
- [f=0014967] Error: 0x68140000 ogg
- [f=0014967] Error: 0x64cc0000 vorbis
- [f=0014967] Error: 0x68f40000 libexpat-1
- [f=0014967] Error: 0x753e0000 IMM32
- [f=0014967] Error: 0x775e0000 OLEAUT32
- [f=0014967] Error: 0x751a0000 VERSION
- [f=0014967] Error: 0x75310000 SspiCli
- [f=0014967] Error: 0x67a50000 DCIMAN32
- [f=0014967] Error: 0x76250000 cfgmgr32
- [f=0014967] Error: 0x75d10000 DEVOBJ
- [f=0014967] Error: 0x762a0000 MSCTF
- [f=0014967] Error: 0x75300000 CRYPTBASE
- [f=0014967] Error: 0x752a0000 bcryptPrimitives
- [f=0014967] Error: 0x74a00000 uxtheme
- [f=0014967] Error: 0x6ec30000 dwmapi
- [f=0014967] Error: 0x67a40000 atiglpxx
- [f=0014967] Error: 0x667b0000 atioglxx
- [f=0014967] Error: 0x77710000 SETUPAPI
- [f=0014967] Error: 0x66730000 atiadlxy
- [f=0014967] Error: 0x753c0000 USERENV
- [f=0014967] Error: 0x75290000 WTSAPI32
- [f=0014967] Error: 0x77680000 PSAPI
- [f=0014967] Error: 0x74f80000 IPHLPAPI
- [f=0014967] Error: 0x779f0000 profapi
- [f=0014967] Error: 0x749f0000 WINNSI
- [f=0014967] Error: 0x75370000 WINTRUST
- [f=0014967] Error: 0x75d30000 CRYPT32
- [f=0014967] Error: 0x76380000 MSASN1
- [f=0014967] Error: 0x66630000 aticfx32
- [f=0014967] Error: 0x66720000 atigktxx
- [f=0014967] Error: 0x75930000 clbcatq
- [f=0014967] Error: 0x66620000 shfolder
- [f=0014967] Error: 0x75210000 SHCORE
- [f=0014967] Error: 0x68bd0000 MMDevApi
- [f=0014967] Error: 0x06330000 dsound
- [f=0014967] Error: 0x6a970000 POWRPROF
- [f=0014967] Error: 0x68b70000 AUDIOSES
- [f=0014967] Error: 0x68e90000 dinput8
- [f=0014967] Error: 0x66610000 HID
- [f=0014967] Error: 0x66600000 XInput1_4
- [f=0014967] Error: 0x6ed70000 mswsock
- [f=0014967] Error: 0x74820000 dbghelp
- [f=0014967] Error: Exception: Access violation (0xc0000005)
- [f=0014967] Error: Exception Address: 0x66f0919e
- [f=0014967] Error: Stacktrace for Spring 98.0.1-451-g0804ae1 develop:
- [f=0014967] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
- [f=0014967] Error: (0) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x71fc3e) [0x66F0919E]
- [f=0014967] Error: (1) C:\Windows\SYSTEM32\atioglxx.dll(atiPPHSN+0x69718) [0x675B76A8]
- [f=0014967] Error: (2) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x836840) [0x6701FDA0]
- [f=0014967] Error: (3) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xcad35) [0x668B4295]
- [f=0014967] Error: (4) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x34c6d) [0x6681E1CD]
- [f=0014967] Error: (5) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xfcbde) [0x668E613E]
- [f=0014967] Error: (6) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x3f6a45) [0x66BDFFA5]
- [f=0014967] Error: (7) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00648CFF]
- [f=0014967] Error: (8) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0064E370]
- [f=0014967] Error: (9) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x006D72C0]
- [f=0014967] Error: (10) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0042BDB1]
- [f=0014967] Error: (11) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00735BAE]
- [f=0014967] Error: (12) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0073CB59]
- [f=0014967] Error: (13) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00715DE6]
- [f=0014967] Error: (14) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x711694) [0x00EB85F4]
- [f=0014967] Error: (15) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00401402]
- [f=0014967] Error: (16) C:\Windows\SYSTEM32\KERNEL32.DLL(BaseThreadInitThunk+0xe) [0x778E86E3]
- [f=0014967] Error: (17) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x85) [0x77D7BCE9]
- [f=0014967] Error: (18) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x58) [0x77D7BCBC]
- [f=0014967] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
- [f=0014967] Error: [ErrorMessageBox][2]
- [f=0014967] [SpringApp::ShutDown][1]
- [f=0014967] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0014967] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0014967] [SpringApp::ShutDown][2]
- [f=0014967] [~CGame]1]
- [f=0014967] [KillLua][1]
- [f=0014967] [KillLua][2]
- [f=0014967] Start gadgetHandler:Shutdown
- [f=0014967] Shutdown - ShareControl
- [f=0014967] Shutdown - UnitMorph
- [f=0014967] Shutdown - CAI
- [f=0014967] Shutdown - LupsNanoSpray
- [f=0014967] Shutdown - Puppy Handler
- [f=0014967] Shutdown - StartSetup
- [f=0014967] Shutdown - Terrain Texture Handler
- [f=0014967] Shutdown - UnitCloakShield
- [f=0014967] End gadgetHandler:Shutdown
- [f=0014967] Start gadgetHandler:Shutdown
- [f=0014967] Shutdown - UnitMorph
- [f=0014967] Shutdown - Shockwaves
- [f=0014967] Shutdown - UnitCloakShield
- [f=0014967] Shutdown - Lups Cloak FX
- [f=0014967] Shutdown - Lups
- [f=0014967] End gadgetHandler:Shutdown
- [f=0014967] [KillLua][3]
- [f=0014967] [KillLua][4]
- [f=0014967] [KillMisc][1]
- [f=0014967] [KillMisc][2]
- [f=0014967] [KillRendering][1]
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] [KillInterface][1]
- [f=0014967] Start widgetHandler:Shutdown
- [f=0014967] Shutdown - SaveOrderList Complete
- [f=0014967] Writing last game win data
- [f=0014967] Shutdown - SaveConfigData Complete
- [f=0014967] Shutdown Widget - EPIC Menu
- [f=0014967] Shutdown Widget - Chili Minimap
- [f=0014967] Shutdown Widget - Chili Widget Selector
- [f=0014967] Shutdown Widget - Local Team Colors
- [f=0014967] Shutdown Widget - HealthBars
- [f=0014967] Shutdown Widget - Noises
- [f=0014967] Shutdown Widget - Unit Icons
- [f=0014967] Shutdown Widget - Win Counter
- [f=0014967] Shutdown Widget - CameraShake
- [f=0014967] Shutdown Widget - Chili EndGame Window
- [f=0014967] Shutdown Widget - Chili Selections & CursorTip
- [f=0014967] Shutdown Widget - Context Menu
- [f=0014967] Shutdown Widget - Darkening
- [f=0014967] Shutdown Widget - Highlight Geos
- [f=0014967] Shutdown Widget - Local Widgets Config
- [f=0014967] Shutdown Widget - Mex Placement Handler
- [f=0014967] Shutdown Widget - MinimapEvents
- [f=0014967] Shutdown Widget - Stereo3D
- [f=0014967] Shutdown Widget - Chili Economy Panel Default
- [f=0014967] Shutdown Widget - Startup Info and Selector
- [f=0014967] Shutdown Widget - Transport AI
- [f=0014967] Shutdown Widget - Music Player
- [f=0014967] Shutdown Widget - Announcer
- [f=0014967] Shutdown Widget - Attack AoE
- [f=0014967] Shutdown Widget - MessageBoxes
- [f=0014967] Shutdown Widget - UnitShapes
- [f=0014967] Shutdown Widget - Selection Send
- [f=0014967] Shutdown Widget - LupsManager
- [f=0014967] Shutdown Widget - Units on Fire
- [f=0014967] Shutdown Widget - Newton Firezone
- [f=0014967] Shutdown Widget - Receive Units Indicator
- [f=0014967] Shutdown Widget - Chili Pro Console
- [f=0014967] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0014967] Shutdown Widget - Chili Framework
- [f=0014967] Shutdown Widget - Lups
- [f=0014967] Shutdown Widget - Chili Core Selector
- [f=0014967] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0014967] Shutdown Widget - Pause Screen
- [f=0014967] Shutdown Widget - Chili Gesture Menu
- [f=0014967] Shutdown Widget - Chili Integral Menu
- [f=0014967] Shutdown Widget - Lasso Terraform GUI
- [f=0014967] Shutdown Widget - Text To Speech Control
- [f=0014967] Infinitesimal DISABLE TTS
- [f=0014967] End widgetHandler:Shutdown
- [f=0014967] [KillInterface][2]
- [f=0014967] [KillSimulation][1]
- [f=0014967] [KillSimulation][2]
- [f=0014967] [CCollisionHandler] dis-/continuous tests: 0/4522523
- [f=0014967] [KillSimulation][3]
- [f=0014967] [KillSimulation][4]
- [f=0014967] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0014967] [~CPathCache(32x32)] cacheHits=1625 hitPercentage=34% numHashColls=0 maxCacheSize=156
- [f=0014967] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0014967] [~CPathCache(128x128)] cacheHits=2570 hitPercentage=0% numHashColls=0 maxCacheSize=201
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] Statistics for RectangleOptimizer: 1%
- [f=0014967] [KillSimulation][5]
- [f=0014967] [~CGame][2]
- [f=0014967] [~CGame][3]
- [f=0014967] [SpringApp::ShutDown][3]
- [f=0014967] Statistics for UDP connection:
- Received: 368238 bytes in 21846 packets (16.8561 bytes/package)
- Sent: 549518 bytes in 26771 packets (20.5266 bytes/package)
- Relative protocol overhead: 0 up, 0.355955 down
- 818 incoming chunks dropped, 271 outgoing chunks resent
- [f=0014967] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0014967] [SpringApp::ShutDown][4]
- [f=0014967] [SpringApp::ShutDown][5]
- [f=0014967] [SpringApp::ShutDown][6]
- [f=0014967] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt
- =====================log 3
- [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
- Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvSky = 1
- AdvUnitShading = 0
- AtiHacks = 1
- BumpWaterAnisotropy = 2
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- DynamicSky = 1
- FPSFOV = 90
- FSAALevel = 2
- Fullscreen = 0
- GrassDetail = 4
- GroundDecals = 2
- GroundDetail = 90
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxNanoParticles = 10000
- MaxParticles = 10000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ReflectiveWater = 4
- ScreenshotCounter = 19
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- ShowClock = 0
- ShowPlayerInfo = 0
- SmoothLines = 1
- TreeRadius = 1000
- UnitIconDist = 151
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- WindowedEdgeMove = 0
- XResolution = 1680
- YResolution = 1050
- snd_airAbsorption = 0
- snd_volmaster = 10
- snd_volunitreply = 500
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 98.0.1-451-g0804ae1 develop
- Build Date & Time: Mar 22 2015 11:54:29
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1680x1050:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6550D
- GLSL version: 4.20
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to: 94.23.171.71:8760
- [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
- [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
- [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 250 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 3.763000
- [f=0000000] Game::LoadDefs (GameData): 4110 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 52 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 427 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 23 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 2585 ms
- [f=0000000] Game::LoadInterface (Console): 265 ms
- [f=0000000] Loading LuaRules
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Ranks API <api_ranks.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: lavarise <lavarise.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- [f=0000000] Setting morph for custom comms for player: 0
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- [f=0000000] AI taken control of team 1 on allyTeam 0
- [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
- [f=0000000] AI taken control of team 2 on allyTeam 0
- [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 1 on allyTeam 0
- [f=0000000] Team 2 on allyTeam 0
- [f=0000000] AI on ally team 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 0 on allyTeam 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 3 on allyTeam 2
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable /take <game_disable_take.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: LUS <unit_script.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
- LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI_91 <91_unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
- LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
- LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Initializing gadget
- LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- >> Loaded gadget: Ranks API <api_ranks.lua>
- >> Loaded gadget: Save/Load <api_saveload.lua>
- >> Loaded gadget: Script notification <unit_script_notification.lua>
- >> Loaded gadget: UnitMorph <unit_morph.lua>
- >> Loaded gadget: 91_unit_attributes.lua <91_unit_attributes.lua>
- >> Loaded gadget: 91_unit_prevent_lab_hax.lua <91_unit_prevent_lab_hax.lua>
- >> Loaded gadget: 91_unit_priority.lua <91_unit_priority.lua>
- >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- >> Loaded gadget: CAI <ai_cai.lua>
- >> Loaded gadget: Capture <unit_capture.lua>
- >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- >> Loaded gadget: Jumpjets <unit_jumpjets.lua>
- >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- >> Loaded gadget: Resign Gadget <game_resign.lua>
- >> Loaded gadget: Retreat Command <cmd_retreat.lua>
- >> Loaded gadget: Shield Link <unit_shield_link.lua>
- >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- >> Loaded gadget: StartSetup <start_unit_setup.lua>
- >> Loaded gadget: Teleporter <unit_teleporter.lua>
- >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- >> Loaded gadget: Thrusters <lups_thrusters.lua>
- >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- >> Loaded gadget: astar.lua <astar.lua>
- >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
- >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
- >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
- >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
- >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
- >> Loaded gadget: feature_fx.lua <feature_fx.lua>
- >> Loaded gadget: game_disable_take.lua <game_disable_take.lua>
- >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
- >> Loaded gadget: game_over.lua <game_over.lua>
- >> Loaded gadget: game_perks.lua <game_perks.lua>
- >> Loaded gadget: koth.lua <koth.lua>
- >> Loaded gadget: lavarise.lua <lavarise.lua>
- >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
- >> Loaded gadget: mex_placement.lua <mex_placement.lua>
- >> Loaded gadget: share_control.lua <share_control.lua>
- >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
- >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
- >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
- >> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
- >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
- >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
- >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
- >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
- >> Loaded gadget: unit_disable_features.lua <unit_disable_features.lua>
- >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
- >> Loaded gadget: unit_estall_disable.lua <unit_estall_disable.lua>
- >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
- >> Loaded gadget: unit_fix_dropped_startpos.lua <unit_fix_dropped_startpos.lua>
- >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua>
- >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
- >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua>
- >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
- >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
- >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- >> Loaded gadget: unit_oremex.lua <unit_oremex.lua>
- >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
- >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
- >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
- >> Loaded gadget: unit_priority.lua <unit_priority.lua>
- >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
- >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
- >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
- >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
- >> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
- >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua>
- >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
- >> Loaded gadget: unit_terraform.lua <unit_terraform.lua>
- >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
- >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
- >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
- >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
- >> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
- >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua>
- >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
- >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
- >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
- >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
- >> Loaded gadget: Chicken control <chicken_control.lua>
- >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- >> Loaded gadget: Lups <lups_wrapper.lua>
- >> Loaded gadget: Awards <awards.lua>
- >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 1, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] Player and team counts match, continuing
- [f=0000000] Testing last game's team 1 mapped to this game's team 1
- [f=0000000] All players and teams match from last game, using last game's scores as base
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: i18n <api_i18n.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 10000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 151
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Infinitesimal ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (423ms, checksum c523a8f8)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 44 spots.
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: c021685505fdf1b0aa2bb3d340c2d64e
- [f=0000000] Connection attempt from Infinitesimal
- [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
- [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
- [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
- [f=0000000] Switching to Free style camera
- [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
- [f=0000000] Speed set to 0.9 [Infinitesimal]
- [f=0000000] Speed set to 0.8 [Infinitesimal]
- [f=0000000] Speed set to 0.7 [Infinitesimal]
- [f=0000000] Speed set to 0.6 [Infinitesimal]
- [f=0000000] Speed set to 0.5 [Infinitesimal]
- [f=0000000] Speed set to 0.4 [Infinitesimal]
- [f=0000000] Speed set to 0.3 [Infinitesimal]
- [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
- [f=0000012] Chili: tried to add multiple times "button50" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button51" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button52" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button53" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button54" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button55" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button56" to "stackpanel14"!
- [f=0000012] Chili: tried to add multiple times "button57" to "stackpanel14"!
- [f=0000012] Chili: tried to add multiple times "button58" to "stackpanel14"!
- [f=0000061] Infinitesimal paused the game
- [f=0000061] Infinitesimal unpaused the game
- [f=0000068] Infinitesimal paused the game
- [f=0000068] Infinitesimal unpaused the game
- [f=0000097] !transmitlobby @voice@buildUnit@add;coracv;Welder
- [f=0000097] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
- [f=0000097] !transmitlobby @voice@buildUnit@add;panther;Panther
- [f=0000097] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
- [f=0000097] !transmitlobby @voice@buildUnit@add;correap;Reaper
- [f=0000097] !transmitlobby @voice@buildUnit@add;corgol;Goliath
- [f=0000097] !transmitlobby @voice@buildUnit@add;cormart;Pillager
- [f=0000097] !transmitlobby @voice@buildUnit@add;trem;Tremor
- [f=0000097] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
- [f=0000097] !transmitlobby @voice@buildUnit@reload
- [f=0000105] Infinitesimal paused the game
- [f=0000105] Infinitesimal unpaused the game
- [f=0000458] Speed set to 0.4 [Infinitesimal]
- [f=0002695] Infinitesimal paused the game
- [f=0002695] Infinitesimal unpaused the game
- [f=0003636] [SpringApp::ShutDown][1]
- [f=0003636] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0003636] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0003636] [SpringApp::ShutDown][2]
- [f=0003636] [~CGame]1]
- [f=0003636] [KillLua][1]
- [f=0003636] [KillLua][2]
- [f=0003636] Start gadgetHandler:Shutdown
- [f=0003636] Shutdown - ShareControl
- [f=0003636] Shutdown - UnitMorph
- [f=0003636] Shutdown - CAI
- [f=0003636] Shutdown - LupsNanoSpray
- [f=0003636] Shutdown - Puppy Handler
- [f=0003636] Shutdown - StartSetup
- [f=0003636] Shutdown - Terrain Texture Handler
- [f=0003636] Shutdown - UnitCloakShield
- [f=0003636] End gadgetHandler:Shutdown
- [f=0003636] Start gadgetHandler:Shutdown
- [f=0003636] Shutdown - UnitMorph
- [f=0003636] Shutdown - Shockwaves
- [f=0003636] Shutdown - UnitCloakShield
- [f=0003636] Shutdown - Lups Cloak FX
- [f=0003636] Shutdown - Lups
- [f=0003636] End gadgetHandler:Shutdown
- [f=0003636] [KillLua][3]
- [f=0003636] [KillLua][4]
- [f=0003636] [KillMisc][1]
- [f=0003636] [KillMisc][2]
- [f=0003636] [KillRendering][1]
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] [KillInterface][1]
- [f=0003636] Start widgetHandler:Shutdown
- [f=0003636] Shutdown - SaveOrderList Complete
- [f=0003636] Writing last game win data
- [f=0003636] Shutdown - SaveConfigData Complete
- [f=0003636] Shutdown Widget - EPIC Menu
- [f=0003636] Shutdown Widget - Chili Minimap
- [f=0003636] Shutdown Widget - Chili Widget Selector
- [f=0003636] Shutdown Widget - Local Team Colors
- [f=0003636] Shutdown Widget - HealthBars
- [f=0003636] Shutdown Widget - Noises
- [f=0003636] Shutdown Widget - Unit Icons
- [f=0003636] Shutdown Widget - Win Counter
- [f=0003636] Shutdown Widget - CameraShake
- [f=0003636] Shutdown Widget - Chili EndGame Window
- [f=0003636] Shutdown Widget - Chili Selections & CursorTip
- [f=0003636] Shutdown Widget - Context Menu
- [f=0003636] Shutdown Widget - Darkening
- [f=0003636] Shutdown Widget - Highlight Geos
- [f=0003636] Shutdown Widget - Local Widgets Config
- [f=0003636] Shutdown Widget - Mex Placement Handler
- [f=0003636] Shutdown Widget - MinimapEvents
- [f=0003636] Shutdown Widget - Stereo3D
- [f=0003636] Shutdown Widget - Chili Economy Panel Default
- [f=0003636] Shutdown Widget - Startup Info and Selector
- [f=0003636] Shutdown Widget - Transport AI
- [f=0003636] Shutdown Widget - Music Player
- [f=0003636] Shutdown Widget - Announcer
- [f=0003636] Shutdown Widget - Attack AoE
- [f=0003636] Shutdown Widget - MessageBoxes
- [f=0003636] Shutdown Widget - UnitShapes
- [f=0003636] Shutdown Widget - Selection Send
- [f=0003636] Shutdown Widget - LupsManager
- [f=0003636] Shutdown Widget - Units on Fire
- [f=0003636] Shutdown Widget - Newton Firezone
- [f=0003636] Shutdown Widget - Receive Units Indicator
- [f=0003636] Shutdown Widget - Chili Pro Console
- [f=0003636] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0003636] Shutdown Widget - Chili Framework
- [f=0003636] Shutdown Widget - Lups
- [f=0003636] Shutdown Widget - Chili Core Selector
- [f=0003636] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0003636] Shutdown Widget - Pause Screen
- [f=0003636] Shutdown Widget - Chili Gesture Menu
- [f=0003636] Shutdown Widget - Chili Integral Menu
- [f=0003636] Shutdown Widget - Lasso Terraform GUI
- [f=0003636] Shutdown Widget - Text To Speech Control
- [f=0003636] Infinitesimal DISABLE TTS
- [f=0003636] End widgetHandler:Shutdown
- [f=0003636] [KillInterface][2]
- [f=0003636] [KillSimulation][1]
- [f=0003636] [KillSimulation][2]
- [f=0003636] [CCollisionHandler] dis-/continuous tests: 0/190996
- [f=0003636] [KillSimulation][3]
- [f=0003636] [KillSimulation][4]
- [f=0003636] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0003636] [~CPathCache(32x32)] cacheHits=17 hitPercentage=5% numHashColls=0 maxCacheSize=89
- [f=0003636] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0003636] [~CPathCache(128x128)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] [KillSimulation][5]
- [f=0003636] [~CGame][2]
- [f=0003636] [~CGame][3]
- [f=0003636] [SpringApp::ShutDown][3]
- [f=0003636] Statistics for UDP connection:
- Received: 75588 bytes in 4693 packets (16.1065 bytes/package)
- Sent: 116331 bytes in 5613 packets (20.7253 bytes/package)
- Relative protocol overhead: 0 up, 0.372519 down
- 5 incoming chunks dropped, 18 outgoing chunks resent
- [f=0003636] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0003636] [SpringApp::ShutDown][4]
- [f=0003636] [SpringApp::ShutDown][5]
- [f=0003636] [SpringApp::ShutDown][6]
- [f=0003636] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- ======================log 2
- Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
- [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
- Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvMapShading = 0
- AdvSky = 1
- AdvUnitShading = 0
- AtiHacks = 1
- BumpWaterAnisotropy = 2
- BumpWaterBlurReflection = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 1
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DualScreenMiniMapOnLeft = 1
- DynamicSky = 1
- FPSFOV = 90
- FSAALevel = 2
- Fullscreen = 0
- GrassDetail = 4
- GroundDecals = 2
- GroundDetail = 90
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Commanders
- LoadingMT = 0
- MaxDynamicMapLights = 0
- MaxDynamicModelLights = 0
- MaxNanoParticles = 10000
- MaxParticles = 10000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- ReconnectTimeout = 0
- ReflectiveWater = 4
- ScreenshotCounter = 19
- ScrollWheelSpeed = -25
- ShadowMapSize = 1024
- ShowClock = 0
- ShowPlayerInfo = 0
- SmoothLines = 1
- TreeRadius = 1000
- UnitIconDist = 151
- UnitLodDist = 9999
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 0
- WindowPosY = 0
- WindowedEdgeMove = 0
- XResolution = 1680
- YResolution = 1050
- snd_airAbsorption = 0
- snd_volmaster = 10
- snd_volunitreply = 500
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 98.0.1-451-g0804ae1 develop
- Build Date & Time: Mar 22 2015 11:54:29
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1680x1050:
- 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon HD 6550D
- GLSL version: 4.20
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 75 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
- Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
- Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
- [f=0000000] [Threading] Main thread CPU affinity mask set: 12
- [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to: 94.23.171.71:8760
- [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
- [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
- [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
- [f=0000000] Warning: Incompatible map-checksum: Checksum of Bandit_Plains_v1 (checksum 0xafe8eb97) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Warning: Incompatible game-checksum: Checksum of 5ba22e2204a95a2721fa20584b0d3d1b.sdp (checksum 0x50310037) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 250 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Found new widget "WM Stuff"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 3.763000
- [f=0000000] Game::LoadDefs (GameData): 4110 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
- [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 52 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 427 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
- [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: armpb: Given yardmap requires 5 extra char(s)!
- [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 23 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 2585 ms
- [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
- [f=0000000] Game::LoadInterface (Console): 265 ms
- [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
- )
- [f=0000000] Setting morph for custom comms for player: 0
- [f=0000000] AI taken control of team 1 on allyTeam 0
- [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
- [f=0000000] AI taken control of team 2 on allyTeam 0
- [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
- [f=0000000] Ally Team 0 intialised
- [f=0000000] Team 1 on allyTeam 0
- [f=0000000] Team 2 on allyTeam 0
- [f=0000000] AI on ally team 0
- [f=0000000] Ally Team 1 intialised
- [f=0000000] Team 0 on allyTeam 1
- [f=0000000] Ally Team 2 intialised
- [f=0000000] Team 3 on allyTeam 2
- [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
- [f=0000000] Initializing gadget
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
- )
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading last game win data
- [f=0000000] Resetting win data
- [f=0000000] Last game player count: 1, This game player count: 1
- [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
- [f=0000000] Player and team counts match, continuing
- [f=0000000] Testing last game's team 1 mapped to this game's team 1
- [f=0000000] All players and teams match from last game, using last game's scores as base
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: i18n <api_i18n.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is enabled!
- [f=0000000] Set "shadows" config-parameter to 2
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 10000
- [f=0000000] Set UnitLodDist to 9999
- [f=0000000] Set UnitIconDist to 151
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Win Counter <win_counter.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
- [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
- [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
- [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
- [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
- [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
- [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Marketplace and Bounty Icons: Widget removed.
- [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
- [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
- [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
- [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
- [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Infinitesimal ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
- [f=0000000] Writing last game win data
- [f=0000000] LuaUI v0.3
- [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil
- [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental)
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [LoadFinalize] finalized PFS (423ms, checksum c523a8f8)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Mex Placement Initialised with 44 spots.
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] GameID: c021685505fdf1b0aa2bb3d340c2d64e
- [f=0000000] Connection attempt from Infinitesimal
- [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
- [f=0000000] Error: CInfoTextureCombiner-shader validation error: Validation failed! - Different sampler types for same sample texture unit in fragment shader.
- [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
- [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
- [f=0000000] Switching to Free style camera
- [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
- [f=0000000] Speed set to 0.9 [Infinitesimal]
- [f=0000000] Speed set to 0.8 [Infinitesimal]
- [f=0000000] Speed set to 0.7 [Infinitesimal]
- [f=0000000] Speed set to 0.6 [Infinitesimal]
- [f=0000000] Speed set to 0.5 [Infinitesimal]
- [f=0000000] Speed set to 0.4 [Infinitesimal]
- [f=0000000] Speed set to 0.3 [Infinitesimal]
- [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
- [f=0000012] Chili: tried to add multiple times "button50" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button51" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button52" to "stackpanel12"!
- [f=0000012] Chili: tried to add multiple times "button53" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button54" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button55" to "stackpanel13"!
- [f=0000012] Chili: tried to add multiple times "button56" to "stackpanel14"!
- [f=0000012] Chili: tried to add multiple times "button57" to "stackpanel14"!
- [f=0000012] Chili: tried to add multiple times "button58" to "stackpanel14"!
- [f=0000061] Infinitesimal paused the game
- [f=0000061] Infinitesimal unpaused the game
- [f=0000068] Infinitesimal paused the game
- [f=0000068] Infinitesimal unpaused the game
- [f=0000097] !transmitlobby @voice@buildUnit@add;coracv;Welder
- [f=0000097] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
- [f=0000097] !transmitlobby @voice@buildUnit@add;panther;Panther
- [f=0000097] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
- [f=0000097] !transmitlobby @voice@buildUnit@add;correap;Reaper
- [f=0000097] !transmitlobby @voice@buildUnit@add;corgol;Goliath
- [f=0000097] !transmitlobby @voice@buildUnit@add;cormart;Pillager
- [f=0000097] !transmitlobby @voice@buildUnit@add;trem;Tremor
- [f=0000097] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
- [f=0000097] !transmitlobby @voice@buildUnit@reload
- [f=0000105] Infinitesimal paused the game
- [f=0000105] Infinitesimal unpaused the game
- [f=0000458] Speed set to 0.4 [Infinitesimal]
- [f=0002695] Infinitesimal paused the game
- [f=0002695] Infinitesimal unpaused the game
- [f=0003636] Error: Spring 98.0.1-451-g0804ae1 develop has crashed.
- [f=0003636] Error: DLL information:
- [f=0003636] Error: 0x00400000 spring
- [f=0003636] Error: 0x77d20000 ntdll
- [f=0003636] Error: 0x778c0000 KERNEL32
- [f=0003636] Error: 0x76450000 KERNELBASE
- [f=0003636] Error: 0x761a0000 ADVAPI32
- [f=0003636] Error: 0x68af0000 GLU32
- [f=0003636] Error: 0x77690000 IMAGEHLP
- [f=0003636] Error: 0x77a10000 msvcrt
- [f=0003636] Error: 0x68a20000 OPENGL32
- [f=0003636] Error: 0x76510000 SHELL32
- [f=0003636] Error: 0x75570000 USER32
- [f=0003636] Error: 0x6bf90000 WINMM
- [f=0003636] Error: 0x75690000 WS2_32
- [f=0003636] Error: 0x10000000 DevIL
- [f=0003636] Error: 0x6b600000 OpenAL32
- [f=0003636] Error: 0x70780000 vorbisfile
- [f=0003636] Error: 0x62e80000 zlib1
- [f=0003636] Error: 0x70e40000 libfreetype-6
- [f=0003636] Error: 0x64f80000 libfontconfig-1
- [f=0003636] Error: 0x62aa0000 glew32
- [f=0003636] Error: 0x6c740000 SDL2
- [f=0003636] Error: 0x75ed0000 sechost
- [f=0003636] Error: 0x763a0000 RPCRT4
- [f=0003636] Error: 0x75af0000 GDI32
- [f=0003636] Error: 0x68940000 DDRAW
- [f=0003636] Error: 0x759b0000 combase
- [f=0003636] Error: 0x75330000 SHLWAPI
- [f=0003636] Error: 0x6bf30000 WINMMBASE
- [f=0003636] Error: 0x77670000 NSI
- [f=0003636] Error: 0x688b0000 MSVCP80
- [f=0003636] Error: 0x68810000 MSVCR80
- [f=0003636] Error: 0x75bf0000 ole32
- [f=0003636] Error: 0x6cec0000 libgcc_s_sjlj-1
- [f=0003636] Error: 0x68140000 ogg
- [f=0003636] Error: 0x64cc0000 vorbis
- [f=0003636] Error: 0x68f40000 libexpat-1
- [f=0003636] Error: 0x753e0000 IMM32
- [f=0003636] Error: 0x775e0000 OLEAUT32
- [f=0003636] Error: 0x751a0000 VERSION
- [f=0003636] Error: 0x75310000 SspiCli
- [f=0003636] Error: 0x68800000 DCIMAN32
- [f=0003636] Error: 0x76250000 cfgmgr32
- [f=0003636] Error: 0x75d10000 DEVOBJ
- [f=0003636] Error: 0x762a0000 MSCTF
- [f=0003636] Error: 0x75300000 CRYPTBASE
- [f=0003636] Error: 0x752a0000 bcryptPrimitives
- [f=0003636] Error: 0x74a00000 uxtheme
- [f=0003636] Error: 0x6ec30000 dwmapi
- [f=0003636] Error: 0x687f0000 atiglpxx
- [f=0003636] Error: 0x03320000 atioglxx
- [f=0003636] Error: 0x77710000 SETUPAPI
- [f=0003636] Error: 0x674e0000 atiadlxy
- [f=0003636] Error: 0x753c0000 USERENV
- [f=0003636] Error: 0x75290000 WTSAPI32
- [f=0003636] Error: 0x77680000 PSAPI
- [f=0003636] Error: 0x74f80000 IPHLPAPI
- [f=0003636] Error: 0x779f0000 profapi
- [f=0003636] Error: 0x749f0000 WINNSI
- [f=0003636] Error: 0x75370000 WINTRUST
- [f=0003636] Error: 0x75d30000 CRYPT32
- [f=0003636] Error: 0x76380000 MSASN1
- [f=0003636] Error: 0x673e0000 aticfx32
- [f=0003636] Error: 0x674d0000 atigktxx
- [f=0003636] Error: 0x75930000 clbcatq
- [f=0003636] Error: 0x673d0000 shfolder
- [f=0003636] Error: 0x75210000 SHCORE
- [f=0003636] Error: 0x68bd0000 MMDevApi
- [f=0003636] Error: 0x061b0000 dsound
- [f=0003636] Error: 0x6a970000 POWRPROF
- [f=0003636] Error: 0x68b70000 AUDIOSES
- [f=0003636] Error: 0x68e90000 dinput8
- [f=0003636] Error: 0x673c0000 HID
- [f=0003636] Error: 0x673b0000 XInput1_4
- [f=0003636] Error: 0x6ed70000 mswsock
- [f=0003636] Error: 0x74820000 dbghelp
- [f=0003636] Error: Exception: Access violation (0xc0000005)
- [f=0003636] Error: Exception Address: 0x03a7919e
- [f=0003636] Error: Stacktrace for Spring 98.0.1-451-g0804ae1 develop:
- [f=0003636] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
- [f=0003636] Error: (0) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x71fc3e) [0x03A7919E]
- [f=0003636] Error: (1) C:\Windows\SYSTEM32\atioglxx.dll(atiPPHSN+0x69718) [0x041276A8]
- [f=0003636] Error: (2) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x836840) [0x03B8FDA0]
- [f=0003636] Error: (3) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xcad35) [0x03424295]
- [f=0003636] Error: (4) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x34c6d) [0x0338E1CD]
- [f=0003636] Error: (5) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xfcbde) [0x0345613E]
- [f=0003636] Error: (6) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x3f6a45) [0x0374FFA5]
- [f=0003636] Error: (7) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00648CFF]
- [f=0003636] Error: (8) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0064E370]
- [f=0003636] Error: (9) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x006D72C0]
- [f=0003636] Error: (10) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0042BDB1]
- [f=0003636] Error: (11) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00735BAE]
- [f=0003636] Error: (12) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0073CB59]
- [f=0003636] Error: (13) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00715DE6]
- [f=0003636] Error: (14) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x711694) [0x00EB85F4]
- [f=0003636] Error: (15) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00401402]
- [f=0003636] Error: (16) C:\Windows\SYSTEM32\KERNEL32.DLL(BaseThreadInitThunk+0xe) [0x778E86E3]
- [f=0003636] Error: (17) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x85) [0x77D7BCE9]
- [f=0003636] Error: (18) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x58) [0x77D7BCBC]
- [f=0003636] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
- [f=0003636] Error: [ErrorMessageBox][2]
- [f=0003636] [SpringApp::ShutDown][1]
- [f=0003636] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0003636] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0003636] [SpringApp::ShutDown][2]
- [f=0003636] [~CGame]1]
- [f=0003636] [KillLua][1]
- [f=0003636] [KillLua][2]
- [f=0003636] Start gadgetHandler:Shutdown
- [f=0003636] Shutdown - ShareControl
- [f=0003636] Shutdown - UnitMorph
- [f=0003636] Shutdown - CAI
- [f=0003636] Shutdown - LupsNanoSpray
- [f=0003636] Shutdown - Puppy Handler
- [f=0003636] Shutdown - StartSetup
- [f=0003636] Shutdown - Terrain Texture Handler
- [f=0003636] Shutdown - UnitCloakShield
- [f=0003636] End gadgetHandler:Shutdown
- [f=0003636] Start gadgetHandler:Shutdown
- [f=0003636] Shutdown - UnitMorph
- [f=0003636] Shutdown - Shockwaves
- [f=0003636] Shutdown - UnitCloakShield
- [f=0003636] Shutdown - Lups Cloak FX
- [f=0003636] Shutdown - Lups
- [f=0003636] End gadgetHandler:Shutdown
- [f=0003636] [KillLua][3]
- [f=0003636] [KillLua][4]
- [f=0003636] [KillMisc][1]
- [f=0003636] [KillMisc][2]
- [f=0003636] [KillRendering][1]
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] [KillInterface][1]
- [f=0003636] Start widgetHandler:Shutdown
- [f=0003636] Shutdown - SaveOrderList Complete
- [f=0003636] Writing last game win data
- [f=0003636] Shutdown - SaveConfigData Complete
- [f=0003636] Shutdown Widget - EPIC Menu
- [f=0003636] Shutdown Widget - Chili Minimap
- [f=0003636] Shutdown Widget - Chili Widget Selector
- [f=0003636] Shutdown Widget - Local Team Colors
- [f=0003636] Shutdown Widget - HealthBars
- [f=0003636] Shutdown Widget - Noises
- [f=0003636] Shutdown Widget - Unit Icons
- [f=0003636] Shutdown Widget - Win Counter
- [f=0003636] Shutdown Widget - CameraShake
- [f=0003636] Shutdown Widget - Chili EndGame Window
- [f=0003636] Shutdown Widget - Chili Selections & CursorTip
- [f=0003636] Shutdown Widget - Context Menu
- [f=0003636] Shutdown Widget - Darkening
- [f=0003636] Shutdown Widget - Highlight Geos
- [f=0003636] Shutdown Widget - Local Widgets Config
- [f=0003636] Shutdown Widget - Mex Placement Handler
- [f=0003636] Shutdown Widget - MinimapEvents
- [f=0003636] Shutdown Widget - Stereo3D
- [f=0003636] Shutdown Widget - Chili Economy Panel Default
- [f=0003636] Shutdown Widget - Startup Info and Selector
- [f=0003636] Shutdown Widget - Transport AI
- [f=0003636] Shutdown Widget - Music Player
- [f=0003636] Shutdown Widget - Announcer
- [f=0003636] Shutdown Widget - Attack AoE
- [f=0003636] Shutdown Widget - MessageBoxes
- [f=0003636] Shutdown Widget - UnitShapes
- [f=0003636] Shutdown Widget - Selection Send
- [f=0003636] Shutdown Widget - LupsManager
- [f=0003636] Shutdown Widget - Units on Fire
- [f=0003636] Shutdown Widget - Newton Firezone
- [f=0003636] Shutdown Widget - Receive Units Indicator
- [f=0003636] Shutdown Widget - Chili Pro Console
- [f=0003636] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
- [f=0003636] Shutdown Widget - Chili Framework
- [f=0003636] Shutdown Widget - Lups
- [f=0003636] Shutdown Widget - Chili Core Selector
- [f=0003636] Shutdown Widget - Combo Overhead/Free Camera (experimental)
- [f=0003636] Shutdown Widget - Pause Screen
- [f=0003636] Shutdown Widget - Chili Gesture Menu
- [f=0003636] Shutdown Widget - Chili Integral Menu
- [f=0003636] Shutdown Widget - Lasso Terraform GUI
- [f=0003636] Shutdown Widget - Text To Speech Control
- [f=0003636] Infinitesimal DISABLE TTS
- [f=0003636] End widgetHandler:Shutdown
- [f=0003636] [KillInterface][2]
- [f=0003636] [KillSimulation][1]
- [f=0003636] [KillSimulation][2]
- [f=0003636] [CCollisionHandler] dis-/continuous tests: 0/190996
- [f=0003636] [KillSimulation][3]
- [f=0003636] [KillSimulation][4]
- [f=0003636] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0003636] [~CPathCache(32x32)] cacheHits=17 hitPercentage=5% numHashColls=0 maxCacheSize=89
- [f=0003636] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0003636] [~CPathCache(128x128)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] Statistics for RectangleOptimizer: 0%
- [f=0003636] [KillSimulation][5]
- [f=0003636] [~CGame][2]
- [f=0003636] [~CGame][3]
- [f=0003636] [SpringApp::ShutDown][3]
- [f=0003636] Statistics for UDP connection:
- Received: 75588 bytes in 4693 packets (16.1065 bytes/package)
- Sent: 116331 bytes in 5613 packets (20.7253 bytes/package)
- Relative protocol overhead: 0 up, 0.372519 down
- 5 incoming chunks dropped, 18 outgoing chunks resent
- [f=0003636] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
- [f=0003636] [SpringApp::ShutDown][4]
- [f=0003636] [SpringApp::ShutDown][5]
- [f=0003636] [SpringApp::ShutDown][6]
- [f=0003636] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=00000000
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt
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