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  1. 4 zk/spring crash logs :
  2. message (x) spring has crashed: Acces violation.
  3. After playing 1 v 2 ai after 5-50 minutes
  4. Timestap about 2-2015 1 in 3 games crashed
  5. in around25 may 2015 6 games played in a row (no crash)
  6. 28 and 29 may 2015 4 games in a row crashed after being at 30% of the game play time
  7. last crash with engine 98.0.1-451-g0804ae1
  8.  
  9. infolog_5
  10. [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
  11. Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
  12. ============== <User Config> ==============
  13. 3DTrees = 0
  14. AdvMapShading = 0
  15. AdvSky = 1
  16. AdvUnitShading = 0
  17. AtiHacks = 1
  18. BumpWaterAnisotropy = 2
  19. BumpWaterBlurReflection = 1
  20. BumpWaterDepthBits = 16
  21. BumpWaterReflection = 0
  22. BumpWaterRefraction = 0
  23. BumpWaterShoreWaves = 0
  24. BumpWaterTexSizeReflection = 128
  25. CamMode = 1
  26. CamTimeExponent = 4.0
  27. CamTimeFactor = 1.0
  28. CompressTextures = 1
  29. DualScreenMiniMapOnLeft = 1
  30. DynamicSky = 1
  31. FPSFOV = 90
  32. FSAALevel = 2
  33. Fullscreen = 0
  34. GrassDetail = 4
  35. GroundDecals = 2
  36. GroundDetail = 90
  37. GroundScarAlphaFade = 1
  38. HangTimeout = 0
  39. HardwareCursor = 1
  40. HighResLos = 1
  41. InitialNetworkTimeout = 0
  42. InputTextGeo = 0.26 0.73 0.02 0.028
  43. LODScale = 1.000
  44. LODScaleReflection = 1.000
  45. LODScaleRefraction = 1.000
  46. LODScaleShadow = 1.000
  47. LastSelectedMap = Tropical
  48. LastSelectedMod = Zero-K $VERSION
  49. LastSelectedScript = Commanders
  50. LoadingMT = 0
  51. MaxDynamicMapLights = 0
  52. MaxDynamicModelLights = 0
  53. MaxNanoParticles = 10000
  54. MaxParticles = 10000
  55. MaxSounds = 32
  56. MaximumTransmissionUnit = 0
  57. MiddleClickScrollSpeed = -0.005
  58. MouseDragScrollThreshold = 0
  59. ReconnectTimeout = 0
  60. ReflectiveWater = 4
  61. ScreenshotCounter = 19
  62. ScrollWheelSpeed = -25
  63. ShadowMapSize = 1024
  64. ShowClock = 0
  65. ShowPlayerInfo = 0
  66. SmoothLines = 1
  67. TreeRadius = 1000
  68. UnitIconDist = 151
  69. UnitLodDist = 9999
  70. UsePBO = 0
  71. VSync = 1
  72. WindowBorderless = 1
  73. WindowPosX = 0
  74. WindowPosY = 0
  75. WindowedEdgeMove = 0
  76. XResolution = 1680
  77. YResolution = 1050
  78. snd_airAbsorption = 0
  79. snd_volmaster = 10
  80. snd_volunitreply = 500
  81. ============== </User Config> ==============
  82. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  83. Enabled log sections: Sound(Notice)
  84. Enable or disable log sections using the LogSections configuration key
  85. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  86. Use "none" to disable the default log sections.
  87. LogOutput initialized.
  88. Spring 98.0.1-451-g0804ae1 develop
  89. Build Date & Time: Mar 22 2015 11:54:29
  90. Build Environment: boost-105500, GNU libstdc++ version 20130531
  91. Compiler Version: gcc-4.8.1
  92. Operating System: Microsoft Windows
  93. Microsoft Business Edition, 64-bit (build 9200)
  94. AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
  95. Word Size: 32-bit (emulated)
  96. CPU Clock: win32::TimeGetTime
  97. Physical CPU Cores: 4
  98. Logical CPU Cores: 4
  99. [CMyMath::Init] CPU SSE mask: 888, flags:
  100. SSE 1.0: 1, SSE 2.0: 1
  101. SSE 3.0: 1, SSSE 3.0: 0
  102. SSE 4.1: 0, SSE 4.2: 0
  103. SSE 4.0A: 1, SSE 5.0A: 0
  104. using streflop SSE FP-math mode, CPU supports SSE instructions
  105. Supported Video modes on Display 1 x:0 y:0 1680x1050:
  106. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
  107. SDL version: linked 2.0.3; compiled 2.0.2
  108. GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
  109. GL vendor: ATI Technologies Inc.
  110. GL renderer: AMD Radeon HD 6550D
  111. GLSL version: 4.20
  112. GLEW version: 1.5.8
  113. Video RAM: unknown
  114. SwapInterval: 0
  115. GL info:
  116. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  117. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  118. maximum texture size: 16384, compress MIP-map textures: 1
  119. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  120. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  121. number of UniformBufferBindings: 75 (64kB)
  122. Using VSync
  123. [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  124. [WatchDog::Install] disabled
  125. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  126. [ThreadPool::SetThreadCount][2] #threads=3
  127. [DataDirs] Isolation Mode!
  128. Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
  129. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
  130. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
  131. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
  132. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
  133. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
  134. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
  135. [f=0000000] [Sound] OpenAL info:
  136. [f=0000000] [Sound] Available Devices:
  137. [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
  138. [f=0000000] [Sound] Device: OpenAL Soft
  139. [f=0000000] [Sound] Vendor: OpenAL Community
  140. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  141. [f=0000000] [Sound] Renderer: OpenAL Soft
  142. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  143. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  144. [f=0000000] [Sound] EFX Enabled: yes
  145. [f=0000000] [Sound] Max Sounds: 32
  146. [f=0000000] Joysticks found: 0
  147. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  148. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  149. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  150. [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
  151. [f=0000000] Connecting to: 94.23.171.71:8760
  152. [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
  153. [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  154. [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
  155. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
  156. [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  157. [f=0000000] PreGame::GameDataReceived: 155 ms
  158. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
  159. [f=0000000] [LuaIntro] Searching for new Widgets
  160. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  161. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  162. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  163. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  164. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  165. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  166. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  167. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  168. [f=0000000] [LuaIntro] Found new widget "Main"
  169. [f=0000000] [LuaIntro] Found new widget "Music"
  170. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  171. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  172. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  173. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  174. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  175. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  176. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  177. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  178. [f=0000000] LoadingScreen: single-threaded
  179. [f=0000000] Parsing Map Information
  180. [f=0000000] Loading SMF
  181. [f=0000000] Loading Map (103 MB)
  182. [f=0000000] Loading Radar Icons
  183. [f=0000000] Loading GameData Definitions
  184. [f=0000000] Loading all definitions: 1.082000
  185. [f=0000000] Game::LoadDefs (GameData): 1424 ms
  186. [f=0000000] Loading Sound Definitions
  187. [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
  188. [f=0000000] Game::LoadDefs (Sound): 60 ms
  189. [f=0000000] Creating Smooth Height Mesh
  190. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 403 ms
  191. [f=0000000] Creating QuadField & CEGs
  192. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  193. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  194. [f=0000000] Creating Unit Textures
  195. [f=0000000] Creating Sky
  196. [f=0000000] FBO::maxSamples: 8
  197. [f=0000000] Loading Weapon Definitions
  198. [f=0000000] Loading Unit Definitions
  199. [f=0000000] Loading Feature Definitions
  200. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  201. [f=0000000] Initializing Map Features
  202. [f=0000000] Creating ShadowHandler & DecalHandler
  203. [f=0000000] Creating GroundDrawer
  204. [f=0000000] Loading Map Tiles
  205. [f=0000000] Loading Square Textures
  206. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 16 ms
  207. [f=0000000] Switching to ROAM Mesh Rendering
  208. [f=0000000] Creating TreeDrawer
  209. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  210. [f=0000000] Creating Projectile Textures
  211. [f=0000000] Creating Water
  212. [f=0000000] Game::LoadInterface (Camera&Mouse): 370 ms
  213. [f=0000000] Game::LoadInterface (Console): 23 ms
  214. [f=0000000] Loading LuaRules
  215. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  216. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  217. LuaRules: Loaded gadget: Ranks API <api_ranks.lua>
  218. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  219. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  220. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  221. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  222. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  223. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  224. LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
  225. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  226. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  227. LuaRules: Loaded gadget: lavarise <lavarise.lua>
  228. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  229. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  230. LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
  231. LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  232. LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
  233. LuaRules: Loaded gadget: Perks <game_perks.lua>
  234. LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
  235. LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
  236. [f=0000000] Setting morph for custom comms for player: 0
  237. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  238. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  239. LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  240. LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  241. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  242. LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
  243. LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
  244. LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
  245. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  246. [f=0000000] AI taken control of team 1 on allyTeam 0
  247. [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
  248. [f=0000000] AI taken control of team 2 on allyTeam 0
  249. [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
  250. [f=0000000] Ally Team 0 intialised
  251. [f=0000000] Team 1 on allyTeam 0
  252. [f=0000000] Team 2 on allyTeam 0
  253. [f=0000000] AI on ally team 0
  254. [f=0000000] Ally Team 1 intialised
  255. [f=0000000] Team 0 on allyTeam 1
  256. [f=0000000] Ally Team 2 intialised
  257. [f=0000000] Team 3 on allyTeam 2
  258. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  259. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  260. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  261. LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
  262. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  263. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  264. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  265. LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  266. LuaRules: Loaded gadget: Disable /take <game_disable_take.lua>
  267. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  268. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  269. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  270. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  271. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  272. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  273. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  274. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  275. LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
  276. LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
  277. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  278. LuaRules: Loaded gadget: LUS <unit_script.lua>
  279. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  280. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  281. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  282. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  283. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  284. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  285. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  286. LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
  287. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  288. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  289. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  290. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  291. LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
  292. LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
  293. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  294. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  295. LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
  296. LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  297. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  298. LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
  299. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  300. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  301. LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
  302. LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  303. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  304. LuaRules: Loaded gadget: Tactical Unit AI_91 <91_unit_tactical_ai.lua>
  305. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  306. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  307. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  308. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  309. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  310. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  311. LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
  312. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  313. LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
  314. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  315. LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  316. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  317. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  318. LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
  319. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  320. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  321. LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua>
  322. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  323. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  324. LuaRules: Loaded gadget: astar.lua <astar.lua>
  325. LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
  326. LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
  327. LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
  328. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  329. LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
  330. LuaRules: Loaded gadget: Game Over <game_over.lua>
  331. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  332. LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
  333. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  334. LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
  335. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  336. LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  337. LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  338. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  339. LuaRules: Loaded gadget: Awards <awards.lua>
  340. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  341. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  342. [f=0000000] Initializing gadget
  343. LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
  344. [f=0000000] LUARULES-DRAW (GADGETS)
  345. >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  346. >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  347. >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  348. >> Loaded gadget: Ranks API <api_ranks.lua>
  349. >> Loaded gadget: Save/Load <api_saveload.lua>
  350. >> Loaded gadget: Script notification <unit_script_notification.lua>
  351. >> Loaded gadget: UnitMorph <unit_morph.lua>
  352. >> Loaded gadget: 91_unit_attributes.lua <91_unit_attributes.lua>
  353. >> Loaded gadget: 91_unit_prevent_lab_hax.lua <91_unit_prevent_lab_hax.lua>
  354. >> Loaded gadget: 91_unit_priority.lua <91_unit_priority.lua>
  355. >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  356. >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  357. >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  358. >> Loaded gadget: CAI <ai_cai.lua>
  359. >> Loaded gadget: Capture <unit_capture.lua>
  360. >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  361. >> Loaded gadget: Jumpjets <unit_jumpjets.lua>
  362. >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  363. >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  364. >> Loaded gadget: Resign Gadget <game_resign.lua>
  365. >> Loaded gadget: Retreat Command <cmd_retreat.lua>
  366. >> Loaded gadget: Shield Link <unit_shield_link.lua>
  367. >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  368. >> Loaded gadget: StartSetup <start_unit_setup.lua>
  369. >> Loaded gadget: Teleporter <unit_teleporter.lua>
  370. >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  371. >> Loaded gadget: Thrusters <lups_thrusters.lua>
  372. >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  373. >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  374. >> Loaded gadget: astar.lua <astar.lua>
  375. >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
  376. >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
  377. >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
  378. >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
  379. >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
  380. >> Loaded gadget: feature_fx.lua <feature_fx.lua>
  381. >> Loaded gadget: game_disable_take.lua <game_disable_take.lua>
  382. >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
  383. >> Loaded gadget: game_over.lua <game_over.lua>
  384. >> Loaded gadget: game_perks.lua <game_perks.lua>
  385. >> Loaded gadget: koth.lua <koth.lua>
  386. >> Loaded gadget: lavarise.lua <lavarise.lua>
  387. >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
  388. >> Loaded gadget: mex_placement.lua <mex_placement.lua>
  389. >> Loaded gadget: share_control.lua <share_control.lua>
  390. >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
  391. >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
  392. >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
  393. >> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
  394. >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
  395. >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
  396. >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
  397. >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
  398. >> Loaded gadget: unit_disable_features.lua <unit_disable_features.lua>
  399. >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
  400. >> Loaded gadget: unit_estall_disable.lua <unit_estall_disable.lua>
  401. >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
  402. >> Loaded gadget: unit_fix_dropped_startpos.lua <unit_fix_dropped_startpos.lua>
  403. >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua>
  404. >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
  405. >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua>
  406. >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
  407. >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
  408. >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  409. >> Loaded gadget: unit_oremex.lua <unit_oremex.lua>
  410. >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
  411. >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
  412. >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
  413. >> Loaded gadget: unit_priority.lua <unit_priority.lua>
  414. >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
  415. >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
  416. >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
  417. >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
  418. >> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
  419. >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua>
  420. >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
  421. >> Loaded gadget: unit_terraform.lua <unit_terraform.lua>
  422. >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
  423. >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
  424. >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
  425. >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
  426. >> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
  427. >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua>
  428. >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
  429. >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
  430. >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
  431. >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  432. >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
  433. >> Loaded gadget: Chicken control <chicken_control.lua>
  434. >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  435. >> Loaded gadget: Lups <lups_wrapper.lua>
  436. >> Loaded gadget: Awards <awards.lua>
  437. >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  438. >> Loaded gadget: Profiler <dbg_profiler.lua>
  439. [f=0000000] LUARULES-DRAW (GADGETS)
  440. [f=0000000] Loading LuaGaia
  441. [f=0000000] Loading LuaUI
  442. [f=0000000] LuaSocketEnabled: yes
  443. [f=0000000] This game has locked LuaUI access
  444. [f=0000000] This game has locked LuaUI access
  445. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  446. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  447. [f=0000000] LuaUI: bound F11 to the widget selector
  448. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  449. [f=0000000] Loading last game win data
  450. [f=0000000] Resetting win data
  451. [f=0000000] Last game player count: 1, This game player count: 1
  452. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  453. [f=0000000] Player and team counts match, continuing
  454. [f=0000000] Testing last game's team 1 mapped to this game's team 1
  455. [f=0000000] All players and teams match from last game, using last game's scores as base
  456. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  457. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  458. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  459. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  460. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  461. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  462. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  463. [f=0000000] Hardware mouse-cursor is enabled!
  464. [f=0000000] Set "shadows" config-parameter to 2
  465. [f=0000000] Ground-decals rendering is disabled!
  466. [f=0000000] Set maximum particles to: 10000
  467. [f=0000000] Set UnitLodDist to 9999
  468. [f=0000000] Set UnitIconDist to 151
  469. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  470. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  471. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  472. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  473. [f=0000000] Mexspot Fetcher fetching
  474. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  475. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  476. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  477. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  478. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  479. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  480. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  481. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  482. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  483. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  484. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  485. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  486. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  487. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  488. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  489. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  490. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  491. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  492. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  493. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  494. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  495. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  496. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  497. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  498. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  499. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  500. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  501. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  502. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  503. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  504. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  505. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  506. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  507. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  508. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  509. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  510. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  511. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  512. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  513. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  514. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  515. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  516. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  517. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  518. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  519. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  520. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  521. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  522. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  523. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  524. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  525. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  526. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  527. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  528. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  529. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  530. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  531. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  532. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  533. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  534. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  535. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  536. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  537. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  538. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  539. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  540. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  541. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  542. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  543. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  544. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  545. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  546. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  547. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  548. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  549. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  550. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  551. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  552. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  553. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  554. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  555. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  556. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  557. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  558. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  559. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  560. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  561. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  562. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  563. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  564. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  565. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  566. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  567. [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
  568. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  569. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  570. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  571. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  572. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  573. [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  574. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  575. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  576. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  577. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  578. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  579. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  580. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  581. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  582. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  583. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  584. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  585. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  586. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  587. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  588. [f=0000000] Infinitesimal ENABLE TTS
  589. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  590. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  591. [f=0000000] Writing last game win data
  592. [f=0000000] LuaUI v0.3
  593. [f=0000000] [LoadFinalize] finalizing PFS
  594. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
  595. [f=0000000] Reading Estimate PathCosts [8]
  596. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
  597. [f=0000000] Reading Estimate PathCosts [32]
  598. [f=0000000] [LoadFinalize] finalized PFS (196ms, checksum c523a8f8)
  599. [f=0000000] Loading Skirmish AIs
  600. [f=0000000] Mex Placement Initialised with 44 spots.
  601. [f=0000000] Loaded DecalsDrawer: Legacy
  602. [f=0000000] GameID: a32e685505fdf1b0d7f4f638a4e560fe
  603. [f=0000000] Connection attempt from Infinitesimal
  604. [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
  605. [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
  606. [f=0000000] Epicmenu: Switching to COFC camera mode
  607. [f=0000000] -> Connection established (given id 0)
  608. [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
  609. [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
  610. [f=0000000] Switching to Free style camera
  611. [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
  612. [f=0000000] Speed set to 0.9 [Infinitesimal]
  613. [f=0000000] Speed set to 0.8 [Infinitesimal]
  614. [f=0000000] Speed set to 0.7 [Infinitesimal]
  615. [f=0000000] Speed set to 0.6 [Infinitesimal]
  616. [f=0000000] Speed set to 0.5 [Infinitesimal]
  617. [f=0000000] Speed set to 0.4 [Infinitesimal]
  618. [f=0000000] Speed set to 0.3 [Infinitesimal]
  619. [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
  620. [f=0000009] Chili: tried to add multiple times "button50" to "stackpanel12"!
  621. [f=0000009] Chili: tried to add multiple times "button51" to "stackpanel12"!
  622. [f=0000009] Chili: tried to add multiple times "button52" to "stackpanel12"!
  623. [f=0000009] Chili: tried to add multiple times "button53" to "stackpanel13"!
  624. [f=0000009] Chili: tried to add multiple times "button54" to "stackpanel13"!
  625. [f=0000009] Chili: tried to add multiple times "button55" to "stackpanel13"!
  626. [f=0000009] Chili: tried to add multiple times "button56" to "stackpanel14"!
  627. [f=0000009] Chili: tried to add multiple times "button57" to "stackpanel14"!
  628. [f=0000009] Chili: tried to add multiple times "button58" to "stackpanel14"!
  629. [f=0000031] Infinitesimal paused the game
  630. [f=0000031] Infinitesimal unpaused the game
  631. [f=0000033] !transmitlobby @voice@buildUnit@add;coracv;Welder
  632. [f=0000033] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
  633. [f=0000033] !transmitlobby @voice@buildUnit@add;panther;Panther
  634. [f=0000033] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
  635. [f=0000033] !transmitlobby @voice@buildUnit@add;correap;Reaper
  636. [f=0000033] !transmitlobby @voice@buildUnit@add;corgol;Goliath
  637. [f=0000033] !transmitlobby @voice@buildUnit@add;cormart;Pillager
  638. [f=0000033] !transmitlobby @voice@buildUnit@add;trem;Tremor
  639. [f=0000033] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
  640. [f=0000033] !transmitlobby @voice@buildUnit@reload
  641. [f=0000082] Infinitesimal paused the game
  642. [f=0000082] Infinitesimal unpaused the game
  643. [f=0000333] Infinitesimal paused the game
  644. [f=0000333] Infinitesimal unpaused the game
  645. [f=0000387] Infinitesimal paused the game
  646. [f=0000387] Infinitesimal unpaused the game
  647. [f=0001759] Infinitesimal paused the game
  648. [f=0001759] Infinitesimal unpaused the game
  649. [f=0003235] Infinitesimal paused the game
  650. [f=0003235] Infinitesimal unpaused the game
  651. [f=0005657] Infinitesimal paused the game
  652. [f=0005657] Infinitesimal unpaused the game
  653. [f=0007083] Welder is under attack
  654. [f=0007225] Infinitesimal paused the game
  655. [f=0007225] Infinitesimal unpaused the game
  656. [f=0007904] Heavy Tank Factory is under attack
  657. [f=0007976] Infinitesimal paused the game
  658. [f=0007976] Infinitesimal unpaused the game
  659. [f=0008080] Welder is under attack
  660. [f=0008260] Welder is under attack
  661. [f=0008444] Heavy Tank Factory is under attack
  662. [f=0008594] Kodachi is under attack
  663. [f=0008657] Infinitesimal paused the game
  664. [f=0008657] Infinitesimal unpaused the game
  665. [f=0008967] Infinitesimal paused the game
  666. [f=0008967] Infinitesimal unpaused the game
  667. [f=0008976] Kodachi is under attack
  668. [f=0009332] Lotus is under attack
  669. [f=0009389] Infinitesimal paused the game
  670. [f=0009389] Infinitesimal unpaused the game
  671. [f=0009708] Kodachi is under attack
  672. [f=0009990] game_message: Morph complete: Chicken Hunter level 1
  673. [f=0010122] Infinitesimal paused the game
  674. [f=0010122] Infinitesimal unpaused the game
  675. [f=0010677] Infinitesimal paused the game
  676. [f=0010677] Infinitesimal unpaused the game
  677. [f=0010678] Kodachi is under attack
  678. [f=0010832] Infinitesimal paused the game
  679. [f=0010832] Infinitesimal unpaused the game
  680. [f=0010906] Kodachi is under attack
  681. [f=0011056] Kodachi is under attack
  682. [f=0011107] Infinitesimal paused the game
  683. [f=0011107] Infinitesimal unpaused the game
  684. [f=0011222] Infinitesimal paused the game
  685. [f=0011222] Infinitesimal unpaused the game
  686. [f=0011246] Kodachi is under attack
  687. [f=0011396] Kodachi is under attack
  688. [f=0011580] Kodachi is under attack
  689. [f=0011599] Infinitesimal paused the game
  690. [f=0011599] Infinitesimal unpaused the game
  691. [f=0011728] Infinitesimal paused the game
  692. [f=0011728] Infinitesimal unpaused the game
  693. [f=0011781] Kodachi is under attack
  694. [f=0011958] Kodachi is under attack
  695. [f=0012008] Infinitesimal paused the game
  696. [f=0012008] Infinitesimal unpaused the game
  697. [f=0012094] Infinitesimal paused the game
  698. [f=0012094] Infinitesimal unpaused the game
  699. [f=0012248] Infinitesimal paused the game
  700. [f=0012248] Infinitesimal unpaused the game
  701. [f=0012571] Defender is under attack
  702. [f=0012702] Infinitesimal paused the game
  703. [f=0012702] Infinitesimal unpaused the game
  704. [f=0012713] game_message: Morph complete: Chicken Hunter level 2
  705. [f=0012764] Kodachi is under attack
  706. [f=0012915] Kodachi is under attack
  707. [f=0012971] Infinitesimal paused the game
  708. [f=0012971] Infinitesimal unpaused the game
  709. [f=0013190] Infinitesimal paused the game
  710. [f=0013190] Infinitesimal unpaused the game
  711. [f=0013271] Infinitesimal paused the game
  712. [f=0013271] Infinitesimal unpaused the game
  713. [f=0013338] Kodachi is under attack
  714. [f=0013684] Infinitesimal paused the game
  715. [f=0013684] Infinitesimal unpaused the game
  716. [f=0013720] Infinitesimal paused the game
  717. [f=0013720] Infinitesimal unpaused the game
  718. [f=0013772] Kodachi is under attack
  719. [f=0013936] Kodachi is under attack
  720. [f=0014061] Infinitesimal paused the game
  721. [f=0014061] Infinitesimal unpaused the game
  722. [f=0014096] Chicken Hunter level 2 is under attack
  723. [f=0014285] Defender is under attack
  724. [f=0014329] Infinitesimal paused the game
  725. [f=0014329] Infinitesimal unpaused the game
  726. [f=0014503] Kodachi is under attack
  727. [f=0014652] Infinitesimal paused the game
  728. [f=0014652] Infinitesimal unpaused the game
  729. [f=0014768] Metal Extractor is under attack
  730. [f=0014918] Kodachi is under attack
  731. [f=0014959] Infinitesimal paused the game
  732. [f=0014959] Infinitesimal unpaused the game
  733. [f=0014967] [SpringApp::ShutDown][1]
  734. [f=0014967] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  735. [f=0014967] [ThreadPool::SetThreadCount][2] #threads=0
  736. [f=0014967] [SpringApp::ShutDown][2]
  737. [f=0014967] [~CGame]1]
  738. [f=0014967] [KillLua][1]
  739. [f=0014967] [KillLua][2]
  740. [f=0014967] Start gadgetHandler:Shutdown
  741. [f=0014967] Shutdown - ShareControl
  742. [f=0014967] Shutdown - UnitMorph
  743. [f=0014967] Shutdown - CAI
  744. [f=0014967] Shutdown - LupsNanoSpray
  745. [f=0014967] Shutdown - Puppy Handler
  746. [f=0014967] Shutdown - StartSetup
  747. [f=0014967] Shutdown - Terrain Texture Handler
  748. [f=0014967] Shutdown - UnitCloakShield
  749. [f=0014967] End gadgetHandler:Shutdown
  750. [f=0014967] Start gadgetHandler:Shutdown
  751. [f=0014967] Shutdown - UnitMorph
  752. [f=0014967] Shutdown - Shockwaves
  753. [f=0014967] Shutdown - UnitCloakShield
  754. [f=0014967] Shutdown - Lups Cloak FX
  755. [f=0014967] Shutdown - Lups
  756. [f=0014967] End gadgetHandler:Shutdown
  757. [f=0014967] [KillLua][3]
  758. [f=0014967] [KillLua][4]
  759. [f=0014967] [KillMisc][1]
  760. [f=0014967] [KillMisc][2]
  761. [f=0014967] [KillRendering][1]
  762. [f=0014967] Statistics for RectangleOptimizer: 1%
  763. [f=0014967] [KillInterface][1]
  764. [f=0014967] Start widgetHandler:Shutdown
  765. [f=0014967] Shutdown - SaveOrderList Complete
  766. [f=0014967] Writing last game win data
  767. [f=0014967] Shutdown - SaveConfigData Complete
  768. [f=0014967] Shutdown Widget - EPIC Menu
  769. [f=0014967] Shutdown Widget - Chili Minimap
  770. [f=0014967] Shutdown Widget - Chili Widget Selector
  771. [f=0014967] Shutdown Widget - Local Team Colors
  772. [f=0014967] Shutdown Widget - HealthBars
  773. [f=0014967] Shutdown Widget - Noises
  774. [f=0014967] Shutdown Widget - Unit Icons
  775. [f=0014967] Shutdown Widget - Win Counter
  776. [f=0014967] Shutdown Widget - CameraShake
  777. [f=0014967] Shutdown Widget - Chili EndGame Window
  778. [f=0014967] Shutdown Widget - Chili Selections & CursorTip
  779. [f=0014967] Shutdown Widget - Context Menu
  780. [f=0014967] Shutdown Widget - Darkening
  781. [f=0014967] Shutdown Widget - Highlight Geos
  782. [f=0014967] Shutdown Widget - Local Widgets Config
  783. [f=0014967] Shutdown Widget - Mex Placement Handler
  784. [f=0014967] Shutdown Widget - MinimapEvents
  785. [f=0014967] Shutdown Widget - Stereo3D
  786. [f=0014967] Shutdown Widget - Chili Economy Panel Default
  787. [f=0014967] Shutdown Widget - Startup Info and Selector
  788. [f=0014967] Shutdown Widget - Transport AI
  789. [f=0014967] Shutdown Widget - Music Player
  790. [f=0014967] Shutdown Widget - Announcer
  791. [f=0014967] Shutdown Widget - Attack AoE
  792. [f=0014967] Shutdown Widget - MessageBoxes
  793. [f=0014967] Shutdown Widget - UnitShapes
  794. [f=0014967] Shutdown Widget - Selection Send
  795. [f=0014967] Shutdown Widget - LupsManager
  796. [f=0014967] Shutdown Widget - Units on Fire
  797. [f=0014967] Shutdown Widget - Newton Firezone
  798. [f=0014967] Shutdown Widget - Receive Units Indicator
  799. [f=0014967] Shutdown Widget - Chili Pro Console
  800. [f=0014967] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  801. [f=0014967] Shutdown Widget - Chili Framework
  802. [f=0014967] Shutdown Widget - Lups
  803. [f=0014967] Shutdown Widget - Chili Core Selector
  804. [f=0014967] Shutdown Widget - Combo Overhead/Free Camera (experimental)
  805. [f=0014967] Shutdown Widget - Pause Screen
  806. [f=0014967] Shutdown Widget - Chili Gesture Menu
  807. [f=0014967] Shutdown Widget - Chili Integral Menu
  808. [f=0014967] Shutdown Widget - Lasso Terraform GUI
  809. [f=0014967] Shutdown Widget - Text To Speech Control
  810. [f=0014967] Infinitesimal DISABLE TTS
  811. [f=0014967] End widgetHandler:Shutdown
  812. [f=0014967] [KillInterface][2]
  813. [f=0014967] [KillSimulation][1]
  814. [f=0014967] [KillSimulation][2]
  815. [f=0014967] [CCollisionHandler] dis-/continuous tests: 0/4522523
  816. [f=0014967] [KillSimulation][3]
  817. [f=0014967] [KillSimulation][4]
  818. [f=0014967] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  819. [f=0014967] [~CPathCache(32x32)] cacheHits=1625 hitPercentage=34% numHashColls=0 maxCacheSize=156
  820. [f=0014967] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  821. [f=0014967] [~CPathCache(128x128)] cacheHits=2570 hitPercentage=0% numHashColls=0 maxCacheSize=201
  822. [f=0014967] Statistics for RectangleOptimizer: 1%
  823. [f=0014967] Statistics for RectangleOptimizer: 1%
  824. [f=0014967] [KillSimulation][5]
  825. [f=0014967] [~CGame][2]
  826. [f=0014967] [~CGame][3]
  827. [f=0014967] [SpringApp::ShutDown][3]
  828. [f=0014967] Statistics for UDP connection:
  829. Received: 368238 bytes in 21846 packets (16.8561 bytes/package)
  830. Sent: 549518 bytes in 26771 packets (20.5266 bytes/package)
  831. Relative protocol overhead: 0 up, 0.355955 down
  832. 818 incoming chunks dropped, 271 outgoing chunks resent
  833.  
  834. [f=0014967] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  835. [f=0014967] [SpringApp::ShutDown][4]
  836. [f=0014967] [SpringApp::ShutDown][5]
  837. [f=0014967] [SpringApp::ShutDown][6]
  838. [f=0014967] [SpringApp::ShutDown][7]
  839. [LuaSocket] Dumping luasocket rules:
  840. [LuaSocket] TCP_CONNECT ALLOW * -1
  841. [LuaSocket] TCP_LISTEN ALLOW * -1
  842. [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
  843. [LuaSocket] UDP_LISTEN ALLOW * -1
  844. [SpringApp::ShutDown][8]
  845. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  846. [SpringApp::ShutDown][9]
  847.  
  848. ================log 4
  849. Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
  850. [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
  851. Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
  852. ============== <User Config> ==============
  853. 3DTrees = 0
  854. AdvMapShading = 0
  855. AdvSky = 1
  856. AdvUnitShading = 0
  857. AtiHacks = 1
  858. BumpWaterAnisotropy = 2
  859. BumpWaterBlurReflection = 1
  860. BumpWaterDepthBits = 16
  861. BumpWaterReflection = 0
  862. BumpWaterRefraction = 0
  863. BumpWaterShoreWaves = 0
  864. BumpWaterTexSizeReflection = 128
  865. CamMode = 1
  866. CamTimeExponent = 4.0
  867. CamTimeFactor = 1.0
  868. CompressTextures = 1
  869. DualScreenMiniMapOnLeft = 1
  870. DynamicSky = 1
  871. FPSFOV = 90
  872. FSAALevel = 2
  873. Fullscreen = 0
  874. GrassDetail = 4
  875. GroundDecals = 2
  876. GroundDetail = 90
  877. GroundScarAlphaFade = 1
  878. HangTimeout = 0
  879. HardwareCursor = 1
  880. HighResLos = 1
  881. InitialNetworkTimeout = 0
  882. InputTextGeo = 0.26 0.73 0.02 0.028
  883. LODScale = 1.000
  884. LODScaleReflection = 1.000
  885. LODScaleRefraction = 1.000
  886. LODScaleShadow = 1.000
  887. LastSelectedMap = Tropical
  888. LastSelectedMod = Zero-K $VERSION
  889. LastSelectedScript = Commanders
  890. LoadingMT = 0
  891. MaxDynamicMapLights = 0
  892. MaxDynamicModelLights = 0
  893. MaxNanoParticles = 10000
  894. MaxParticles = 10000
  895. MaxSounds = 32
  896. MaximumTransmissionUnit = 0
  897. MiddleClickScrollSpeed = -0.005
  898. MouseDragScrollThreshold = 0
  899. ReconnectTimeout = 0
  900. ReflectiveWater = 4
  901. ScreenshotCounter = 19
  902. ScrollWheelSpeed = -25
  903. ShadowMapSize = 1024
  904. ShowClock = 0
  905. ShowPlayerInfo = 0
  906. SmoothLines = 1
  907. TreeRadius = 1000
  908. UnitIconDist = 151
  909. UnitLodDist = 9999
  910. UsePBO = 0
  911. VSync = 1
  912. WindowBorderless = 1
  913. WindowPosX = 0
  914. WindowPosY = 0
  915. WindowedEdgeMove = 0
  916. XResolution = 1680
  917. YResolution = 1050
  918. snd_airAbsorption = 0
  919. snd_volmaster = 10
  920. snd_volunitreply = 500
  921. ============== </User Config> ==============
  922. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  923. Enabled log sections: Sound(Notice)
  924. Enable or disable log sections using the LogSections configuration key
  925. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  926. Use "none" to disable the default log sections.
  927. LogOutput initialized.
  928. Spring 98.0.1-451-g0804ae1 develop
  929. Build Date & Time: Mar 22 2015 11:54:29
  930. Build Environment: boost-105500, GNU libstdc++ version 20130531
  931. Compiler Version: gcc-4.8.1
  932. Operating System: Microsoft Windows
  933. Microsoft Business Edition, 64-bit (build 9200)
  934. AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
  935. Word Size: 32-bit (emulated)
  936. CPU Clock: win32::TimeGetTime
  937. Physical CPU Cores: 4
  938. Logical CPU Cores: 4
  939. [CMyMath::Init] CPU SSE mask: 888, flags:
  940. SSE 1.0: 1, SSE 2.0: 1
  941. SSE 3.0: 1, SSSE 3.0: 0
  942. SSE 4.1: 0, SSE 4.2: 0
  943. SSE 4.0A: 1, SSE 5.0A: 0
  944. using streflop SSE FP-math mode, CPU supports SSE instructions
  945. Supported Video modes on Display 1 x:0 y:0 1680x1050:
  946. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
  947. SDL version: linked 2.0.3; compiled 2.0.2
  948. GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
  949. GL vendor: ATI Technologies Inc.
  950. GL renderer: AMD Radeon HD 6550D
  951. GLSL version: 4.20
  952. GLEW version: 1.5.8
  953. Video RAM: unknown
  954. SwapInterval: 0
  955. GL info:
  956. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  957. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  958. maximum texture size: 16384, compress MIP-map textures: 1
  959. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  960. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  961. number of UniformBufferBindings: 75 (64kB)
  962. Using VSync
  963. [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  964. [WatchDog::Install] disabled
  965. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  966. [ThreadPool::SetThreadCount][2] #threads=3
  967. [DataDirs] Isolation Mode!
  968. Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
  969. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
  970. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
  971. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
  972. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
  973. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
  974. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
  975. [f=0000000] [Sound] OpenAL info:
  976. [f=0000000] [Sound] Available Devices:
  977. [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
  978. [f=0000000] [Sound] Device: OpenAL Soft
  979. [f=0000000] [Sound] Vendor: OpenAL Community
  980. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  981. [f=0000000] [Sound] Renderer: OpenAL Soft
  982. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  983. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  984. [f=0000000] [Sound] EFX Enabled: yes
  985. [f=0000000] [Sound] Max Sounds: 32
  986. [f=0000000] Joysticks found: 0
  987. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  988. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  989. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  990. [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
  991. [f=0000000] Connecting to: 94.23.171.71:8760
  992. [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
  993. [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  994. [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
  995. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
  996. [f=0000000] Warning: Incompatible map-checksum: Checksum of Bandit_Plains_v1 (checksum 0xafe8eb97) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  997. [f=0000000] Warning: Incompatible game-checksum: Checksum of 5ba22e2204a95a2721fa20584b0d3d1b.sdp (checksum 0x50310037) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  998. [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  999. [f=0000000] PreGame::GameDataReceived: 155 ms
  1000. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
  1001. [f=0000000] [LuaIntro] Searching for new Widgets
  1002. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  1003. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  1004. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  1005. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  1006. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  1007. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  1008. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  1009. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  1010. [f=0000000] [LuaIntro] Found new widget "Main"
  1011. [f=0000000] [LuaIntro] Found new widget "Music"
  1012. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  1013. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  1014. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  1015. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  1016. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  1017. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  1018. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  1019. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  1020. [f=0000000] LoadingScreen: single-threaded
  1021. [f=0000000] Parsing Map Information
  1022. [f=0000000] Loading SMF
  1023. [f=0000000] Loading Map (103 MB)
  1024. [f=0000000] Loading Radar Icons
  1025. [f=0000000] Loading GameData Definitions
  1026. [f=0000000] Loading all definitions: 1.082000
  1027. [f=0000000] Game::LoadDefs (GameData): 1424 ms
  1028. [f=0000000] Loading Sound Definitions
  1029. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  1030. [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
  1031. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  1032. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  1033. [f=0000000] Game::LoadDefs (Sound): 60 ms
  1034. [f=0000000] Creating Smooth Height Mesh
  1035. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 403 ms
  1036. [f=0000000] Creating QuadField & CEGs
  1037. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  1038. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  1039. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  1040. [f=0000000] Creating Unit Textures
  1041. [f=0000000] Creating Sky
  1042. [f=0000000] FBO::maxSamples: 8
  1043. [f=0000000] Loading Weapon Definitions
  1044. [f=0000000] Loading Unit Definitions
  1045. [f=0000000] Warning: armpb: Given yardmap requires 5 extra char(s)!
  1046. [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
  1047. [f=0000000] Loading Feature Definitions
  1048. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  1049. [f=0000000] Initializing Map Features
  1050. [f=0000000] Creating ShadowHandler & DecalHandler
  1051. [f=0000000] Creating GroundDrawer
  1052. [f=0000000] Loading Map Tiles
  1053. [f=0000000] Loading Square Textures
  1054. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 16 ms
  1055. [f=0000000] Switching to ROAM Mesh Rendering
  1056. [f=0000000] Creating TreeDrawer
  1057. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  1058. [f=0000000] Creating Projectile Textures
  1059. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  1060. [f=0000000] Creating Water
  1061. [f=0000000] Game::LoadInterface (Camera&Mouse): 370 ms
  1062. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  1063. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  1064. [f=0000000] Game::LoadInterface (Console): 23 ms
  1065. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  1066. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  1067. [f=0000000] Loading LuaRules
  1068. [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
  1069. )
  1070. [f=0000000] Setting morph for custom comms for player: 0
  1071. [f=0000000] AI taken control of team 1 on allyTeam 0
  1072. [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
  1073. [f=0000000] AI taken control of team 2 on allyTeam 0
  1074. [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
  1075. [f=0000000] Ally Team 0 intialised
  1076. [f=0000000] Team 1 on allyTeam 0
  1077. [f=0000000] Team 2 on allyTeam 0
  1078. [f=0000000] AI on ally team 0
  1079. [f=0000000] Ally Team 1 intialised
  1080. [f=0000000] Team 0 on allyTeam 1
  1081. [f=0000000] Ally Team 2 intialised
  1082. [f=0000000] Team 3 on allyTeam 2
  1083. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  1084. [f=0000000] Initializing gadget
  1085. [f=0000000] LUARULES-DRAW (GADGETS)
  1086. [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
  1087. )
  1088. [f=0000000] LUARULES-DRAW (GADGETS)
  1089. [f=0000000] Loading LuaGaia
  1090. [f=0000000] Loading LuaUI
  1091. [f=0000000] LuaSocketEnabled: yes
  1092. [f=0000000] This game has locked LuaUI access
  1093. [f=0000000] This game has locked LuaUI access
  1094. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  1095. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  1096. [f=0000000] LuaUI: bound F11 to the widget selector
  1097. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  1098. [f=0000000] Loading last game win data
  1099. [f=0000000] Resetting win data
  1100. [f=0000000] Last game player count: 1, This game player count: 1
  1101. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  1102. [f=0000000] Player and team counts match, continuing
  1103. [f=0000000] Testing last game's team 1 mapped to this game's team 1
  1104. [f=0000000] All players and teams match from last game, using last game's scores as base
  1105. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  1106. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  1107. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  1108. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  1109. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  1110. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  1111. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  1112. [f=0000000] Hardware mouse-cursor is enabled!
  1113. [f=0000000] Set "shadows" config-parameter to 2
  1114. [f=0000000] Ground-decals rendering is disabled!
  1115. [f=0000000] Set maximum particles to: 10000
  1116. [f=0000000] Set UnitLodDist to 9999
  1117. [f=0000000] Set UnitIconDist to 151
  1118. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  1119. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  1120. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  1121. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  1122. [f=0000000] Mexspot Fetcher fetching
  1123. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  1124. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  1125. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  1126. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  1127. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  1128. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  1129. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  1130. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  1131. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  1132. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  1133. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  1134. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  1135. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  1136. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  1137. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  1138. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  1139. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  1140. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  1141. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  1142. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  1143. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  1144. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  1145. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  1146. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  1147. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  1148. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  1149. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  1150. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  1151. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  1152. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  1153. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  1154. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  1155. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  1156. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  1157. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  1158. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  1159. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  1160. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  1161. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  1162. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  1163. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  1164. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  1165. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  1166. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  1167. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  1168. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  1169. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  1170. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  1171. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  1172. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  1173. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  1174. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  1175. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  1176. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  1177. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  1178. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  1179. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  1180. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  1181. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  1182. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  1183. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  1184. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  1185. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  1186. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  1187. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  1188. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  1189. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  1190. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  1191. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  1192. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  1193. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  1194. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  1195. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  1196. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  1197. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  1198. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  1199. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  1200. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  1201. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  1202. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  1203. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  1204. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  1205. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  1206. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  1207. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  1208. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  1209. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  1210. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  1211. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  1212. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  1213. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  1214. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  1215. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  1216. [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
  1217. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  1218. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  1219. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  1220. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  1221. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  1222. [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  1223. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  1224. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  1225. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  1226. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  1227. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  1228. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  1229. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  1230. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  1231. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  1232. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  1233. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  1234. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  1235. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  1236. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  1237. [f=0000000] Infinitesimal ENABLE TTS
  1238. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  1239. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  1240. [f=0000000] Writing last game win data
  1241. [f=0000000] LuaUI v0.3
  1242. [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil
  1243. [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental)
  1244. [f=0000000] [LoadFinalize] finalizing PFS
  1245. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
  1246. [f=0000000] Reading Estimate PathCosts [8]
  1247. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
  1248. [f=0000000] Reading Estimate PathCosts [32]
  1249. [f=0000000] [LoadFinalize] finalized PFS (196ms, checksum c523a8f8)
  1250. [f=0000000] Loading Skirmish AIs
  1251. [f=0000000] Mex Placement Initialised with 44 spots.
  1252. [f=0000000] Loaded DecalsDrawer: Legacy
  1253. [f=0000000] GameID: a32e685505fdf1b0d7f4f638a4e560fe
  1254. [f=0000000] Connection attempt from Infinitesimal
  1255. [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
  1256. [f=0000000] Error: CInfoTextureCombiner-shader validation error: Validation failed! - Different sampler types for same sample texture unit in fragment shader.
  1257.  
  1258. [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
  1259. [f=0000000] Epicmenu: Switching to COFC camera mode
  1260. [f=0000000] -> Connection established (given id 0)
  1261. [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
  1262. [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
  1263. [f=0000000] Switching to Free style camera
  1264. [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
  1265. [f=0000000] Speed set to 0.9 [Infinitesimal]
  1266. [f=0000000] Speed set to 0.8 [Infinitesimal]
  1267. [f=0000000] Speed set to 0.7 [Infinitesimal]
  1268. [f=0000000] Speed set to 0.6 [Infinitesimal]
  1269. [f=0000000] Speed set to 0.5 [Infinitesimal]
  1270. [f=0000000] Speed set to 0.4 [Infinitesimal]
  1271. [f=0000000] Speed set to 0.3 [Infinitesimal]
  1272. [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
  1273. [f=0000009] Chili: tried to add multiple times "button50" to "stackpanel12"!
  1274. [f=0000009] Chili: tried to add multiple times "button51" to "stackpanel12"!
  1275. [f=0000009] Chili: tried to add multiple times "button52" to "stackpanel12"!
  1276. [f=0000009] Chili: tried to add multiple times "button53" to "stackpanel13"!
  1277. [f=0000009] Chili: tried to add multiple times "button54" to "stackpanel13"!
  1278. [f=0000009] Chili: tried to add multiple times "button55" to "stackpanel13"!
  1279. [f=0000009] Chili: tried to add multiple times "button56" to "stackpanel14"!
  1280. [f=0000009] Chili: tried to add multiple times "button57" to "stackpanel14"!
  1281. [f=0000009] Chili: tried to add multiple times "button58" to "stackpanel14"!
  1282. [f=0000031] Infinitesimal paused the game
  1283. [f=0000031] Infinitesimal unpaused the game
  1284. [f=0000033] !transmitlobby @voice@buildUnit@add;coracv;Welder
  1285. [f=0000033] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
  1286. [f=0000033] !transmitlobby @voice@buildUnit@add;panther;Panther
  1287. [f=0000033] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
  1288. [f=0000033] !transmitlobby @voice@buildUnit@add;correap;Reaper
  1289. [f=0000033] !transmitlobby @voice@buildUnit@add;corgol;Goliath
  1290. [f=0000033] !transmitlobby @voice@buildUnit@add;cormart;Pillager
  1291. [f=0000033] !transmitlobby @voice@buildUnit@add;trem;Tremor
  1292. [f=0000033] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
  1293. [f=0000033] !transmitlobby @voice@buildUnit@reload
  1294. [f=0000082] Infinitesimal paused the game
  1295. [f=0000082] Infinitesimal unpaused the game
  1296. [f=0000333] Infinitesimal paused the game
  1297. [f=0000333] Infinitesimal unpaused the game
  1298. [f=0000387] Infinitesimal paused the game
  1299. [f=0000387] Infinitesimal unpaused the game
  1300. [f=0001759] Infinitesimal paused the game
  1301. [f=0001759] Infinitesimal unpaused the game
  1302. [f=0003235] Infinitesimal paused the game
  1303. [f=0003235] Infinitesimal unpaused the game
  1304. [f=0005657] Infinitesimal paused the game
  1305. [f=0005657] Infinitesimal unpaused the game
  1306. [f=0007083] Welder is under attack
  1307. [f=0007225] Infinitesimal paused the game
  1308. [f=0007225] Infinitesimal unpaused the game
  1309. [f=0007904] Heavy Tank Factory is under attack
  1310. [f=0007976] Infinitesimal paused the game
  1311. [f=0007976] Infinitesimal unpaused the game
  1312. [f=0008080] Welder is under attack
  1313. [f=0008260] Welder is under attack
  1314. [f=0008444] Heavy Tank Factory is under attack
  1315. [f=0008594] Kodachi is under attack
  1316. [f=0008657] Infinitesimal paused the game
  1317. [f=0008657] Infinitesimal unpaused the game
  1318. [f=0008967] Infinitesimal paused the game
  1319. [f=0008967] Infinitesimal unpaused the game
  1320. [f=0008976] Kodachi is under attack
  1321. [f=0009332] Lotus is under attack
  1322. [f=0009389] Infinitesimal paused the game
  1323. [f=0009389] Infinitesimal unpaused the game
  1324. [f=0009708] Kodachi is under attack
  1325. [f=0009990] game_message: Morph complete: Chicken Hunter level 1
  1326. [f=0010122] Infinitesimal paused the game
  1327. [f=0010122] Infinitesimal unpaused the game
  1328. [f=0010677] Infinitesimal paused the game
  1329. [f=0010677] Infinitesimal unpaused the game
  1330. [f=0010678] Kodachi is under attack
  1331. [f=0010832] Infinitesimal paused the game
  1332. [f=0010832] Infinitesimal unpaused the game
  1333. [f=0010906] Kodachi is under attack
  1334. [f=0011056] Kodachi is under attack
  1335. [f=0011107] Infinitesimal paused the game
  1336. [f=0011107] Infinitesimal unpaused the game
  1337. [f=0011222] Infinitesimal paused the game
  1338. [f=0011222] Infinitesimal unpaused the game
  1339. [f=0011246] Kodachi is under attack
  1340. [f=0011396] Kodachi is under attack
  1341. [f=0011580] Kodachi is under attack
  1342. [f=0011599] Infinitesimal paused the game
  1343. [f=0011599] Infinitesimal unpaused the game
  1344. [f=0011728] Infinitesimal paused the game
  1345. [f=0011728] Infinitesimal unpaused the game
  1346. [f=0011781] Kodachi is under attack
  1347. [f=0011958] Kodachi is under attack
  1348. [f=0012008] Infinitesimal paused the game
  1349. [f=0012008] Infinitesimal unpaused the game
  1350. [f=0012094] Infinitesimal paused the game
  1351. [f=0012094] Infinitesimal unpaused the game
  1352. [f=0012248] Infinitesimal paused the game
  1353. [f=0012248] Infinitesimal unpaused the game
  1354. [f=0012571] Defender is under attack
  1355. [f=0012702] Infinitesimal paused the game
  1356. [f=0012702] Infinitesimal unpaused the game
  1357. [f=0012713] game_message: Morph complete: Chicken Hunter level 2
  1358. [f=0012764] Kodachi is under attack
  1359. [f=0012915] Kodachi is under attack
  1360. [f=0012971] Infinitesimal paused the game
  1361. [f=0012971] Infinitesimal unpaused the game
  1362. [f=0013190] Infinitesimal paused the game
  1363. [f=0013190] Infinitesimal unpaused the game
  1364. [f=0013271] Infinitesimal paused the game
  1365. [f=0013271] Infinitesimal unpaused the game
  1366. [f=0013338] Kodachi is under attack
  1367. [f=0013684] Infinitesimal paused the game
  1368. [f=0013684] Infinitesimal unpaused the game
  1369. [f=0013720] Infinitesimal paused the game
  1370. [f=0013720] Infinitesimal unpaused the game
  1371. [f=0013772] Kodachi is under attack
  1372. [f=0013936] Kodachi is under attack
  1373. [f=0014061] Infinitesimal paused the game
  1374. [f=0014061] Infinitesimal unpaused the game
  1375. [f=0014096] Chicken Hunter level 2 is under attack
  1376. [f=0014285] Defender is under attack
  1377. [f=0014329] Infinitesimal paused the game
  1378. [f=0014329] Infinitesimal unpaused the game
  1379. [f=0014503] Kodachi is under attack
  1380. [f=0014652] Infinitesimal paused the game
  1381. [f=0014652] Infinitesimal unpaused the game
  1382. [f=0014768] Metal Extractor is under attack
  1383. [f=0014918] Kodachi is under attack
  1384. [f=0014959] Infinitesimal paused the game
  1385. [f=0014959] Infinitesimal unpaused the game
  1386. [f=0014967] Error: Spring 98.0.1-451-g0804ae1 develop has crashed.
  1387. [f=0014967] Error: DLL information:
  1388. [f=0014967] Error: 0x00400000 spring
  1389. [f=0014967] Error: 0x77d20000 ntdll
  1390. [f=0014967] Error: 0x778c0000 KERNEL32
  1391. [f=0014967] Error: 0x76450000 KERNELBASE
  1392. [f=0014967] Error: 0x761a0000 ADVAPI32
  1393. [f=0014967] Error: 0x67d40000 GLU32
  1394. [f=0014967] Error: 0x77690000 IMAGEHLP
  1395. [f=0014967] Error: 0x77a10000 msvcrt
  1396. [f=0014967] Error: 0x67c70000 OPENGL32
  1397. [f=0014967] Error: 0x76510000 SHELL32
  1398. [f=0014967] Error: 0x75570000 USER32
  1399. [f=0014967] Error: 0x6bf90000 WINMM
  1400. [f=0014967] Error: 0x75690000 WS2_32
  1401. [f=0014967] Error: 0x10000000 DevIL
  1402. [f=0014967] Error: 0x6b600000 OpenAL32
  1403. [f=0014967] Error: 0x70780000 vorbisfile
  1404. [f=0014967] Error: 0x62e80000 zlib1
  1405. [f=0014967] Error: 0x70e40000 libfreetype-6
  1406. [f=0014967] Error: 0x64f80000 libfontconfig-1
  1407. [f=0014967] Error: 0x62aa0000 glew32
  1408. [f=0014967] Error: 0x6c740000 SDL2
  1409. [f=0014967] Error: 0x75ed0000 sechost
  1410. [f=0014967] Error: 0x763a0000 RPCRT4
  1411. [f=0014967] Error: 0x75af0000 GDI32
  1412. [f=0014967] Error: 0x67b90000 DDRAW
  1413. [f=0014967] Error: 0x759b0000 combase
  1414. [f=0014967] Error: 0x75330000 SHLWAPI
  1415. [f=0014967] Error: 0x6bf30000 WINMMBASE
  1416. [f=0014967] Error: 0x77670000 NSI
  1417. [f=0014967] Error: 0x67b00000 MSVCP80
  1418. [f=0014967] Error: 0x67a60000 MSVCR80
  1419. [f=0014967] Error: 0x75bf0000 ole32
  1420. [f=0014967] Error: 0x6cec0000 libgcc_s_sjlj-1
  1421. [f=0014967] Error: 0x68140000 ogg
  1422. [f=0014967] Error: 0x64cc0000 vorbis
  1423. [f=0014967] Error: 0x68f40000 libexpat-1
  1424. [f=0014967] Error: 0x753e0000 IMM32
  1425. [f=0014967] Error: 0x775e0000 OLEAUT32
  1426. [f=0014967] Error: 0x751a0000 VERSION
  1427. [f=0014967] Error: 0x75310000 SspiCli
  1428. [f=0014967] Error: 0x67a50000 DCIMAN32
  1429. [f=0014967] Error: 0x76250000 cfgmgr32
  1430. [f=0014967] Error: 0x75d10000 DEVOBJ
  1431. [f=0014967] Error: 0x762a0000 MSCTF
  1432. [f=0014967] Error: 0x75300000 CRYPTBASE
  1433. [f=0014967] Error: 0x752a0000 bcryptPrimitives
  1434. [f=0014967] Error: 0x74a00000 uxtheme
  1435. [f=0014967] Error: 0x6ec30000 dwmapi
  1436. [f=0014967] Error: 0x67a40000 atiglpxx
  1437. [f=0014967] Error: 0x667b0000 atioglxx
  1438. [f=0014967] Error: 0x77710000 SETUPAPI
  1439. [f=0014967] Error: 0x66730000 atiadlxy
  1440. [f=0014967] Error: 0x753c0000 USERENV
  1441. [f=0014967] Error: 0x75290000 WTSAPI32
  1442. [f=0014967] Error: 0x77680000 PSAPI
  1443. [f=0014967] Error: 0x74f80000 IPHLPAPI
  1444. [f=0014967] Error: 0x779f0000 profapi
  1445. [f=0014967] Error: 0x749f0000 WINNSI
  1446. [f=0014967] Error: 0x75370000 WINTRUST
  1447. [f=0014967] Error: 0x75d30000 CRYPT32
  1448. [f=0014967] Error: 0x76380000 MSASN1
  1449. [f=0014967] Error: 0x66630000 aticfx32
  1450. [f=0014967] Error: 0x66720000 atigktxx
  1451. [f=0014967] Error: 0x75930000 clbcatq
  1452. [f=0014967] Error: 0x66620000 shfolder
  1453. [f=0014967] Error: 0x75210000 SHCORE
  1454. [f=0014967] Error: 0x68bd0000 MMDevApi
  1455. [f=0014967] Error: 0x06330000 dsound
  1456. [f=0014967] Error: 0x6a970000 POWRPROF
  1457. [f=0014967] Error: 0x68b70000 AUDIOSES
  1458. [f=0014967] Error: 0x68e90000 dinput8
  1459. [f=0014967] Error: 0x66610000 HID
  1460. [f=0014967] Error: 0x66600000 XInput1_4
  1461. [f=0014967] Error: 0x6ed70000 mswsock
  1462. [f=0014967] Error: 0x74820000 dbghelp
  1463. [f=0014967] Error: Exception: Access violation (0xc0000005)
  1464. [f=0014967] Error: Exception Address: 0x66f0919e
  1465. [f=0014967] Error: Stacktrace for Spring 98.0.1-451-g0804ae1 develop:
  1466. [f=0014967] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  1467. [f=0014967] Error: (0) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x71fc3e) [0x66F0919E]
  1468. [f=0014967] Error: (1) C:\Windows\SYSTEM32\atioglxx.dll(atiPPHSN+0x69718) [0x675B76A8]
  1469. [f=0014967] Error: (2) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x836840) [0x6701FDA0]
  1470. [f=0014967] Error: (3) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xcad35) [0x668B4295]
  1471. [f=0014967] Error: (4) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x34c6d) [0x6681E1CD]
  1472. [f=0014967] Error: (5) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xfcbde) [0x668E613E]
  1473. [f=0014967] Error: (6) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x3f6a45) [0x66BDFFA5]
  1474. [f=0014967] Error: (7) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00648CFF]
  1475. [f=0014967] Error: (8) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0064E370]
  1476. [f=0014967] Error: (9) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x006D72C0]
  1477. [f=0014967] Error: (10) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0042BDB1]
  1478. [f=0014967] Error: (11) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00735BAE]
  1479. [f=0014967] Error: (12) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0073CB59]
  1480. [f=0014967] Error: (13) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00715DE6]
  1481. [f=0014967] Error: (14) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x711694) [0x00EB85F4]
  1482. [f=0014967] Error: (15) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00401402]
  1483. [f=0014967] Error: (16) C:\Windows\SYSTEM32\KERNEL32.DLL(BaseThreadInitThunk+0xe) [0x778E86E3]
  1484. [f=0014967] Error: (17) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x85) [0x77D7BCE9]
  1485. [f=0014967] Error: (18) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x58) [0x77D7BCBC]
  1486. [f=0014967] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  1487. Access violation.
  1488.  
  1489. A stacktrace has been written to:
  1490. C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  1491. [f=0014967] Error: [ErrorMessageBox][2]
  1492. [f=0014967] [SpringApp::ShutDown][1]
  1493. [f=0014967] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  1494. [f=0014967] [ThreadPool::SetThreadCount][2] #threads=0
  1495. [f=0014967] [SpringApp::ShutDown][2]
  1496. [f=0014967] [~CGame]1]
  1497. [f=0014967] [KillLua][1]
  1498. [f=0014967] [KillLua][2]
  1499. [f=0014967] Start gadgetHandler:Shutdown
  1500. [f=0014967] Shutdown - ShareControl
  1501. [f=0014967] Shutdown - UnitMorph
  1502. [f=0014967] Shutdown - CAI
  1503. [f=0014967] Shutdown - LupsNanoSpray
  1504. [f=0014967] Shutdown - Puppy Handler
  1505. [f=0014967] Shutdown - StartSetup
  1506. [f=0014967] Shutdown - Terrain Texture Handler
  1507. [f=0014967] Shutdown - UnitCloakShield
  1508. [f=0014967] End gadgetHandler:Shutdown
  1509. [f=0014967] Start gadgetHandler:Shutdown
  1510. [f=0014967] Shutdown - UnitMorph
  1511. [f=0014967] Shutdown - Shockwaves
  1512. [f=0014967] Shutdown - UnitCloakShield
  1513. [f=0014967] Shutdown - Lups Cloak FX
  1514. [f=0014967] Shutdown - Lups
  1515. [f=0014967] End gadgetHandler:Shutdown
  1516. [f=0014967] [KillLua][3]
  1517. [f=0014967] [KillLua][4]
  1518. [f=0014967] [KillMisc][1]
  1519. [f=0014967] [KillMisc][2]
  1520. [f=0014967] [KillRendering][1]
  1521. [f=0014967] Statistics for RectangleOptimizer: 1%
  1522. [f=0014967] [KillInterface][1]
  1523. [f=0014967] Start widgetHandler:Shutdown
  1524. [f=0014967] Shutdown - SaveOrderList Complete
  1525. [f=0014967] Writing last game win data
  1526. [f=0014967] Shutdown - SaveConfigData Complete
  1527. [f=0014967] Shutdown Widget - EPIC Menu
  1528. [f=0014967] Shutdown Widget - Chili Minimap
  1529. [f=0014967] Shutdown Widget - Chili Widget Selector
  1530. [f=0014967] Shutdown Widget - Local Team Colors
  1531. [f=0014967] Shutdown Widget - HealthBars
  1532. [f=0014967] Shutdown Widget - Noises
  1533. [f=0014967] Shutdown Widget - Unit Icons
  1534. [f=0014967] Shutdown Widget - Win Counter
  1535. [f=0014967] Shutdown Widget - CameraShake
  1536. [f=0014967] Shutdown Widget - Chili EndGame Window
  1537. [f=0014967] Shutdown Widget - Chili Selections & CursorTip
  1538. [f=0014967] Shutdown Widget - Context Menu
  1539. [f=0014967] Shutdown Widget - Darkening
  1540. [f=0014967] Shutdown Widget - Highlight Geos
  1541. [f=0014967] Shutdown Widget - Local Widgets Config
  1542. [f=0014967] Shutdown Widget - Mex Placement Handler
  1543. [f=0014967] Shutdown Widget - MinimapEvents
  1544. [f=0014967] Shutdown Widget - Stereo3D
  1545. [f=0014967] Shutdown Widget - Chili Economy Panel Default
  1546. [f=0014967] Shutdown Widget - Startup Info and Selector
  1547. [f=0014967] Shutdown Widget - Transport AI
  1548. [f=0014967] Shutdown Widget - Music Player
  1549. [f=0014967] Shutdown Widget - Announcer
  1550. [f=0014967] Shutdown Widget - Attack AoE
  1551. [f=0014967] Shutdown Widget - MessageBoxes
  1552. [f=0014967] Shutdown Widget - UnitShapes
  1553. [f=0014967] Shutdown Widget - Selection Send
  1554. [f=0014967] Shutdown Widget - LupsManager
  1555. [f=0014967] Shutdown Widget - Units on Fire
  1556. [f=0014967] Shutdown Widget - Newton Firezone
  1557. [f=0014967] Shutdown Widget - Receive Units Indicator
  1558. [f=0014967] Shutdown Widget - Chili Pro Console
  1559. [f=0014967] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  1560. [f=0014967] Shutdown Widget - Chili Framework
  1561. [f=0014967] Shutdown Widget - Lups
  1562. [f=0014967] Shutdown Widget - Chili Core Selector
  1563. [f=0014967] Shutdown Widget - Combo Overhead/Free Camera (experimental)
  1564. [f=0014967] Shutdown Widget - Pause Screen
  1565. [f=0014967] Shutdown Widget - Chili Gesture Menu
  1566. [f=0014967] Shutdown Widget - Chili Integral Menu
  1567. [f=0014967] Shutdown Widget - Lasso Terraform GUI
  1568. [f=0014967] Shutdown Widget - Text To Speech Control
  1569. [f=0014967] Infinitesimal DISABLE TTS
  1570. [f=0014967] End widgetHandler:Shutdown
  1571. [f=0014967] [KillInterface][2]
  1572. [f=0014967] [KillSimulation][1]
  1573. [f=0014967] [KillSimulation][2]
  1574. [f=0014967] [CCollisionHandler] dis-/continuous tests: 0/4522523
  1575. [f=0014967] [KillSimulation][3]
  1576. [f=0014967] [KillSimulation][4]
  1577. [f=0014967] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1578. [f=0014967] [~CPathCache(32x32)] cacheHits=1625 hitPercentage=34% numHashColls=0 maxCacheSize=156
  1579. [f=0014967] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1580. [f=0014967] [~CPathCache(128x128)] cacheHits=2570 hitPercentage=0% numHashColls=0 maxCacheSize=201
  1581. [f=0014967] Statistics for RectangleOptimizer: 1%
  1582. [f=0014967] Statistics for RectangleOptimizer: 1%
  1583. [f=0014967] [KillSimulation][5]
  1584. [f=0014967] [~CGame][2]
  1585. [f=0014967] [~CGame][3]
  1586. [f=0014967] [SpringApp::ShutDown][3]
  1587. [f=0014967] Statistics for UDP connection:
  1588. Received: 368238 bytes in 21846 packets (16.8561 bytes/package)
  1589. Sent: 549518 bytes in 26771 packets (20.5266 bytes/package)
  1590. Relative protocol overhead: 0 up, 0.355955 down
  1591. 818 incoming chunks dropped, 271 outgoing chunks resent
  1592.  
  1593. [f=0014967] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_111728_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  1594. [f=0014967] [SpringApp::ShutDown][4]
  1595. [f=0014967] [SpringApp::ShutDown][5]
  1596. [f=0014967] [SpringApp::ShutDown][6]
  1597. [f=0014967] [SpringApp::ShutDown][7]
  1598. [LuaSocket] Dumping luasocket rules:
  1599. [LuaSocket] TCP_CONNECT ALLOW * -1
  1600. [LuaSocket] TCP_LISTEN ALLOW * -1
  1601. [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
  1602. [LuaSocket] UDP_LISTEN ALLOW * -1
  1603. [SpringApp::ShutDown][8]
  1604. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  1605. [SpringApp::ShutDown][9]
  1606. Error: [ErrorMessageBox][3]
  1607. Error: [ErrorMessageBox][4]
  1608. Fatal: Spring: Unhandled exception
  1609. Spring has crashed:
  1610. Access violation.
  1611.  
  1612. A stacktrace has been written to:
  1613. C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt
  1614. =====================log 3
  1615.  
  1616.  
  1617. [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
  1618. Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
  1619. ============== <User Config> ==============
  1620. 3DTrees = 0
  1621. AdvMapShading = 0
  1622. AdvSky = 1
  1623. AdvUnitShading = 0
  1624. AtiHacks = 1
  1625. BumpWaterAnisotropy = 2
  1626. BumpWaterBlurReflection = 1
  1627. BumpWaterDepthBits = 16
  1628. BumpWaterReflection = 0
  1629. BumpWaterRefraction = 0
  1630. BumpWaterShoreWaves = 0
  1631. BumpWaterTexSizeReflection = 128
  1632. CamMode = 1
  1633. CamTimeExponent = 4.0
  1634. CamTimeFactor = 1.0
  1635. CompressTextures = 1
  1636. DualScreenMiniMapOnLeft = 1
  1637. DynamicSky = 1
  1638. FPSFOV = 90
  1639. FSAALevel = 2
  1640. Fullscreen = 0
  1641. GrassDetail = 4
  1642. GroundDecals = 2
  1643. GroundDetail = 90
  1644. GroundScarAlphaFade = 1
  1645. HangTimeout = 0
  1646. HardwareCursor = 1
  1647. HighResLos = 1
  1648. InitialNetworkTimeout = 0
  1649. InputTextGeo = 0.26 0.73 0.02 0.028
  1650. LODScale = 1.000
  1651. LODScaleReflection = 1.000
  1652. LODScaleRefraction = 1.000
  1653. LODScaleShadow = 1.000
  1654. LastSelectedMap = Tropical
  1655. LastSelectedMod = Zero-K $VERSION
  1656. LastSelectedScript = Commanders
  1657. LoadingMT = 0
  1658. MaxDynamicMapLights = 0
  1659. MaxDynamicModelLights = 0
  1660. MaxNanoParticles = 10000
  1661. MaxParticles = 10000
  1662. MaxSounds = 32
  1663. MaximumTransmissionUnit = 0
  1664. MiddleClickScrollSpeed = -0.005
  1665. MouseDragScrollThreshold = 0
  1666. ReconnectTimeout = 0
  1667. ReflectiveWater = 4
  1668. ScreenshotCounter = 19
  1669. ScrollWheelSpeed = -25
  1670. ShadowMapSize = 1024
  1671. ShowClock = 0
  1672. ShowPlayerInfo = 0
  1673. SmoothLines = 1
  1674. TreeRadius = 1000
  1675. UnitIconDist = 151
  1676. UnitLodDist = 9999
  1677. UsePBO = 0
  1678. VSync = 1
  1679. WindowBorderless = 1
  1680. WindowPosX = 0
  1681. WindowPosY = 0
  1682. WindowedEdgeMove = 0
  1683. XResolution = 1680
  1684. YResolution = 1050
  1685. snd_airAbsorption = 0
  1686. snd_volmaster = 10
  1687. snd_volunitreply = 500
  1688. ============== </User Config> ==============
  1689. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  1690. Enabled log sections: Sound(Notice)
  1691. Enable or disable log sections using the LogSections configuration key
  1692. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  1693. Use "none" to disable the default log sections.
  1694. LogOutput initialized.
  1695. Spring 98.0.1-451-g0804ae1 develop
  1696. Build Date & Time: Mar 22 2015 11:54:29
  1697. Build Environment: boost-105500, GNU libstdc++ version 20130531
  1698. Compiler Version: gcc-4.8.1
  1699. Operating System: Microsoft Windows
  1700. Microsoft Business Edition, 64-bit (build 9200)
  1701. AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
  1702. Word Size: 32-bit (emulated)
  1703. CPU Clock: win32::TimeGetTime
  1704. Physical CPU Cores: 4
  1705. Logical CPU Cores: 4
  1706. [CMyMath::Init] CPU SSE mask: 888, flags:
  1707. SSE 1.0: 1, SSE 2.0: 1
  1708. SSE 3.0: 1, SSSE 3.0: 0
  1709. SSE 4.1: 0, SSE 4.2: 0
  1710. SSE 4.0A: 1, SSE 5.0A: 0
  1711. using streflop SSE FP-math mode, CPU supports SSE instructions
  1712. Supported Video modes on Display 1 x:0 y:0 1680x1050:
  1713. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
  1714. SDL version: linked 2.0.3; compiled 2.0.2
  1715. GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
  1716. GL vendor: ATI Technologies Inc.
  1717. GL renderer: AMD Radeon HD 6550D
  1718. GLSL version: 4.20
  1719. GLEW version: 1.5.8
  1720. Video RAM: unknown
  1721. SwapInterval: 0
  1722. GL info:
  1723. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  1724. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  1725. maximum texture size: 16384, compress MIP-map textures: 1
  1726. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  1727. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  1728. number of UniformBufferBindings: 75 (64kB)
  1729. Using VSync
  1730. [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  1731. [WatchDog::Install] disabled
  1732. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  1733. [ThreadPool::SetThreadCount][2] #threads=3
  1734. [DataDirs] Isolation Mode!
  1735. Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
  1736. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
  1737. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
  1738. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
  1739. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
  1740. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
  1741. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
  1742. [f=0000000] [Sound] OpenAL info:
  1743. [f=0000000] [Sound] Available Devices:
  1744. [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
  1745. [f=0000000] [Sound] Device: OpenAL Soft
  1746. [f=0000000] [Sound] Vendor: OpenAL Community
  1747. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  1748. [f=0000000] [Sound] Renderer: OpenAL Soft
  1749. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  1750. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  1751. [f=0000000] [Sound] EFX Enabled: yes
  1752. [f=0000000] [Sound] Max Sounds: 32
  1753. [f=0000000] Joysticks found: 0
  1754. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  1755. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  1756. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  1757. [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
  1758. [f=0000000] Connecting to: 94.23.171.71:8760
  1759. [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
  1760. [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  1761. [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
  1762. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
  1763. [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  1764. [f=0000000] PreGame::GameDataReceived: 250 ms
  1765. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
  1766. [f=0000000] [LuaIntro] Searching for new Widgets
  1767. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  1768. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  1769. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  1770. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  1771. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  1772. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  1773. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  1774. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  1775. [f=0000000] [LuaIntro] Found new widget "Main"
  1776. [f=0000000] [LuaIntro] Found new widget "Music"
  1777. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  1778. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  1779. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  1780. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  1781. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  1782. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  1783. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  1784. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  1785. [f=0000000] LoadingScreen: single-threaded
  1786. [f=0000000] Parsing Map Information
  1787. [f=0000000] Loading SMF
  1788. [f=0000000] Loading Map (103 MB)
  1789. [f=0000000] Loading Radar Icons
  1790. [f=0000000] Loading GameData Definitions
  1791. [f=0000000] Loading all definitions: 3.763000
  1792. [f=0000000] Game::LoadDefs (GameData): 4110 ms
  1793. [f=0000000] Loading Sound Definitions
  1794. [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
  1795. [f=0000000] Game::LoadDefs (Sound): 52 ms
  1796. [f=0000000] Creating Smooth Height Mesh
  1797. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 427 ms
  1798. [f=0000000] Creating QuadField & CEGs
  1799. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  1800. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  1801. [f=0000000] Creating Unit Textures
  1802. [f=0000000] Creating Sky
  1803. [f=0000000] FBO::maxSamples: 8
  1804. [f=0000000] Loading Weapon Definitions
  1805. [f=0000000] Loading Unit Definitions
  1806. [f=0000000] Loading Feature Definitions
  1807. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  1808. [f=0000000] Initializing Map Features
  1809. [f=0000000] Creating ShadowHandler & DecalHandler
  1810. [f=0000000] Creating GroundDrawer
  1811. [f=0000000] Loading Map Tiles
  1812. [f=0000000] Loading Square Textures
  1813. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 23 ms
  1814. [f=0000000] Switching to ROAM Mesh Rendering
  1815. [f=0000000] Creating TreeDrawer
  1816. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  1817. [f=0000000] Creating Projectile Textures
  1818. [f=0000000] Creating Water
  1819. [f=0000000] Game::LoadInterface (Camera&Mouse): 2585 ms
  1820. [f=0000000] Game::LoadInterface (Console): 265 ms
  1821. [f=0000000] Loading LuaRules
  1822. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  1823. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  1824. LuaRules: Loaded gadget: Ranks API <api_ranks.lua>
  1825. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  1826. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  1827. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  1828. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  1829. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  1830. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  1831. LuaRules: Loaded gadget: Ore mexes! <unit_oremex.lua>
  1832. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  1833. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  1834. LuaRules: Loaded gadget: lavarise <lavarise.lua>
  1835. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  1836. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  1837. LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
  1838. LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  1839. LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
  1840. LuaRules: Loaded gadget: Perks <game_perks.lua>
  1841. LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
  1842. LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
  1843. [f=0000000] Setting morph for custom comms for player: 0
  1844. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  1845. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  1846. LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  1847. LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  1848. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  1849. LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
  1850. LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
  1851. LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
  1852. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  1853. [f=0000000] AI taken control of team 1 on allyTeam 0
  1854. [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
  1855. [f=0000000] AI taken control of team 2 on allyTeam 0
  1856. [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
  1857. [f=0000000] Ally Team 0 intialised
  1858. [f=0000000] Team 1 on allyTeam 0
  1859. [f=0000000] Team 2 on allyTeam 0
  1860. [f=0000000] AI on ally team 0
  1861. [f=0000000] Ally Team 1 intialised
  1862. [f=0000000] Team 0 on allyTeam 1
  1863. [f=0000000] Ally Team 2 intialised
  1864. [f=0000000] Team 3 on allyTeam 2
  1865. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  1866. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  1867. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  1868. LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
  1869. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  1870. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  1871. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  1872. LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  1873. LuaRules: Loaded gadget: Disable /take <game_disable_take.lua>
  1874. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  1875. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  1876. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  1877. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  1878. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  1879. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  1880. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  1881. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  1882. LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
  1883. LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
  1884. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  1885. LuaRules: Loaded gadget: LUS <unit_script.lua>
  1886. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  1887. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  1888. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  1889. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  1890. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  1891. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  1892. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  1893. LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
  1894. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  1895. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  1896. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  1897. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  1898. LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
  1899. LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
  1900. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  1901. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  1902. LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
  1903. LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  1904. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  1905. LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
  1906. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  1907. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  1908. LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
  1909. LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  1910. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  1911. LuaRules: Loaded gadget: Tactical Unit AI_91 <91_unit_tactical_ai.lua>
  1912. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  1913. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  1914. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  1915. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  1916. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  1917. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  1918. LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
  1919. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  1920. LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
  1921. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  1922. LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  1923. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  1924. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  1925. LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
  1926. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  1927. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  1928. LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua>
  1929. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  1930. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  1931. LuaRules: Loaded gadget: astar.lua <astar.lua>
  1932. LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
  1933. LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
  1934. LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
  1935. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  1936. LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
  1937. LuaRules: Loaded gadget: Game Over <game_over.lua>
  1938. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  1939. LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
  1940. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  1941. LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
  1942. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  1943. LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  1944. LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  1945. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  1946. LuaRules: Loaded gadget: Awards <awards.lua>
  1947. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  1948. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  1949. [f=0000000] Initializing gadget
  1950. LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
  1951. [f=0000000] LUARULES-DRAW (GADGETS)
  1952. >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  1953. >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  1954. >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  1955. >> Loaded gadget: Ranks API <api_ranks.lua>
  1956. >> Loaded gadget: Save/Load <api_saveload.lua>
  1957. >> Loaded gadget: Script notification <unit_script_notification.lua>
  1958. >> Loaded gadget: UnitMorph <unit_morph.lua>
  1959. >> Loaded gadget: 91_unit_attributes.lua <91_unit_attributes.lua>
  1960. >> Loaded gadget: 91_unit_prevent_lab_hax.lua <91_unit_prevent_lab_hax.lua>
  1961. >> Loaded gadget: 91_unit_priority.lua <91_unit_priority.lua>
  1962. >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  1963. >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  1964. >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  1965. >> Loaded gadget: CAI <ai_cai.lua>
  1966. >> Loaded gadget: Capture <unit_capture.lua>
  1967. >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  1968. >> Loaded gadget: Jumpjets <unit_jumpjets.lua>
  1969. >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  1970. >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  1971. >> Loaded gadget: Resign Gadget <game_resign.lua>
  1972. >> Loaded gadget: Retreat Command <cmd_retreat.lua>
  1973. >> Loaded gadget: Shield Link <unit_shield_link.lua>
  1974. >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  1975. >> Loaded gadget: StartSetup <start_unit_setup.lua>
  1976. >> Loaded gadget: Teleporter <unit_teleporter.lua>
  1977. >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  1978. >> Loaded gadget: Thrusters <lups_thrusters.lua>
  1979. >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  1980. >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  1981. >> Loaded gadget: astar.lua <astar.lua>
  1982. >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
  1983. >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
  1984. >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
  1985. >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
  1986. >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
  1987. >> Loaded gadget: feature_fx.lua <feature_fx.lua>
  1988. >> Loaded gadget: game_disable_take.lua <game_disable_take.lua>
  1989. >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
  1990. >> Loaded gadget: game_over.lua <game_over.lua>
  1991. >> Loaded gadget: game_perks.lua <game_perks.lua>
  1992. >> Loaded gadget: koth.lua <koth.lua>
  1993. >> Loaded gadget: lavarise.lua <lavarise.lua>
  1994. >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
  1995. >> Loaded gadget: mex_placement.lua <mex_placement.lua>
  1996. >> Loaded gadget: share_control.lua <share_control.lua>
  1997. >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
  1998. >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
  1999. >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
  2000. >> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
  2001. >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
  2002. >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
  2003. >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
  2004. >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
  2005. >> Loaded gadget: unit_disable_features.lua <unit_disable_features.lua>
  2006. >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
  2007. >> Loaded gadget: unit_estall_disable.lua <unit_estall_disable.lua>
  2008. >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
  2009. >> Loaded gadget: unit_fix_dropped_startpos.lua <unit_fix_dropped_startpos.lua>
  2010. >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua>
  2011. >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
  2012. >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua>
  2013. >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
  2014. >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
  2015. >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  2016. >> Loaded gadget: unit_oremex.lua <unit_oremex.lua>
  2017. >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
  2018. >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
  2019. >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
  2020. >> Loaded gadget: unit_priority.lua <unit_priority.lua>
  2021. >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
  2022. >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
  2023. >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
  2024. >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
  2025. >> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
  2026. >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua>
  2027. >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
  2028. >> Loaded gadget: unit_terraform.lua <unit_terraform.lua>
  2029. >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
  2030. >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
  2031. >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
  2032. >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
  2033. >> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
  2034. >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua>
  2035. >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
  2036. >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
  2037. >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
  2038. >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  2039. >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
  2040. >> Loaded gadget: Chicken control <chicken_control.lua>
  2041. >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  2042. >> Loaded gadget: Lups <lups_wrapper.lua>
  2043. >> Loaded gadget: Awards <awards.lua>
  2044. >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  2045. >> Loaded gadget: Profiler <dbg_profiler.lua>
  2046. [f=0000000] LUARULES-DRAW (GADGETS)
  2047. [f=0000000] Loading LuaGaia
  2048. [f=0000000] Loading LuaUI
  2049. [f=0000000] LuaSocketEnabled: yes
  2050. [f=0000000] This game has locked LuaUI access
  2051. [f=0000000] This game has locked LuaUI access
  2052. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  2053. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  2054. [f=0000000] LuaUI: bound F11 to the widget selector
  2055. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  2056. [f=0000000] Loading last game win data
  2057. [f=0000000] Resetting win data
  2058. [f=0000000] Last game player count: 1, This game player count: 1
  2059. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  2060. [f=0000000] Player and team counts match, continuing
  2061. [f=0000000] Testing last game's team 1 mapped to this game's team 1
  2062. [f=0000000] All players and teams match from last game, using last game's scores as base
  2063. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  2064. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  2065. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  2066. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  2067. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  2068. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  2069. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  2070. [f=0000000] Hardware mouse-cursor is enabled!
  2071. [f=0000000] Set "shadows" config-parameter to 2
  2072. [f=0000000] Ground-decals rendering is disabled!
  2073. [f=0000000] Set maximum particles to: 10000
  2074. [f=0000000] Set UnitLodDist to 9999
  2075. [f=0000000] Set UnitIconDist to 151
  2076. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  2077. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  2078. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  2079. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  2080. [f=0000000] Mexspot Fetcher fetching
  2081. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  2082. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  2083. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  2084. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  2085. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  2086. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  2087. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  2088. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  2089. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  2090. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  2091. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  2092. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  2093. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  2094. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  2095. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  2096. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  2097. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  2098. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  2099. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  2100. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  2101. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  2102. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  2103. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  2104. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  2105. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  2106. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  2107. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  2108. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  2109. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  2110. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  2111. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  2112. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  2113. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  2114. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  2115. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  2116. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  2117. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  2118. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  2119. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  2120. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  2121. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  2122. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  2123. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  2124. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  2125. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  2126. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  2127. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  2128. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  2129. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  2130. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  2131. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  2132. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  2133. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  2134. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  2135. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  2136. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  2137. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  2138. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  2139. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  2140. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  2141. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  2142. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  2143. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  2144. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  2145. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  2146. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  2147. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  2148. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  2149. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  2150. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  2151. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  2152. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  2153. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  2154. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  2155. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  2156. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  2157. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  2158. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  2159. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  2160. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  2161. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  2162. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  2163. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  2164. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  2165. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  2166. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  2167. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  2168. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  2169. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  2170. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  2171. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  2172. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  2173. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  2174. [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
  2175. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  2176. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  2177. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  2178. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  2179. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  2180. [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  2181. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  2182. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  2183. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  2184. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  2185. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  2186. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  2187. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  2188. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  2189. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  2190. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  2191. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  2192. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  2193. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  2194. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  2195. [f=0000000] Infinitesimal ENABLE TTS
  2196. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  2197. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  2198. [f=0000000] Writing last game win data
  2199. [f=0000000] LuaUI v0.3
  2200. [f=0000000] [LoadFinalize] finalizing PFS
  2201. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
  2202. [f=0000000] Reading Estimate PathCosts [8]
  2203. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
  2204. [f=0000000] Reading Estimate PathCosts [32]
  2205. [f=0000000] [LoadFinalize] finalized PFS (423ms, checksum c523a8f8)
  2206. [f=0000000] Loading Skirmish AIs
  2207. [f=0000000] Mex Placement Initialised with 44 spots.
  2208. [f=0000000] Loaded DecalsDrawer: Legacy
  2209. [f=0000000] GameID: c021685505fdf1b0aa2bb3d340c2d64e
  2210. [f=0000000] Connection attempt from Infinitesimal
  2211. [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
  2212. [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
  2213. [f=0000000] Epicmenu: Switching to COFC camera mode
  2214. [f=0000000] -> Connection established (given id 0)
  2215. [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
  2216. [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
  2217. [f=0000000] Switching to Free style camera
  2218. [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
  2219. [f=0000000] Speed set to 0.9 [Infinitesimal]
  2220. [f=0000000] Speed set to 0.8 [Infinitesimal]
  2221. [f=0000000] Speed set to 0.7 [Infinitesimal]
  2222. [f=0000000] Speed set to 0.6 [Infinitesimal]
  2223. [f=0000000] Speed set to 0.5 [Infinitesimal]
  2224. [f=0000000] Speed set to 0.4 [Infinitesimal]
  2225. [f=0000000] Speed set to 0.3 [Infinitesimal]
  2226. [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
  2227. [f=0000012] Chili: tried to add multiple times "button50" to "stackpanel12"!
  2228. [f=0000012] Chili: tried to add multiple times "button51" to "stackpanel12"!
  2229. [f=0000012] Chili: tried to add multiple times "button52" to "stackpanel12"!
  2230. [f=0000012] Chili: tried to add multiple times "button53" to "stackpanel13"!
  2231. [f=0000012] Chili: tried to add multiple times "button54" to "stackpanel13"!
  2232. [f=0000012] Chili: tried to add multiple times "button55" to "stackpanel13"!
  2233. [f=0000012] Chili: tried to add multiple times "button56" to "stackpanel14"!
  2234. [f=0000012] Chili: tried to add multiple times "button57" to "stackpanel14"!
  2235. [f=0000012] Chili: tried to add multiple times "button58" to "stackpanel14"!
  2236. [f=0000061] Infinitesimal paused the game
  2237. [f=0000061] Infinitesimal unpaused the game
  2238. [f=0000068] Infinitesimal paused the game
  2239. [f=0000068] Infinitesimal unpaused the game
  2240. [f=0000097] !transmitlobby @voice@buildUnit@add;coracv;Welder
  2241. [f=0000097] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
  2242. [f=0000097] !transmitlobby @voice@buildUnit@add;panther;Panther
  2243. [f=0000097] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
  2244. [f=0000097] !transmitlobby @voice@buildUnit@add;correap;Reaper
  2245. [f=0000097] !transmitlobby @voice@buildUnit@add;corgol;Goliath
  2246. [f=0000097] !transmitlobby @voice@buildUnit@add;cormart;Pillager
  2247. [f=0000097] !transmitlobby @voice@buildUnit@add;trem;Tremor
  2248. [f=0000097] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
  2249. [f=0000097] !transmitlobby @voice@buildUnit@reload
  2250. [f=0000105] Infinitesimal paused the game
  2251. [f=0000105] Infinitesimal unpaused the game
  2252. [f=0000458] Speed set to 0.4 [Infinitesimal]
  2253. [f=0002695] Infinitesimal paused the game
  2254. [f=0002695] Infinitesimal unpaused the game
  2255. [f=0003636] [SpringApp::ShutDown][1]
  2256. [f=0003636] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  2257. [f=0003636] [ThreadPool::SetThreadCount][2] #threads=0
  2258. [f=0003636] [SpringApp::ShutDown][2]
  2259. [f=0003636] [~CGame]1]
  2260. [f=0003636] [KillLua][1]
  2261. [f=0003636] [KillLua][2]
  2262. [f=0003636] Start gadgetHandler:Shutdown
  2263. [f=0003636] Shutdown - ShareControl
  2264. [f=0003636] Shutdown - UnitMorph
  2265. [f=0003636] Shutdown - CAI
  2266. [f=0003636] Shutdown - LupsNanoSpray
  2267. [f=0003636] Shutdown - Puppy Handler
  2268. [f=0003636] Shutdown - StartSetup
  2269. [f=0003636] Shutdown - Terrain Texture Handler
  2270. [f=0003636] Shutdown - UnitCloakShield
  2271. [f=0003636] End gadgetHandler:Shutdown
  2272. [f=0003636] Start gadgetHandler:Shutdown
  2273. [f=0003636] Shutdown - UnitMorph
  2274. [f=0003636] Shutdown - Shockwaves
  2275. [f=0003636] Shutdown - UnitCloakShield
  2276. [f=0003636] Shutdown - Lups Cloak FX
  2277. [f=0003636] Shutdown - Lups
  2278. [f=0003636] End gadgetHandler:Shutdown
  2279. [f=0003636] [KillLua][3]
  2280. [f=0003636] [KillLua][4]
  2281. [f=0003636] [KillMisc][1]
  2282. [f=0003636] [KillMisc][2]
  2283. [f=0003636] [KillRendering][1]
  2284. [f=0003636] Statistics for RectangleOptimizer: 0%
  2285. [f=0003636] [KillInterface][1]
  2286. [f=0003636] Start widgetHandler:Shutdown
  2287. [f=0003636] Shutdown - SaveOrderList Complete
  2288. [f=0003636] Writing last game win data
  2289. [f=0003636] Shutdown - SaveConfigData Complete
  2290. [f=0003636] Shutdown Widget - EPIC Menu
  2291. [f=0003636] Shutdown Widget - Chili Minimap
  2292. [f=0003636] Shutdown Widget - Chili Widget Selector
  2293. [f=0003636] Shutdown Widget - Local Team Colors
  2294. [f=0003636] Shutdown Widget - HealthBars
  2295. [f=0003636] Shutdown Widget - Noises
  2296. [f=0003636] Shutdown Widget - Unit Icons
  2297. [f=0003636] Shutdown Widget - Win Counter
  2298. [f=0003636] Shutdown Widget - CameraShake
  2299. [f=0003636] Shutdown Widget - Chili EndGame Window
  2300. [f=0003636] Shutdown Widget - Chili Selections & CursorTip
  2301. [f=0003636] Shutdown Widget - Context Menu
  2302. [f=0003636] Shutdown Widget - Darkening
  2303. [f=0003636] Shutdown Widget - Highlight Geos
  2304. [f=0003636] Shutdown Widget - Local Widgets Config
  2305. [f=0003636] Shutdown Widget - Mex Placement Handler
  2306. [f=0003636] Shutdown Widget - MinimapEvents
  2307. [f=0003636] Shutdown Widget - Stereo3D
  2308. [f=0003636] Shutdown Widget - Chili Economy Panel Default
  2309. [f=0003636] Shutdown Widget - Startup Info and Selector
  2310. [f=0003636] Shutdown Widget - Transport AI
  2311. [f=0003636] Shutdown Widget - Music Player
  2312. [f=0003636] Shutdown Widget - Announcer
  2313. [f=0003636] Shutdown Widget - Attack AoE
  2314. [f=0003636] Shutdown Widget - MessageBoxes
  2315. [f=0003636] Shutdown Widget - UnitShapes
  2316. [f=0003636] Shutdown Widget - Selection Send
  2317. [f=0003636] Shutdown Widget - LupsManager
  2318. [f=0003636] Shutdown Widget - Units on Fire
  2319. [f=0003636] Shutdown Widget - Newton Firezone
  2320. [f=0003636] Shutdown Widget - Receive Units Indicator
  2321. [f=0003636] Shutdown Widget - Chili Pro Console
  2322. [f=0003636] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  2323. [f=0003636] Shutdown Widget - Chili Framework
  2324. [f=0003636] Shutdown Widget - Lups
  2325. [f=0003636] Shutdown Widget - Chili Core Selector
  2326. [f=0003636] Shutdown Widget - Combo Overhead/Free Camera (experimental)
  2327. [f=0003636] Shutdown Widget - Pause Screen
  2328. [f=0003636] Shutdown Widget - Chili Gesture Menu
  2329. [f=0003636] Shutdown Widget - Chili Integral Menu
  2330. [f=0003636] Shutdown Widget - Lasso Terraform GUI
  2331. [f=0003636] Shutdown Widget - Text To Speech Control
  2332. [f=0003636] Infinitesimal DISABLE TTS
  2333. [f=0003636] End widgetHandler:Shutdown
  2334. [f=0003636] [KillInterface][2]
  2335. [f=0003636] [KillSimulation][1]
  2336. [f=0003636] [KillSimulation][2]
  2337. [f=0003636] [CCollisionHandler] dis-/continuous tests: 0/190996
  2338. [f=0003636] [KillSimulation][3]
  2339. [f=0003636] [KillSimulation][4]
  2340. [f=0003636] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  2341. [f=0003636] [~CPathCache(32x32)] cacheHits=17 hitPercentage=5% numHashColls=0 maxCacheSize=89
  2342. [f=0003636] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  2343. [f=0003636] [~CPathCache(128x128)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201
  2344. [f=0003636] Statistics for RectangleOptimizer: 0%
  2345. [f=0003636] Statistics for RectangleOptimizer: 0%
  2346. [f=0003636] [KillSimulation][5]
  2347. [f=0003636] [~CGame][2]
  2348. [f=0003636] [~CGame][3]
  2349. [f=0003636] [SpringApp::ShutDown][3]
  2350. [f=0003636] Statistics for UDP connection:
  2351. Received: 75588 bytes in 4693 packets (16.1065 bytes/package)
  2352. Sent: 116331 bytes in 5613 packets (20.7253 bytes/package)
  2353. Relative protocol overhead: 0 up, 0.372519 down
  2354. 5 incoming chunks dropped, 18 outgoing chunks resent
  2355.  
  2356. [f=0003636] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  2357. [f=0003636] [SpringApp::ShutDown][4]
  2358. [f=0003636] [SpringApp::ShutDown][5]
  2359. [f=0003636] [SpringApp::ShutDown][6]
  2360. [f=0003636] [SpringApp::ShutDown][7]
  2361. [LuaSocket] Dumping luasocket rules:
  2362. [LuaSocket] TCP_CONNECT ALLOW * -1
  2363. [LuaSocket] TCP_LISTEN ALLOW * -1
  2364. [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
  2365. [LuaSocket] UDP_LISTEN ALLOW * -1
  2366. [SpringApp::ShutDown][8]
  2367. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  2368. [SpringApp::ShutDown][9]
  2369.  
  2370. ======================log 2
  2371.  
  2372. Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
  2373. [ParseCmdLine] command-line args: "C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe --config "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg" "C:/Users/veiligerlb/Documents/My Games/Spring/script.txt""
  2374. Using configuration source: "C:\Users\veiligerlb\Documents\My Games\Spring\springsettings.cfg"
  2375. ============== <User Config> ==============
  2376. 3DTrees = 0
  2377. AdvMapShading = 0
  2378. AdvSky = 1
  2379. AdvUnitShading = 0
  2380. AtiHacks = 1
  2381. BumpWaterAnisotropy = 2
  2382. BumpWaterBlurReflection = 1
  2383. BumpWaterDepthBits = 16
  2384. BumpWaterReflection = 0
  2385. BumpWaterRefraction = 0
  2386. BumpWaterShoreWaves = 0
  2387. BumpWaterTexSizeReflection = 128
  2388. CamMode = 1
  2389. CamTimeExponent = 4.0
  2390. CamTimeFactor = 1.0
  2391. CompressTextures = 1
  2392. DualScreenMiniMapOnLeft = 1
  2393. DynamicSky = 1
  2394. FPSFOV = 90
  2395. FSAALevel = 2
  2396. Fullscreen = 0
  2397. GrassDetail = 4
  2398. GroundDecals = 2
  2399. GroundDetail = 90
  2400. GroundScarAlphaFade = 1
  2401. HangTimeout = 0
  2402. HardwareCursor = 1
  2403. HighResLos = 1
  2404. InitialNetworkTimeout = 0
  2405. InputTextGeo = 0.26 0.73 0.02 0.028
  2406. LODScale = 1.000
  2407. LODScaleReflection = 1.000
  2408. LODScaleRefraction = 1.000
  2409. LODScaleShadow = 1.000
  2410. LastSelectedMap = Tropical
  2411. LastSelectedMod = Zero-K $VERSION
  2412. LastSelectedScript = Commanders
  2413. LoadingMT = 0
  2414. MaxDynamicMapLights = 0
  2415. MaxDynamicModelLights = 0
  2416. MaxNanoParticles = 10000
  2417. MaxParticles = 10000
  2418. MaxSounds = 32
  2419. MaximumTransmissionUnit = 0
  2420. MiddleClickScrollSpeed = -0.005
  2421. MouseDragScrollThreshold = 0
  2422. ReconnectTimeout = 0
  2423. ReflectiveWater = 4
  2424. ScreenshotCounter = 19
  2425. ScrollWheelSpeed = -25
  2426. ShadowMapSize = 1024
  2427. ShowClock = 0
  2428. ShowPlayerInfo = 0
  2429. SmoothLines = 1
  2430. TreeRadius = 1000
  2431. UnitIconDist = 151
  2432. UnitLodDist = 9999
  2433. UsePBO = 0
  2434. VSync = 1
  2435. WindowBorderless = 1
  2436. WindowPosX = 0
  2437. WindowPosY = 0
  2438. WindowedEdgeMove = 0
  2439. XResolution = 1680
  2440. YResolution = 1050
  2441. snd_airAbsorption = 0
  2442. snd_volmaster = 10
  2443. snd_volunitreply = 500
  2444. ============== </User Config> ==============
  2445. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  2446. Enabled log sections: Sound(Notice)
  2447. Enable or disable log sections using the LogSections configuration key
  2448. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  2449. Use "none" to disable the default log sections.
  2450. LogOutput initialized.
  2451. Spring 98.0.1-451-g0804ae1 develop
  2452. Build Date & Time: Mar 22 2015 11:54:29
  2453. Build Environment: boost-105500, GNU libstdc++ version 20130531
  2454. Compiler Version: gcc-4.8.1
  2455. Operating System: Microsoft Windows
  2456. Microsoft Business Edition, 64-bit (build 9200)
  2457. AMD A8-3870 APU with Radeon(tm) HD Graphics; 7656MB RAM, 9832MB pagefile
  2458. Word Size: 32-bit (emulated)
  2459. CPU Clock: win32::TimeGetTime
  2460. Physical CPU Cores: 4
  2461. Logical CPU Cores: 4
  2462. [CMyMath::Init] CPU SSE mask: 888, flags:
  2463. SSE 1.0: 1, SSE 2.0: 1
  2464. SSE 3.0: 1, SSSE 3.0: 0
  2465. SSE 4.1: 0, SSE 4.2: 0
  2466. SSE 4.0A: 1, SSE 5.0A: 0
  2467. using streflop SSE FP-math mode, CPU supports SSE instructions
  2468. Supported Video modes on Display 1 x:0 y:0 1680x1050:
  2469. 640x480, 720x480, 720x576, 800x600, 1024x768, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x1200, 1680x1050
  2470. SDL version: linked 2.0.3; compiled 2.0.2
  2471. GL version: 4.2.12002 Compatibility Profile Context 9.12.0.0
  2472. GL vendor: ATI Technologies Inc.
  2473. GL renderer: AMD Radeon HD 6550D
  2474. GLSL version: 4.20
  2475. GLEW version: 1.5.8
  2476. Video RAM: unknown
  2477. SwapInterval: 0
  2478. GL info:
  2479. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  2480. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  2481. maximum texture size: 16384, compress MIP-map textures: 1
  2482. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  2483. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  2484. number of UniformBufferBindings: 75 (64kB)
  2485. Using VSync
  2486. [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  2487. [WatchDog::Install] disabled
  2488. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  2489. [ThreadPool::SetThreadCount][2] #threads=3
  2490. [DataDirs] Isolation Mode!
  2491. Using read-write data directory: C:\Users\veiligerlb\Documents\My Games\Spring\
  2492. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\
  2493. Using read-only data directory: C:\Users\veiligerlb\Documents\My Games\Spring\engine\
  2494. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\base
  2495. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\maps
  2496. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\games
  2497. Scanning: C:\Users\veiligerlb\Documents\My Games\Spring\packages
  2498. [f=0000000] [Sound] OpenAL info:
  2499. [f=0000000] [Sound] Available Devices:
  2500. [f=0000000] [Sound] Luidsprekers (High Definition Audio-apparaat)
  2501. [f=0000000] [Sound] Device: OpenAL Soft
  2502. [f=0000000] [Sound] Vendor: OpenAL Community
  2503. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  2504. [f=0000000] [Sound] Renderer: OpenAL Soft
  2505. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  2506. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  2507. [f=0000000] [Sound] EFX Enabled: yes
  2508. [f=0000000] [Sound] Max Sounds: 32
  2509. [f=0000000] Joysticks found: 0
  2510. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  2511. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
  2512. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  2513. [f=0000000] [Startup] Loading StartScript from: C:/Users/veiligerlb/Documents/My Games/Spring/script.txt
  2514. [f=0000000] Connecting to: 94.23.171.71:8760
  2515. [f=0000000] Connecting to 94.23.171.71:8760 using name Infinitesimal
  2516. [f=0000000] [InitOpenGL] video mode set to 1680x1050:24bit @60Hz (windowed)
  2517. [f=0000000] [AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1
  2518. [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.5.1 (archive: 5ba22e2204a95a2721fa20584b0d3d1b.sdp)
  2519. [f=0000000] Warning: Incompatible map-checksum: Checksum of Bandit_Plains_v1 (checksum 0xafe8eb97) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  2520. [f=0000000] Warning: Incompatible game-checksum: Checksum of 5ba22e2204a95a2721fa20584b0d3d1b.sdp (checksum 0x50310037) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  2521. [f=0000000] Recording demo to: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  2522. [f=0000000] PreGame::GameDataReceived: 250 ms
  2523. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
  2524. [f=0000000] [LuaIntro] Searching for new Widgets
  2525. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  2526. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  2527. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  2528. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  2529. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  2530. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  2531. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  2532. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  2533. [f=0000000] [LuaIntro] Found new widget "Main"
  2534. [f=0000000] [LuaIntro] Found new widget "Music"
  2535. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  2536. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  2537. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  2538. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  2539. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  2540. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  2541. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  2542. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  2543. [f=0000000] LoadingScreen: single-threaded
  2544. [f=0000000] Parsing Map Information
  2545. [f=0000000] Loading SMF
  2546. [f=0000000] Loading Map (103 MB)
  2547. [f=0000000] Loading Radar Icons
  2548. [f=0000000] Loading GameData Definitions
  2549. [f=0000000] Loading all definitions: 3.763000
  2550. [f=0000000] Game::LoadDefs (GameData): 4110 ms
  2551. [f=0000000] Loading Sound Definitions
  2552. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  2553. [f=0000000] [Sound] parsed 312 sounds from gamedata/sounds.lua
  2554. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  2555. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  2556. [f=0000000] Game::LoadDefs (Sound): 52 ms
  2557. [f=0000000] Creating Smooth Height Mesh
  2558. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 427 ms
  2559. [f=0000000] Creating QuadField & CEGs
  2560. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  2561. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  2562. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  2563. [f=0000000] Creating Unit Textures
  2564. [f=0000000] Creating Sky
  2565. [f=0000000] FBO::maxSamples: 8
  2566. [f=0000000] Loading Weapon Definitions
  2567. [f=0000000] Loading Unit Definitions
  2568. [f=0000000] Warning: armpb: Given yardmap requires 5 extra char(s)!
  2569. [f=0000000] Warning: factoryhover: Given yardmap requires 1 extra char(s)!
  2570. [f=0000000] Loading Feature Definitions
  2571. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  2572. [f=0000000] Initializing Map Features
  2573. [f=0000000] Creating ShadowHandler & DecalHandler
  2574. [f=0000000] Creating GroundDrawer
  2575. [f=0000000] Loading Map Tiles
  2576. [f=0000000] Loading Square Textures
  2577. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 23 ms
  2578. [f=0000000] Switching to ROAM Mesh Rendering
  2579. [f=0000000] Creating TreeDrawer
  2580. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  2581. [f=0000000] Creating Projectile Textures
  2582. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  2583. [f=0000000] Creating Water
  2584. [f=0000000] Game::LoadInterface (Camera&Mouse): 2585 ms
  2585. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  2586. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  2587. [f=0000000] Game::LoadInterface (Console): 265 ms
  2588. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  2589. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  2590. [f=0000000] Loading LuaRules
  2591. [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
  2592. )
  2593. [f=0000000] Setting morph for custom comms for player: 0
  2594. [f=0000000] AI taken control of team 1 on allyTeam 0
  2595. [f=0000000] CAI: team 1 has selected strategy: Econ, using commander armcom1
  2596. [f=0000000] AI taken control of team 2 on allyTeam 0
  2597. [f=0000000] CAI: team 2 has selected strategy: Econ, using commander armcom1
  2598. [f=0000000] Ally Team 0 intialised
  2599. [f=0000000] Team 1 on allyTeam 0
  2600. [f=0000000] Team 2 on allyTeam 0
  2601. [f=0000000] AI on ally team 0
  2602. [f=0000000] Ally Team 1 intialised
  2603. [f=0000000] Team 0 on allyTeam 1
  2604. [f=0000000] Ally Team 2 intialised
  2605. [f=0000000] Team 3 on allyTeam 2
  2606. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  2607. [f=0000000] Initializing gadget
  2608. [f=0000000] LUARULES-DRAW (GADGETS)
  2609. [f=0000000] [gadgets.lua] Error: Failed to load: ai_cai2.lua (error = 2, LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lua, [string "LuaRules/Gadgets/CAI/AllyTeamInfoHandler.lu..."]:8: Bad unitID parameter in GetUnitAllyTeam()
  2610. )
  2611. [f=0000000] LUARULES-DRAW (GADGETS)
  2612. [f=0000000] Loading LuaGaia
  2613. [f=0000000] Loading LuaUI
  2614. [f=0000000] LuaSocketEnabled: yes
  2615. [f=0000000] This game has locked LuaUI access
  2616. [f=0000000] This game has locked LuaUI access
  2617. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  2618. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  2619. [f=0000000] LuaUI: bound F11 to the widget selector
  2620. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  2621. [f=0000000] Loading last game win data
  2622. [f=0000000] Resetting win data
  2623. [f=0000000] Last game player count: 1, This game player count: 1
  2624. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  2625. [f=0000000] Player and team counts match, continuing
  2626. [f=0000000] Testing last game's team 1 mapped to this game's team 1
  2627. [f=0000000] All players and teams match from last game, using last game's scores as base
  2628. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  2629. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  2630. [f=0000000] Loaded API widget: i18n <api_i18n.lua>
  2631. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  2632. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  2633. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  2634. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  2635. [f=0000000] Hardware mouse-cursor is enabled!
  2636. [f=0000000] Set "shadows" config-parameter to 2
  2637. [f=0000000] Ground-decals rendering is disabled!
  2638. [f=0000000] Set maximum particles to: 10000
  2639. [f=0000000] Set UnitLodDist to 9999
  2640. [f=0000000] Set UnitIconDist to 151
  2641. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  2642. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  2643. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  2644. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  2645. [f=0000000] Mexspot Fetcher fetching
  2646. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  2647. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  2648. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  2649. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  2650. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  2651. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  2652. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  2653. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  2654. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  2655. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  2656. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  2657. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  2658. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  2659. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  2660. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  2661. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  2662. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  2663. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  2664. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  2665. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  2666. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  2667. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  2668. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  2669. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  2670. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  2671. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  2672. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  2673. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  2674. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  2675. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  2676. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  2677. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  2678. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  2679. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  2680. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  2681. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  2682. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  2683. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  2684. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  2685. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  2686. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  2687. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  2688. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  2689. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  2690. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  2691. [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  2692. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  2693. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  2694. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  2695. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  2696. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  2697. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  2698. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  2699. [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  2700. [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  2701. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  2702. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  2703. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  2704. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  2705. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  2706. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  2707. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  2708. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  2709. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  2710. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  2711. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  2712. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  2713. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  2714. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  2715. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  2716. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  2717. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  2718. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  2719. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  2720. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  2721. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  2722. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  2723. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  2724. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  2725. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  2726. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  2727. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  2728. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  2729. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  2730. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  2731. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  2732. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  2733. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  2734. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  2735. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  2736. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  2737. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  2738. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  2739. [f=0000000] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua>
  2740. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  2741. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  2742. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  2743. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  2744. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  2745. [f=0000000] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  2746. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  2747. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  2748. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  2749. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  2750. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  2751. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  2752. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  2753. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  2754. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  2755. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  2756. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  2757. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  2758. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  2759. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  2760. [f=0000000] Infinitesimal ENABLE TTS
  2761. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  2762. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  2763. [f=0000000] Writing last game win data
  2764. [f=0000000] LuaUI v0.3
  2765. [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil
  2766. [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental)
  2767. [f=0000000] [LoadFinalize] finalizing PFS
  2768. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511702
  2769. [f=0000000] Reading Estimate PathCosts [8]
  2770. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2428511726
  2771. [f=0000000] Reading Estimate PathCosts [32]
  2772. [f=0000000] [LoadFinalize] finalized PFS (423ms, checksum c523a8f8)
  2773. [f=0000000] Loading Skirmish AIs
  2774. [f=0000000] Mex Placement Initialised with 44 spots.
  2775. [f=0000000] Loaded DecalsDrawer: Legacy
  2776. [f=0000000] GameID: c021685505fdf1b0aa2bb3d340c2d64e
  2777. [f=0000000] Connection attempt from Infinitesimal
  2778. [f=0000000] -> Version: 98.0.1-451-g0804ae1 develop
  2779. [f=0000000] Error: CInfoTextureCombiner-shader validation error: Validation failed! - Different sampler types for same sample texture unit in fragment shader.
  2780.  
  2781. [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua
  2782. [f=0000000] Epicmenu: Switching to COFC camera mode
  2783. [f=0000000] -> Connection established (given id 0)
  2784. [f=0000000] Skirmish AI "Bot_2" (ID:0, Short-Name:"CAI", Version:"") took over control of team 1
  2785. [f=0000000] Skirmish AI "Bot_1" (ID:1, Short-Name:"CAI", Version:"") took over control of team 2
  2786. [f=0000000] Switching to Free style camera
  2787. [f=0000000] <Infinitesimal> Allies: I choose: Chicken Hunter!
  2788. [f=0000000] Speed set to 0.9 [Infinitesimal]
  2789. [f=0000000] Speed set to 0.8 [Infinitesimal]
  2790. [f=0000000] Speed set to 0.7 [Infinitesimal]
  2791. [f=0000000] Speed set to 0.6 [Infinitesimal]
  2792. [f=0000000] Speed set to 0.5 [Infinitesimal]
  2793. [f=0000000] Speed set to 0.4 [Infinitesimal]
  2794. [f=0000000] Speed set to 0.3 [Infinitesimal]
  2795. [f=0000000] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
  2796. [f=0000012] Chili: tried to add multiple times "button50" to "stackpanel12"!
  2797. [f=0000012] Chili: tried to add multiple times "button51" to "stackpanel12"!
  2798. [f=0000012] Chili: tried to add multiple times "button52" to "stackpanel12"!
  2799. [f=0000012] Chili: tried to add multiple times "button53" to "stackpanel13"!
  2800. [f=0000012] Chili: tried to add multiple times "button54" to "stackpanel13"!
  2801. [f=0000012] Chili: tried to add multiple times "button55" to "stackpanel13"!
  2802. [f=0000012] Chili: tried to add multiple times "button56" to "stackpanel14"!
  2803. [f=0000012] Chili: tried to add multiple times "button57" to "stackpanel14"!
  2804. [f=0000012] Chili: tried to add multiple times "button58" to "stackpanel14"!
  2805. [f=0000061] Infinitesimal paused the game
  2806. [f=0000061] Infinitesimal unpaused the game
  2807. [f=0000068] Infinitesimal paused the game
  2808. [f=0000068] Infinitesimal unpaused the game
  2809. [f=0000097] !transmitlobby @voice@buildUnit@add;coracv;Welder
  2810. [f=0000097] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
  2811. [f=0000097] !transmitlobby @voice@buildUnit@add;panther;Panther
  2812. [f=0000097] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
  2813. [f=0000097] !transmitlobby @voice@buildUnit@add;correap;Reaper
  2814. [f=0000097] !transmitlobby @voice@buildUnit@add;corgol;Goliath
  2815. [f=0000097] !transmitlobby @voice@buildUnit@add;cormart;Pillager
  2816. [f=0000097] !transmitlobby @voice@buildUnit@add;trem;Tremor
  2817. [f=0000097] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
  2818. [f=0000097] !transmitlobby @voice@buildUnit@reload
  2819. [f=0000105] Infinitesimal paused the game
  2820. [f=0000105] Infinitesimal unpaused the game
  2821. [f=0000458] Speed set to 0.4 [Infinitesimal]
  2822. [f=0002695] Infinitesimal paused the game
  2823. [f=0002695] Infinitesimal unpaused the game
  2824. [f=0003636] Error: Spring 98.0.1-451-g0804ae1 develop has crashed.
  2825. [f=0003636] Error: DLL information:
  2826. [f=0003636] Error: 0x00400000 spring
  2827. [f=0003636] Error: 0x77d20000 ntdll
  2828. [f=0003636] Error: 0x778c0000 KERNEL32
  2829. [f=0003636] Error: 0x76450000 KERNELBASE
  2830. [f=0003636] Error: 0x761a0000 ADVAPI32
  2831. [f=0003636] Error: 0x68af0000 GLU32
  2832. [f=0003636] Error: 0x77690000 IMAGEHLP
  2833. [f=0003636] Error: 0x77a10000 msvcrt
  2834. [f=0003636] Error: 0x68a20000 OPENGL32
  2835. [f=0003636] Error: 0x76510000 SHELL32
  2836. [f=0003636] Error: 0x75570000 USER32
  2837. [f=0003636] Error: 0x6bf90000 WINMM
  2838. [f=0003636] Error: 0x75690000 WS2_32
  2839. [f=0003636] Error: 0x10000000 DevIL
  2840. [f=0003636] Error: 0x6b600000 OpenAL32
  2841. [f=0003636] Error: 0x70780000 vorbisfile
  2842. [f=0003636] Error: 0x62e80000 zlib1
  2843. [f=0003636] Error: 0x70e40000 libfreetype-6
  2844. [f=0003636] Error: 0x64f80000 libfontconfig-1
  2845. [f=0003636] Error: 0x62aa0000 glew32
  2846. [f=0003636] Error: 0x6c740000 SDL2
  2847. [f=0003636] Error: 0x75ed0000 sechost
  2848. [f=0003636] Error: 0x763a0000 RPCRT4
  2849. [f=0003636] Error: 0x75af0000 GDI32
  2850. [f=0003636] Error: 0x68940000 DDRAW
  2851. [f=0003636] Error: 0x759b0000 combase
  2852. [f=0003636] Error: 0x75330000 SHLWAPI
  2853. [f=0003636] Error: 0x6bf30000 WINMMBASE
  2854. [f=0003636] Error: 0x77670000 NSI
  2855. [f=0003636] Error: 0x688b0000 MSVCP80
  2856. [f=0003636] Error: 0x68810000 MSVCR80
  2857. [f=0003636] Error: 0x75bf0000 ole32
  2858. [f=0003636] Error: 0x6cec0000 libgcc_s_sjlj-1
  2859. [f=0003636] Error: 0x68140000 ogg
  2860. [f=0003636] Error: 0x64cc0000 vorbis
  2861. [f=0003636] Error: 0x68f40000 libexpat-1
  2862. [f=0003636] Error: 0x753e0000 IMM32
  2863. [f=0003636] Error: 0x775e0000 OLEAUT32
  2864. [f=0003636] Error: 0x751a0000 VERSION
  2865. [f=0003636] Error: 0x75310000 SspiCli
  2866. [f=0003636] Error: 0x68800000 DCIMAN32
  2867. [f=0003636] Error: 0x76250000 cfgmgr32
  2868. [f=0003636] Error: 0x75d10000 DEVOBJ
  2869. [f=0003636] Error: 0x762a0000 MSCTF
  2870. [f=0003636] Error: 0x75300000 CRYPTBASE
  2871. [f=0003636] Error: 0x752a0000 bcryptPrimitives
  2872. [f=0003636] Error: 0x74a00000 uxtheme
  2873. [f=0003636] Error: 0x6ec30000 dwmapi
  2874. [f=0003636] Error: 0x687f0000 atiglpxx
  2875. [f=0003636] Error: 0x03320000 atioglxx
  2876. [f=0003636] Error: 0x77710000 SETUPAPI
  2877. [f=0003636] Error: 0x674e0000 atiadlxy
  2878. [f=0003636] Error: 0x753c0000 USERENV
  2879. [f=0003636] Error: 0x75290000 WTSAPI32
  2880. [f=0003636] Error: 0x77680000 PSAPI
  2881. [f=0003636] Error: 0x74f80000 IPHLPAPI
  2882. [f=0003636] Error: 0x779f0000 profapi
  2883. [f=0003636] Error: 0x749f0000 WINNSI
  2884. [f=0003636] Error: 0x75370000 WINTRUST
  2885. [f=0003636] Error: 0x75d30000 CRYPT32
  2886. [f=0003636] Error: 0x76380000 MSASN1
  2887. [f=0003636] Error: 0x673e0000 aticfx32
  2888. [f=0003636] Error: 0x674d0000 atigktxx
  2889. [f=0003636] Error: 0x75930000 clbcatq
  2890. [f=0003636] Error: 0x673d0000 shfolder
  2891. [f=0003636] Error: 0x75210000 SHCORE
  2892. [f=0003636] Error: 0x68bd0000 MMDevApi
  2893. [f=0003636] Error: 0x061b0000 dsound
  2894. [f=0003636] Error: 0x6a970000 POWRPROF
  2895. [f=0003636] Error: 0x68b70000 AUDIOSES
  2896. [f=0003636] Error: 0x68e90000 dinput8
  2897. [f=0003636] Error: 0x673c0000 HID
  2898. [f=0003636] Error: 0x673b0000 XInput1_4
  2899. [f=0003636] Error: 0x6ed70000 mswsock
  2900. [f=0003636] Error: 0x74820000 dbghelp
  2901. [f=0003636] Error: Exception: Access violation (0xc0000005)
  2902. [f=0003636] Error: Exception Address: 0x03a7919e
  2903. [f=0003636] Error: Stacktrace for Spring 98.0.1-451-g0804ae1 develop:
  2904. [f=0003636] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  2905. [f=0003636] Error: (0) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x71fc3e) [0x03A7919E]
  2906. [f=0003636] Error: (1) C:\Windows\SYSTEM32\atioglxx.dll(atiPPHSN+0x69718) [0x041276A8]
  2907. [f=0003636] Error: (2) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x836840) [0x03B8FDA0]
  2908. [f=0003636] Error: (3) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xcad35) [0x03424295]
  2909. [f=0003636] Error: (4) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x34c6d) [0x0338E1CD]
  2910. [f=0003636] Error: (5) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0xfcbde) [0x0345613E]
  2911. [f=0003636] Error: (6) C:\Windows\SYSTEM32\atioglxx.dll(DrvPresentBuffers+0x3f6a45) [0x0374FFA5]
  2912. [f=0003636] Error: (7) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00648CFF]
  2913. [f=0003636] Error: (8) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0064E370]
  2914. [f=0003636] Error: (9) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x006D72C0]
  2915. [f=0003636] Error: (10) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0042BDB1]
  2916. [f=0003636] Error: (11) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00735BAE]
  2917. [f=0003636] Error: (12) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x0073CB59]
  2918. [f=0003636] Error: (13) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00715DE6]
  2919. [f=0003636] Error: (14) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x711694) [0x00EB85F4]
  2920. [f=0003636] Error: (15) C:\Users\veiligerlb\Documents\My Games\Spring\engine\98.0.1-451-g0804ae1\spring.exe [0x00401402]
  2921. [f=0003636] Error: (16) C:\Windows\SYSTEM32\KERNEL32.DLL(BaseThreadInitThunk+0xe) [0x778E86E3]
  2922. [f=0003636] Error: (17) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x85) [0x77D7BCE9]
  2923. [f=0003636] Error: (18) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x58) [0x77D7BCBC]
  2924. [f=0003636] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  2925. Access violation.
  2926.  
  2927. A stacktrace has been written to:
  2928. C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  2929. [f=0003636] Error: [ErrorMessageBox][2]
  2930. [f=0003636] [SpringApp::ShutDown][1]
  2931. [f=0003636] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  2932. [f=0003636] [ThreadPool::SetThreadCount][2] #threads=0
  2933. [f=0003636] [SpringApp::ShutDown][2]
  2934. [f=0003636] [~CGame]1]
  2935. [f=0003636] [KillLua][1]
  2936. [f=0003636] [KillLua][2]
  2937. [f=0003636] Start gadgetHandler:Shutdown
  2938. [f=0003636] Shutdown - ShareControl
  2939. [f=0003636] Shutdown - UnitMorph
  2940. [f=0003636] Shutdown - CAI
  2941. [f=0003636] Shutdown - LupsNanoSpray
  2942. [f=0003636] Shutdown - Puppy Handler
  2943. [f=0003636] Shutdown - StartSetup
  2944. [f=0003636] Shutdown - Terrain Texture Handler
  2945. [f=0003636] Shutdown - UnitCloakShield
  2946. [f=0003636] End gadgetHandler:Shutdown
  2947. [f=0003636] Start gadgetHandler:Shutdown
  2948. [f=0003636] Shutdown - UnitMorph
  2949. [f=0003636] Shutdown - Shockwaves
  2950. [f=0003636] Shutdown - UnitCloakShield
  2951. [f=0003636] Shutdown - Lups Cloak FX
  2952. [f=0003636] Shutdown - Lups
  2953. [f=0003636] End gadgetHandler:Shutdown
  2954. [f=0003636] [KillLua][3]
  2955. [f=0003636] [KillLua][4]
  2956. [f=0003636] [KillMisc][1]
  2957. [f=0003636] [KillMisc][2]
  2958. [f=0003636] [KillRendering][1]
  2959. [f=0003636] Statistics for RectangleOptimizer: 0%
  2960. [f=0003636] [KillInterface][1]
  2961. [f=0003636] Start widgetHandler:Shutdown
  2962. [f=0003636] Shutdown - SaveOrderList Complete
  2963. [f=0003636] Writing last game win data
  2964. [f=0003636] Shutdown - SaveConfigData Complete
  2965. [f=0003636] Shutdown Widget - EPIC Menu
  2966. [f=0003636] Shutdown Widget - Chili Minimap
  2967. [f=0003636] Shutdown Widget - Chili Widget Selector
  2968. [f=0003636] Shutdown Widget - Local Team Colors
  2969. [f=0003636] Shutdown Widget - HealthBars
  2970. [f=0003636] Shutdown Widget - Noises
  2971. [f=0003636] Shutdown Widget - Unit Icons
  2972. [f=0003636] Shutdown Widget - Win Counter
  2973. [f=0003636] Shutdown Widget - CameraShake
  2974. [f=0003636] Shutdown Widget - Chili EndGame Window
  2975. [f=0003636] Shutdown Widget - Chili Selections & CursorTip
  2976. [f=0003636] Shutdown Widget - Context Menu
  2977. [f=0003636] Shutdown Widget - Darkening
  2978. [f=0003636] Shutdown Widget - Highlight Geos
  2979. [f=0003636] Shutdown Widget - Local Widgets Config
  2980. [f=0003636] Shutdown Widget - Mex Placement Handler
  2981. [f=0003636] Shutdown Widget - MinimapEvents
  2982. [f=0003636] Shutdown Widget - Stereo3D
  2983. [f=0003636] Shutdown Widget - Chili Economy Panel Default
  2984. [f=0003636] Shutdown Widget - Startup Info and Selector
  2985. [f=0003636] Shutdown Widget - Transport AI
  2986. [f=0003636] Shutdown Widget - Music Player
  2987. [f=0003636] Shutdown Widget - Announcer
  2988. [f=0003636] Shutdown Widget - Attack AoE
  2989. [f=0003636] Shutdown Widget - MessageBoxes
  2990. [f=0003636] Shutdown Widget - UnitShapes
  2991. [f=0003636] Shutdown Widget - Selection Send
  2992. [f=0003636] Shutdown Widget - LupsManager
  2993. [f=0003636] Shutdown Widget - Units on Fire
  2994. [f=0003636] Shutdown Widget - Newton Firezone
  2995. [f=0003636] Shutdown Widget - Receive Units Indicator
  2996. [f=0003636] Shutdown Widget - Chili Pro Console
  2997. [f=0003636] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  2998. [f=0003636] Shutdown Widget - Chili Framework
  2999. [f=0003636] Shutdown Widget - Lups
  3000. [f=0003636] Shutdown Widget - Chili Core Selector
  3001. [f=0003636] Shutdown Widget - Combo Overhead/Free Camera (experimental)
  3002. [f=0003636] Shutdown Widget - Pause Screen
  3003. [f=0003636] Shutdown Widget - Chili Gesture Menu
  3004. [f=0003636] Shutdown Widget - Chili Integral Menu
  3005. [f=0003636] Shutdown Widget - Lasso Terraform GUI
  3006. [f=0003636] Shutdown Widget - Text To Speech Control
  3007. [f=0003636] Infinitesimal DISABLE TTS
  3008. [f=0003636] End widgetHandler:Shutdown
  3009. [f=0003636] [KillInterface][2]
  3010. [f=0003636] [KillSimulation][1]
  3011. [f=0003636] [KillSimulation][2]
  3012. [f=0003636] [CCollisionHandler] dis-/continuous tests: 0/190996
  3013. [f=0003636] [KillSimulation][3]
  3014. [f=0003636] [KillSimulation][4]
  3015. [f=0003636] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  3016. [f=0003636] [~CPathCache(32x32)] cacheHits=17 hitPercentage=5% numHashColls=0 maxCacheSize=89
  3017. [f=0003636] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  3018. [f=0003636] [~CPathCache(128x128)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201
  3019. [f=0003636] Statistics for RectangleOptimizer: 0%
  3020. [f=0003636] Statistics for RectangleOptimizer: 0%
  3021. [f=0003636] [KillSimulation][5]
  3022. [f=0003636] [~CGame][2]
  3023. [f=0003636] [~CGame][3]
  3024. [f=0003636] [SpringApp::ShutDown][3]
  3025. [f=0003636] Statistics for UDP connection:
  3026. Received: 75588 bytes in 4693 packets (16.1065 bytes/package)
  3027. Sent: 116331 bytes in 5613 packets (20.7253 bytes/package)
  3028. Relative protocol overhead: 0 up, 0.372519 down
  3029. 5 incoming chunks dropped, 18 outgoing chunks resent
  3030.  
  3031. [f=0003636] Writing demo: C:\Users\veiligerlb\Documents\My Games\Spring\demos\20150529_102234_Bandit_Plains_v1_98.0.1-451-g0804ae1 develop.sdf
  3032. [f=0003636] [SpringApp::ShutDown][4]
  3033. [f=0003636] [SpringApp::ShutDown][5]
  3034. [f=0003636] [SpringApp::ShutDown][6]
  3035. [f=0003636] [SpringApp::ShutDown][7]
  3036. [LuaSocket] Dumping luasocket rules:
  3037. [LuaSocket] TCP_CONNECT ALLOW * -1
  3038. [LuaSocket] TCP_LISTEN ALLOW * -1
  3039. [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
  3040. [LuaSocket] UDP_LISTEN ALLOW * -1
  3041. [SpringApp::ShutDown][8]
  3042. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  3043. [SpringApp::ShutDown][9]
  3044. Error: [ErrorMessageBox][3]
  3045. Error: [ErrorMessageBox][4]
  3046. Fatal: Spring: Unhandled exception
  3047. Spring has crashed:
  3048. Access violation.
  3049.  
  3050. A stacktrace has been written to:
  3051. C:\Users\veiligerlb\Documents\My Games\Spring\infolog.txt
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