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Shahria

House! - Airport -Mansion

Sep 6th, 2016
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Pawn 12.87 KB | None | 0 0
  1.  
  2.     new SoFahim;
  3.     SoFahim = CreateDynamicObject(19489, 1170.4770, -2370.7131, 18.7588, 0.0000, -0.0000, 57.7999); //sfhouse1
  4.     SetDynamicObjectMaterial(SoFahim, 0, 10023, "bigwhitesfe", "recessed_light_SF", 0xFFFFFFFF);
  5.     SoFahim = CreateDynamicObject(19376, 1168.5217, -2387.2106, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  6.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  7.     SoFahim = CreateDynamicObject(19376, 1172.0462, -2383.7158, 10.1461, 0.0000, 0.0000, -122.2000); //wall024
  8.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  9.     SoFahim = CreateDynamicObject(19376, 1162.4129, -2372.0832, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  10.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  11.     SoFahim = CreateDynamicObject(19376, 1174.0600, -2362.4440, 10.1461, 0.0000, 0.0000, -122.2000); //wall024
  12.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  13.     SoFahim = CreateDynamicObject(19376, 1167.5446, -2363.9340, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  14.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  15.     SoFahim = CreateDynamicObject(19376, 1182.1995, -2367.5698, 10.1461, 0.0000, 0.0000, -122.2000); //wall024
  16.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  17.     SoFahim = CreateDynamicObject(19376, 1178.5778, -2382.2324, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  18.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  19.     SoFahim = CreateDynamicObject(19376, 1183.6987, -2374.1005, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  20.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  21.     CreateDynamicObject(19376, 1166.6600, -2374.2145, 15.3260, 0.0000, 90.0000, -122.2000); //wall024
  22.     CreateDynamicObject(19376, 1174.7922, -2379.3356, 15.3260, 0.0000, 90.0000, -122.2000); //wall024
  23.     CreateDynamicObject(19376, 1180.3841, -2370.4558, 15.3260, 0.0000, 90.0000, -122.2000); //wall024
  24.     CreateDynamicObject(19376, 1172.2602, -2365.3398, 15.3260, 0.0000, 90.0000, -122.2000); //wall024
  25.     SoFahim = CreateDynamicObject(19464, 1172.2945, -2386.6599, 14.2978, 0.0000, -66.9999, -122.2000); //wall104
  26.     SetDynamicObjectMaterial(SoFahim, 0, 18031, "cj_exp", "mp_furn_floor", 0xFFFFFFFF);
  27.     SoFahim = CreateDynamicObject(19376, 1163.9143, -2378.5947, 10.1461, 0.0000, 0.0000, -122.2000); //wall024
  28.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  29.     SoFahim = CreateDynamicObject(19448, 1165.0357, -2392.7431, 10.5712, 89.9999, 179.9999, 147.7999); //wall088
  30.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  31.     CreateDynamicObject(19325, 1171.5982, -2363.4375, 14.8224, 89.9999, 89.9999, 147.7999); //lsmall_window01
  32.     SoFahim = CreateDynamicObject(19376, 1173.4719, -2390.3281, 10.1461, 0.0000, 0.0000, -32.2000); //wall024
  33.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  34.     SoFahim = CreateDynamicObject(19448, 1169.9951, -2395.8662, 10.5712, 89.9999, 179.9999, 147.7999); //wall088
  35.     SetDynamicObjectMaterial(SoFahim, 0, 10426, "backroad_sfs", "retainwall1", 0xFFFFFFFF);
  36.     SoFahim = CreateDynamicObject(19369, 1169.6906, -2376.2839, 19.4732, 0.0000, 0.0000, -122.2000); //wall017
  37.     SetDynamicObjectMaterial(SoFahim, 0, 2266, "picture_frame", "CJ_PAINTING3", 0xFFFFFFFF);
  38.     CreateDynamicObject(19325, 1175.2460, -2365.7346, 14.8224, 89.9999, 89.9999, 147.7999); //lsmall_window01
  39.     CreateDynamicObject(19369, 1171.5523, -2363.5129, 19.5931, 0.0000, 0.0000, -122.2000); //wall017
  40.     CreateDynamicObject(19466, 1164.3940, -2374.7565, 19.6211, 0.0000, 0.0000, -122.2000); //window001
  41.     CreateDynamicObject(1569, 1166.8109, -2374.4694, 18.3461, 0.0000, 0.0000, 162.8000); //ADAM_V_DOOR
  42.     CreateDynamicObject(19369, 1169.7066, -2376.2585, 19.4732, 0.0000, 0.0000, -122.2000); //wall017
  43.     CreateDynamicObject(970, 1168.6005, -2381.6098, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  44.     CreateDynamicObject(970, 1165.1055, -2379.4089, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  45.     CreateDynamicObject(970, 1161.6019, -2377.2026, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  46.     CreateDynamicObject(19943, 1170.5861, -2382.9636, 10.2714, 0.0000, 0.0000, -122.2000); //StonePillar1
  47.     CreateDynamicObject(19943, 1176.2141, -2386.5078, 10.2714, 0.0000, 0.0000, -122.2000); //StonePillar1
  48.     CreateDynamicObject(970, 1185.8948, -2370.4738, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  49.     CreateDynamicObject(970, 1183.7144, -2373.9362, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  50.     CreateDynamicObject(970, 1181.5185, -2377.4233, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  51.     CreateDynamicObject(970, 1179.3217, -2380.9116, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  52.     CreateDynamicObject(970, 1177.1202, -2384.4077, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  53.     CreateDynamicObject(970, 1160.9555, -2374.3234, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  54.     CreateDynamicObject(970, 1163.1516, -2370.8364, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  55.     CreateDynamicObject(970, 1165.3435, -2367.3557, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  56.     CreateDynamicObject(970, 1167.5357, -2363.8745, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  57.     CreateDynamicObject(970, 1169.7322, -2360.3864, 15.9403, 0.0000, 0.0000, -122.2000); //fencesmallb
  58.     CreateDynamicObject(970, 1172.6088, -2359.7426, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  59.     CreateDynamicObject(970, 1176.0950, -2361.9379, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  60.     CreateDynamicObject(970, 1179.5812, -2364.1335, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  61.     CreateDynamicObject(970, 1183.0849, -2366.3398, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  62.     CreateDynamicObject(19943, 1186.8510, -2368.3964, 10.2714, 0.0000, 0.0000, -122.2000); //StonePillar1
  63.     CreateDynamicObject(19943, 1171.2048, -2358.5434, 10.2714, 0.0000, 0.0000, -122.2000); //StonePillar1
  64.     CreateDynamicObject(970, 1184.8535, -2367.4536, 15.9403, 0.0000, 0.0000, -32.2000); //fencesmallb
  65.     CreateDynamicObject(19943, 1178.4909, -2364.3144, 8.3416, 0.0000, 0.0000, -122.2000); //StonePillar1
  66.     CreateDynamicObject(19943, 1160.0826, -2376.2050, 10.2714, 0.0000, 0.0000, -122.2000); //StonePillar1
  67.     CreateDynamicObject(1799, 1172.6719, -2366.8024, 18.2028, 0.0000, 0.0000, -122.2000); //MED_BED_4
  68.     CreateDynamicObject(1433, 1173.9694, -2370.2614, 18.5203, 0.0000, 0.0000, -122.2000); //DYN_TABLE_1
  69.     CreateDynamicObject(19786, 1166.1429, -2368.2934, 20.2176, 0.0000, -0.0000, 57.7999); //LCDTVBig1
  70.     CreateDynamicObject(2313, 1166.3120, -2369.2150, 18.3753, 0.0000, -0.0000, 57.7999); //CJ_TV_TABLE1
  71.     CreateDynamicObject(1703, 1170.3620, -2369.6967, 18.1566, 0.0000, 0.0000, -122.2000); //kb_couch02
  72.     CreateDynamicObject(2229, 1167.2113, -2366.9313, 18.3066, 0.0000, -0.0000, 57.7999); //SWANK_SPEAKER
  73.     CreateDynamicObject(15036, 1171.9295, -2374.9023, 19.4069, 0.0000, -0.0000, 57.7999); //kit_cab_washin_sv
  74.     CreateDynamicObject(2229, 1165.7071, -2369.3200, 18.3066, 0.0000, -0.0000, 57.7999); //SWANK_SPEAKER
  75.     CreateDynamicObject(19490, 1170.4770, -2370.7131, 18.7588, 0.0000, -0.0000, 57.7999); //sfhouse1int
  76.     SoFahim = CreateDynamicObject(19369, 1164.2601, -2374.6975, 19.5933, 0.0000, 0.0000, -122.2000); //wall017
  77.     SetDynamicObjectMaterial(SoFahim, 0, 2266, "picture_frame", "CJ_PAINTING35", 0xFFFFFFFF);
  78.     CreateDynamicObject(640, 1162.9427, -2377.6450, 16.1058, 0.0000, 0.0000, -122.2000); //kb_planter+bush2
  79.     CreateDynamicObject(640, 1168.0965, -2380.8906, 16.1058, 0.0000, 0.0000, -122.2000); //kb_planter+bush2
  80.     CreateDynamicObject(19369, 1164.2655, -2374.6892, 19.5933, 0.0000, 0.0000, -122.2000); //wall017
  81.     SoFahim = CreateDynamicObject(19464, 1169.7969, -2390.6271, 12.3095, 0.0000, -66.9999, -122.2000); //wall104
  82.     SetDynamicObjectMaterial(SoFahim, 0, 18031, "cj_exp", "mp_furn_floor", 0xFFFFFFFF);
  83.     CreateDynamicObject(1742, 1168.0065, -2365.5095, 18.3261, 0.0000, 0.0000, 60.3999); //Med_BOOKSHELF
  84.     CreateDynamicObject(1742, 1168.8441, -2364.0756, 18.3261, 0.0000, 0.0000, 60.3999); //Med_BOOKSHELF
  85.     CreateDynamicObject(2127, 1168.8621, -2375.1833, 18.2969, 0.0000, 0.0000, 149.4001); //CJ_K1_FRIDGE_UNIT
  86.     CreateDynamicObject(1828, 1168.3417, -2369.3908, 18.3253, 0.0000, 0.0000, 59.5999); //man_sdr_rug
  87.     CreateDynamicObject(2290, 1168.9976, -2365.1586, 15.4287, 0.0000, 0.0000, 57.7999); //SWK_COUCH_1
  88.     CreateDynamicObject(2290, 1172.5793, -2365.0710, 15.4287, 0.0000, 0.0000, -122.2099); //SWK_COUCH_1
  89.     CreateDynamicObject(2293, 1171.1948, -2364.3845, 15.3893, 0.0000, 0.0000, 57.7999); //SWK_1_FStool
  90.     CreateDynamicObject(2293, 1170.3162, -2365.8168, 15.3893, 0.0000, 0.0000, 57.7999); //SWK_1_FStool
  91.     CreateDynamicObject(11686, 1172.0928, -2373.2539, 15.3367, 0.0000, 0.0000, 57.7999); //CBarSection1
  92.     CreateDynamicObject(2204, 1174.6665, -2372.7956, 15.3329, 0.0000, 0.0000, -122.1999); //MED_OFFICE8_CABINET
  93.     CreateDynamicObject(1487, 1172.3446, -2372.8417, 16.6420, 0.0000, 0.0000, 0.0000); //DYN_WINE_1
  94.     CreateDynamicObject(1487, 1172.1745, -2373.2221, 16.6420, 0.0000, 0.0000, 0.0000); //DYN_WINE_1
  95.     CreateDynamicObject(1520, 1171.8148, -2373.4267, 16.4928, 0.0000, 0.0000, 57.7999); //DYN_WINE_BOUNCE
  96.     CreateDynamicObject(19818, 1171.3355, -2374.5124, 16.6981, 0.0000, 180.0000, 57.7999); //WineGlass1
  97.     CreateDynamicObject(19818, 1171.5224, -2374.2155, 16.6981, 0.0000, 180.0000, 57.7999); //WineGlass1
  98.     CreateDynamicObject(19818, 1172.8658, -2372.0817, 16.6981, 0.0000, 180.0000, 57.7999); //WineGlass1
  99.     CreateDynamicObject(19818, 1172.6845, -2372.3696, 16.6981, 0.0000, 180.0000, 57.7999); //WineGlass1
  100.     CreateDynamicObject(19466, 1173.5617, -2373.6711, 16.1413, 0.0000, 0.0000, -32.2000); //window001
  101.     CreateDynamicObject(1594, 1173.8511, -2367.6994, 15.9590, 0.0000, 0.0000, 57.7999); //chairsntable
  102.     CreateDynamicObject(1557, 1163.1563, -2373.9582, 15.4146, 0.0000, 0.0000, -32.7999); //Gen_doorEXT19
  103.     CreateDynamicObject(1557, 1165.6518, -2375.5744, 15.4146, 0.0000, 0.0000, 102.6999); //Gen_doorEXT19
  104.     CreateDynamicObject(2924, 1175.2973, -2372.0725, 19.4180, 0.0000, 0.0000, -32.2000); //kmb_crash3door
  105.     CreateDynamicObject(19466, 1175.2047, -2367.5661, 19.8503, 0.0000, 0.0000, 57.7999); //window001
  106.     CreateDynamicObject(19466, 1173.3178, -2366.3776, 19.8503, 0.0000, 0.0000, 57.7999); //window001
  107.     CreateDynamicObject(1734, 1170.6351, -2372.8449, 21.6213, 0.0000, 0.0000, 57.0000); //CJ_MLIGHT2
  108.     CreateDynamicObject(640, 1178.1195, -2382.2802, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  109.     CreateDynamicObject(640, 1180.9815, -2377.7348, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  110.     CreateDynamicObject(640, 1184.2860, -2372.4863, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  111.     CreateDynamicObject(970, 1181.2886, -2373.8845, 15.9403, 0.0000, 0.0000, 147.7998); //fencesmallb
  112.     CreateDynamicObject(970, 1177.8024, -2371.6892, 15.9403, 0.0000, 0.0000, 147.7998); //fencesmallb
  113.     CreateDynamicObject(640, 1182.4680, -2366.4182, 16.1058, 0.0000, 0.0000, -122.2000); //kb_planter+bush2
  114.     CreateDynamicObject(640, 1177.1367, -2363.0607, 16.1058, 0.0000, 0.0000, -122.2000); //kb_planter+bush2
  115.     CreateDynamicObject(638, 1173.0738, -2360.3942, 15.9552, 0.0000, 0.0000, -122.1999); //kb_planter+bush
  116.     CreateDynamicObject(640, 1162.5655, -2372.4865, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  117.     CreateDynamicObject(640, 1165.9815, -2367.0610, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  118.     CreateDynamicObject(640, 1169.0092, -2362.2521, 16.1358, 0.0000, 0.0000, 147.7998); //kb_planter+bush2
  119.     CreateDynamicObject(950, 1176.5233, -2385.0527, 15.9379, 0.0000, 0.0000, 57.7999); //Plant_Pot_12
  120.     CreateDynamicObject(950, 1182.3843, -2375.0590, 15.9379, 0.0000, 0.0000, -56.3999); //Plant_Pot_12
  121.     CreateDynamicObject(950, 1186.2744, -2369.7443, 15.9447, 0.0000, 0.0000, 57.7999); //Plant_Pot_12
  122.     CreateDynamicObject(950, 1185.3923, -2368.0952, 15.9447, 0.0000, 0.0000, 147.8000); //Plant_Pot_12
  123.     CreateDynamicObject(948, 1185.6527, -2369.0393, 15.3531, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  124.     CreateDynamicObject(948, 1179.7945, -2364.8266, 15.3531, 0.0000, 0.0000, -32.8000); //Plant_Pot_10
  125.     CreateDynamicObject(948, 1174.5838, -2361.4645, 15.3531, 0.0000, 0.0000, -32.8000); //Plant_Pot_10
  126.     CreateDynamicObject(950, 1171.1043, -2359.8603, 15.9447, 0.0000, 0.0000, 16.4000); //Plant_Pot_12
  127.     CreateDynamicObject(948, 1165.6075, -2379.1804, 15.3531, 0.0000, 0.0000, -32.8000); //Plant_Pot_10
  128.     CreateDynamicObject(1679, 1179.1724, -2369.8896, 15.8996, 0.0000, 0.0000, 0.0000); //chairsntableml
  129.     CreateDynamicObject(1679, 1182.9428, -2369.8896, 15.8996, 0.0000, 0.0000, 0.0000); //chairsntableml
  130.     CreateDynamicObject(19831, 1182.3057, -2372.9631, 15.4269, 0.0000, 0.0000, -156.0000); //Barbeque1
  131.     SoFahim = CreateDynamicObject(19464, 1167.3344, -2394.5371, 10.3477, 0.0000, -66.9999, -122.2000); //wall104
  132.     SetDynamicObjectMaterial(SoFahim, 0, 18031, "cj_exp", "mp_furn_floor", 0xFFFFFFFF);
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