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  1. 15:36:35: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
  2. 15:36:35: -------------------------------
  3. 15:36:35: CPU Name: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
  4. 15:36:35: CPU Speed: 3309MHz
  5. 15:36:35: Physical Memory: 4095MB Total, 4095MB Free
  6. 15:36:35: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 15:36:35: monitor 1: pos={0, 0}, size={1440, 900}
  8. 15:36:35: Windows Version: 6.1 Build 7601 (revision 18409)
  9. 15:36:35: Aero is Disabled
  10. 15:36:35: -------------------------------
  11. 15:36:35: OBS Modules:
  12. 15:36:35: Base Address Module
  13. 15:36:35: 013E0000 OBS.exe
  14. 15:36:35: 70500000 OBSApi.dll
  15. 15:36:35: 707D0000 DShowPlugin.dll
  16. 15:36:35: 707A0000 GraphicsCapture.dll
  17. 15:36:35: 704D0000 NoiseGate.dll
  18. 15:36:35: 704B0000 PSVPlugin.dll
  19. 15:36:35: 708B0000 scenesw.dll
  20. 15:36:35: ------------------------------------------
  21. 15:36:35: Adapter 1
  22. 15:36:35: Video Adapter: NVIDIA GeForce GTS 450
  23. 15:36:35: Video Adapter Dedicated Video Memory: 1041694720
  24. 15:36:35: Video Adapter Shared System Memory: 3221065728
  25. 15:36:35: Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
  26. 15:36:35: =====Stream Start: 2015-11-28, 15:36:35===============================================
  27. 15:36:35: Multithreaded optimizations: On
  28. 15:36:35: Base resolution: 1440x900
  29. 15:36:35: Output resolution: 1440x900
  30. 15:36:35: ------------------------------------------
  31. 15:36:35: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  32. 15:36:35: ------------------------------------------
  33. 15:36:35: Audio Format: 48000 Hz
  34. 15:36:35: ------------------------------------------
  35. 15:36:35: Audio Channels: 2 Ch
  36. 15:36:35: Playback device Default
  37. 15:36:35: ------------------------------------------
  38. 15:36:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 15:36:35: Global Audio time adjust: 0
  40. 15:36:35: ------------------------------------------
  41. 15:36:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  42. 15:36:35: Mic time offset: 0
  43. 15:36:35: ------------------------------------------
  44. 15:36:35: Audio Encoding: AAC
  45. 15:36:35: bitrate: 128
  46. 15:36:35: Using graphics capture
  47. 15:36:35: Trying to hook process: trainz.exe
  48. 15:36:35: Scene buffering time set to 700
  49. 15:36:35: Using custom x264 settings: "crf=X"
  50. 15:36:35: The custom x264 command 'crf=X' failed
  51. 15:36:35: Failed to set x264 profile: high
  52. 15:36:35: x264: VBV maxrate specified, but no bufsize, ignored
  53. 15:36:35: ------------------------------------------
  54. 15:36:35: Video Encoding: x264
  55. 15:36:35: fps: 30
  56. 15:36:35: width: 1440, height: 900
  57. 15:36:35: preset: veryfast
  58. 15:36:35: profile: high
  59. 15:36:35: keyint: 250
  60. 15:36:35: CBR: no
  61. 15:36:35: CFR: yes
  62. 15:36:35: max bitrate: 1000
  63. 15:36:35: buffer size: 0
  64. 15:36:35: quality: 32
  65. 15:36:35: ------------------------------------------
  66. 15:36:35: SharedTexCapture hooked
  67. 15:36:46: FlushBufferedVideo: Flushing 16 packets over 500 ms
  68. 15:36:46: Total frames encoded: 297, total frames duplicated: 0 (0.00%)
  69. 15:36:46: Total frames rendered: 306, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  70. 15:36:46:
  71. 15:36:46: Profiler time results:
  72. 15:36:46:
  73. 15:36:46: ==============================================================
  74. 15:36:46: video thread frame - [100%] [avg time: 0.374 ms] [children: 53.5%] [unaccounted: 46.5%]
  75. 15:36:46: | scene->Preprocess - [0.535%] [avg time: 0.002 ms]
  76. 15:36:46: | GPU download and conversion - [52.9%] [avg time: 0.198 ms] [children: 45.5%] [unaccounted: 7.49%]
  77. 15:36:46: | | flush - [42%] [avg time: 0.157 ms]
  78. 15:36:46: | | CopyResource - [2.94%] [avg time: 0.011 ms]
  79. 15:36:46: | | conversion to 4:2:0 - [0.535%] [avg time: 0.002 ms]
  80. 15:36:46: Convert444Thread - [100%] [avg time: 0.993 ms] [children: 99%] [unaccounted: 1.01%]
  81. 15:36:46: | Convert444toNV12 - [99%] [avg time: 0.983 ms]
  82. 15:36:46: encoder thread frame - [100%] [avg time: 1.754 ms] [children: 4.33%] [unaccounted: 95.7%]
  83. 15:36:46: | sending stuff out - [4.33%] [avg time: 0.076 ms]
  84. 15:36:46: ==============================================================
  85. 15:36:46:
  86. 15:36:46:
  87. 15:36:46: Profiler CPU results:
  88. 15:36:46:
  89. 15:36:46: ==============================================================
  90. 15:36:46: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 15:36:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 15:36:46: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 15:36:46: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 15:36:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 15:36:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 15:36:46: Convert444Thread - [cpu time: avg 0.885 ms, total 249.601 ms] [avg calls per frame: 1]
  97. 15:36:46: | Convert444toNV12 - [cpu time: avg 0.885 ms, total 249.601 ms] [avg calls per frame: 1]
  98. 15:36:46: encoder thread frame - [cpu time: avg 1.054 ms, total 296.401 ms] [avg calls per frame: 1]
  99. 15:36:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 15:36:46: ==============================================================
  101. 15:36:46:
  102. 15:36:46: =====Stream End: 2015-11-28, 15:36:46=================================================
  103. 15:36:47: =====Stream Start: 2015-11-28, 15:36:47===============================================
  104. 15:36:47: Multithreaded optimizations: On
  105. 15:36:47: Base resolution: 1440x900
  106. 15:36:47: Output resolution: 1440x900
  107. 15:36:47: ------------------------------------------
  108. 15:36:47: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  109. 15:36:47: ------------------------------------------
  110. 15:36:47: Audio Format: 48000 Hz
  111. 15:36:47: ------------------------------------------
  112. 15:36:47: Audio Channels: 2 Ch
  113. 15:36:47: Playback device Default
  114. 15:36:47: ------------------------------------------
  115. 15:36:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
  116. 15:36:47: Global Audio time adjust: 0
  117. 15:36:47: ------------------------------------------
  118. 15:36:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  119. 15:36:47: Mic time offset: 0
  120. 15:36:47: ------------------------------------------
  121. 15:36:47: Audio Encoding: AAC
  122. 15:36:47: bitrate: 128
  123. 15:36:47: Using graphics capture
  124. 15:36:47: Trying to hook process: trainz.exe
  125. 15:36:47: Scene buffering time set to 700
  126. 15:36:47: Using custom x264 settings: "crf=X"
  127. 15:36:47: The custom x264 command 'crf=X' failed
  128. 15:36:47: Failed to set x264 profile: high
  129. 15:36:47: x264: VBV maxrate specified, but no bufsize, ignored
  130. 15:36:47: ------------------------------------------
  131. 15:36:47: Video Encoding: x264
  132. 15:36:47: fps: 30
  133. 15:36:47: width: 1440, height: 900
  134. 15:36:47: preset: veryfast
  135. 15:36:47: profile: high
  136. 15:36:47: keyint: 250
  137. 15:36:47: CBR: no
  138. 15:36:47: CFR: yes
  139. 15:36:47: max bitrate: 1000
  140. 15:36:47: buffer size: 0
  141. 15:36:47: quality: 32
  142. 15:36:47: ------------------------------------------
  143. 15:36:47: SharedTexCapture hooked
  144. 15:36:48: FlushBufferedVideo: Flushing 7 packets over 200 ms
  145. 15:36:49: Total frames encoded: 20, total frames duplicated: 0 (0.00%)
  146. 15:36:49: Total frames rendered: 39, number of late frames: 1 (2.56%) (it's okay for some frames to be late)
  147. 15:36:49:
  148. 15:36:49: Profiler time results:
  149. 15:36:49:
  150. 15:36:49: ==============================================================
  151. 15:36:49: video thread frame - [100%] [avg time: 0.317 ms] [children: 44.5%] [unaccounted: 55.5%]
  152. 15:36:49: | scene->Preprocess - [0.631%] [avg time: 0.002 ms]
  153. 15:36:49: | GPU download and conversion - [43.8%] [avg time: 0.139 ms] [children: 42%] [unaccounted: 1.89%]
  154. 15:36:49: | | flush - [38.8%] [avg time: 0.123 ms]
  155. 15:36:49: | | CopyResource - [2.52%] [avg time: 0.008 ms]
  156. 15:36:49: | | conversion to 4:2:0 - [0.631%] [avg time: 0.002 ms]
  157. 15:36:49: Convert444Thread - [100%] [avg time: 1.026 ms] [children: 98.8%] [unaccounted: 1.17%]
  158. 15:36:49: | Convert444toNV12 - [98.8%] [avg time: 1.014 ms]
  159. 15:36:49: encoder thread frame - [100%] [avg time: 1.294 ms] [children: 0.232%] [unaccounted: 99.8%]
  160. 15:36:49: | sending stuff out - [0.232%] [avg time: 0.003 ms]
  161. 15:36:49: ==============================================================
  162. 15:36:49:
  163. 15:36:49:
  164. 15:36:49: Profiler CPU results:
  165. 15:36:49:
  166. 15:36:49: ==============================================================
  167. 15:36:49: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 15:36:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 15:36:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  170. 15:36:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  171. 15:36:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  172. 15:36:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  173. 15:36:49: Convert444Thread - [cpu time: avg 1.114 ms, total 15.6 ms] [avg calls per frame: 1]
  174. 15:36:49: | Convert444toNV12 - [cpu time: avg 1.114 ms, total 15.6 ms] [avg calls per frame: 1]
  175. 15:36:49: encoder thread frame - [cpu time: avg 1.2 ms, total 15.6 ms] [avg calls per frame: 1]
  176. 15:36:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  177. 15:36:49: ==============================================================
  178. 15:36:49:
  179. 15:36:49: =====Stream End: 2015-11-28, 15:36:49=================================================
  180. 15:39:35: =====Stream Start: 2015-11-28, 15:39:35===============================================
  181. 15:39:35: Multithreaded optimizations: On
  182. 15:39:35: Base resolution: 1440x900
  183. 15:39:35: Output resolution: 1440x900
  184. 15:39:35: ------------------------------------------
  185. 15:39:35: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  186. 15:39:35: ------------------------------------------
  187. 15:39:35: Audio Format: 48000 Hz
  188. 15:39:35: ------------------------------------------
  189. 15:39:35: Audio Channels: 2 Ch
  190. 15:39:35: Playback device Default
  191. 15:39:35: ------------------------------------------
  192. 15:39:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
  193. 15:39:35: Global Audio time adjust: 0
  194. 15:39:35: ------------------------------------------
  195. 15:39:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  196. 15:39:35: Mic time offset: 0
  197. 15:39:35: ------------------------------------------
  198. 15:39:35: Audio Encoding: AAC
  199. 15:39:35: bitrate: 128
  200. 15:39:35: Using graphics capture
  201. 15:39:35: Trying to hook process: trainz.exe
  202. 15:39:35: Scene buffering time set to 700
  203. 15:39:35: Using custom x264 settings: "crf=X"
  204. 15:39:35: The custom x264 command 'crf=X' failed
  205. 15:39:35: Failed to set x264 profile: high
  206. 15:39:35: x264: VBV maxrate specified, but no bufsize, ignored
  207. 15:39:35: ------------------------------------------
  208. 15:39:35: Video Encoding: x264
  209. 15:39:35: fps: 30
  210. 15:39:35: width: 1440, height: 900
  211. 15:39:35: preset: veryfast
  212. 15:39:35: profile: high
  213. 15:39:35: keyint: 250
  214. 15:39:35: CBR: no
  215. 15:39:35: CFR: yes
  216. 15:39:35: max bitrate: 1000
  217. 15:39:35: buffer size: 0
  218. 15:39:35: quality: 32
  219. 15:39:35: ------------------------------------------
  220. 15:39:35: SharedTexCapture hooked
  221. 15:39:36: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 24609068
  222. 15:39:48: FlushBufferedVideo: Flushing 15 packets over 467 ms
  223. 15:39:48: Total frames encoded: 379, total frames duplicated: 0 (0.00%)
  224. 15:39:48: Total frames rendered: 390, number of late frames: 1 (0.26%) (it's okay for some frames to be late)
  225. 15:39:49:
  226. 15:39:49: Profiler time results:
  227. 15:39:49:
  228. 15:39:49: ==============================================================
  229. 15:39:49: video thread frame - [100%] [avg time: 0.362 ms] [children: 52.8%] [unaccounted: 47.2%]
  230. 15:39:49: | scene->Preprocess - [0.552%] [avg time: 0.002 ms]
  231. 15:39:49: | GPU download and conversion - [52.2%] [avg time: 0.189 ms] [children: 44.2%] [unaccounted: 8.01%]
  232. 15:39:49: | | flush - [40.6%] [avg time: 0.147 ms]
  233. 15:39:49: | | CopyResource - [3.04%] [avg time: 0.011 ms]
  234. 15:39:49: | | conversion to 4:2:0 - [0.552%] [avg time: 0.002 ms]
  235. 15:39:49: Convert444Thread - [100%] [avg time: 0.983 ms] [children: 99%] [unaccounted: 1.02%]
  236. 15:39:49: | Convert444toNV12 - [99%] [avg time: 0.973 ms]
  237. 15:39:49: encoder thread frame - [100%] [avg time: 1.979 ms] [children: 6.82%] [unaccounted: 93.2%]
  238. 15:39:49: | sending stuff out - [6.82%] [avg time: 0.135 ms]
  239. 15:39:49: ==============================================================
  240. 15:39:49:
  241. 15:39:49:
  242. 15:39:49: Profiler CPU results:
  243. 15:39:49:
  244. 15:39:49: ==============================================================
  245. 15:39:49: video thread frame - [cpu time: avg 0.04 ms, total 15.6 ms] [avg calls per frame: 1]
  246. 15:39:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  247. 15:39:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  248. 15:39:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  249. 15:39:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  250. 15:39:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  251. 15:39:49: Convert444Thread - [cpu time: avg 0.983 ms, total 358.802 ms] [avg calls per frame: 1]
  252. 15:39:49: | Convert444toNV12 - [cpu time: avg 0.983 ms, total 358.802 ms] [avg calls per frame: 1]
  253. 15:39:49: encoder thread frame - [cpu time: avg 1.242 ms, total 452.403 ms] [avg calls per frame: 1]
  254. 15:39:49: | sending stuff out - [cpu time: avg 0.085 ms, total 31.2 ms] [avg calls per frame: 1]
  255. 15:39:49: ==============================================================
  256. 15:39:49:
  257. 15:39:49: =====Stream End: 2015-11-28, 15:39:49=================================================
  258. 15:44:17: =====Stream Start: 2015-11-28, 15:44:17===============================================
  259. 15:44:17: Multithreaded optimizations: On
  260. 15:44:17: Base resolution: 1440x900
  261. 15:44:17: Output resolution: 1440x900
  262. 15:44:17: ------------------------------------------
  263. 15:44:17: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  264. 15:44:17: ------------------------------------------
  265. 15:44:17: Audio Format: 48000 Hz
  266. 15:44:17: ------------------------------------------
  267. 15:44:17: Audio Channels: 2 Ch
  268. 15:44:17: Playback device Default
  269. 15:44:17: ------------------------------------------
  270. 15:44:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
  271. 15:44:17: Global Audio time adjust: 0
  272. 15:44:17: ------------------------------------------
  273. 15:44:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  274. 15:44:17: Mic time offset: 0
  275. 15:44:17: ------------------------------------------
  276. 15:44:17: Audio Encoding: AAC
  277. 15:44:17: bitrate: 128
  278. 15:44:17: Using graphics capture
  279. 15:44:17: Trying to hook process: trainz.exe
  280. 15:44:17: Scene buffering time set to 700
  281. 15:44:17: Using custom x264 settings: "crf=X"
  282. 15:44:17: The custom x264 command 'crf=X' failed
  283. 15:44:17: Failed to set x264 profile: high
  284. 15:44:17: x264: VBV maxrate specified, but no bufsize, ignored
  285. 15:44:17: ------------------------------------------
  286. 15:44:17: Video Encoding: x264
  287. 15:44:17: fps: 30
  288. 15:44:17: width: 1440, height: 900
  289. 15:44:17: preset: veryfast
  290. 15:44:17: profile: high
  291. 15:44:17: keyint: 250
  292. 15:44:17: CBR: no
  293. 15:44:17: CFR: yes
  294. 15:44:17: max bitrate: 1000
  295. 15:44:17: buffer size: 0
  296. 15:44:17: quality: 32
  297. 15:44:17: ------------------------------------------
  298. 15:44:18: SharedTexCapture hooked
  299. 15:44:20: FlushBufferedVideo: Flushing 15 packets over 467 ms
  300. 15:44:21: Total frames encoded: 71, total frames duplicated: 0 (0.00%)
  301. 15:44:21: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
  302. 15:44:21:
  303. 15:44:21: Profiler time results:
  304. 15:44:21:
  305. 15:44:21: ==============================================================
  306. 15:44:21: video thread frame - [100%] [avg time: 1.291 ms] [children: 22.1%] [unaccounted: 77.9%]
  307. 15:44:21: | scene->Preprocess - [0.0775%] [avg time: 0.001 ms]
  308. 15:44:21: | GPU download and conversion - [22%] [avg time: 0.284 ms] [children: 17.8%] [unaccounted: 4.18%]
  309. 15:44:21: | | flush - [14.6%] [avg time: 0.188 ms]
  310. 15:44:21: | | CopyResource - [3.1%] [avg time: 0.04 ms]
  311. 15:44:21: | | conversion to 4:2:0 - [0.155%] [avg time: 0.002 ms]
  312. 15:44:21: Convert444Thread - [100%] [avg time: 1.237 ms] [children: 98.1%] [unaccounted: 1.86%]
  313. 15:44:21: | Convert444toNV12 - [98.1%] [avg time: 1.214 ms]
  314. 15:44:21: encoder thread frame - [100%] [avg time: 1.964 ms] [children: 3.41%] [unaccounted: 96.6%]
  315. 15:44:21: | sending stuff out - [3.41%] [avg time: 0.067 ms]
  316. 15:44:21: ==============================================================
  317. 15:44:21:
  318. 15:44:21:
  319. 15:44:21: Profiler CPU results:
  320. 15:44:21:
  321. 15:44:21: ==============================================================
  322. 15:44:21: video thread frame - [cpu time: avg 0.563 ms, total 46.8 ms] [avg calls per frame: 1]
  323. 15:44:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  324. 15:44:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  325. 15:44:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  326. 15:44:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  327. 15:44:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  328. 15:44:21: Convert444Thread - [cpu time: avg 0.537 ms, total 31.2 ms] [avg calls per frame: 1]
  329. 15:44:21: | Convert444toNV12 - [cpu time: avg 0.537 ms, total 31.2 ms] [avg calls per frame: 1]
  330. 15:44:21: encoder thread frame - [cpu time: avg 1.114 ms, total 62.4 ms] [avg calls per frame: 1]
  331. 15:44:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  332. 15:44:21: ==============================================================
  333. 15:44:21:
  334. 15:44:21: =====Stream End: 2015-11-28, 15:44:21=================================================
  335. 15:45:50: =====Stream Start: 2015-11-28, 15:45:50===============================================
  336. 15:45:50: Multithreaded optimizations: On
  337. 15:45:50: Base resolution: 1440x900
  338. 15:45:50: Output resolution: 1440x900
  339. 15:45:50: ------------------------------------------
  340. 15:45:50: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  341. 15:45:50: ------------------------------------------
  342. 15:45:50: Audio Format: 48000 Hz
  343. 15:45:50: ------------------------------------------
  344. 15:45:50: Audio Channels: 2 Ch
  345. 15:45:50: Playback device Default
  346. 15:45:50: ------------------------------------------
  347. 15:45:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
  348. 15:45:50: Global Audio time adjust: 0
  349. 15:45:50: ------------------------------------------
  350. 15:45:50: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  351. 15:45:50: Mic time offset: 0
  352. 15:45:50: ------------------------------------------
  353. 15:45:50: Audio Encoding: AAC
  354. 15:45:50: bitrate: 128
  355. 15:45:50: Using graphics capture
  356. 15:45:50: Trying to hook process: trainz.exe
  357. 15:45:50: Scene buffering time set to 700
  358. 15:45:50: Using custom x264 settings: "crf=X"
  359. 15:45:50: The custom x264 command 'crf=X' failed
  360. 15:45:50: Failed to set x264 profile: high
  361. 15:45:50: x264: VBV maxrate specified, but no bufsize, ignored
  362. 15:45:50: ------------------------------------------
  363. 15:45:50: Video Encoding: x264
  364. 15:45:50: fps: 30
  365. 15:45:50: width: 1440, height: 900
  366. 15:45:50: preset: veryfast
  367. 15:45:50: profile: high
  368. 15:45:50: keyint: 250
  369. 15:45:50: CBR: no
  370. 15:45:50: CFR: yes
  371. 15:45:50: max bitrate: 1000
  372. 15:45:50: buffer size: 0
  373. 15:45:50: quality: 32
  374. 15:45:50: ------------------------------------------
  375. 15:45:50: SharedTexCapture hooked
  376. 15:45:54: FlushBufferedVideo: Flushing 16 packets over 500 ms
  377. 15:45:55: Total frames encoded: 130, total frames duplicated: 0 (0.00%)
  378. 15:45:55: Total frames rendered: 139, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  379. 15:45:55:
  380. 15:45:55: Profiler time results:
  381. 15:45:55:
  382. 15:45:55: ==============================================================
  383. 15:45:55: video thread frame - [100%] [avg time: 1.082 ms] [children: 22.1%] [unaccounted: 77.9%]
  384. 15:45:55: | scene->Preprocess - [0.0924%] [avg time: 0.001 ms]
  385. 15:45:55: | GPU download and conversion - [22%] [avg time: 0.238 ms] [children: 19.5%] [unaccounted: 2.5%]
  386. 15:45:55: | | flush - [15.2%] [avg time: 0.165 ms]
  387. 15:45:55: | | CopyResource - [4.07%] [avg time: 0.044 ms]
  388. 15:45:55: | | conversion to 4:2:0 - [0.185%] [avg time: 0.002 ms]
  389. 15:45:55: Convert444Thread - [100%] [avg time: 1.022 ms] [children: 98.9%] [unaccounted: 1.08%]
  390. 15:45:55: | Convert444toNV12 - [98.9%] [avg time: 1.011 ms]
  391. 15:45:55: encoder thread frame - [100%] [avg time: 2.105 ms] [children: 7.08%] [unaccounted: 92.9%]
  392. 15:45:55: | sending stuff out - [7.08%] [avg time: 0.149 ms]
  393. 15:45:55: ==============================================================
  394. 15:45:55:
  395. 15:45:55:
  396. 15:45:55: Profiler CPU results:
  397. 15:45:55:
  398. 15:45:55: ==============================================================
  399. 15:45:55: video thread frame - [cpu time: avg 0.336 ms, total 46.8 ms] [avg calls per frame: 1]
  400. 15:45:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  401. 15:45:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  402. 15:45:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  403. 15:45:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  404. 15:45:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  405. 15:45:55: Convert444Thread - [cpu time: avg 0.949 ms, total 109.2 ms] [avg calls per frame: 1]
  406. 15:45:55: | Convert444toNV12 - [cpu time: avg 0.949 ms, total 109.2 ms] [avg calls per frame: 1]
  407. 15:45:55: encoder thread frame - [cpu time: avg 0.957 ms, total 109.2 ms] [avg calls per frame: 1]
  408. 15:45:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  409. 15:45:55: ==============================================================
  410. 15:45:55:
  411. 15:45:55: =====Stream End: 2015-11-28, 15:45:55=================================================
  412. 15:46:47: =====Stream Start: 2015-11-28, 15:46:47===============================================
  413. 15:46:47: Multithreaded optimizations: On
  414. 15:46:47: Base resolution: 1440x900
  415. 15:46:47: Output resolution: 1440x900
  416. 15:46:47: ------------------------------------------
  417. 15:46:47: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  418. 15:46:47: ------------------------------------------
  419. 15:46:47: Audio Format: 48000 Hz
  420. 15:46:47: ------------------------------------------
  421. 15:46:47: Audio Channels: 2 Ch
  422. 15:46:47: Playback device Default
  423. 15:46:47: ------------------------------------------
  424. 15:46:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
  425. 15:46:47: Global Audio time adjust: 0
  426. 15:46:47: ------------------------------------------
  427. 15:46:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  428. 15:46:47: Mic time offset: 0
  429. 15:46:47: ------------------------------------------
  430. 15:46:47: Audio Encoding: AAC
  431. 15:46:47: bitrate: 128
  432. 15:46:47: Using graphics capture
  433. 15:46:47: Trying to hook process: trainz.exe
  434. 15:46:47: Scene buffering time set to 700
  435. 15:46:47: Using custom x264 settings: "crf=X"
  436. 15:46:47: The custom x264 command 'crf=X' failed
  437. 15:46:47: Failed to set x264 profile: high
  438. 15:46:47: x264: VBV maxrate specified, but no bufsize, ignored
  439. 15:46:47: ------------------------------------------
  440. 15:46:47: Video Encoding: x264
  441. 15:46:47: fps: 30
  442. 15:46:47: width: 1440, height: 900
  443. 15:46:47: preset: veryfast
  444. 15:46:47: profile: high
  445. 15:46:47: keyint: 250
  446. 15:46:47: CBR: no
  447. 15:46:47: CFR: yes
  448. 15:46:47: max bitrate: 1000
  449. 15:46:47: buffer size: 0
  450. 15:46:47: quality: 32
  451. 15:46:47: ------------------------------------------
  452. 15:46:47: SharedTexCapture hooked
  453. 15:46:51: FlushBufferedVideo: Flushing 15 packets over 467 ms
  454. 15:46:51: Total frames encoded: 90, total frames duplicated: 0 (0.00%)
  455. 15:46:51: Total frames rendered: 101, number of late frames: 1 (0.99%) (it's okay for some frames to be late)
  456. 15:46:51:
  457. 15:46:51: Profiler time results:
  458. 15:46:51:
  459. 15:46:51: ==============================================================
  460. 15:46:51: video thread frame - [100%] [avg time: 1.376 ms] [children: 29.8%] [unaccounted: 70.2%]
  461. 15:46:51: | scene->Preprocess - [0.0727%] [avg time: 0.001 ms]
  462. 15:46:51: | GPU download and conversion - [29.7%] [avg time: 0.409 ms] [children: 28.1%] [unaccounted: 1.67%]
  463. 15:46:51: | | flush - [24%] [avg time: 0.33 ms]
  464. 15:46:51: | | CopyResource - [3.92%] [avg time: 0.054 ms]
  465. 15:46:51: | | conversion to 4:2:0 - [0.145%] [avg time: 0.002 ms]
  466. 15:46:51: Convert444Thread - [100%] [avg time: 1.032 ms] [children: 98.9%] [unaccounted: 1.07%]
  467. 15:46:51: | Convert444toNV12 - [98.9%] [avg time: 1.021 ms]
  468. 15:46:51: encoder thread frame - [100%] [avg time: 1.901 ms] [children: 5.73%] [unaccounted: 94.3%]
  469. 15:46:51: | sending stuff out - [5.73%] [avg time: 0.109 ms]
  470. 15:46:51: ==============================================================
  471. 15:46:51:
  472. 15:46:51:
  473. 15:46:51: Profiler CPU results:
  474. 15:46:51:
  475. 15:46:51: ==============================================================
  476. 15:46:51: video thread frame - [cpu time: avg 0.463 ms, total 46.8 ms] [avg calls per frame: 1]
  477. 15:46:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  478. 15:46:51: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  479. 15:46:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  480. 15:46:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  481. 15:46:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  482. 15:46:51: Convert444Thread - [cpu time: avg 1.436 ms, total 109.2 ms] [avg calls per frame: 1]
  483. 15:46:51: | Convert444toNV12 - [cpu time: avg 1.436 ms, total 109.2 ms] [avg calls per frame: 1]
  484. 15:46:51: encoder thread frame - [cpu time: avg 1.456 ms, total 109.2 ms] [avg calls per frame: 1]
  485. 15:46:51: | sending stuff out - [cpu time: avg 0.416 ms, total 31.2 ms] [avg calls per frame: 1]
  486. 15:46:51: ==============================================================
  487. 15:46:51:
  488. 15:46:51: =====Stream End: 2015-11-28, 15:46:51=================================================
  489. 15:47:01: =====Stream Start: 2015-11-28, 15:47:01===============================================
  490. 15:47:01: Multithreaded optimizations: On
  491. 15:47:01: Base resolution: 1440x900
  492. 15:47:01: Output resolution: 1440x900
  493. 15:47:01: ------------------------------------------
  494. 15:47:01: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  495. 15:47:01: ------------------------------------------
  496. 15:47:01: Audio Format: 48000 Hz
  497. 15:47:01: ------------------------------------------
  498. 15:47:01: Audio Channels: 2 Ch
  499. 15:47:01: Playback device Default
  500. 15:47:01: ------------------------------------------
  501. 15:47:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
  502. 15:47:01: Global Audio time adjust: 0
  503. 15:47:01: ------------------------------------------
  504. 15:47:01: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  505. 15:47:01: Mic time offset: 0
  506. 15:47:01: ------------------------------------------
  507. 15:47:01: Audio Encoding: AAC
  508. 15:47:01: bitrate: 128
  509. 15:47:01: Using graphics capture
  510. 15:47:01: Trying to hook process: trainz.exe
  511. 15:47:01: Scene buffering time set to 700
  512. 15:47:01: Using custom x264 settings: "crf=X"
  513. 15:47:01: The custom x264 command 'crf=X' failed
  514. 15:47:01: Failed to set x264 profile: high
  515. 15:47:01: x264: VBV maxrate specified, but no bufsize, ignored
  516. 15:47:01: ------------------------------------------
  517. 15:47:01: Video Encoding: x264
  518. 15:47:01: fps: 30
  519. 15:47:01: width: 1440, height: 900
  520. 15:47:01: preset: veryfast
  521. 15:47:01: profile: high
  522. 15:47:01: keyint: 250
  523. 15:47:01: CBR: no
  524. 15:47:01: CFR: yes
  525. 15:47:01: max bitrate: 1000
  526. 15:47:01: buffer size: 0
  527. 15:47:01: quality: 32
  528. 15:47:01: ------------------------------------------
  529. 15:47:01: SharedTexCapture hooked
  530. 15:47:02: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 25055000
  531. 15:47:03: FlushBufferedVideo: Flushing 15 packets over 467 ms
  532. 15:47:03: Total frames encoded: 42, total frames duplicated: 0 (0.00%)
  533. 15:47:03: Total frames rendered: 53, number of late frames: 1 (1.89%) (it's okay for some frames to be late)
  534. 15:47:03:
  535. 15:47:03: Profiler time results:
  536. 15:47:03:
  537. 15:47:03: ==============================================================
  538. 15:47:03: video thread frame - [100%] [avg time: 1.441 ms] [children: 24.6%] [unaccounted: 75.4%]
  539. 15:47:03: | scene->Preprocess - [0.0694%] [avg time: 0.001 ms]
  540. 15:47:03: | GPU download and conversion - [24.6%] [avg time: 0.354 ms] [children: 23.9%] [unaccounted: 0.694%]
  541. 15:47:03: | | flush - [18.8%] [avg time: 0.271 ms]
  542. 15:47:03: | | CopyResource - [4.93%] [avg time: 0.071 ms]
  543. 15:47:03: | | conversion to 4:2:0 - [0.139%] [avg time: 0.002 ms]
  544. 15:47:03: Convert444Thread - [100%] [avg time: 1.056 ms] [children: 99.1%] [unaccounted: 0.947%]
  545. 15:47:03: | Convert444toNV12 - [99.1%] [avg time: 1.046 ms]
  546. 15:47:03: encoder thread frame - [100%] [avg time: 1.544 ms] [children: 1.94%] [unaccounted: 98.1%]
  547. 15:47:03: | sending stuff out - [1.94%] [avg time: 0.03 ms]
  548. 15:47:03: ==============================================================
  549. 15:47:03:
  550. 15:47:03:
  551. 15:47:03: Profiler CPU results:
  552. 15:47:03:
  553. 15:47:03: ==============================================================
  554. 15:47:03: video thread frame - [cpu time: avg 0.883 ms, total 46.8 ms] [avg calls per frame: 1]
  555. 15:47:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  556. 15:47:03: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  557. 15:47:03: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  558. 15:47:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  559. 15:47:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  560. 15:47:03: Convert444Thread - [cpu time: avg 1.114 ms, total 31.2 ms] [avg calls per frame: 1]
  561. 15:47:03: | Convert444toNV12 - [cpu time: avg 1.114 ms, total 31.2 ms] [avg calls per frame: 1]
  562. 15:47:03: encoder thread frame - [cpu time: avg 0.577 ms, total 15.6 ms] [avg calls per frame: 1]
  563. 15:47:03: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  564. 15:47:03: ==============================================================
  565. 15:47:03:
  566. 15:47:03: =====Stream End: 2015-11-28, 15:47:03=================================================
  567. 15:49:45: =====Stream Start: 2015-11-28, 15:49:45===============================================
  568. 15:49:45: Multithreaded optimizations: On
  569. 15:49:45: Base resolution: 1440x900
  570. 15:49:45: Output resolution: 1440x900
  571. 15:49:45: ------------------------------------------
  572. 15:49:45: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  573. 15:49:45: ------------------------------------------
  574. 15:49:45: Audio Format: 48000 Hz
  575. 15:49:45: ------------------------------------------
  576. 15:49:45: Audio Channels: 2 Ch
  577. 15:49:45: Playback device Default
  578. 15:49:45: ------------------------------------------
  579. 15:49:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
  580. 15:49:45: Global Audio time adjust: 0
  581. 15:49:45: ------------------------------------------
  582. 15:49:45: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  583. 15:49:45: Mic time offset: 0
  584. 15:49:45: ------------------------------------------
  585. 15:49:45: Audio Encoding: AAC
  586. 15:49:45: bitrate: 128
  587. 15:49:45: Using graphics capture
  588. 15:49:45: Trying to hook process: trainz.exe
  589. 15:49:45: Scene buffering time set to 700
  590. 15:49:45: Using custom x264 settings: "crf=X"
  591. 15:49:45: The custom x264 command 'crf=X' failed
  592. 15:49:45: Failed to set x264 profile: high
  593. 15:49:45: x264: VBV maxrate specified, but no bufsize, ignored
  594. 15:49:45: ------------------------------------------
  595. 15:49:45: Video Encoding: x264
  596. 15:49:45: fps: 30
  597. 15:49:45: width: 1440, height: 900
  598. 15:49:45: preset: veryfast
  599. 15:49:45: profile: high
  600. 15:49:45: keyint: 250
  601. 15:49:45: CBR: no
  602. 15:49:45: CFR: yes
  603. 15:49:45: max bitrate: 1000
  604. 15:49:45: buffer size: 0
  605. 15:49:45: quality: 32
  606. 15:49:45: ------------------------------------------
  607. 15:49:45: SharedTexCapture hooked
  608. 15:49:49: FlushBufferedVideo: Flushing 15 packets over 466 ms
  609. 15:49:49: Total frames encoded: 106, total frames duplicated: 0 (0.00%)
  610. 15:49:49: Total frames rendered: 118, number of late frames: 1 (0.85%) (it's okay for some frames to be late)
  611. 15:49:49:
  612. 15:49:49: Profiler time results:
  613. 15:49:49:
  614. 15:49:49: ==============================================================
  615. 15:49:49: video thread frame - [100%] [avg time: 1.076 ms] [children: 27.1%] [unaccounted: 72.9%]
  616. 15:49:49: | scene->Preprocess - [0.0929%] [avg time: 0.001 ms]
  617. 15:49:49: | GPU download and conversion - [27%] [avg time: 0.291 ms] [children: 25.1%] [unaccounted: 1.95%]
  618. 15:49:49: | | flush - [21%] [avg time: 0.226 ms]
  619. 15:49:49: | | CopyResource - [3.9%] [avg time: 0.042 ms]
  620. 15:49:49: | | conversion to 4:2:0 - [0.186%] [avg time: 0.002 ms]
  621. 15:49:49: Convert444Thread - [100%] [avg time: 1.162 ms] [children: 99.1%] [unaccounted: 0.947%]
  622. 15:49:49: | Convert444toNV12 - [99.1%] [avg time: 1.151 ms]
  623. 15:49:49: encoder thread frame - [100%] [avg time: 1.704 ms] [children: 1.76%] [unaccounted: 98.2%]
  624. 15:49:49: | sending stuff out - [1.76%] [avg time: 0.03 ms]
  625. 15:49:49: ==============================================================
  626. 15:49:49:
  627. 15:49:49:
  628. 15:49:49: Profiler CPU results:
  629. 15:49:49:
  630. 15:49:49: ==============================================================
  631. 15:49:49: video thread frame - [cpu time: avg 0.396 ms, total 46.8 ms] [avg calls per frame: 1]
  632. 15:49:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  633. 15:49:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  634. 15:49:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  635. 15:49:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  636. 15:49:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  637. 15:49:49: Convert444Thread - [cpu time: avg 1.174 ms, total 109.2 ms] [avg calls per frame: 1]
  638. 15:49:49: | Convert444toNV12 - [cpu time: avg 1.174 ms, total 109.2 ms] [avg calls per frame: 1]
  639. 15:49:49: encoder thread frame - [cpu time: avg 0.857 ms, total 78 ms] [avg calls per frame: 1]
  640. 15:49:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  641. 15:49:49: ==============================================================
  642. 15:49:49:
  643. 15:49:49: =====Stream End: 2015-11-28, 15:49:49=================================================
  644. 15:50:02: =====Stream Start: 2015-11-28, 15:50:02===============================================
  645. 15:50:02: Multithreaded optimizations: On
  646. 15:50:02: Base resolution: 1440x900
  647. 15:50:02: Output resolution: 1440x900
  648. 15:50:02: ------------------------------------------
  649. 15:50:02: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  650. 15:50:02: ------------------------------------------
  651. 15:50:02: Audio Format: 48000 Hz
  652. 15:50:02: ------------------------------------------
  653. 15:50:02: Audio Channels: 2 Ch
  654. 15:50:02: Playback device Default
  655. 15:50:02: ------------------------------------------
  656. 15:50:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
  657. 15:50:02: Global Audio time adjust: 0
  658. 15:50:02: ------------------------------------------
  659. 15:50:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  660. 15:50:02: Mic time offset: 0
  661. 15:50:02: ------------------------------------------
  662. 15:50:02: Audio Encoding: AAC
  663. 15:50:02: bitrate: 128
  664. 15:50:02: Using graphics capture
  665. 15:50:02: Trying to hook process: trainz.exe
  666. 15:50:02: Scene buffering time set to 700
  667. 15:50:02: Using custom x264 settings: "crf=X"
  668. 15:50:02: The custom x264 command 'crf=X' failed
  669. 15:50:02: Failed to set x264 profile: high
  670. 15:50:02: x264: VBV maxrate specified, but no bufsize, ignored
  671. 15:50:02: ------------------------------------------
  672. 15:50:02: Video Encoding: x264
  673. 15:50:02: fps: 30
  674. 15:50:02: width: 1440, height: 900
  675. 15:50:02: preset: veryfast
  676. 15:50:02: profile: high
  677. 15:50:02: keyint: 250
  678. 15:50:02: CBR: no
  679. 15:50:02: CFR: yes
  680. 15:50:02: max bitrate: 1000
  681. 15:50:02: buffer size: 0
  682. 15:50:02: quality: 32
  683. 15:50:02: ------------------------------------------
  684. 15:50:02: SharedTexCapture hooked
  685. 15:50:06: FlushBufferedVideo: Flushing 16 packets over 500 ms
  686. 15:50:06: Total frames encoded: 96, total frames duplicated: 0 (0.00%)
  687. 15:50:06: Total frames rendered: 105, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  688. 15:50:06:
  689. 15:50:06: Profiler time results:
  690. 15:50:06:
  691. 15:50:06: ==============================================================
  692. 15:50:06: video thread frame - [100%] [avg time: 1.079 ms] [children: 20.5%] [unaccounted: 79.5%]
  693. 15:50:06: | scene->Preprocess - [0.185%] [avg time: 0.002 ms]
  694. 15:50:06: | GPU download and conversion - [20.3%] [avg time: 0.219 ms] [children: 17.9%] [unaccounted: 2.41%]
  695. 15:50:06: | | flush - [15.6%] [avg time: 0.168 ms]
  696. 15:50:06: | | CopyResource - [2.13%] [avg time: 0.023 ms]
  697. 15:50:06: | | conversion to 4:2:0 - [0.185%] [avg time: 0.002 ms]
  698. 15:50:06: Convert444Thread - [100%] [avg time: 0.98 ms] [children: 99.1%] [unaccounted: 0.918%]
  699. 15:50:06: | Convert444toNV12 - [99.1%] [avg time: 0.971 ms]
  700. 15:50:06: encoder thread frame - [100%] [avg time: 2.056 ms] [children: 5.11%] [unaccounted: 94.9%]
  701. 15:50:06: | sending stuff out - [5.11%] [avg time: 0.105 ms]
  702. 15:50:06: ==============================================================
  703. 15:50:06:
  704. 15:50:06:
  705. 15:50:06: Profiler CPU results:
  706. 15:50:06:
  707. 15:50:06: ==============================================================
  708. 15:50:06: video thread frame - [cpu time: avg 0.148 ms, total 15.6 ms] [avg calls per frame: 1]
  709. 15:50:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  710. 15:50:06: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  711. 15:50:06: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  712. 15:50:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  713. 15:50:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  714. 15:50:06: Convert444Thread - [cpu time: avg 1.348 ms, total 109.2 ms] [avg calls per frame: 1]
  715. 15:50:06: | Convert444toNV12 - [cpu time: avg 1.155 ms, total 93.6 ms] [avg calls per frame: 1]
  716. 15:50:06: encoder thread frame - [cpu time: avg 1.365 ms, total 109.2 ms] [avg calls per frame: 1]
  717. 15:50:06: | sending stuff out - [cpu time: avg 0.195 ms, total 15.6 ms] [avg calls per frame: 1]
  718. 15:50:06: ==============================================================
  719. 15:50:06:
  720. 15:50:06: =====Stream End: 2015-11-28, 15:50:06=================================================
  721. 15:55:02: =====Stream Start: 2015-11-28, 15:55:02===============================================
  722. 15:55:02: Multithreaded optimizations: On
  723. 15:55:02: Base resolution: 1440x900
  724. 15:55:02: Output resolution: 1440x900
  725. 15:55:02: ------------------------------------------
  726. 15:55:02: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  727. 15:55:02: ------------------------------------------
  728. 15:55:02: Audio Format: 48000 Hz
  729. 15:55:02: ------------------------------------------
  730. 15:55:02: Audio Channels: 2 Ch
  731. 15:55:02: Playback device Default
  732. 15:55:02: ------------------------------------------
  733. 15:55:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
  734. 15:55:02: Global Audio time adjust: 0
  735. 15:55:02: ------------------------------------------
  736. 15:55:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  737. 15:55:02: Mic time offset: 0
  738. 15:55:02: ------------------------------------------
  739. 15:55:02: Audio Encoding: AAC
  740. 15:55:02: bitrate: 128
  741. 15:55:02: Using graphics capture
  742. 15:55:02: Trying to hook process: trainz.exe
  743. 15:55:02: Scene buffering time set to 700
  744. 15:55:02: Using custom x264 settings: "crf=X"
  745. 15:55:02: The custom x264 command 'crf=X' failed
  746. 15:55:02: Failed to set x264 profile: high
  747. 15:55:02: x264: VBV maxrate specified, but no bufsize, ignored
  748. 15:55:02: ------------------------------------------
  749. 15:55:02: Video Encoding: x264
  750. 15:55:02: fps: 30
  751. 15:55:02: width: 1440, height: 900
  752. 15:55:02: preset: veryfast
  753. 15:55:02: profile: high
  754. 15:55:02: keyint: 250
  755. 15:55:02: CBR: no
  756. 15:55:02: CFR: yes
  757. 15:55:02: max bitrate: 1000
  758. 15:55:02: buffer size: 0
  759. 15:55:02: quality: 32
  760. 15:55:02: ------------------------------------------
  761. 15:55:02: SharedTexCapture hooked
  762. 15:55:17: FlushBufferedVideo: Flushing 16 packets over 500 ms
  763. 15:55:18: Total frames encoded: 445, total frames duplicated: 6 (1.35%)
  764. 15:55:18: Total frames rendered: 455, number of late frames: 1 (0.22%) (it's okay for some frames to be late)
  765. 15:55:18:
  766. 15:55:18: Profiler time results:
  767. 15:55:18:
  768. 15:55:18: ==============================================================
  769. 15:55:18: video thread frame - [100%] [avg time: 1.3 ms] [children: 37.5%] [unaccounted: 62.5%]
  770. 15:55:18: | scene->Preprocess - [0.0769%] [avg time: 0.001 ms]
  771. 15:55:18: | GPU download and conversion - [37.4%] [avg time: 0.486 ms] [children: 31.7%] [unaccounted: 5.69%]
  772. 15:55:18: | | flush - [16.9%] [avg time: 0.22 ms]
  773. 15:55:18: | | CopyResource - [14.6%] [avg time: 0.19 ms]
  774. 15:55:18: | | conversion to 4:2:0 - [0.154%] [avg time: 0.002 ms]
  775. 15:55:18: Convert444Thread - [100%] [avg time: 1.539 ms] [children: 98.4%] [unaccounted: 1.56%]
  776. 15:55:18: | Convert444toNV12 - [98.4%] [avg time: 1.515 ms]
  777. 15:55:18: encoder thread frame - [100%] [avg time: 3.388 ms] [children: 11.8%] [unaccounted: 88.2%]
  778. 15:55:18: | sending stuff out - [11.8%] [avg time: 0.401 ms]
  779. 15:55:18: ==============================================================
  780. 15:55:18:
  781. 15:55:18:
  782. 15:55:18: Profiler CPU results:
  783. 15:55:18:
  784. 15:55:18: ==============================================================
  785. 15:55:18: video thread frame - [cpu time: avg 0.377 ms, total 171.601 ms] [avg calls per frame: 1]
  786. 15:55:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  787. 15:55:18: | GPU download and conversion - [cpu time: avg 0.034 ms, total 15.601 ms] [avg calls per frame: 1]
  788. 15:55:18: | | flush - [cpu time: avg 0.034 ms, total 15.601 ms] [avg calls per frame: 1]
  789. 15:55:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  790. 15:55:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  791. 15:55:18: Convert444Thread - [cpu time: avg 0.906 ms, total 390.002 ms] [avg calls per frame: 1]
  792. 15:55:18: | Convert444toNV12 - [cpu time: avg 0.906 ms, total 390.002 ms] [avg calls per frame: 1]
  793. 15:55:18: encoder thread frame - [cpu time: avg 1.818 ms, total 780.005 ms] [avg calls per frame: 1]
  794. 15:55:18: | sending stuff out - [cpu time: avg 0.363 ms, total 156 ms] [avg calls per frame: 1]
  795. 15:55:18: ==============================================================
  796. 15:55:18:
  797. 15:55:18: =====Stream End: 2015-11-28, 15:55:18=================================================
  798. 15:56:11: =====Stream Start: 2015-11-28, 15:56:11===============================================
  799. 15:56:11: Multithreaded optimizations: On
  800. 15:56:11: Base resolution: 1440x900
  801. 15:56:11: Output resolution: 1440x900
  802. 15:56:11: ------------------------------------------
  803. 15:56:11: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  804. 15:56:11: ------------------------------------------
  805. 15:56:11: Audio Format: 48000 Hz
  806. 15:56:11: ------------------------------------------
  807. 15:56:11: Audio Channels: 2 Ch
  808. 15:56:11: Playback device Default
  809. 15:56:11: ------------------------------------------
  810. 15:56:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
  811. 15:56:11: Global Audio time adjust: 0
  812. 15:56:11: ------------------------------------------
  813. 15:56:11: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  814. 15:56:11: Mic time offset: 0
  815. 15:56:11: ------------------------------------------
  816. 15:56:11: Audio Encoding: AAC
  817. 15:56:11: bitrate: 128
  818. 15:56:11: Using graphics capture
  819. 15:56:11: Trying to hook process: trainz.exe
  820. 15:56:11: Scene buffering time set to 700
  821. 15:56:11: Using custom x264 settings: "crf=X"
  822. 15:56:11: The custom x264 command 'crf=X' failed
  823. 15:56:11: Failed to set x264 profile: high
  824. 15:56:11: x264: VBV maxrate specified, but no bufsize, ignored
  825. 15:56:11: ------------------------------------------
  826. 15:56:11: Video Encoding: x264
  827. 15:56:11: fps: 30
  828. 15:56:11: width: 1440, height: 900
  829. 15:56:11: preset: veryfast
  830. 15:56:11: profile: high
  831. 15:56:11: keyint: 250
  832. 15:56:11: CBR: no
  833. 15:56:11: CFR: yes
  834. 15:56:11: max bitrate: 1000
  835. 15:56:11: buffer size: 0
  836. 15:56:11: quality: 32
  837. 15:56:11: ------------------------------------------
  838. 15:56:11: SharedTexCapture hooked
  839. 15:56:16: FlushBufferedVideo: Flushing 16 packets over 500 ms
  840. 15:56:16: Total frames encoded: 128, total frames duplicated: 0 (0.00%)
  841. 15:56:16: Total frames rendered: 138, number of late frames: 1 (0.72%) (it's okay for some frames to be late)
  842. 15:56:16:
  843. 15:56:16: Profiler time results:
  844. 15:56:16:
  845. 15:56:16: ==============================================================
  846. 15:56:16: video thread frame - [100%] [avg time: 1.006 ms] [children: 24.7%] [unaccounted: 75.3%]
  847. 15:56:16: | scene->Preprocess - [0.0994%] [avg time: 0.001 ms]
  848. 15:56:16: | GPU download and conversion - [24.6%] [avg time: 0.247 ms] [children: 22.1%] [unaccounted: 2.49%]
  849. 15:56:16: | | flush - [19%] [avg time: 0.191 ms]
  850. 15:56:16: | | CopyResource - [2.98%] [avg time: 0.03 ms]
  851. 15:56:16: | | conversion to 4:2:0 - [0.0994%] [avg time: 0.001 ms]
  852. 15:56:16: Convert444Thread - [100%] [avg time: 1.075 ms] [children: 99.1%] [unaccounted: 0.93%]
  853. 15:56:16: | Convert444toNV12 - [99.1%] [avg time: 1.065 ms]
  854. 15:56:16: encoder thread frame - [100%] [avg time: 1.882 ms] [children: 8.34%] [unaccounted: 91.7%]
  855. 15:56:16: | sending stuff out - [8.34%] [avg time: 0.157 ms]
  856. 15:56:16: ==============================================================
  857. 15:56:16:
  858. 15:56:16:
  859. 15:56:16: Profiler CPU results:
  860. 15:56:16:
  861. 15:56:16: ==============================================================
  862. 15:56:16: video thread frame - [cpu time: avg 0.339 ms, total 46.8 ms] [avg calls per frame: 1]
  863. 15:56:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  864. 15:56:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  865. 15:56:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  866. 15:56:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  867. 15:56:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  868. 15:56:16: Convert444Thread - [cpu time: avg 0.828 ms, total 93.6 ms] [avg calls per frame: 1]
  869. 15:56:16: | Convert444toNV12 - [cpu time: avg 0.828 ms, total 93.6 ms] [avg calls per frame: 1]
  870. 15:56:16: encoder thread frame - [cpu time: avg 1.392 ms, total 156.001 ms] [avg calls per frame: 1]
  871. 15:56:16: | sending stuff out - [cpu time: avg 0.139 ms, total 15.6 ms] [avg calls per frame: 1]
  872. 15:56:16: ==============================================================
  873. 15:56:16:
  874. 15:56:16: =====Stream End: 2015-11-28, 15:56:16=================================================
  875. 15:59:52: =====Stream Start: 2015-11-28, 15:59:52===============================================
  876. 15:59:52: Multithreaded optimizations: On
  877. 15:59:52: Base resolution: 1440x900
  878. 15:59:52: Output resolution: 1440x900
  879. 15:59:52: ------------------------------------------
  880. 15:59:52: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  881. 15:59:52: ------------------------------------------
  882. 15:59:52: Audio Format: 48000 Hz
  883. 15:59:52: ------------------------------------------
  884. 15:59:52: Audio Channels: 2 Ch
  885. 15:59:52: Playback device Default
  886. 15:59:52: ------------------------------------------
  887. 15:59:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
  888. 15:59:52: Global Audio time adjust: 0
  889. 15:59:52: ------------------------------------------
  890. 15:59:52: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  891. 15:59:52: Mic time offset: 0
  892. 15:59:52: ------------------------------------------
  893. 15:59:52: Audio Encoding: AAC
  894. 15:59:52: bitrate: 128
  895. 15:59:52: Using graphics capture
  896. 15:59:52: Trying to hook process: trainz.exe
  897. 15:59:52: Scene buffering time set to 700
  898. 15:59:52: Using custom x264 settings: "crf=X"
  899. 15:59:52: The custom x264 command 'crf=X' failed
  900. 15:59:52: Failed to set x264 profile: high
  901. 15:59:52: x264: VBV maxrate specified, but no bufsize, ignored
  902. 15:59:52: ------------------------------------------
  903. 15:59:52: Video Encoding: x264
  904. 15:59:52: fps: 30
  905. 15:59:52: width: 1440, height: 900
  906. 15:59:52: preset: veryfast
  907. 15:59:52: profile: high
  908. 15:59:52: keyint: 250
  909. 15:59:52: CBR: no
  910. 15:59:52: CFR: yes
  911. 15:59:52: max bitrate: 1000
  912. 15:59:52: buffer size: 0
  913. 15:59:52: quality: 32
  914. 15:59:52: ------------------------------------------
  915. 15:59:52: SharedTexCapture hooked
  916. 15:59:53: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 25826178
  917. 15:59:56: FlushBufferedVideo: Flushing 16 packets over 500 ms
  918. 15:59:56: Total frames encoded: 106, total frames duplicated: 0 (0.00%)
  919. 15:59:56: Total frames rendered: 116, number of late frames: 1 (0.86%) (it's okay for some frames to be late)
  920. 15:59:57:
  921. 15:59:57: Profiler time results:
  922. 15:59:57:
  923. 15:59:57: ==============================================================
  924. 15:59:57: video thread frame - [100%] [avg time: 1.115 ms] [children: 24.4%] [unaccounted: 75.6%]
  925. 15:59:57: | scene->Preprocess - [0.0897%] [avg time: 0.001 ms]
  926. 15:59:57: | GPU download and conversion - [24.3%] [avg time: 0.271 ms] [children: 22.4%] [unaccounted: 1.88%]
  927. 15:59:57: | | flush - [19.9%] [avg time: 0.222 ms]
  928. 15:59:57: | | CopyResource - [2.33%] [avg time: 0.026 ms]
  929. 15:59:57: | | conversion to 4:2:0 - [0.179%] [avg time: 0.002 ms]
  930. 15:59:57: Convert444Thread - [100%] [avg time: 1.144 ms] [children: 99%] [unaccounted: 0.962%]
  931. 15:59:57: | Convert444toNV12 - [99%] [avg time: 1.133 ms]
  932. 15:59:57: encoder thread frame - [100%] [avg time: 2.122 ms] [children: 9.24%] [unaccounted: 90.8%]
  933. 15:59:57: | sending stuff out - [9.24%] [avg time: 0.196 ms]
  934. 15:59:57: ==============================================================
  935. 15:59:57:
  936. 15:59:57:
  937. 15:59:57: Profiler CPU results:
  938. 15:59:57:
  939. 15:59:57: ==============================================================
  940. 15:59:57: video thread frame - [cpu time: avg 0.268 ms, total 31.2 ms] [avg calls per frame: 1]
  941. 15:59:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  942. 15:59:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  943. 15:59:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  944. 15:59:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  945. 15:59:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  946. 15:59:57: Convert444Thread - [cpu time: avg 0.857 ms, total 78 ms] [avg calls per frame: 1]
  947. 15:59:57: | Convert444toNV12 - [cpu time: avg 0.857 ms, total 78 ms] [avg calls per frame: 1]
  948. 15:59:57: encoder thread frame - [cpu time: avg 1.213 ms, total 109.2 ms] [avg calls per frame: 1]
  949. 15:59:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  950. 15:59:57: ==============================================================
  951. 15:59:57:
  952. 15:59:57: =====Stream End: 2015-11-28, 15:59:57=================================================
  953. 16:00:25: =====Stream Start: 2015-11-28, 16:00:25===============================================
  954. 16:00:25: Multithreaded optimizations: On
  955. 16:00:25: Base resolution: 1440x900
  956. 16:00:25: Output resolution: 1440x900
  957. 16:00:25: ------------------------------------------
  958. 16:00:25: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  959. 16:00:25: ------------------------------------------
  960. 16:00:25: Audio Format: 48000 Hz
  961. 16:00:25: ------------------------------------------
  962. 16:00:25: Audio Channels: 2 Ch
  963. 16:00:25: Playback device Default
  964. 16:00:25: ------------------------------------------
  965. 16:00:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  966. 16:00:25: Global Audio time adjust: 0
  967. 16:00:25: ------------------------------------------
  968. 16:00:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  969. 16:00:25: Mic time offset: 0
  970. 16:00:25: ------------------------------------------
  971. 16:00:25: Audio Encoding: AAC
  972. 16:00:25: bitrate: 128
  973. 16:00:25: Using graphics capture
  974. 16:00:25: Trying to hook process: trainz.exe
  975. 16:00:25: Scene buffering time set to 700
  976. 16:00:25: Using custom x264 settings: "crf=X"
  977. 16:00:25: The custom x264 command 'crf=X' failed
  978. 16:00:25: Failed to set x264 profile: high
  979. 16:00:25: x264: VBV maxrate specified, but no bufsize, ignored
  980. 16:00:25: ------------------------------------------
  981. 16:00:25: Video Encoding: x264
  982. 16:00:25: fps: 30
  983. 16:00:25: width: 1440, height: 900
  984. 16:00:25: preset: veryfast
  985. 16:00:25: profile: high
  986. 16:00:25: keyint: 250
  987. 16:00:25: CBR: no
  988. 16:00:25: CFR: yes
  989. 16:00:25: max bitrate: 1000
  990. 16:00:25: buffer size: 0
  991. 16:00:25: quality: 32
  992. 16:00:25: ------------------------------------------
  993. 16:00:25: SharedTexCapture hooked
  994. 16:00:28: FlushBufferedVideo: Flushing 15 packets over 466 ms
  995. 16:00:28: Total frames encoded: 60, total frames duplicated: 1 (1.67%)
  996. 16:00:28: Total frames rendered: 71, number of late frames: 1 (1.41%) (it's okay for some frames to be late)
  997. 16:00:28:
  998. 16:00:28: Profiler time results:
  999. 16:00:28:
  1000. 16:00:28: ==============================================================
  1001. 16:00:28: video thread frame - [100%] [avg time: 1.687 ms] [children: 19.8%] [unaccounted: 80.2%]
  1002. 16:00:28: | scene->Preprocess - [0.0593%] [avg time: 0.001 ms]
  1003. 16:00:28: | GPU download and conversion - [19.7%] [avg time: 0.333 ms] [children: 18.1%] [unaccounted: 1.6%]
  1004. 16:00:28: | | flush - [15%] [avg time: 0.253 ms]
  1005. 16:00:28: | | CopyResource - [3.02%] [avg time: 0.051 ms]
  1006. 16:00:28: | | conversion to 4:2:0 - [0.119%] [avg time: 0.002 ms]
  1007. 16:00:28: Convert444Thread - [100%] [avg time: 1.078 ms] [children: 99.2%] [unaccounted: 0.835%]
  1008. 16:00:28: | Convert444toNV12 - [99.2%] [avg time: 1.069 ms]
  1009. 16:00:28: encoder thread frame - [100%] [avg time: 2.338 ms] [children: 3.55%] [unaccounted: 96.4%]
  1010. 16:00:28: | sending stuff out - [3.55%] [avg time: 0.083 ms]
  1011. 16:00:28: ==============================================================
  1012. 16:00:28:
  1013. 16:00:28:
  1014. 16:00:28: Profiler CPU results:
  1015. 16:00:28:
  1016. 16:00:28: ==============================================================
  1017. 16:00:28: video thread frame - [cpu time: avg 0.878 ms, total 62.4 ms] [avg calls per frame: 1]
  1018. 16:00:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1019. 16:00:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1020. 16:00:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1021. 16:00:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1022. 16:00:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1023. 16:00:28: Convert444Thread - [cpu time: avg 1.017 ms, total 46.8 ms] [avg calls per frame: 1]
  1024. 16:00:28: | Convert444toNV12 - [cpu time: avg 1.017 ms, total 46.8 ms] [avg calls per frame: 1]
  1025. 16:00:28: encoder thread frame - [cpu time: avg 1.733 ms, total 78 ms] [avg calls per frame: 1]
  1026. 16:00:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1027. 16:00:28: ==============================================================
  1028. 16:00:28:
  1029. 16:00:28: =====Stream End: 2015-11-28, 16:00:28=================================================
  1030. 16:00:46: =====Stream Start: 2015-11-28, 16:00:46===============================================
  1031. 16:00:46: Multithreaded optimizations: On
  1032. 16:00:46: Base resolution: 1440x900
  1033. 16:00:46: Output resolution: 1440x900
  1034. 16:00:46: ------------------------------------------
  1035. 16:00:46: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  1036. 16:00:46: ------------------------------------------
  1037. 16:00:46: Audio Format: 48000 Hz
  1038. 16:00:46: ------------------------------------------
  1039. 16:00:46: Audio Channels: 2 Ch
  1040. 16:00:46: Playback device Default
  1041. 16:00:46: ------------------------------------------
  1042. 16:00:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1043. 16:00:46: Global Audio time adjust: 0
  1044. 16:00:46: ------------------------------------------
  1045. 16:00:46: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1046. 16:00:46: Mic time offset: 0
  1047. 16:00:46: ------------------------------------------
  1048. 16:00:46: Audio Encoding: AAC
  1049. 16:00:46: bitrate: 128
  1050. 16:00:46: Using graphics capture
  1051. 16:00:46: Trying to hook process: trainz.exe
  1052. 16:00:46: Scene buffering time set to 700
  1053. 16:00:46: Using custom x264 settings: "crf=X"
  1054. 16:00:46: The custom x264 command 'crf=X' failed
  1055. 16:00:46: Failed to set x264 profile: high
  1056. 16:00:46: x264: VBV maxrate specified, but no bufsize, ignored
  1057. 16:00:46: ------------------------------------------
  1058. 16:00:46: Video Encoding: x264
  1059. 16:00:46: fps: 30
  1060. 16:00:46: width: 1440, height: 900
  1061. 16:00:46: preset: veryfast
  1062. 16:00:46: profile: high
  1063. 16:00:46: keyint: 250
  1064. 16:00:46: CBR: no
  1065. 16:00:46: CFR: yes
  1066. 16:00:46: max bitrate: 1000
  1067. 16:00:46: buffer size: 0
  1068. 16:00:46: quality: 32
  1069. 16:00:46: ------------------------------------------
  1070. 16:00:46: SharedTexCapture hooked
  1071. 16:00:47: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 25879887
  1072. 16:00:49: FlushBufferedVideo: Flushing 15 packets over 466 ms
  1073. 16:00:50: Total frames encoded: 94, total frames duplicated: 1 (1.06%)
  1074. 16:00:50: Total frames rendered: 105, number of late frames: 1 (0.95%) (it's okay for some frames to be late)
  1075. 16:00:50:
  1076. 16:00:50: Profiler time results:
  1077. 16:00:50:
  1078. 16:00:50: ==============================================================
  1079. 16:00:50: video thread frame - [100%] [avg time: 1.076 ms] [children: 17.4%] [unaccounted: 82.6%]
  1080. 16:00:50: | scene->Preprocess - [0.0929%] [avg time: 0.001 ms]
  1081. 16:00:50: | GPU download and conversion - [17.3%] [avg time: 0.186 ms] [children: 15.2%] [unaccounted: 2.04%]
  1082. 16:00:50: | | flush - [13.1%] [avg time: 0.141 ms]
  1083. 16:00:50: | | CopyResource - [2.04%] [avg time: 0.022 ms]
  1084. 16:00:50: | | conversion to 4:2:0 - [0.0929%] [avg time: 0.001 ms]
  1085. 16:00:50: Convert444Thread - [100%] [avg time: 1.081 ms] [children: 98.4%] [unaccounted: 1.57%]
  1086. 16:00:50: | Convert444toNV12 - [98.4%] [avg time: 1.064 ms]
  1087. 16:00:50: encoder thread frame - [100%] [avg time: 2.13 ms] [children: 6.48%] [unaccounted: 93.5%]
  1088. 16:00:50: | sending stuff out - [6.48%] [avg time: 0.138 ms]
  1089. 16:00:50: ==============================================================
  1090. 16:00:50:
  1091. 16:00:50:
  1092. 16:00:50: Profiler CPU results:
  1093. 16:00:50:
  1094. 16:00:50: ==============================================================
  1095. 16:00:50: video thread frame - [cpu time: avg 0.297 ms, total 31.2 ms] [avg calls per frame: 1]
  1096. 16:00:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1097. 16:00:50: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1098. 16:00:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1099. 16:00:50: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1100. 16:00:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1101. 16:00:50: Convert444Thread - [cpu time: avg 0.78 ms, total 62.4 ms] [avg calls per frame: 1]
  1102. 16:00:50: | Convert444toNV12 - [cpu time: avg 0.78 ms, total 62.4 ms] [avg calls per frame: 1]
  1103. 16:00:50: encoder thread frame - [cpu time: avg 1.382 ms, total 109.2 ms] [avg calls per frame: 1]
  1104. 16:00:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1105. 16:00:50: ==============================================================
  1106. 16:00:50:
  1107. 16:00:50: =====Stream End: 2015-11-28, 16:00:50=================================================
  1108. 16:02:48: =====Stream Start: 2015-11-28, 16:02:48===============================================
  1109. 16:02:48: Multithreaded optimizations: On
  1110. 16:02:48: Base resolution: 1440x900
  1111. 16:02:48: Output resolution: 1440x900
  1112. 16:02:48: ------------------------------------------
  1113. 16:02:48: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  1114. 16:02:48: ------------------------------------------
  1115. 16:02:48: Audio Format: 48000 Hz
  1116. 16:02:48: ------------------------------------------
  1117. 16:02:48: Audio Channels: 2 Ch
  1118. 16:02:48: Playback device Default
  1119. 16:02:48: ------------------------------------------
  1120. 16:02:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1121. 16:02:48: Global Audio time adjust: 0
  1122. 16:02:48: ------------------------------------------
  1123. 16:02:48: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1124. 16:02:48: Mic time offset: 0
  1125. 16:02:48: ------------------------------------------
  1126. 16:02:48: Audio Encoding: AAC
  1127. 16:02:48: bitrate: 128
  1128. 16:02:48: Using graphics capture
  1129. 16:02:48: Trying to hook process: trainz.exe
  1130. 16:02:48: Scene buffering time set to 700
  1131. 16:02:48: Using custom x264 settings: "crf=X"
  1132. 16:02:48: The custom x264 command 'crf=X' failed
  1133. 16:02:48: Failed to set x264 profile: high
  1134. 16:02:48: x264: VBV maxrate specified, but no bufsize, ignored
  1135. 16:02:48: ------------------------------------------
  1136. 16:02:48: Video Encoding: x264
  1137. 16:02:48: fps: 30
  1138. 16:02:48: width: 1440, height: 900
  1139. 16:02:48: preset: veryfast
  1140. 16:02:48: profile: high
  1141. 16:02:48: keyint: 250
  1142. 16:02:48: CBR: no
  1143. 16:02:48: CFR: yes
  1144. 16:02:48: max bitrate: 1000
  1145. 16:02:48: buffer size: 0
  1146. 16:02:48: quality: 32
  1147. 16:02:48: ------------------------------------------
  1148. 16:02:48: SharedTexCapture hooked
  1149. 16:02:52: FlushBufferedVideo: Flushing 16 packets over 500 ms
  1150. 16:02:52: Total frames encoded: 102, total frames duplicated: 0 (0.00%)
  1151. 16:02:52: Total frames rendered: 112, number of late frames: 1 (0.89%) (it's okay for some frames to be late)
  1152. 16:02:52:
  1153. 16:02:52: Profiler time results:
  1154. 16:02:52:
  1155. 16:02:52: ==============================================================
  1156. 16:02:52: video thread frame - [100%] [avg time: 5.063 ms] [children: 80.8%] [unaccounted: 19.2%]
  1157. 16:02:52: | scene->Preprocess - [0.0395%] [avg time: 0.002 ms]
  1158. 16:02:52: | GPU download and conversion - [80.8%] [avg time: 4.091 ms] [children: 80%] [unaccounted: 0.79%]
  1159. 16:02:52: | | flush - [78.9%] [avg time: 3.994 ms]
  1160. 16:02:52: | | CopyResource - [1.11%] [avg time: 0.056 ms]
  1161. 16:02:52: | | conversion to 4:2:0 - [0.0198%] [avg time: 0.001 ms]
  1162. 16:02:52: Convert444Thread - [100%] [avg time: 1.12 ms] [children: 99%] [unaccounted: 0.982%]
  1163. 16:02:52: | Convert444toNV12 - [99%] [avg time: 1.109 ms]
  1164. 16:02:52: encoder thread frame - [100%] [avg time: 2.368 ms] [children: 7.05%] [unaccounted: 92.9%]
  1165. 16:02:52: | sending stuff out - [7.05%] [avg time: 0.167 ms]
  1166. 16:02:52: ==============================================================
  1167. 16:02:52:
  1168. 16:02:52:
  1169. 16:02:52: Profiler CPU results:
  1170. 16:02:52:
  1171. 16:02:52: ==============================================================
  1172. 16:02:52: video thread frame - [cpu time: avg 0.417 ms, total 46.8 ms] [avg calls per frame: 1]
  1173. 16:02:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1174. 16:02:52: | GPU download and conversion - [cpu time: avg 0.139 ms, total 15.6 ms] [avg calls per frame: 1]
  1175. 16:02:52: | | flush - [cpu time: avg 0.139 ms, total 15.6 ms] [avg calls per frame: 1]
  1176. 16:02:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1177. 16:02:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1178. 16:02:52: Convert444Thread - [cpu time: avg 1.255 ms, total 109.2 ms] [avg calls per frame: 1]
  1179. 16:02:52: | Convert444toNV12 - [cpu time: avg 1.255 ms, total 109.2 ms] [avg calls per frame: 1]
  1180. 16:02:52: encoder thread frame - [cpu time: avg 1.088 ms, total 93.6 ms] [avg calls per frame: 1]
  1181. 16:02:52: | sending stuff out - [cpu time: avg 0.181 ms, total 15.6 ms] [avg calls per frame: 1]
  1182. 16:02:52: ==============================================================
  1183. 16:02:52:
  1184. 16:02:52: =====Stream End: 2015-11-28, 16:02:52=================================================
  1185. 16:16:32: =====Stream Start: 2015-11-28, 16:16:32===============================================
  1186. 16:16:32: Multithreaded optimizations: On
  1187. 16:16:32: Base resolution: 1440x900
  1188. 16:16:32: Output resolution: 1440x900
  1189. 16:16:32: ------------------------------------------
  1190. 16:16:32: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  1191. 16:16:32: ------------------------------------------
  1192. 16:16:32: Audio Format: 48000 Hz
  1193. 16:16:32: ------------------------------------------
  1194. 16:16:32: Audio Channels: 2 Ch
  1195. 16:16:32: Playback device Default
  1196. 16:16:32: ------------------------------------------
  1197. 16:16:32: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1198. 16:16:32: Global Audio time adjust: 0
  1199. 16:16:32: ------------------------------------------
  1200. 16:16:32: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1201. 16:16:32: Mic time offset: 0
  1202. 16:16:32: ------------------------------------------
  1203. 16:16:32: Audio Encoding: AAC
  1204. 16:16:32: bitrate: 128
  1205. 16:16:32: Using graphics capture
  1206. 16:16:32: Trying to hook process: trainz.exe
  1207. 16:16:32: Scene buffering time set to 700
  1208. 16:16:32: Using custom x264 settings: "crf=X"
  1209. 16:16:32: The custom x264 command 'crf=X' failed
  1210. 16:16:32: Failed to set x264 profile: high
  1211. 16:16:32: x264: VBV maxrate specified, but no bufsize, ignored
  1212. 16:16:32: ------------------------------------------
  1213. 16:16:32: Video Encoding: x264
  1214. 16:16:32: fps: 30
  1215. 16:16:32: width: 1440, height: 900
  1216. 16:16:32: preset: veryfast
  1217. 16:16:32: profile: high
  1218. 16:16:32: keyint: 250
  1219. 16:16:32: CBR: no
  1220. 16:16:32: CFR: yes
  1221. 16:16:32: max bitrate: 1000
  1222. 16:16:32: buffer size: 0
  1223. 16:16:32: quality: 32
  1224. 16:16:32: ------------------------------------------
  1225. 16:16:32: SharedTexCapture hooked
  1226. 16:16:52: FlushBufferedVideo: Flushing 16 packets over 500 ms
  1227. 16:16:53: Total frames encoded: 601, total frames duplicated: 62 (10.32%)
  1228. 16:16:53: Number of frames skipped due to encoder lag: 33 (5.49%)
  1229. 16:16:53: Total frames rendered: 578, number of late frames: 6 (1.04%) (it's okay for some frames to be late)
  1230. 16:16:53:
  1231. 16:16:53: Profiler time results:
  1232. 16:16:53:
  1233. 16:16:53: ==============================================================
  1234. 16:16:53: video thread frame - [100%] [avg time: 1.201 ms] [children: 30.2%] [unaccounted: 69.8%]
  1235. 16:16:53: | scene->Preprocess - [0.167%] [avg time: 0.002 ms]
  1236. 16:16:53: | GPU download and conversion - [30.1%] [avg time: 0.361 ms] [children: 23.1%] [unaccounted: 6.91%]
  1237. 16:16:53: | | flush - [17.9%] [avg time: 0.215 ms]
  1238. 16:16:53: | | CopyResource - [5%] [avg time: 0.06 ms]
  1239. 16:16:53: | | conversion to 4:2:0 - [0.25%] [avg time: 0.003 ms]
  1240. 16:16:53: Convert444Thread - [100%] [avg time: 1.198 ms] [children: 98.8%] [unaccounted: 1.17%]
  1241. 16:16:53: | Convert444toNV12 - [98.8%] [avg time: 1.184 ms]
  1242. 16:16:53: encoder thread frame - [100%] [avg time: 11.123 ms] [children: 2.16%] [unaccounted: 97.8%]
  1243. 16:16:53: | sending stuff out - [2.16%] [avg time: 0.24 ms]
  1244. 16:16:53: ==============================================================
  1245. 16:16:53:
  1246. 16:16:53:
  1247. 16:16:53: Profiler CPU results:
  1248. 16:16:53:
  1249. 16:16:53: ==============================================================
  1250. 16:16:53: video thread frame - [cpu time: avg 0.269 ms, total 156.001 ms] [avg calls per frame: 1]
  1251. 16:16:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1252. 16:16:53: | GPU download and conversion - [cpu time: avg 0.107 ms, total 62.401 ms] [avg calls per frame: 1]
  1253. 16:16:53: | | flush - [cpu time: avg 0.026 ms, total 15.6 ms] [avg calls per frame: 1]
  1254. 16:16:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1255. 16:16:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1256. 16:16:53: Convert444Thread - [cpu time: avg 1.1 ms, total 608.403 ms] [avg calls per frame: 1]
  1257. 16:16:53: | Convert444toNV12 - [cpu time: avg 1.1 ms, total 608.403 ms] [avg calls per frame: 1]
  1258. 16:16:53: encoder thread frame - [cpu time: avg 1.84 ms, total 1076.41 ms] [avg calls per frame: 1]
  1259. 16:16:53: | sending stuff out - [cpu time: avg 0.24 ms, total 140.4 ms] [avg calls per frame: 1]
  1260. 16:16:53: ==============================================================
  1261. 16:16:53:
  1262. 16:16:53: =====Stream End: 2015-11-28, 16:16:53=================================================
  1263. 16:19:25: =====Stream Start: 2015-11-28, 16:19:25===============================================
  1264. 16:19:25: Multithreaded optimizations: On
  1265. 16:19:25: Base resolution: 1440x900
  1266. 16:19:25: Output resolution: 1440x900
  1267. 16:19:25: ------------------------------------------
  1268. 16:19:25: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  1269. 16:19:25: ------------------------------------------
  1270. 16:19:25: Audio Format: 48000 Hz
  1271. 16:19:25: ------------------------------------------
  1272. 16:19:25: Audio Channels: 2 Ch
  1273. 16:19:25: Playback device Default
  1274. 16:19:25: ------------------------------------------
  1275. 16:19:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1276. 16:19:25: Global Audio time adjust: 0
  1277. 16:19:25: ------------------------------------------
  1278. 16:19:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1279. 16:19:25: Mic time offset: 0
  1280. 16:19:25: ------------------------------------------
  1281. 16:19:25: Audio Encoding: AAC
  1282. 16:19:25: bitrate: 128
  1283. 16:19:25: Using graphics capture
  1284. 16:19:25: Trying to hook process: trainz.exe
  1285. 16:19:25: Scene buffering time set to 700
  1286. 16:19:25: Using custom x264 settings: "crf=X"
  1287. 16:19:25: The custom x264 command 'crf=X' failed
  1288. 16:19:25: Failed to set x264 profile: high
  1289. 16:19:25: x264: VBV maxrate specified, but no bufsize, ignored
  1290. 16:19:25: ------------------------------------------
  1291. 16:19:25: Video Encoding: x264
  1292. 16:19:25: fps: 30
  1293. 16:19:25: width: 1440, height: 900
  1294. 16:19:25: preset: veryfast
  1295. 16:19:25: profile: high
  1296. 16:19:25: keyint: 250
  1297. 16:19:25: CBR: no
  1298. 16:19:25: CFR: yes
  1299. 16:19:25: max bitrate: 1000
  1300. 16:19:25: buffer size: 0
  1301. 16:19:25: quality: 32
  1302. 16:19:25: ------------------------------------------
  1303. 16:19:25: SharedTexCapture hooked
  1304. 16:19:42: FlushBufferedVideo: Flushing 16 packets over 500 ms
  1305. 16:19:43: Total frames encoded: 498, total frames duplicated: 1 (0.20%)
  1306. 16:19:43: Total frames rendered: 508, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
  1307. 16:19:43:
  1308. 16:19:43: Profiler time results:
  1309. 16:19:43:
  1310. 16:19:43: ==============================================================
  1311. 16:19:43: video thread frame - [100%] [avg time: 0.802 ms] [children: 26.8%] [unaccounted: 73.2%]
  1312. 16:19:43: | scene->Preprocess - [0.125%] [avg time: 0.001 ms]
  1313. 16:19:43: | GPU download and conversion - [26.7%] [avg time: 0.214 ms] [children: 22.4%] [unaccounted: 4.24%]
  1314. 16:19:43: | | flush - [18.8%] [avg time: 0.151 ms]
  1315. 16:19:43: | | CopyResource - [3.37%] [avg time: 0.027 ms]
  1316. 16:19:43: | | conversion to 4:2:0 - [0.249%] [avg time: 0.002 ms]
  1317. 16:19:43: Convert444Thread - [100%] [avg time: 1.013 ms] [children: 98.9%] [unaccounted: 1.09%]
  1318. 16:19:43: | Convert444toNV12 - [98.9%] [avg time: 1.002 ms]
  1319. 16:19:43: encoder thread frame - [100%] [avg time: 1.744 ms] [children: 5.33%] [unaccounted: 94.7%]
  1320. 16:19:43: | sending stuff out - [5.33%] [avg time: 0.093 ms]
  1321. 16:19:43: ==============================================================
  1322. 16:19:43:
  1323. 16:19:43:
  1324. 16:19:43: Profiler CPU results:
  1325. 16:19:43:
  1326. 16:19:43: ==============================================================
  1327. 16:19:43: video thread frame - [cpu time: avg 0.122 ms, total 62.4 ms] [avg calls per frame: 1]
  1328. 16:19:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1329. 16:19:43: | GPU download and conversion - [cpu time: avg 0.03 ms, total 15.6 ms] [avg calls per frame: 1]
  1330. 16:19:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1331. 16:19:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1332. 16:19:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1333. 16:19:43: Convert444Thread - [cpu time: avg 0.872 ms, total 421.202 ms] [avg calls per frame: 1]
  1334. 16:19:43: | Convert444toNV12 - [cpu time: avg 0.839 ms, total 405.602 ms] [avg calls per frame: 1]
  1335. 16:19:43: encoder thread frame - [cpu time: avg 1.035 ms, total 499.203 ms] [avg calls per frame: 1]
  1336. 16:19:43: | sending stuff out - [cpu time: avg 0.032 ms, total 15.6 ms] [avg calls per frame: 1]
  1337. 16:19:43: ==============================================================
  1338. 16:19:43:
  1339. 16:19:43: =====Stream End: 2015-11-28, 16:19:43=================================================
  1340. 16:20:51: =====Stream Start: 2015-11-28, 16:20:51===============================================
  1341. 16:20:51: Multithreaded optimizations: On
  1342. 16:20:51: Base resolution: 1440x900
  1343. 16:20:51: Output resolution: 1440x900
  1344. 16:20:51: ------------------------------------------
  1345. 16:20:51: Loading up D3D10 on NVIDIA GeForce GTS 450 (Adapter 1)...
  1346. 16:20:51: ------------------------------------------
  1347. 16:20:51: Audio Format: 48000 Hz
  1348. 16:20:51: ------------------------------------------
  1349. 16:20:51: Audio Channels: 2 Ch
  1350. 16:20:51: Playback device Default
  1351. 16:20:51: ------------------------------------------
  1352. 16:20:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
  1353. 16:20:51: Global Audio time adjust: 0
  1354. 16:20:51: ------------------------------------------
  1355. 16:20:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  1356. 16:20:51: Mic time offset: 0
  1357. 16:20:51: ------------------------------------------
  1358. 16:20:51: Audio Encoding: AAC
  1359. 16:20:51: bitrate: 128
  1360. 16:20:51: Using graphics capture
  1361. 16:20:51: Trying to hook process: trainz.exe
  1362. 16:20:51: Scene buffering time set to 700
  1363. 16:20:51: Using custom x264 settings: "crf=X"
  1364. 16:20:51: The custom x264 command 'crf=X' failed
  1365. 16:20:51: Failed to set x264 profile: high
  1366. 16:20:51: x264: VBV maxrate specified, but no bufsize, ignored
  1367. 16:20:51: ------------------------------------------
  1368. 16:20:51: Video Encoding: x264
  1369. 16:20:51: fps: 30
  1370. 16:20:51: width: 1440, height: 900
  1371. 16:20:51: preset: veryfast
  1372. 16:20:51: profile: high
  1373. 16:20:51: keyint: 250
  1374. 16:20:51: CBR: no
  1375. 16:20:51: CFR: yes
  1376. 16:20:51: max bitrate: 1000
  1377. 16:20:51: buffer size: 0
  1378. 16:20:51: quality: 32
  1379. 16:20:51: ------------------------------------------
  1380. 16:20:51: SharedTexCapture hooked
  1381. 16:20:57: FlushBufferedVideo: Flushing 15 packets over 467 ms
  1382. 16:20:57: Total frames encoded: 169, total frames duplicated: 1 (0.59%)
  1383. 16:20:57: Total frames rendered: 180, number of late frames: 1 (0.56%) (it's okay for some frames to be late)
  1384. 16:20:58:
  1385. 16:20:58: Profiler time results:
  1386. 16:20:58:
  1387. 16:20:58: ==============================================================
  1388. 16:20:58: video thread frame - [100%] [avg time: 1.209 ms] [children: 25.6%] [unaccounted: 74.4%]
  1389. 16:20:58: | scene->Preprocess - [0.0827%] [avg time: 0.001 ms]
  1390. 16:20:58: | GPU download and conversion - [25.5%] [avg time: 0.308 ms] [children: 23%] [unaccounted: 2.48%]
  1391. 16:20:58: | | flush - [20.5%] [avg time: 0.248 ms]
  1392. 16:20:58: | | CopyResource - [2.32%] [avg time: 0.028 ms]
  1393. 16:20:58: | | conversion to 4:2:0 - [0.165%] [avg time: 0.002 ms]
  1394. 16:20:58: Convert444Thread - [100%] [avg time: 1.036 ms] [children: 99.1%] [unaccounted: 0.869%]
  1395. 16:20:58: | Convert444toNV12 - [99.1%] [avg time: 1.027 ms]
  1396. 16:20:58: encoder thread frame - [100%] [avg time: 1.588 ms] [children: 3.65%] [unaccounted: 96.3%]
  1397. 16:20:58: | sending stuff out - [3.65%] [avg time: 0.058 ms]
  1398. 16:20:58: ==============================================================
  1399. 16:20:58:
  1400. 16:20:58:
  1401. 16:20:58: Profiler CPU results:
  1402. 16:20:58:
  1403. 16:20:58: ==============================================================
  1404. 16:20:58: video thread frame - [cpu time: avg 0.173 ms, total 31.2 ms] [avg calls per frame: 1]
  1405. 16:20:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1406. 16:20:58: | GPU download and conversion - [cpu time: avg 0.086 ms, total 15.6 ms] [avg calls per frame: 1]
  1407. 16:20:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1408. 16:20:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1409. 16:20:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1410. 16:20:58: Convert444Thread - [cpu time: avg 0.905 ms, total 140.4 ms] [avg calls per frame: 1]
  1411. 16:20:58: | Convert444toNV12 - [cpu time: avg 0.905 ms, total 140.4 ms] [avg calls per frame: 1]
  1412. 16:20:58: encoder thread frame - [cpu time: avg 1.114 ms, total 171.601 ms] [avg calls per frame: 1]
  1413. 16:20:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1414. 16:20:58: ==============================================================
  1415. 16:20:58:
  1416. 16:20:58: =====Stream End: 2015-11-28, 16:20:58=================================================
  1417. 16:21:16: Terminating 0x7860
  1418. 16:21:16: Terminating 0x5904
  1419. 16:21:16: Terminating 0x692c
  1420. 16:21:16: Terminating 0xaeb0
  1421. 16:21:16: Terminating 0xf90c
  1422. 16:21:16: Terminating 0x2548
  1423. 16:21:16: Terminating 0xf48c
  1424. 16:21:16: Terminating 0x2878
  1425. 16:21:16: Terminating 0x7570
  1426. 16:21:16: Terminating 0x10bb4
  1427. 16:21:16: Terminating 0x10fec
  1428. 16:21:16: Terminating 0x14060
  1429. 16:21:16: Terminating 0x147d4
  1430. 16:21:16: Terminating 0x14b34
  1431. 16:21:16: Terminating 0x15f1c
  1432. 16:21:16: Terminating 0x19c78
  1433. 16:21:16: Terminating 0x1b3cc
  1434. 16:21:16: Terminating 0x1b600
  1435.  
  1436.  
  1437. Last game capture log:
  1438. 2015-11-28, 15:36:35: we're booting up:
  1439. 15:36:35: CaptureThread: attached to process trainz.exe
  1440. 15:36:35: D3D9 Present
  1441. 15:36:35: (half life scientist) everything.. seems to be in order
  1442. 15:36:35: D3D9EndScene called
  1443. 15:36:35: D3DPRESENT_PARAMETERS {
  1444. 15:36:35: BackBufferWidth: 1440
  1445. 15:36:35: BackBufferHeight: 900
  1446. 15:36:35: BackBufferFormat: D3DFMT_X8R8G8B8
  1447. 15:36:35: BackBufferCount: 1
  1448. 15:36:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1449. 15:36:35: MultiSampleQuality: 0
  1450. 15:36:35: SwapEffect: D3DSWAPEFFECT_DISCARD
  1451. 15:36:35: hDeviceWindow: 2230146
  1452. 15:36:35: Windowed: false
  1453. 15:36:35: EnableAutoDepthStencil: true
  1454. 15:36:35: AutoDepthStencilFormat: D3DFMT_D24S8
  1455. 15:36:35: Flags: None
  1456. 15:36:35: FullScreen_RefreshRateInHz: 60
  1457. 15:36:35: PresentationInterval: 2147483648
  1458. 15:36:35: };
  1459. 15:36:35: successfully set up d3d9 hooks
  1460. 15:36:35: D3D9Present called
  1461. 15:36:35: DoD3D9GPUHook: success
  1462. 15:36:35: D3DSURFACE_DESC {
  1463. 15:36:35: Format: D3DFMT_X8R8G8B8
  1464. 15:36:35: Type: D3DRTYPE_SURFACE
  1465. 15:36:35: Usage: D3DUSAGE_RENDERTARGET
  1466. 15:36:35: Pool: D3DPOOL_DEFAULT
  1467. 15:36:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1468. 15:36:35: MultiSampleQuality: 0
  1469. 15:36:35: Width: 1440
  1470. 15:36:35: Height: 900
  1471. 15:36:35: };
  1472. 15:36:35: successfully capturing d3d9 frames via GPU
  1473. 15:36:46: ---------------------- Cleared D3D9 Capture ----------------------
  1474. 15:36:46: D3D9EndScene called
  1475. 15:36:46: D3D9Present called
  1476. 15:36:47: received restart event, capturing
  1477. 15:36:47: DoD3D9GPUHook: success
  1478. 15:36:47: D3DSURFACE_DESC {
  1479. 15:36:47: Format: D3DFMT_X8R8G8B8
  1480. 15:36:47: Type: D3DRTYPE_SURFACE
  1481. 15:36:47: Usage: D3DUSAGE_RENDERTARGET
  1482. 15:36:47: Pool: D3DPOOL_DEFAULT
  1483. 15:36:47: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1484. 15:36:47: MultiSampleQuality: 0
  1485. 15:36:47: Width: 1440
  1486. 15:36:47: Height: 900
  1487. 15:36:47: };
  1488. 15:36:47: successfully capturing d3d9 frames via GPU
  1489. 15:36:49: ---------------------- Cleared D3D9 Capture ----------------------
  1490. 15:36:49: D3D9EndScene called
  1491. 15:36:49: D3D9Present called
  1492. 15:37:47: D3D9Reset called
  1493. 15:37:47: ---------------------- Cleared D3D9 Capture ----------------------
  1494. 15:37:47: successfully set up d3d9 hooks
  1495. 15:37:47: D3D9Present called
  1496. 15:37:47: D3D9EndScene called
  1497. 15:39:35: received restart event, capturing
  1498. 15:39:35: DoD3D9GPUHook: success
  1499. 15:39:35: D3DSURFACE_DESC {
  1500. 15:39:35: Format: D3DFMT_X8R8G8B8
  1501. 15:39:35: Type: D3DRTYPE_SURFACE
  1502. 15:39:35: Usage: D3DUSAGE_RENDERTARGET
  1503. 15:39:35: Pool: D3DPOOL_DEFAULT
  1504. 15:39:35: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1505. 15:39:35: MultiSampleQuality: 0
  1506. 15:39:35: Width: 1440
  1507. 15:39:35: Height: 900
  1508. 15:39:35: };
  1509. 15:39:35: successfully capturing d3d9 frames via GPU
  1510. 15:39:49: ---------------------- Cleared D3D9 Capture ----------------------
  1511. 15:39:49: D3D9EndScene called
  1512. 15:39:49: D3D9Present called
  1513. 15:40:07: D3D9Reset called
  1514. 15:40:07: ---------------------- Cleared D3D9 Capture ----------------------
  1515. 15:40:07: successfully set up d3d9 hooks
  1516. 15:40:07: D3D9Present called
  1517. 15:40:08: D3D9EndScene called
  1518. 15:44:04: D3D9Reset called
  1519. 15:44:04: ---------------------- Cleared D3D9 Capture ----------------------
  1520. 15:44:04: successfully set up d3d9 hooks
  1521. 15:44:04: D3D9Present called
  1522. 15:44:04: D3D9EndScene called
  1523. 15:44:17: received restart event, capturing
  1524. 15:44:17: DoD3D9GPUHook: success
  1525. 15:44:18: D3DSURFACE_DESC {
  1526. 15:44:18: Format: D3DFMT_X8R8G8B8
  1527. 15:44:18: Type: D3DRTYPE_SURFACE
  1528. 15:44:18: Usage: D3DUSAGE_RENDERTARGET
  1529. 15:44:18: Pool: D3DPOOL_DEFAULT
  1530. 15:44:18: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1531. 15:44:18: MultiSampleQuality: 0
  1532. 15:44:18: Width: 1440
  1533. 15:44:18: Height: 900
  1534. 15:44:18: };
  1535. 15:44:18: successfully capturing d3d9 frames via GPU
  1536. 15:44:21: ---------------------- Cleared D3D9 Capture ----------------------
  1537. 15:44:21: D3D9EndScene called
  1538. 15:44:21: D3D9Present called
  1539. 15:44:31: D3D9Reset called
  1540. 15:44:31: ---------------------- Cleared D3D9 Capture ----------------------
  1541. 15:44:31: successfully set up d3d9 hooks
  1542. 15:44:31: D3D9Present called
  1543. 15:44:32: D3D9EndScene called
  1544. 15:45:50: received restart event, capturing
  1545. 15:45:50: DoD3D9GPUHook: success
  1546. 15:45:50: D3DSURFACE_DESC {
  1547. 15:45:50: Format: D3DFMT_X8R8G8B8
  1548. 15:45:50: Type: D3DRTYPE_SURFACE
  1549. 15:45:50: Usage: D3DUSAGE_RENDERTARGET
  1550. 15:45:50: Pool: D3DPOOL_DEFAULT
  1551. 15:45:50: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1552. 15:45:50: MultiSampleQuality: 0
  1553. 15:45:50: Width: 1440
  1554. 15:45:50: Height: 900
  1555. 15:45:50: };
  1556. 15:45:50: successfully capturing d3d9 frames via GPU
  1557. 15:45:55: ---------------------- Cleared D3D9 Capture ----------------------
  1558. 15:45:55: D3D9EndScene called
  1559. 15:45:55: D3D9Present called
  1560. 15:46:33: D3D9Reset called
  1561. 15:46:33: ---------------------- Cleared D3D9 Capture ----------------------
  1562. 15:46:34: successfully set up d3d9 hooks
  1563. 15:46:34: D3D9Present called
  1564. 15:46:34: D3D9EndScene called
  1565. 15:46:47: received restart event, capturing
  1566. 15:46:47: DoD3D9GPUHook: success
  1567. 15:46:47: D3DSURFACE_DESC {
  1568. 15:46:47: Format: D3DFMT_X8R8G8B8
  1569. 15:46:47: Type: D3DRTYPE_SURFACE
  1570. 15:46:47: Usage: D3DUSAGE_RENDERTARGET
  1571. 15:46:47: Pool: D3DPOOL_DEFAULT
  1572. 15:46:47: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1573. 15:46:47: MultiSampleQuality: 0
  1574. 15:46:47: Width: 1440
  1575. 15:46:47: Height: 900
  1576. 15:46:47: };
  1577. 15:46:47: successfully capturing d3d9 frames via GPU
  1578. 15:46:51: ---------------------- Cleared D3D9 Capture ----------------------
  1579. 15:46:51: D3D9EndScene called
  1580. 15:46:51: D3D9Present called
  1581. 15:47:01: received restart event, capturing
  1582. 15:47:01: DoD3D9GPUHook: success
  1583. 15:47:01: D3DSURFACE_DESC {
  1584. 15:47:01: Format: D3DFMT_X8R8G8B8
  1585. 15:47:01: Type: D3DRTYPE_SURFACE
  1586. 15:47:01: Usage: D3DUSAGE_RENDERTARGET
  1587. 15:47:01: Pool: D3DPOOL_DEFAULT
  1588. 15:47:01: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1589. 15:47:01: MultiSampleQuality: 0
  1590. 15:47:01: Width: 1440
  1591. 15:47:01: Height: 900
  1592. 15:47:01: };
  1593. 15:47:01: successfully capturing d3d9 frames via GPU
  1594. 15:47:03: ---------------------- Cleared D3D9 Capture ----------------------
  1595. 15:47:03: D3D9EndScene called
  1596. 15:47:03: D3D9Present called
  1597. 15:49:29: D3D9Reset called
  1598. 15:49:29: ---------------------- Cleared D3D9 Capture ----------------------
  1599. 15:49:30: successfully set up d3d9 hooks
  1600. 15:49:30: D3D9Present called
  1601. 15:49:30: D3D9EndScene called
  1602. 15:49:45: received restart event, capturing
  1603. 15:49:45: DoD3D9GPUHook: success
  1604. 15:49:45: D3DSURFACE_DESC {
  1605. 15:49:45: Format: D3DFMT_X8R8G8B8
  1606. 15:49:45: Type: D3DRTYPE_SURFACE
  1607. 15:49:45: Usage: D3DUSAGE_RENDERTARGET
  1608. 15:49:45: Pool: D3DPOOL_DEFAULT
  1609. 15:49:45: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1610. 15:49:45: MultiSampleQuality: 0
  1611. 15:49:45: Width: 1440
  1612. 15:49:45: Height: 900
  1613. 15:49:45: };
  1614. 15:49:45: successfully capturing d3d9 frames via GPU
  1615. 15:49:49: ---------------------- Cleared D3D9 Capture ----------------------
  1616. 15:49:49: D3D9EndScene called
  1617. 15:49:49: D3D9Present called
  1618. 15:50:02: received restart event, capturing
  1619. 15:50:02: DoD3D9GPUHook: success
  1620. 15:50:02: D3DSURFACE_DESC {
  1621. 15:50:02: Format: D3DFMT_X8R8G8B8
  1622. 15:50:02: Type: D3DRTYPE_SURFACE
  1623. 15:50:02: Usage: D3DUSAGE_RENDERTARGET
  1624. 15:50:02: Pool: D3DPOOL_DEFAULT
  1625. 15:50:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1626. 15:50:02: MultiSampleQuality: 0
  1627. 15:50:02: Width: 1440
  1628. 15:50:02: Height: 900
  1629. 15:50:02: };
  1630. 15:50:02: successfully capturing d3d9 frames via GPU
  1631. 15:50:06: ---------------------- Cleared D3D9 Capture ----------------------
  1632. 15:50:06: D3D9EndScene called
  1633. 15:50:06: D3D9Present called
  1634. 15:51:51: D3D9Reset called
  1635. 15:51:51: ---------------------- Cleared D3D9 Capture ----------------------
  1636. 15:51:51: successfully set up d3d9 hooks
  1637. 15:51:51: D3D9Present called
  1638. 15:51:51: D3D9EndScene called
  1639. 15:54:47: D3D9Reset called
  1640. 15:54:47: ---------------------- Cleared D3D9 Capture ----------------------
  1641. 15:54:47: successfully set up d3d9 hooks
  1642. 15:54:47: D3D9Present called
  1643. 15:54:48: D3D9EndScene called
  1644. 15:55:02: received restart event, capturing
  1645. 15:55:02: DoD3D9GPUHook: success
  1646. 15:55:02: D3DSURFACE_DESC {
  1647. 15:55:02: Format: D3DFMT_X8R8G8B8
  1648. 15:55:02: Type: D3DRTYPE_SURFACE
  1649. 15:55:02: Usage: D3DUSAGE_RENDERTARGET
  1650. 15:55:02: Pool: D3DPOOL_DEFAULT
  1651. 15:55:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1652. 15:55:02: MultiSampleQuality: 0
  1653. 15:55:02: Width: 1440
  1654. 15:55:02: Height: 900
  1655. 15:55:02: };
  1656. 15:55:02: successfully capturing d3d9 frames via GPU
  1657. 15:55:18: ---------------------- Cleared D3D9 Capture ----------------------
  1658. 15:55:18: D3D9EndScene called
  1659. 15:55:18: D3D9Present called
  1660. 15:55:41: D3D9Reset called
  1661. 15:55:41: ---------------------- Cleared D3D9 Capture ----------------------
  1662. 15:55:41: successfully set up d3d9 hooks
  1663. 15:55:41: D3D9Present called
  1664. 15:55:42: D3D9EndScene called
  1665. 15:56:11: received restart event, capturing
  1666. 15:56:11: DoD3D9GPUHook: success
  1667. 15:56:11: D3DSURFACE_DESC {
  1668. 15:56:11: Format: D3DFMT_X8R8G8B8
  1669. 15:56:11: Type: D3DRTYPE_SURFACE
  1670. 15:56:11: Usage: D3DUSAGE_RENDERTARGET
  1671. 15:56:11: Pool: D3DPOOL_DEFAULT
  1672. 15:56:11: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1673. 15:56:11: MultiSampleQuality: 0
  1674. 15:56:11: Width: 1440
  1675. 15:56:11: Height: 900
  1676. 15:56:11: };
  1677. 15:56:11: successfully capturing d3d9 frames via GPU
  1678. 15:56:16: ---------------------- Cleared D3D9 Capture ----------------------
  1679. 15:56:16: D3D9EndScene called
  1680. 15:56:16: D3D9Present called
  1681. 15:56:26: D3D9Reset called
  1682. 15:56:26: ---------------------- Cleared D3D9 Capture ----------------------
  1683. 15:56:26: successfully set up d3d9 hooks
  1684. 15:56:26: D3D9Present called
  1685. 15:56:27: D3D9EndScene called
  1686. 15:59:52: received restart event, capturing
  1687. 15:59:52: DoD3D9GPUHook: success
  1688. 15:59:52: D3DSURFACE_DESC {
  1689. 15:59:52: Format: D3DFMT_X8R8G8B8
  1690. 15:59:52: Type: D3DRTYPE_SURFACE
  1691. 15:59:52: Usage: D3DUSAGE_RENDERTARGET
  1692. 15:59:52: Pool: D3DPOOL_DEFAULT
  1693. 15:59:52: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1694. 15:59:52: MultiSampleQuality: 0
  1695. 15:59:52: Width: 1440
  1696. 15:59:52: Height: 900
  1697. 15:59:52: };
  1698. 15:59:52: successfully capturing d3d9 frames via GPU
  1699. 15:59:57: ---------------------- Cleared D3D9 Capture ----------------------
  1700. 15:59:57: D3D9EndScene called
  1701. 15:59:57: D3D9Present called
  1702. 16:00:03: D3D9Reset called
  1703. 16:00:03: ---------------------- Cleared D3D9 Capture ----------------------
  1704. 16:00:03: successfully set up d3d9 hooks
  1705. 16:00:03: D3D9Present called
  1706. 16:00:03: D3D9EndScene called
  1707. 16:00:25: received restart event, capturing
  1708. 16:00:25: DoD3D9GPUHook: success
  1709. 16:00:25: D3DSURFACE_DESC {
  1710. 16:00:25: Format: D3DFMT_X8R8G8B8
  1711. 16:00:25: Type: D3DRTYPE_SURFACE
  1712. 16:00:25: Usage: D3DUSAGE_RENDERTARGET
  1713. 16:00:25: Pool: D3DPOOL_DEFAULT
  1714. 16:00:25: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1715. 16:00:25: MultiSampleQuality: 0
  1716. 16:00:25: Width: 1440
  1717. 16:00:25: Height: 900
  1718. 16:00:25: };
  1719. 16:00:25: successfully capturing d3d9 frames via GPU
  1720. 16:00:28: ---------------------- Cleared D3D9 Capture ----------------------
  1721. 16:00:28: D3D9EndScene called
  1722. 16:00:28: D3D9Present called
  1723. 16:00:46: received restart event, capturing
  1724. 16:00:46: DoD3D9GPUHook: success
  1725. 16:00:46: D3DSURFACE_DESC {
  1726. 16:00:46: Format: D3DFMT_X8R8G8B8
  1727. 16:00:46: Type: D3DRTYPE_SURFACE
  1728. 16:00:46: Usage: D3DUSAGE_RENDERTARGET
  1729. 16:00:46: Pool: D3DPOOL_DEFAULT
  1730. 16:00:46: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1731. 16:00:46: MultiSampleQuality: 0
  1732. 16:00:46: Width: 1440
  1733. 16:00:46: Height: 900
  1734. 16:00:46: };
  1735. 16:00:46: successfully capturing d3d9 frames via GPU
  1736. 16:00:50: ---------------------- Cleared D3D9 Capture ----------------------
  1737. 16:00:50: D3D9EndScene called
  1738. 16:00:50: D3D9Present called
  1739. 16:00:57: D3D9Reset called
  1740. 16:00:57: ---------------------- Cleared D3D9 Capture ----------------------
  1741. 16:00:57: successfully set up d3d9 hooks
  1742. 16:00:57: D3D9Present called
  1743. 16:00:57: D3D9EndScene called
  1744. 16:02:48: received restart event, capturing
  1745. 16:02:48: DoD3D9GPUHook: success
  1746. 16:02:48: D3DSURFACE_DESC {
  1747. 16:02:48: Format: D3DFMT_X8R8G8B8
  1748. 16:02:48: Type: D3DRTYPE_SURFACE
  1749. 16:02:48: Usage: D3DUSAGE_RENDERTARGET
  1750. 16:02:48: Pool: D3DPOOL_DEFAULT
  1751. 16:02:48: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1752. 16:02:48: MultiSampleQuality: 0
  1753. 16:02:48: Width: 1440
  1754. 16:02:48: Height: 900
  1755. 16:02:48: };
  1756. 16:02:48: successfully capturing d3d9 frames via GPU
  1757. 16:02:52: ---------------------- Cleared D3D9 Capture ----------------------
  1758. 16:02:52: D3D9EndScene called
  1759. 16:02:52: D3D9Present called
  1760. 16:08:13: D3D9Reset called
  1761. 16:08:13: ---------------------- Cleared D3D9 Capture ----------------------
  1762. 16:08:14: successfully set up d3d9 hooks
  1763. 16:08:14: D3D9Present called
  1764. 16:08:14: D3D9EndScene called
  1765. 16:16:32: received restart event, capturing
  1766. 16:16:32: DoD3D9GPUHook: success
  1767. 16:16:32: D3DSURFACE_DESC {
  1768. 16:16:32: Format: D3DFMT_X8R8G8B8
  1769. 16:16:32: Type: D3DRTYPE_SURFACE
  1770. 16:16:32: Usage: D3DUSAGE_RENDERTARGET
  1771. 16:16:32: Pool: D3DPOOL_DEFAULT
  1772. 16:16:32: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1773. 16:16:32: MultiSampleQuality: 0
  1774. 16:16:32: Width: 1440
  1775. 16:16:32: Height: 900
  1776. 16:16:32: };
  1777. 16:16:32: successfully capturing d3d9 frames via GPU
  1778. 16:16:53: ---------------------- Cleared D3D9 Capture ----------------------
  1779. 16:16:53: D3D9EndScene called
  1780. 16:16:53: D3D9Present called
  1781. 16:17:00: D3D9Reset called
  1782. 16:17:00: ---------------------- Cleared D3D9 Capture ----------------------
  1783. 16:17:00: successfully set up d3d9 hooks
  1784. 16:17:00: D3D9Present called
  1785. 16:17:01: D3D9EndScene called
  1786. 16:18:08: D3D9Reset called
  1787. 16:18:08: ---------------------- Cleared D3D9 Capture ----------------------
  1788. 16:18:08: successfully set up d3d9 hooks
  1789. 16:18:08: D3D9Present called
  1790. 16:18:09: D3D9EndScene called
  1791. 16:18:55: D3D9Reset called
  1792. 16:18:55: ---------------------- Cleared D3D9 Capture ----------------------
  1793. 16:18:55: successfully set up d3d9 hooks
  1794. 16:18:55: D3D9Present called
  1795. 16:18:56: D3D9EndScene called
  1796. 16:19:25: received restart event, capturing
  1797. 16:19:25: DoD3D9GPUHook: success
  1798. 16:19:25: D3DSURFACE_DESC {
  1799. 16:19:25: Format: D3DFMT_X8R8G8B8
  1800. 16:19:25: Type: D3DRTYPE_SURFACE
  1801. 16:19:25: Usage: D3DUSAGE_RENDERTARGET
  1802. 16:19:25: Pool: D3DPOOL_DEFAULT
  1803. 16:19:25: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1804. 16:19:25: MultiSampleQuality: 0
  1805. 16:19:25: Width: 1440
  1806. 16:19:25: Height: 900
  1807. 16:19:25: };
  1808. 16:19:25: successfully capturing d3d9 frames via GPU
  1809. 16:19:43: ---------------------- Cleared D3D9 Capture ----------------------
  1810. 16:19:43: D3D9EndScene called
  1811. 16:19:43: D3D9Present called
  1812. 16:20:51: received restart event, capturing
  1813. 16:20:51: DoD3D9GPUHook: success
  1814. 16:20:51: D3DSURFACE_DESC {
  1815. 16:20:51: Format: D3DFMT_X8R8G8B8
  1816. 16:20:51: Type: D3DRTYPE_SURFACE
  1817. 16:20:51: Usage: D3DUSAGE_RENDERTARGET
  1818. 16:20:51: Pool: D3DPOOL_DEFAULT
  1819. 16:20:51: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  1820. 16:20:51: MultiSampleQuality: 0
  1821. 16:20:51: Width: 1440
  1822. 16:20:51: Height: 900
  1823. 16:20:51: };
  1824. 16:20:51: successfully capturing d3d9 frames via GPU
  1825. 16:20:57: ---------------------- Cleared D3D9 Capture ----------------------
  1826. 16:20:58: D3D9EndScene called
  1827. 16:20:58: D3D9Present called
  1828. 16:21:06: D3D9Reset called
  1829. 16:21:06: ---------------------- Cleared D3D9 Capture ----------------------
  1830. 16:21:07: successfully set up d3d9 hooks
  1831. 16:21:07: D3D9Present called
  1832. 16:21:07: D3D9EndScene called
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