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- class RscTitles {
- titles[] = {"BTC_Hud","ExampleTitle","wm_disp"};
- class BTC_Hud
- {
- idd = 1000;
- movingEnable=0;
- duration=1e+011;
- name = "BTC_Hud_Name";
- onLoad = "uiNamespace setVariable ['HUD', _this select 0];";
- controlsBackground[] = {};
- objects[] = {};
- class controls
- {
- class Radar
- {
- type = 0;
- idc = 1001;
- style = 48;
- x = (SafeZoneW+2*SafeZoneX) - 0.1;//safezonex + 0.1;//0.9
- y = (SafeZoneH+2*SafeZoneY) - 0.15;//safezoney + 0.1;//0.85
- w = 0.3;
- h = 0.4;
- font = "Zeppelin32";
- sizeEx = 0.03;
- colorBackground[] = {0, 0, 0, 0};
- colorText[] = {1, 1, 1, 1};
- text = "\ca\ui\data\igui_radar_air_ca.paa";
- };
- class Img_Obj
- {
- type = 0;
- idc = 1002;
- style = 48;
- x = (SafeZoneW+2*SafeZoneX) + 0.045;
- y = (SafeZoneH+2*SafeZoneY) + 0.045;
- w = 0.01;
- h = 0.01;
- font = "Zeppelin32";
- sizeEx = 0.04;
- colorBackground[] = {0, 0, 0, 0};
- colorText[] = {1, 1, 1, 1};
- text = "=BTC=_Logistic\data\=BTC=_Obj.paa";
- };
- class Pic_Obj
- {
- type = 0;
- idc = 1003;
- style = 48;
- x = (SafeZoneW+2*SafeZoneX) - 0.125;
- y = (SafeZoneH+2*SafeZoneY) - 0.23;
- w = 0.1;
- h = 0.1;
- font = "Zeppelin32";
- sizeEx = 0.03;
- colorBackground[] = {0, 0, 0, 0};
- colorText[] = {1, 1, 1, 1};
- text = "";
- };
- class Arrow
- {
- type = 0;
- idc = 1004;
- style = 48;
- x = (SafeZoneW+2*SafeZoneX) + 0.15;
- y = (SafeZoneH+2*SafeZoneY) - 0.15;
- w = 0.05;
- h = 0.05;
- font = "Zeppelin32";
- sizeEx = 0.03;
- colorBackground[] = {0, 0, 0, 0};
- colorText[] = {1, 1, 1, 1};
- text = "";
- };
- class Type_Obj
- {
- type = 0;
- idc = 1005;
- style = 0x00;
- x = (SafeZoneW+2*SafeZoneX) - 0.03;
- y = (SafeZoneH+2*SafeZoneY) - 0.335;
- w = 0.3;
- h = 0.3;
- font = "Zeppelin32";
- sizeEx = 0.03;
- colorBackground[] = {0, 0, 0, 0};
- colorText[] = {1, 1, 1, 1};
- text = "";
- };
- };
- };
- class ExampleTitle {
- idd = -1;
- duration = 10; //show for 10 seconds
- class controls
- {
- class ExampleControl
- {
- idc = -1;
- type = 0;
- style = 2; //centre text
- x = safeZoneX + safeZoneW - 0.6 * 3 / 4;
- y = safeZoneY + safeZoneH - 0.6;
- h = 0.6;
- w = 0.6 * 3 / 4; //w == h
- font = "EtelkaNarrowMediumPro";
- sizeEx = 0.03;
- colorBackground[] = {1,1,0,1}; //yellow background
- colorText[] = {0,0,1,1}; //blue text
- text = "Bottom Right Corner Square Box";
- };
- };
- };
- // DayZ Watermark
- class wm_disp {
- idd = -1;
- onLoad = "uiNamespace setVariable ['wm_disp', _this select 0]";
- fadein = 0;
- fadeout = 0;
- duration = 10e10;
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class wm_text2 {
- idc = 1;
- x = safeZoneX+0.027;//safeZoneW*0.01;
- y = safeZoneY+safeZoneH-0.16;
- w = 1.151*safeZoneH;
- h = 0.057*safeZoneH;
- shadow = 2;
- class Attributes
- {
- font = "EtelkaNarrowMediumPro";
- color = "#24FFFFFF";
- align = "left"; // put "center" here if you want some background
- valign = "middle";
- shadow = 2;
- };
- colorBackground[] = { 1, 0.3, 0, 0 }; // uncomment and increase 4th number to have a background
- font = "EtelkaNarrowMediumPro";
- size = 0.06*safeZoneH;
- type = 13;
- style = 0;
- text="";
- };
- };
- };
- };
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