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  1. Initialize engine version: 5.4.4p3 (f19cbbe7deef)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
  6. Vendor: NVIDIA
  7. VRAM: 6103 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll (this message is harmless)
  26. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
  27. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll (this message is harmless)
  28. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll into Unity Child Domain
  29. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll (this message is harmless)
  30. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll into Unity Child Domain
  31. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
  32. Loading F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
  33. - Completed reload, in 0.048 seconds
  34. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Core.dll (this message is harmless)
  35. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\System.dll (this message is harmless)
  36. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  37. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\Boo.Lang.dll (this message is harmless)
  38. OnLevelWasLoaded was found on InGameLog
  39. This message has been deprecated and will be removed in a later version of Unity.
  40. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  41.  
  42. (Filename: Line: 375)
  43.  
  44. <RI> Initializing input.
  45.  
  46. <RI> Input initialized.
  47.  
  48. desktop: 2560x1440 59Hz; virtual: 4480x1440 at -1920,0
  49. <RI> Initialized touch support.
  50.  
  51. UnloadTime: 0.798147 ms
  52. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader
  53. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader
  54. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - All passes removed
  55. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
  56. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
  57. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
  58. WARNING: Shader Unsupported: 'Blackwake/Invisible' - Pass '' has no vertex shader
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  60. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
  61. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
  62. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed
  63. UnloadTime: 5.408701 ms
  64. Non platform assembly: data-0000000012401960 (this message is harmless)
  65. Fallback handler could not load library F:/Program Files (x86)/SteamLibrary/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000012401960.dll
  66. Non platform assembly: data-0000000012405120 (this message is harmless)
  67. Fallback handler could not load library F:/Program Files (x86)/SteamLibrary/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000012405120.dll
  68. Non platform assembly: data-00000000309E8040 (this message is harmless)
  69. Fallback handler could not load library F:/Program Files (x86)/SteamLibrary/steamapps/common/Blackwake/Blackwake_Data/Mono/data-00000000309E8040.dll
  70. Rewired: Searching for compatible XInput library...
  71. Rewired: Found Xinput1_3.dll.
  72. Platform assembly: F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Xml.dll (this message is harmless)
  73. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  74. setting 2560x1440
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  77.  
  78. Server version 0.1.1
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  81.  
  82. ARG 0= F:\Program Files (x86)\SteamLibrary\steamapps\common\Blackwake\Blackwake.exe
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  85.  
  86.  
  87. Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 173498.
  88. Total: 98.462646 ms (FindLiveObjects: 8.367007 ms CreateObjectMapping: 4.312143 ms MarkObjects: 55.475857 ms DeleteObjects: 30.307125 ms)
  89.  
  90. Refresh completed
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  93.  
  94. [NetworkHandler] Connecting...
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  97.  
  98. Client socket creation successful!
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  101.  
  102. Error: WrongConnection Socket: -1
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  105.  
  106. Connected to server
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  109.  
  110. [NetworkHandler] Connected to server
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  113.  
  114. [TeamSelect] got handshake from server
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. [GameModeHandler] Initializing match...
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  121.  
  122. [TDMS] Setting up...
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  125.  
  126. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  129.  
  130. [TDMS] Done
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  133.  
  134. Player added to list SERVER
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  137.  
  138. Player added to list Sonson62
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  141.  
  142. Player added to list anxi
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  145.  
  146. Player added to list Nhetik
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  149.  
  150. Player added to list skanver
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  153.  
  154. Player added to list Ping
  155.  
  156. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  157.  
  158. Player added to list Zoomok
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  161.  
  162. Player added to list Bublik Aliba
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  165.  
  166. Player added to list Tronical
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  169.  
  170. Player added to list AndRE
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  173.  
  174. Player added to list x Haagentie x
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  177.  
  178. Player added to list das_noob
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  181.  
  182. Player added to list Savvy?
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  185.  
  186. Player added to list x
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  189.  
  190. Player added to list Mr.Kush.get.high.dk
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  193.  
  194. Player added to list Naner
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  197.  
  198. Player added to list futurexpro
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  201.  
  202. Player added to list [EVOF1\Francoisbesse
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  205.  
  206. Player added to list Falcon Lover
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  209.  
  210. Player added to list A Spitfire in the Night
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  213.  
  214. Player added to list Mak
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  217.  
  218. Player added to list -GG- Owen's's's's's
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  221.  
  222. Player added to list joel b
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  225.  
  226. Player added to list Pro Dumby
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  229.  
  230. Player added to list yarrrrvid
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. Player added to list Komu
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. Player added to list Belzeballs
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  241.  
  242. Player added to list John Wolff
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  245.  
  246. Player added to list CrankyCookie
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  249.  
  250. Player added to list Succ is dead
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  253.  
  254. Player added to list SilentGsLasagna
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  257.  
  258. Player added to list JohnDaggerSwagger
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  261.  
  262. Player added to list PATRICIAN\o
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  265.  
  266. Player added to list TG
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  269.  
  270. Player added to list Uuzo
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274. Player added to list Mitile
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  277.  
  278. Player added to list Mighty_Mograine
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  281.  
  282. Player added to list Captain Recon The British Cat
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. Player added to list T112
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. Player added to list BANKSy
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. Player added to list Foxy Stoat
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. Player added to list Farmerbill
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. Player added to list Turd Ferguson
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  305.  
  306. Player added to list Sheldon Minion
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  309.  
  310. Player added to list {LP}_MxKuR`
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  313.  
  314. Player added to list ThebadboyRU
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. Player added to list XCom
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. Player added to list Atari Salonuu
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  325.  
  326. Player added to list Mortey
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  329.  
  330. Player added to list DaveGilmore
  331.  
  332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  333.  
  334. Player added to list xGergx[HUN\x
  335.  
  336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  337.  
  338. Player added to list Grimace
  339.  
  340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  341.  
  342. Player added to list PASHtet
  343.  
  344. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  345.  
  346. Player added to list Leaf
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  349.  
  350. Finished getting all lobby players. Requesting information about spawned players...
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  353.  
  354. Finished requesting player info. Requesting captains and candidates.
  355.  
  356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  357.  
  358. Player added to list Zatama
  359.  
  360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  361.  
  362. The animation state Ramrod_Ram could not be played because it couldn't be found!
  363. Please attach an animation clip with the name 'Ramrod_Ram' or call this function only for existing animations.
  364.  
  365. (Filename: Line: 423)
  366.  
  367. The animation state Hammer_Repair could not be played because it couldn't be found!
  368. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  369.  
  370. (Filename: Line: 423)
  371.  
  372. The animation state Hammer_Repair could not be played because it couldn't be found!
  373. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  374.  
  375. (Filename: Line: 423)
  376.  
  377. The animation state Hammer_Repair could not be played because it couldn't be found!
  378. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  379.  
  380. (Filename: Line: 423)
  381.  
  382. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  383.  
  384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  385.  
  386. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  387. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  388. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  389. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  390. --- End of inner exception stack trace ---
  391. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  392. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  393. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  396.  
  397. The animation state Grenade_Throw could not be played because it couldn't be found!
  398. Please attach an animation clip with the name 'Grenade_Throw' or call this function only for existing animations.
  399.  
  400. (Filename: Line: 423)
  401.  
  402. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  403.  
  404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  405.  
  406. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  407. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  408. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  409. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  410. --- End of inner exception stack trace ---
  411. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  412. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  413. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  416.  
  417. The animation state Tea_Drink could not be played because it couldn't be found!
  418. Please attach an animation clip with the name 'Tea_Drink' or call this function only for existing animations.
  419.  
  420. (Filename: Line: 423)
  421.  
  422. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  425.  
  426. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  427. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  428. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  429. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  430. --- End of inner exception stack trace ---
  431. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  432. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  433. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  436.  
  437. The animation state Hammer_Repair could not be played because it couldn't be found!
  438. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  439.  
  440. (Filename: Line: 423)
  441.  
  442. The animation state Hammer_Repair could not be played because it couldn't be found!
  443. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  444.  
  445. (Filename: Line: 423)
  446.  
  447. The animation state Ramrod_Ram could not be played because it couldn't be found!
  448. Please attach an animation clip with the name 'Ramrod_Ram' or call this function only for existing animations.
  449.  
  450. (Filename: Line: 423)
  451.  
  452. The animation state Hammer_Repair could not be played because it couldn't be found!
  453. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  454.  
  455. (Filename: Line: 423)
  456.  
  457. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  460.  
  461. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  462. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  463. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  464. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  465. --- End of inner exception stack trace ---
  466. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  467. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  468. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  471.  
  472. RPC spawnGrenade call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  475.  
  476. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  477. at EffectSpawner.spawnGrenade (Vector3 ONIKMHPPDOI, Vector3 PLFIGLOAKPH, System.String CIDICDAPKKG, Single LCKFEKFBMJC, Int32 IJMLGABCDOE, BFMNMDKKLGD AJIJHMNLNFE) [0x00000] in <filename unknown>:0
  478. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  479. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  480. --- End of inner exception stack trace ---
  481. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  482. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  483. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  486.  
  487. The animation state Lighter_Light could not be played because it couldn't be found!
  488. Please attach an animation clip with the name 'Lighter_Light' or call this function only for existing animations.
  489.  
  490. (Filename: Line: 423)
  491.  
  492. The animation state Ramrod_Ram could not be played because it couldn't be found!
  493. Please attach an animation clip with the name 'Ramrod_Ram' or call this function only for existing animations.
  494.  
  495. (Filename: Line: 423)
  496.  
  497. The animation state Hammer_Repair could not be played because it couldn't be found!
  498. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  499.  
  500. (Filename: Line: 423)
  501.  
  502. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  503.  
  504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  505.  
  506. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  507. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  508. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  509. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  510. --- End of inner exception stack trace ---
  511. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  512. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  513. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  516.  
  517. The animation state Hammer_Repair could not be played because it couldn't be found!
  518. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  519.  
  520. (Filename: Line: 423)
  521.  
  522. The animation state Hammer_Repair could not be played because it couldn't be found!
  523. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  524.  
  525. (Filename: Line: 423)
  526.  
  527. RPC setSailsAll call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  532. at ShipMovement.setSailsAll (Int32 KKDGEKHIKCG, BFMNMDKKLGD AJIJHMNLNFE) [0x00000] in <filename unknown>:0
  533. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  534. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  535. --- End of inner exception stack trace ---
  536. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  537. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  538. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  541.  
  542. The animation state Lighter_Light could not be played because it couldn't be found!
  543. Please attach an animation clip with the name 'Lighter_Light' or call this function only for existing animations.
  544.  
  545. (Filename: Line: 423)
  546.  
  547. RPC updateScore call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  552. at PlayerInfo.updateScore (Int32 BFDEGGMJDON, System.String CKAFPEHOIAJ, Boolean HPPJLDPDDEL) [0x00000] in <filename unknown>:0
  553. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  554. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  555. --- End of inner exception stack trace ---
  556. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  557. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  558. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  561.  
  562. TDM_Fleet
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  565.  
  566. got info for das_noob
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  569.  
  570. Got id for das_noob
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  573.  
  574. Getting large avatar for das_noob
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  577.  
  578. got info for xGergx[HUN\x
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  581.  
  582. Got id for xGergx[HUN\x
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  585.  
  586. Getting large avatar for xGergx[HUN\x
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  589.  
  590. got info for ThebadboyRU
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  593.  
  594. Got id for ThebadboyRU
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  597.  
  598. Getting large avatar for ThebadboyRU
  599.  
  600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  601.  
  602. got info for x Haagentie x
  603.  
  604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  605.  
  606. Got id for x Haagentie x
  607.  
  608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  609.  
  610. Getting large avatar for x Haagentie x
  611.  
  612. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  613.  
  614. got info for JohnDaggerSwagger
  615.  
  616. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  617.  
  618. Got id for JohnDaggerSwagger
  619.  
  620. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  621.  
  622. Getting large avatar for JohnDaggerSwagger
  623.  
  624. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  625.  
  626. got info for AndRE
  627.  
  628. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  629.  
  630. Got id for AndRE
  631.  
  632. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  633.  
  634. Getting large avatar for AndRE
  635.  
  636. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  637.  
  638. got info for XCom
  639.  
  640. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  641.  
  642. Got id for XCom
  643.  
  644. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  645.  
  646. Getting large avatar for XCom
  647.  
  648. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  649.  
  650. got info for Mortey
  651.  
  652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  653.  
  654. Got id for Mortey
  655.  
  656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  657.  
  658. Getting large avatar for Mortey
  659.  
  660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  661.  
  662. got info for SilentGsLasagna
  663.  
  664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  665.  
  666. Got id for SilentGsLasagna
  667.  
  668. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  669.  
  670. Getting large avatar for SilentGsLasagna
  671.  
  672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  673.  
  674. got info for DaveGilmore
  675.  
  676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  677.  
  678. Got id for DaveGilmore
  679.  
  680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  681.  
  682. Getting large avatar for DaveGilmore
  683.  
  684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  685.  
  686. got info for Savvy?
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  689.  
  690. Got id for Savvy?
  691.  
  692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  693.  
  694. Getting large avatar for Savvy?
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  697.  
  698. got info for Belzeballs
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  701.  
  702. Got id for Belzeballs
  703.  
  704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  705.  
  706. Getting large avatar for Belzeballs
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  709.  
  710. got info for Mitile
  711.  
  712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  713.  
  714. Got id for Mitile
  715.  
  716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  717.  
  718. Getting large avatar for Mitile
  719.  
  720. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  721.  
  722. got info for Atari Salonuu
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  725.  
  726. Got id for Atari Salonuu
  727.  
  728. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  729.  
  730. Getting large avatar for Atari Salonuu
  731.  
  732. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  733.  
  734. got info for -GG- Owen's's's's's
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  737.  
  738. Got id for -GG- Owen's's's's's
  739.  
  740. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  741.  
  742. Getting large avatar for -GG- Owen's's's's's
  743.  
  744. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  745.  
  746. got info for Ping
  747.  
  748. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  749.  
  750. Got id for Ping
  751.  
  752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  753.  
  754. Getting large avatar for Ping
  755.  
  756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  757.  
  758. got info for Mr.Kush.get.high.dk
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  761.  
  762. Got id for Mr.Kush.get.high.dk
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  765.  
  766. Getting large avatar for Mr.Kush.get.high.dk
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  769.  
  770. got info for skanver
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  773.  
  774. Got id for skanver
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  777.  
  778. Getting large avatar for skanver
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  781.  
  782. got info for CrankyCookie
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  785.  
  786. Got id for CrankyCookie
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  789.  
  790. Getting large avatar for CrankyCookie
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  793.  
  794. got info for Succ is dead
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  797.  
  798. Got id for Succ is dead
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  801.  
  802. Getting large avatar for Succ is dead
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  805.  
  806. got info for x
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  809.  
  810. Got id for x
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  813.  
  814. Getting large avatar for x
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  817.  
  818. got info for Leaf
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  821.  
  822. Got id for Leaf
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  825.  
  826. Getting large avatar for Leaf
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  829.  
  830. got info for futurexpro
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  833.  
  834. Got id for futurexpro
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  837.  
  838. Getting large avatar for futurexpro
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  841.  
  842. got info for Tronical
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  845.  
  846. Got id for Tronical
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  849.  
  850. Getting large avatar for Tronical
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  853.  
  854. got info for Bublik Aliba
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  857.  
  858. Got id for Bublik Aliba
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  861.  
  862. Getting large avatar for Bublik Aliba
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  865.  
  866. got info for Sonson62
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  869.  
  870. Got id for Sonson62
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  873.  
  874. Getting large avatar for Sonson62
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  877.  
  878. got info for TG
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  881.  
  882. Got id for TG
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  885.  
  886. Getting large avatar for TG
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  889.  
  890. got info for PATRICIAN\o
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  893.  
  894. Got id for PATRICIAN\o
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  897.  
  898. Getting large avatar for PATRICIAN\o
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  901.  
  902. got info for Foxy Stoat
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  905.  
  906. Got id for Foxy Stoat
  907.  
  908. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  909.  
  910. Getting large avatar for Foxy Stoat
  911.  
  912. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  913.  
  914. got info for Turd Ferguson
  915.  
  916. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  917.  
  918. Got id for Turd Ferguson
  919.  
  920. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  921.  
  922. Getting large avatar for Turd Ferguson
  923.  
  924. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  925.  
  926. got info for [EVOF1\Francoisbesse
  927.  
  928. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  929.  
  930. Got id for [EVOF1\Francoisbesse
  931.  
  932. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  933.  
  934. Getting large avatar for [EVOF1\Francoisbesse
  935.  
  936. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  937.  
  938. got info for BANKSy
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  941.  
  942. Got id for BANKSy
  943.  
  944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  945.  
  946. Getting large avatar for BANKSy
  947.  
  948. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  949.  
  950. got info for Zoomok
  951.  
  952. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  953.  
  954. Got id for Zoomok
  955.  
  956. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  957.  
  958. Getting large avatar for Zoomok
  959.  
  960. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  961.  
  962. got info for Naner
  963.  
  964. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  965.  
  966. Got id for Naner
  967.  
  968. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  969.  
  970. Getting large avatar for Naner
  971.  
  972. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  973.  
  974. The animation state Ramrod_Ram could not be played because it couldn't be found!
  975. Please attach an animation clip with the name 'Ramrod_Ram' or call this function only for existing animations.
  976.  
  977. (Filename: Line: 423)
  978.  
  979. got info for Captain Recon The British Cat
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  982.  
  983. Got id for Captain Recon The British Cat
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  986.  
  987. Getting large avatar for Captain Recon The British Cat
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  990.  
  991. got info for Komu
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  994.  
  995. Got id for Komu
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  998.  
  999. Getting large avatar for Komu
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1002.  
  1003. got info for Nhetik
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1006.  
  1007. Got id for Nhetik
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1010.  
  1011. Getting large avatar for Nhetik
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1014.  
  1015. got info for Farmerbill
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1018.  
  1019. Got id for Farmerbill
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1022.  
  1023. Getting large avatar for Farmerbill
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1026.  
  1027. got info for yarrrrvid
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1030.  
  1031. Got id for yarrrrvid
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1034.  
  1035. Getting large avatar for yarrrrvid
  1036.  
  1037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1038.  
  1039. got info for T112
  1040.  
  1041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1042.  
  1043. Got id for T112
  1044.  
  1045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1046.  
  1047. Getting large avatar for T112
  1048.  
  1049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1050.  
  1051. got info for A Spitfire in the Night
  1052.  
  1053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1054.  
  1055. Got id for A Spitfire in the Night
  1056.  
  1057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1058.  
  1059. Getting large avatar for A Spitfire in the Night
  1060.  
  1061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1062.  
  1063. got info for joel b
  1064.  
  1065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1066.  
  1067. Got id for joel b
  1068.  
  1069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1070.  
  1071. Getting large avatar for joel b
  1072.  
  1073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1074.  
  1075. got info for {LP}_MxKuR`
  1076.  
  1077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1078.  
  1079. Got id for {LP}_MxKuR`
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1082.  
  1083. Getting large avatar for {LP}_MxKuR`
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1086.  
  1087. got info for John Wolff
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1090.  
  1091. Got id for John Wolff
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1094.  
  1095. Getting large avatar for John Wolff
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1098.  
  1099. got info for PASHtet
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1102.  
  1103. Got id for PASHtet
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1106.  
  1107. Getting large avatar for PASHtet
  1108.  
  1109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1110.  
  1111. got info for Grimace
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1114.  
  1115. Got id for Grimace
  1116.  
  1117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1118.  
  1119. Getting large avatar for Grimace
  1120.  
  1121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1122.  
  1123. got info for Pro Dumby
  1124.  
  1125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1126.  
  1127. Got id for Pro Dumby
  1128.  
  1129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1130.  
  1131. Getting large avatar for Pro Dumby
  1132.  
  1133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1134.  
  1135. got info for Falcon Lover
  1136.  
  1137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1138.  
  1139. Got id for Falcon Lover
  1140.  
  1141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1142.  
  1143. Getting large avatar for Falcon Lover
  1144.  
  1145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1146.  
  1147. got info for Mak
  1148.  
  1149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1150.  
  1151. Got id for Mak
  1152.  
  1153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1154.  
  1155. Getting large avatar for Mak
  1156.  
  1157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1158.  
  1159. got info for Uuzo
  1160.  
  1161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1162.  
  1163. Got id for Uuzo
  1164.  
  1165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1166.  
  1167. Getting large avatar for Uuzo
  1168.  
  1169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1170.  
  1171. got info for anxi
  1172.  
  1173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1174.  
  1175. Got id for anxi
  1176.  
  1177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1178.  
  1179. Getting large avatar for anxi
  1180.  
  1181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1182.  
  1183. got info for Mighty_Mograine
  1184.  
  1185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1186.  
  1187. Got id for Mighty_Mograine
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1190.  
  1191. Getting large avatar for Mighty_Mograine
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1194.  
  1195. got info for Sheldon Minion
  1196.  
  1197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1198.  
  1199. Got id for Sheldon Minion
  1200.  
  1201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1202.  
  1203. Getting large avatar for Sheldon Minion
  1204.  
  1205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1206.  
  1207. RPC setAiming call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1208.  
  1209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1210.  
  1211. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  1212. at WeaponHandler.setAiming (Boolean NEIPGHJIOJE, System.String LEBCPBPGBPB) [0x00000] in <filename unknown>:0
  1213. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1214. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1215. --- End of inner exception stack trace ---
  1216. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1217. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1218. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  1219.  
  1220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1221.  
  1222. The animation state Ramrod_Ram could not be played because it couldn't be found!
  1223. Please attach an animation clip with the name 'Ramrod_Ram' or call this function only for existing animations.
  1224.  
  1225. (Filename: Line: 423)
  1226.  
  1227. The animation state Hammer_Repair could not be played because it couldn't be found!
  1228. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  1229.  
  1230. (Filename: Line: 423)
  1231.  
  1232. RPC cannonFireFX call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1233.  
  1234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1235.  
  1236. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  1237. at CannonUse.cannonFireFX () [0x00000] in <filename unknown>:0
  1238. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1239. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1240. --- End of inner exception stack trace ---
  1241. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1242. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1243. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  1244.  
  1245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1246.  
  1247. The animation state Hammer_Repair could not be played because it couldn't be found!
  1248. Please attach an animation clip with the name 'Hammer_Repair' or call this function only for existing animations.
  1249.  
  1250. (Filename: Line: 423)
  1251.  
  1252. The animation state Lighter_Light could not be played because it couldn't be found!
  1253. Please attach an animation clip with the name 'Lighter_Light' or call this function only for existing animations.
  1254.  
  1255. (Filename: Line: 423)
  1256.  
  1257. RPC cannonFireFX call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1258.  
  1259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1260.  
  1261. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  1262. at CannonUse.cannonFireFX () [0x00000] in <filename unknown>:0
  1263. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1264. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1265. --- End of inner exception stack trace ---
  1266. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1267. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1268. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  1269.  
  1270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1271.  
  1272. RPC setAiming call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1273.  
  1274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1275.  
  1276. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  1277. at WeaponHandler.setAiming (Boolean NEIPGHJIOJE, System.String LEBCPBPGBPB) [0x00000] in <filename unknown>:0
  1278. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1279. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1280. --- End of inner exception stack trace ---
  1281. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1282. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1283. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1286.  
  1287. RPC cannonFireFX call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1290.  
  1291. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  1292. at CannonUse.cannonFireFX () [0x00000] in <filename unknown>:0
  1293. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1294. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1295. --- End of inner exception stack trace ---
  1296. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1297. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1298. at WakeNetObject.JENGCMCMLAH (Int32 PELKMMMOICE, System.Object[] JKNKCNLOKPE) [0x00000] in <filename unknown>:0
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1301.  
  1302. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1303.  
  1304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1305.  
  1306. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1307.  
  1308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1309.  
  1310. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1311.  
  1312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1313.  
  1314. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1315.  
  1316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1317.  
  1318. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1319.  
  1320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1321.  
  1322. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1323.  
  1324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1325.  
  1326. BoxColliders does not support negative scale or size.
  1327. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1328. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team2/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider/trigger"
  1329.  
  1330. (Filename: Line: 0)
  1331.  
  1332. BoxColliders does not support negative scale or size.
  1333. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1334. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team2/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider"
  1335.  
  1336. (Filename: Line: 0)
  1337.  
  1338. BoxColliders does not support negative scale or size.
  1339. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1340. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team2/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1/trigger"
  1341.  
  1342. (Filename: Line: 0)
  1343.  
  1344. BoxColliders does not support negative scale or size.
  1345. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1346. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team2/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1"
  1347.  
  1348. (Filename: Line: 0)
  1349.  
  1350. BoxColliders does not support negative scale or size.
  1351. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1352. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team2/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/staircol"
  1353.  
  1354. (Filename: Line: 0)
  1355.  
  1356. BoxColliders does not support negative scale or size.
  1357. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1358. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team3/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider/trigger"
  1359.  
  1360. (Filename: Line: 0)
  1361.  
  1362. BoxColliders does not support negative scale or size.
  1363. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1364. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team3/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider"
  1365.  
  1366. (Filename: Line: 0)
  1367.  
  1368. BoxColliders does not support negative scale or size.
  1369. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1370. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team3/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1/trigger"
  1371.  
  1372. (Filename: Line: 0)
  1373.  
  1374. BoxColliders does not support negative scale or size.
  1375. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1376. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team3/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1"
  1377.  
  1378. (Filename: Line: 0)
  1379.  
  1380. BoxColliders does not support negative scale or size.
  1381. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1382. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team3/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/staircol"
  1383.  
  1384. (Filename: Line: 0)
  1385.  
  1386. BoxColliders does not support negative scale or size.
  1387. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1388. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team5/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider/trigger"
  1389.  
  1390. (Filename: Line: 0)
  1391.  
  1392. BoxColliders does not support negative scale or size.
  1393. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1394. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team5/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider"
  1395.  
  1396. (Filename: Line: 0)
  1397.  
  1398. BoxColliders does not support negative scale or size.
  1399. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1400. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team5/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1/trigger"
  1401.  
  1402. (Filename: Line: 0)
  1403.  
  1404. BoxColliders does not support negative scale or size.
  1405. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1406. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team5/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1"
  1407.  
  1408. (Filename: Line: 0)
  1409.  
  1410. BoxColliders does not support negative scale or size.
  1411. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1412. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team5/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/staircol"
  1413.  
  1414. (Filename: Line: 0)
  1415.  
  1416. BoxColliders does not support negative scale or size.
  1417. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1418. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team6/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider/trigger"
  1419.  
  1420. (Filename: Line: 0)
  1421.  
  1422. BoxColliders does not support negative scale or size.
  1423. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1424. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team6/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider"
  1425.  
  1426. (Filename: Line: 0)
  1427.  
  1428. BoxColliders does not support negative scale or size.
  1429. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1430. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team6/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1/trigger"
  1431.  
  1432. (Filename: Line: 0)
  1433.  
  1434. BoxColliders does not support negative scale or size.
  1435. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1436. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team6/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/riggingcollider 1"
  1437.  
  1438. (Filename: Line: 0)
  1439.  
  1440. BoxColliders does not support negative scale or size.
  1441. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1442. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team6/LOD-SELF (Visible only by this ship & deck)/Only My Ship/Colliders/staircol"
  1443.  
  1444. (Filename: Line: 0)
  1445.  
  1446. [TeamSelect] selected team 0
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1449.  
  1450. [TeamSelect] player Zatama joined team 0
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1453.  
  1454. Player Zatama is now on team 0
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1457.  
  1458. Got id for Player(Clone)
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1461.  
  1462. Getting large avatar for Player(Clone)
  1463.  
  1464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1465.  
  1466. got info for Zatama
  1467.  
  1468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1469.  
  1470. FAILED TO FIND PLAYER INFO!
  1471.  
  1472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1473.  
  1474. FAILED TO FIND PLAYER INFO!
  1475.  
  1476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1477.  
  1478. FAILED TO FIND PLAYER INFO!
  1479.  
  1480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1481.  
  1482. FAILED TO FIND PLAYER INFO!
  1483.  
  1484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1485.  
  1486. The animation state Healing could not be played because it couldn't be found!
  1487. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1488.  
  1489. (Filename: Line: 423)
  1490.  
  1491. The animation state Healing could not be played because it couldn't be found!
  1492. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1493.  
  1494. (Filename: Line: 423)
  1495.  
  1496. The animation state Healing could not be played because it couldn't be found!
  1497. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1498.  
  1499. (Filename: Line: 423)
  1500.  
  1501. The animation state Healing could not be played because it couldn't be found!
  1502. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1503.  
  1504. (Filename: Line: 423)
  1505.  
  1506. The animation state Healing could not be played because it couldn't be found!
  1507. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1508.  
  1509. (Filename: Line: 423)
  1510.  
  1511. The animation state Healing could not be played because it couldn't be found!
  1512. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1513.  
  1514. (Filename: Line: 423)
  1515.  
  1516. The animation state Healing could not be played because it couldn't be found!
  1517. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1518.  
  1519. (Filename: Line: 423)
  1520.  
  1521. The animation state Healing could not be played because it couldn't be found!
  1522. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1523.  
  1524. (Filename: Line: 423)
  1525.  
  1526. The animation state Healing could not be played because it couldn't be found!
  1527. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1528.  
  1529. (Filename: Line: 423)
  1530.  
  1531. The animation state Healing could not be played because it couldn't be found!
  1532. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1533.  
  1534. (Filename: Line: 423)
  1535.  
  1536. The animation state Healing could not be played because it couldn't be found!
  1537. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1538.  
  1539. (Filename: Line: 423)
  1540.  
  1541. The animation state Healing could not be played because it couldn't be found!
  1542. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1543.  
  1544. (Filename: Line: 423)
  1545.  
  1546. The animation state Healing could not be played because it couldn't be found!
  1547. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1548.  
  1549. (Filename: Line: 423)
  1550.  
  1551. The animation state Healing could not be played because it couldn't be found!
  1552. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1553.  
  1554. (Filename: Line: 423)
  1555.  
  1556. The animation state Healing could not be played because it couldn't be found!
  1557. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1558.  
  1559. (Filename: Line: 423)
  1560.  
  1561. The animation state Healing could not be played because it couldn't be found!
  1562. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1563.  
  1564. (Filename: Line: 423)
  1565.  
  1566. The animation state Healing could not be played because it couldn't be found!
  1567. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1568.  
  1569. (Filename: Line: 423)
  1570.  
  1571. The animation state Healing could not be played because it couldn't be found!
  1572. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1573.  
  1574. (Filename: Line: 423)
  1575.  
  1576. The animation state Healing could not be played because it couldn't be found!
  1577. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1578.  
  1579. (Filename: Line: 423)
  1580.  
  1581. Player added to list Soddie
  1582.  
  1583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1584.  
  1585. [TeamSelect] player Soddie joined team 3
  1586.  
  1587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1588.  
  1589. Player Soddie is now on team 3
  1590.  
  1591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1592.  
  1593. Got id for Player(Clone)
  1594.  
  1595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1596.  
  1597. Getting large avatar for Player(Clone)
  1598.  
  1599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1600.  
  1601. got info for Soddie
  1602.  
  1603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1604.  
  1605. The animation state Healing could not be played because it couldn't be found!
  1606. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1607.  
  1608. (Filename: Line: 423)
  1609.  
  1610. The animation state Healing could not be played because it couldn't be found!
  1611. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1612.  
  1613. (Filename: Line: 423)
  1614.  
  1615. The animation state Healing could not be played because it couldn't be found!
  1616. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1617.  
  1618. (Filename: Line: 423)
  1619.  
  1620. The animation state Healing could not be played because it couldn't be found!
  1621. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1622.  
  1623. (Filename: Line: 423)
  1624.  
  1625. The animation state Healing could not be played because it couldn't be found!
  1626. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1627.  
  1628. (Filename: Line: 423)
  1629.  
  1630. The animation state Healing could not be played because it couldn't be found!
  1631. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1632.  
  1633. (Filename: Line: 423)
  1634.  
  1635. The animation state Healing could not be played because it couldn't be found!
  1636. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1637.  
  1638. (Filename: Line: 423)
  1639.  
  1640. The animation state Healing could not be played because it couldn't be found!
  1641. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1642.  
  1643. (Filename: Line: 423)
  1644.  
  1645. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1646.  
  1647. (Filename: Line: 738)
  1648.  
  1649. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1650.  
  1651. (Filename: Line: 738)
  1652.  
  1653. The animation state Healing could not be played because it couldn't be found!
  1654. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1655.  
  1656. (Filename: Line: 423)
  1657.  
  1658. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1659.  
  1660. (Filename: Line: 738)
  1661.  
  1662. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1663.  
  1664. (Filename: Line: 738)
  1665.  
  1666. The animation state Healing could not be played because it couldn't be found!
  1667. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1668.  
  1669. (Filename: Line: 423)
  1670.  
  1671. The animation state Healing could not be played because it couldn't be found!
  1672. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1673.  
  1674. (Filename: Line: 423)
  1675.  
  1676. The animation state Healing could not be played because it couldn't be found!
  1677. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1678.  
  1679. (Filename: Line: 423)
  1680.  
  1681. The animation state Healing could not be played because it couldn't be found!
  1682. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1683.  
  1684. (Filename: Line: 423)
  1685.  
  1686. The animation state Healing could not be played because it couldn't be found!
  1687. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1688.  
  1689. (Filename: Line: 423)
  1690.  
  1691. The animation state Healing could not be played because it couldn't be found!
  1692. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1693.  
  1694. (Filename: Line: 423)
  1695.  
  1696. The animation state Healing could not be played because it couldn't be found!
  1697. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1698.  
  1699. (Filename: Line: 423)
  1700.  
  1701. The animation state Healing could not be played because it couldn't be found!
  1702. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1703.  
  1704. (Filename: Line: 423)
  1705.  
  1706. The animation state Healing could not be played because it couldn't be found!
  1707. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1708.  
  1709. (Filename: Line: 423)
  1710.  
  1711. The animation state Healing could not be played because it couldn't be found!
  1712. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1713.  
  1714. (Filename: Line: 423)
  1715.  
  1716. The animation state Healing could not be played because it couldn't be found!
  1717. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1718.  
  1719. (Filename: Line: 423)
  1720.  
  1721. The animation state Healing could not be played because it couldn't be found!
  1722. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1723.  
  1724. (Filename: Line: 423)
  1725.  
  1726. The animation state Healing could not be played because it couldn't be found!
  1727. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1728.  
  1729. (Filename: Line: 423)
  1730.  
  1731. The animation state Healing could not be played because it couldn't be found!
  1732. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1733.  
  1734. (Filename: Line: 423)
  1735.  
  1736. The animation state Healing could not be played because it couldn't be found!
  1737. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1738.  
  1739. (Filename: Line: 423)
  1740.  
  1741. The animation state Healing could not be played because it couldn't be found!
  1742. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1743.  
  1744. (Filename: Line: 423)
  1745.  
  1746. The animation state Healing could not be played because it couldn't be found!
  1747. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1748.  
  1749. (Filename: Line: 423)
  1750.  
  1751. FAILED TO FIND PLAYER INFO! PATRICIAN\o
  1752.  
  1753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1754.  
  1755. FAILED TO FIND PLAYER INFO! PATRICIAN\o
  1756.  
  1757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1758.  
  1759. Player added to list $h0gk
  1760.  
  1761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1762.  
  1763. [TeamSelect] player $h0gk joined team 3
  1764.  
  1765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1766.  
  1767. Player $h0gk is now on team 3
  1768.  
  1769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1770.  
  1771. Got id for Player(Clone)
  1772.  
  1773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1774.  
  1775. Getting large avatar for Player(Clone)
  1776.  
  1777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1778.  
  1779. got info for $h0gk
  1780.  
  1781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1782.  
  1783. Client forced to disconnect, see callstack
  1784.  
  1785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1786.  
  1787. at LDKIAKPAILC.HLNLAKDBHJK()
  1788. at OptionsMenu.quitGame()
  1789. at UnityEngine.Events.InvokableCall.Invoke(System.Object[] args)
  1790. at UnityEngine.Events.InvokableCallList.Invoke(System.Object[] parameters)
  1791. at UnityEngine.Events.UnityEventBase.Invoke(System.Object[] parameters)
  1792. at UnityEngine.Events.UnityEvent.Invoke()
  1793. at UnityEngine.UI.Button.Press()
  1794. at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData)
  1795. at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
  1796. at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
  1797. at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMousePress(UnityEngine.EventSystems.MouseButtonEventData data)
  1798. at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent(Int32 id)
  1799. at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent()
  1800. at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process()
  1801. at UnityEngine.EventSystems.EventSystem.Update()
  1802.  
  1803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1804.  
  1805. host id {0} has been already deleted
  1806.  
  1807. (Filename: Line: 697)
  1808.  
  1809. Error: WrongHost Socket: -1
  1810.  
  1811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1812.  
  1813. Setting up 2 worker threads for Enlighten.
  1814. Thread -> id: 618 -> priority: 1
  1815. Thread -> id: 34f0 -> priority: 1
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