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attack config

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Jul 30th, 2014
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  1. //------------------------------------------------------------------------------
  2. // Attack Configuration
  3. // * Change the -1's to the corresponding #'s found in /D2NT/sdk/skills.txt
  4. // * As of Jan 17th: -1 = Disabled, 0 = Normal Attack.
  5. //------------------------------------------------------------------------------
  6. NTConfig_AttackSkill[0] = 55; // First skill. Maybe slow missiles
  7. NTConfig_AttackSkill[1] = -1; // Primary skill to super unique/champion.
  8. NTConfig_AttackSkill[2] = 53; // Primary untimed skill to super unique/champion.
  9. NTConfig_AttackSkill[3] = -1; // Primary skill to others.
  10. NTConfig_AttackSkill[4] = 53; // Primary untimed skill to others.
  11. NTConfig_AttackSkill[5] = -1; // Secondary skill in case monster is immune to primary skill.
  12. NTConfig_AttackSkill[6] = 55; // Secondary untimed skill.
  13. NTConfig_AttackSkill[7] = -1; // Tertiary skill to everything else in case monster is immune to both primary and secondary.
  14. NTConfig_AttackSkill[8] = -1; // Tertiary untimed skill.
  15. NTConfig_AttackSkill[9] = 49; // Primary skill to boss (diablo/meph/Duriel/andy)
  16. NTConfig_AttackSkill[10] = 38; // Primary skill to baal this MUST be set if you do baal charged bolt works well here
  17.  
  18. NTConfig_ChainLightOnLightImmunes = true; // Set true to use Chain Lighning automatically on light immune mobs.
  19. NTConfig_EnchantSelf = false; // Set true to chant self during Precasts
  20. NTConfig_DancingSorc = true; // Periodically teleport between attacks, settings below.
  21. NTConfig_AttackJump = 5; // # of attacks before teleporting.
  22. NTConfig_BounceRange = 9; // Range away from mob to keep when teleporting.
  23. NTConfig_DanceStartHp = 78; // Auto dance if below this % health? (Set -1 to disable, 101 to always.)
  24. NTConfig_DanceStartMp = -1; // Auto dance if below this % mana? (Set -1 to disable, 101 to always.)
  25.  
  26. NTConfig_DiaSpam = 0; // Skill to spam before Diablo Spawns
  27.  
  28. prewavespot = [15092, 5040]; // Pre-Wave standing (X,Y) coordinates. (For Baal Scripts.)
  29. NTConfig_PreWaveSpam = 0; // Attack skill to spam between waves. Set "0" to disable.
  30. KBLSpamPos = [15090, 5028, 15099, 5028, 15093, 5028]; // (X,Y) coordinates to attack with NTConfig_PreWaveSpam.
  31.  
  32.  
  33. NTconfig_HighMaxAttack = false; // Use HighMaxAttacks? (False = LowMaxAttacks.) High/Low are below.
  34. NTConfig_HighMaxAttackAreas = [131]; // If above is set false (you're using LowMaxAttacks), add areas to bypass LowMaxAttacks and use HighMaxAttacks instead. (Recommended in Baal's Throne Room.)
  35.  
  36. NTConfig_HighMaxAttacks = 300; // Maximum number of attacks (HIGH) before skipping.
  37. NTConfig_LowMaxAttacks = 20; // Maximum number of attacks (LOW) before skipping.
  38.  
  39. MonstersToAttackFirst = // Monster ID's to attack first. (Monsters which resurrect / spawn others are good choices.)
  40. [58,59,60,61,62,101,102,103,104,190,191,
  41. 192,193,194,206,207,208,209,228,239,240,
  42. 241,278,279,280,281,282,283,303,312,480,
  43. 481,482,483,484,485,486,529];
  44.  
  45. NTConfig_AttackingThis = false; // Used to say target monsters ID/Name - Primarily for Dev purposes
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